Encore (move)

Encore redirects here. For the bad status condition in the Mystery Dungeon series, see Status conditions in the Mystery Dungeon series.

Encore
アンコール Encore
Encore VIII.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Encore (Japanese: アンコール Encore) is a non-damaging Normal-type move introduced in Generation II. It is TR30 in Generation VIII.

Effect

Generation II

Encore prevents the target from using any move except the last move that it used for 2 to 6 turns.

If the Pokémon affected by Encore runs out of PP for the affected move, the effects of Encore end immediately. If the move the Pokémon is locked into by Encore is disabled, the Pokémon will be forced to use Struggle until the effects of Disable or Encore have worn off.

Encore can hit through a substitute.

Encore will fail if the last move the target used was Transform, Mimic, Sketch, Mirror Move, Sleep Talk, Encore itself, Struggle, or a move that has no PP. It will also fail if the foe has not used a move yet.

If a Pokémon is affected by Encore before it can use its move that turn, it will be forced to use the move that Encore has locked it into.

In Pokémon Stadium 2, if Roar or Whirlwind are used and the Pokémon that was forcefully summoned uses Encore in the next turn, Encore fails; however if Roar or Whirlwind are used when there is only one opposing Pokémon and it uses Encore in the next turn, then Encore succeeds.

Encore can be used successfully any turn after the opponent went to sleep using Rest as long as it doesn't use Sleep Talk or wake up; moreover, the duration of Encore also takes into account the turns that the target spends sleeping without doing anything. Encore also works if the opponent had used Rest while at maximum HP.

Generation III

If a Pokémon under the effect of Encore is also affected by Torment, it will be forced to Struggle every second turn.

A Pokémon affected by Encore cannot select the targets of its moves. If the Pokémon chooses to use the move, if that move can target a foe, a random foe will be targeted.

If a Pokémon is affected by Encore before it uses its move that turn, and it is now locked into a move other than the one it selected, it will be forced to use the move that Encore has locked it into; even if the move it is forced to use has a different priority than the move it had selected, the Pokémon will still move with the priority of the move it had selected. If the move the Pokémon is forced to use is the same as it had selected, the move will execute on its designated target that turn; otherwise, if the move it is locked into is a move that can target a single opponent, it will target a random opponent. If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear, but it will still lose its focus if it took damage from an attack that turn.

Generation IV

Encore now lasts for 3 to 7 turns.

If a Pokémon is forced to use Acupressure on a turn it chose another move, it will randomly target either itself or an ally when executed.

Generations V and VI

Encore now lasts exactly 3 turns. It can now be reflected by Magic Coat, but will then fail.

A Pokémon affected by Encore can now select the target of its moves.

If a Pokémon is forced to use Focus Punch on a turn it chose another move, the charging message does not appear and it can be executed regardless of whether the Pokémon took damage that turn. If a Pokémon is forced to use Acupressure on a turn it chose another move, it will always target the user, not an ally.

Encore cannot affect a Pokémon under the effect of Aroma Veil.

Encore can be used as a part of a Contest Spectacular combination, causing certain moves (Counter, Destiny Bond, Grudge, King's Shield, Metal Burst, Mirror Coat and Spite) to give an extra three appeal points if any of them is used in the next turn.

Generation VII onwards

Encore now fails if the target's last move was Dynamax Cannon, a move that calls other moves (such as Metronome), or a Z-Move. A Pokémon affected by Encore can use a Z-Move even if it is locked into another move (including on the same turn it became affected by Encore).

If a Pokémon is forced to use Beak Blast on a turn it chose another move, Beak Blast will fail.

Encore will fail if used against a Pokémon that has an active Shell Trap in waiting.

If a Pokémon is forced to use a move at an increased priority due to selecting a priority move before being affected by an even faster Encore, Pokémon affected by Psychic Terrain, Queenly Majesty, or Dazzling will block that move, even if the move that ends up being used does not normally have priority. Dark-type Pokémon will also block the move if the reason for the increased priority was Prankster, no matter if the replacement move is a status move or not.

If powered up by a Normalium Z into Z-Encore, the user's Speed stat is raised by one stage.

Encore fails if it targets a Dynamax Pokémon. Dynamax Pokémon that are affected by Encore (due to being inflicted with it before Dynamaxing) can use moves regardless of Encore. If a Pokémon's Dynamax recently ended, and Encore is then used against it before it can make another move, it will be forced to use the base move that powered up into its most recent Max Move.

Description

Games Description
Stad2 Forces the target to continue to use the move it used last for the next two to six turns.
GSC Makes the foe repeat 2-6 times.
RSE Makes the foe repeat its last move over 2 to 6 turns.
FRLG Makes the foe use the move it last used repeatedly for two to six turns.
Colo.XD Makes target repeat its last move for 2 to 6 turns.
DPPBR The user compels the foe to keep using only the move it last used for two to six turns.
PtHGSS The user compels the foe to keep using only the move it last used for three to seven turns.
BWB2W2
XYORAS
The user compels the target to keep using only the move it last used for three turns.
SMUSUMPE
SwSh
The user compels the target to keep using the move it encored for three turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
026   Raichu
  Field Fairy 1PE
026   Raichu
Alolan Form
 
 
Field Fairy 1PE
035   Clefairy
  Fairy Fairy 4 5 4 4 1 1SMUSUM
22PE
1
036   Clefable
  Fairy Fairy 1
055   Golduck
  Water 1 Field 1PE
057   Primeape
  Field Field 1PE
065   Alakazam
  Human-Like Human-Like 1PE
068   Machamp
  Human-Like Human-Like 1PE
086   Seel
  Water 1 Field 13 13 13 13SMUSUM
8PE
13BDSP
087   Dewgong
 
 
Water 1 Field 13 13 13 13SMUSUM
1, 8PE
13BDSP
122   Mr. Mime
 
 
Human-Like Human-Like 31 25RSE
26FRLG
11 11BW
18B2W2
18 18SMUSUM
26PE
1
122   Mr. Mime
Galarian Form
 
 
Human-Like Human-Like 1
173   Cleffa
  Undiscovered Undiscovered 4 4 4 4 4 4 16
175   Togepi
  Undiscovered Undiscovered 25 21RSE
17FRLG
19 17 17 17
176   Togetic
 
 
Flying Fairy 25 21RSE
17FRLG
19 17 17 17
202   Wobbuffet
  Amorphous Amorphous 1
213   Shuckle
 
 
Bug Bug 14 14 14DP
9PtHGSS
7BW
5B2W2
5 5
287   Slakoth
  Field Field 7 7 7 7XY
6ORAS
6 6BDSP
288   Vigoroth
  Field Field 1, 7 1, 7 1, 7 1, 7XY
1, 6ORAS
1, 6 1, 6BDSP
289   Slaking
  Field Field 1, 7 1, 7 1, 7 1, 7XY
1, 6ORAS
1, 6 1, 6BDSP
311   Plusle
  Fairy Fairy 22 17 17 17XY
10ORAS
10 10BDSP
312   Minun
  Fairy Fairy 22 17 17 17XY
10ORAS
10 10BDSP
313   Volbeat
  Bug Human-Like 26BDSP
314   Illumise
  Bug Human-Like 25 25 25 25XY
26ORAS
26 26BDSP
316   Gulpin
  Amorphous Amorphous 23 23 23 23XY
20ORAS
20 20BDSP
317   Swalot
  Amorphous Amorphous 23 23 23 23XY
20ORAS
20 20BDSP
360   Wynaut
  Undiscovered Undiscovered 1 1 1 1 1 1
363   Spheal
 
 
Water 1 Field 7 7 7 7XY
9ORAS
9 33
364   Sealeo
 
 
Water 1 Field 1, 7RSE
7FRLG
1, 7 1, 7 1, 7XY
9ORAS
9 35
365   Walrein
 
 
Water 1 Field 1, 7RSE
7FRLG
1, 7 1, 7 1, 7XY
7ORAS
7 35
439   Mime Jr.
 
 
Undiscovered Undiscovered 11 11BW
18B2W2
18 18 8
501   Oshawott
  Field Field 31 31 31
502   Dewott
  Field Field 36 36 37
503   Samurott
  Field Field 38 38 39
572   Minccino
  Field Field 15 15 15 24
573   Cinccino
  Field Field 1
587   Emolga
 
 
Field Field 38 38 38 35
698   Amaura
 
 
Monster Monster 44 44 4
699   Aurorus
 
 
Monster Monster 46 46 1
701   Hawlucha
 
 
Flying Human-Like 20 20 16
728   Popplio
  Water 1 Field 18 24
729   Brionne
  Water 1 Field 19 30
730   Primarina
 
 
Water 1 Field 19 30
758   Salazzle
 
 
Monster Dragon 1 1
866   Mr. Rime
 
 
Human-Like Human-Like 1
876   Indeedee
Male
 
 
Fairy Fairy 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TR

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR30
025   Pikachu
  Field Fairy
026   Raichu
  Field Fairy
026   Raichu
Alolan Form
 
 
Field Fairy
035   Clefairy
  Fairy Fairy
036   Clefable
  Fairy Fairy
037   Vulpix
  Field Field
037   Vulpix
Alolan Form
  Field Field
038   Ninetales
  Field Field
038   Ninetales
Alolan Form
 
 
Field Field
054   Psyduck
  Water 1 Field
055   Golduck
  Water 1 Field
060   Poliwag
  Water 1 Water 1
061   Poliwhirl
  Water 1 Water 1
062   Poliwrath
 
 
Water 1 Water 1
063   Abra
  Human-Like Human-Like
064   Kadabra
  Human-Like Human-Like
065   Alakazam
  Human-Like Human-Like
066   Machop
  Human-Like Human-Like
067   Machoke
  Human-Like Human-Like
068   Machamp
  Human-Like Human-Like
093   Haunter
 
 
Amorphous Amorphous
094   Gengar
 
 
Amorphous Amorphous
122   Mr. Mime
 
 
Human-Like Human-Like
122   Mr. Mime
Galarian Form
 
 
Human-Like Human-Like
124   Jynx
 
 
Human-Like Human-Like
143   Snorlax
  Monster Monster
151   Mew
  Undiscovered Undiscovered
172   Pichu
  Undiscovered Undiscovered
173   Cleffa
  Undiscovered Undiscovered
175   Togepi
  Undiscovered Undiscovered
176   Togetic
 
 
Flying Fairy
183   Marill
 
 
Water 1 Fairy
184   Azumarill
 
 
Water 1 Fairy
186   Politoed
  Water 1 Water 1
194   Wooper
 
 
Water 1 Field
195   Quagsire
 
 
Water 1 Field
202   Wobbuffet
  Amorphous Amorphous
213   Shuckle
 
 
Bug Bug
271   Lombre
 
 
Water 1 Grass
272   Ludicolo
 
 
Water 1 Grass
280   Ralts
 
 
Human-Like Amorphous
281   Kirlia
 
 
Human-Like Amorphous
282   Gardevoir
 
 
Human-Like Amorphous
298   Azurill
 
 
Undiscovered Undiscovered
302   Sableye
 
 
Human-Like Human-Like
360   Wynaut
  Undiscovered Undiscovered
363   Spheal
 
 
Water 1 Field
364   Sealeo
 
 
Water 1 Field
365   Walrein
 
 
Water 1 Field
385   Jirachi
 
 
Undiscovered Undiscovered
427   Buneary
  Field Human-Like
428   Lopunny
  Field Human-Like
439   Mime Jr.
 
 
Undiscovered Undiscovered
446   Munchlax
  Undiscovered Undiscovered
453   Croagunk
 
 
Human-Like Human-Like
454   Toxicroak
 
 
Human-Like Human-Like
468   Togekiss
 
 
Flying Fairy
475   Gallade
 
 
Human-Like Amorphous
480   Uxie
  Undiscovered Undiscovered
481   Mesprit
  Undiscovered Undiscovered
482   Azelf
  Undiscovered Undiscovered
494   Victini
 
 
Undiscovered Undiscovered
509   Purrloin
  Field Field
510   Liepard
  Field Field
531   Audino
  Fairy Fairy
546   Cottonee
 
 
Grass Fairy
547   Whimsicott
 
 
Grass Fairy
548   Petilil
  Grass Grass
549   Lilligant
  Grass Grass
554   Darumaka
  Field Field
554   Darumaka
Galarian Form
  Field Field
555   Darmanitan
  Field Field
555   Darmanitan
Galarian Form
  Field Field
571   Zoroark
  Field Field
572   Minccino
  Field Field
573   Cinccino
  Field Field
577   Solosis
  Amorphous Amorphous
578   Duosion
  Amorphous Amorphous
579   Reuniclus
  Amorphous Amorphous
587   Emolga
 
 
Field Field
588   Karrablast
  Bug Bug
589   Escavalier
 
 
Bug Bug
613   Cubchoo
  Field Field
614   Beartic
  Field Field
616   Shelmet
  Bug Bug
617   Accelgor
  Bug Bug
682   Spritzee
  Fairy Fairy
683   Aromatisse
  Fairy Fairy
698   Amaura
 
 
Monster Monster
699   Aurorus
 
 
Monster Monster
701   Hawlucha
 
 
Flying Human-Like
719   Diancie
 
 
Undiscovered Undiscovered
728   Popplio
  Water 1 Field
729   Brionne
  Water 1 Field
730   Primarina
 
 
Water 1 Field
758   Salazzle
 
 
Monster Dragon
764   Comfey
  Grass Grass
765   Oranguru
 
 
Field Field
777   Togedemaru
 
 
Field Fairy
801   Magearna
 
 
Undiscovered Undiscovered
806   Blacephalon
 
 
Undiscovered Undiscovered
848   Toxel
 
 
Undiscovered Undiscovered
849   Toxtricity
Amped Form
 
 
Human-Like Human-Like
849   Toxtricity
Low Key Form
 
 
Human-Like Human-Like
866   Mr. Rime
 
 
Human-Like Human-Like
869   Alcremie
  Fairy Amorphous
876   Indeedee
Male
 
 
Fairy Fairy
893   Zarude
 
 
Undiscovered Undiscovered
898   Calyrex
 
 
Undiscovered Undiscovered
898   Calyrex
Ice Rider
 
 
Undiscovered Undiscovered
898   Calyrex
Shadow Rider
 
 
Undiscovered Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
037   Vulpix
Alolan Form
  Field Field
054   Psyduck
  Water 1 Field HGSS
056   Mankey
  Field Field HGSS
060   Poliwag
  Water 1 Water 1 HGSS
063   Abra
  Human-Like Human-Like
066   Machop
  Human-Like Human-Like
069   Bellsprout
 
 
Grass Grass
086   Seel
  Water 1 Field
165   Ledyba
 
 
Bug Bug
172   Pichu
  Field Fairy
187   Hoppip
 
 
Fairy Grass
191   Sunkern
  Grass Grass
194   Wooper
 
 
Water 1 Field
280   Ralts
 
 
Human-Like Amorphous HGSS
298   Azurill
 
 
Water 1 Fairy
313   Volbeat
  Bug Human-Like
314   Illumise
  Bug Human-Like
327   Spinda
  Field Human-Like
390   Chimchar
  Field Human-Like
427   Buneary
  Field Human-Like
441   Chatot
 
 
Flying Flying
509   Purrloin
  Field Field
531   Audino
  Fairy Fairy
546   Cottonee
 
 
Grass Fairy
548   Petilil
  Grass Grass USUM
554   Darumaka
  Field Field
613   Cubchoo
  Field Field
616   Shelmet
  Bug Bug
777   Togedemaru
 
 
Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
054   Psyduck
  Water 1 Field Dream World - Pleasant Forest
187   Hoppip
 
 
Fairy Grass Dream World - Windswept Sky
202   Wobbuffet
  Amorphous Amorphous Dream World - Spooky Manor
546   Cottonee
  Grass Fairy Dream World - Pleasant Forest
616   Shelmet
  Bug Bug Dream World - Pleasant Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
231   Phanpy
  Field Field Pokémon Center Mystery Egg #1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation III

# Pokémon Types Egg Groups Obtained with
331   Cacnea
  Grass Human-Like PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation V

# Pokémon Types Egg Groups Obtained with
510   Liepard
  Field Field Se Jun's Liepard
616   Shelmet
  Bug Bug Summer 2011 Shelmet
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation VI

# Pokémon Types Egg Groups Obtained with
025   Pikachu
  Field Fairy PGL Pikachu
280   Ralts
 
 
Amorphous Amorphous Pokémon Center Mega Tokyo Egg Ralts
Pokémon Center Hiroshima Egg Ralts
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation VII

# Pokémon Types Egg Groups Obtained with
055   Golduck
  Water 1 Field Ryota Otsubo's Golduck
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Encore is a move with 15PP and 100% accuracy. It hits the enemy in front of the user, causing Encore status condition for 6-11 turns. This move is affected by Taunt.

In Explorers of Time, Darkness and Sky, the move can now be reflected by Magic Coat.

Description

Games Description
MDRB Inflicts the Encore status on the target, making it capable of using only the move it last used.
MDTDS Afflicts the targeted enemy with an Encore status condition. A Pokémon with the Encore status can use only the move it last used.
BSL てきポケモンを アンコールじょうたいにかえる アンコールじょうたいになると さいごに だしたわざしか だせなくなる
MDGtI It causes the Encore status condition to an enemy. With the Encore status, it can use only the move it last used.
SMD It demands an encore from an enemy.


In the anime

       
Plusle and Minun Effect on target
The user creates a white ball which is fired at the opponent, forcing it to repeat its last move.
Pokémon Method
User First Used In Notes
  Plusle Plusle raises its hands and a white orb of energy appears between them. Plusle then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Plusle Playing the Performance Encore! Debut
  Minun Minun raises its hands and a white orb of energy appears between them. Minun then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Minun Playing the Performance Encore! Debut


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

 
Encore ending in Battle Revolution.

In other languages

Language Title
Chinese Cantonese 再來一次 Joilòihyātchi
Mandarin 再來一次 / 再来一次 Zàiláiyīcì
  Dutch Toegift
  French Encore
  German Zugabe
  Greek Επανάληψη
  Indonesian Encore
  Italian Ripeti
  Korean 앵콜 Encore
  Polish Bis
  Brazilian Portuguese Bis (TCG, manga)
Repetição
  Serbian Bis
  Spanish Otra Vez
  Vietnamese Lặp Lại Chiêu Thức



Generation VIII TMs
SwSh
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899
BDSP
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
767778798081828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.