Contact (Japanese: 接触contact) or direct attack (Japanese: 直接攻撃direct attack) is a property of moves in the Pokémon games that was introduced in Generation III. Making contact occurs when a Pokémon physically touches the target when using a move in battle. Moves that make contact are affected by and can trigger various items and Abilities, such as Tough Claws and the Sticky Barb.
Hitting a substitute does not make contact with the Pokémon behind it. While confusion damage is physical, it does not make contact. If a Pokémon is immune to a move, the move will not make contact with the Pokémon.
If the Pokémon uses Surf or Dive, they will catch prey depending on it's HP. If the Pokémon has over 1/2 of its max HP, it will catch an Arrokuda and change to its Gulping Form. If the Pokémon has under 1/2 of its max HP, it will catch a Pikachu instead and change to its Gorging Form. Once a move makes contact with the user, the Pokémon spits out its catch, dealing 1/4 of the attacker's max HP. If the Pokémon caught Arrokuda, it will decrease the attacker's Defense by one stage. If the Pokémon caught Pikachu, it will paralyze the attacker.
Protects the holder from effects caused by using moves that make contact with the target.
In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.