Ice Ball (move)

Ice Ball
アイスボール Ice Ball
Ice Ball VII.png
[[File:|300pxpx|center]]
Type  Ice
Category  Physical
PP  20 (max. 32)
Power  30
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Beauty
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Ice Ball (Japanese: アイスボール Ice Ball) is a damage-dealing Ice-type move introduced in Generation III. Prior to Generation VI, it was the signature move of Spheal's evolutionary line.

Effect

Generations III to VII

Ice Ball inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Ice Ball is interrupted. Ice Ball's power is doubled in addition if the user had previously used Defense Curl. Pokémon with Bulletproof are immune to Ice Ball.

Hitting a Mimikyu in Disguised Form will produce the Rollout storage glitch.

Ice Ball is also part of a Contest Spectacular combination, with the user gaining an extra three appeal points if Defense Curl was used in the prior turn.

Generation VIII

Pokémon Sword and Shield

Ice Ball cannot be selected in a battle.

Pokémon Brilliant Diamond and Shining Pearl

Ice Ball cannot be selected in a battle.

Pokémon Legends: Arceus

Ice Ball's base power was increased to 40. It inflicts damage and causes the user to become fixated on using the move.

Category  Physical
PP  20
Agile Strong
Power  40  30  50
Accuracy  90%  90%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
The user becomes fixated

Description

Games Description
RSE A 5-turn attack that gains power on successive hits.
FRLG A 5-turn rolling attack that becomes stronger each time it rolls.
Colo.XD An attack lasting 5 turns with rising intensity.
DPPtHGSSPBR The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
BWB2W2
XYORAS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
SMUSUMPE The user attacks the target for five turns. The move's power increases each time it hits.
SwShBDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
LA The user hurls a chunk of ice at the target, then becomes fixated on using this move.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
027   Sandshrew
Alolan Form
 
 
Field Field 7SMUSUM
028   Sandslash
Alolan Form
 
 
Field Field 1SMUSUM
362   Glalie
  Fairy Mineral 1LA
363   Spheal
 
 
Water 1 Field 13 13 13 13 13
364   Sealeo
 
 
Water 1 Field 13 13 13 13 13
365   Walrein
 
 
Water 1 Field 13 13 13 13 13
712   Bergmite
  Monster Mineral 30 30
713   Avalugg
  Monster Mineral 30 30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
060   Poliwag
  Water 1 Water 1
225   Delibird
 
 
Water 1 Field
258   Mudkip
  Monster Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
100   Voltorb
Hisuian Form
 
 
Mineral Mineral
101   Electrode
Hisuian Form
 
 
Mineral Mineral
108   Lickitung
  Monster Monster
143   Snorlax
  Monster Monster
208   Steelix
 
 
Mineral Mineral
211   Qwilfish
Hisuian Form
 
 
Water 2 Water 2
362   Glalie
  Fairy Mineral
363   Spheal
 
 
Water 1 Field
364   Sealeo
 
 
Water 1 Field
365   Walrein
 
 
Water 1 Field
463   Lickilicky
  Monster Monster
712   Bergmite
  Monster Mineral
713   Avalugg
Hisuian Form
 
 
Monster Mineral
904   Overqwil
 
 
Water 2 Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Ice Ball is a move with 1 base power, 68% accuracy, and 15 PP. It damages an enemy in front of the user while cutting corners, attacking 5 times; the move will end early as soon as a single hit misses. Each hit after the first one has a damage multiplier of 1.5x, 2x, 2.5x, and finally 3x. This move's base critical hit rate is lower than normal, at 2%.

In Explorers of Time, Darkness and Sky, the move's accuracy has been decreased to 45%. The damage multiplier now increases by 0.1x for each hit.

Pokémon Conquest

 
>
 
Stars: ★
Power: 18
Accuracy: 90%
Effect: Doubles in power with each consecutive hit.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Description

Games Description
MDRB Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.
MDTDS Inflicts damage on the target with attacks that continue in a single turn until one misses. Its power rises after each hit, and it can last for a maximum of 5 attacks.
BSL はずれるまでれんぞくこうげきして こうげきが あたるたびに いりょくが あがる さいだい 5かいれんぞくこうげき
Conq. The user continually rolls into the target several times. It becomes stronger each time it hits.
MDGtI  UNUSED
SMD It damages an enemy up to 5 times, until one misses. Power goes up even more after you use Defense Curl!
MDRTDX It damages an enemy up to 5 times or until it misses. The power goes up after you use Defense Curl.


In the anime

       
Walrein Sealeo Alolan Sandslash
The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used.
Pokémon Method
User First Used In Notes
  Walrein Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up.
Rocky's Walrein Training Wrecks Debut
  Sealeo Sealeo opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times in a row, and each time the ice ball gets bigger.
Juan's Sealeo The Great Eight Fate! None
  Sandslash Alolan Sandslash jumps into the air and rolls up into a ball as its body glows light blue. It then rolls into the opponent.
An Ace Trainer's Sandslash A Timeless Encounter! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Ice Ball can reach the highest base power of all moves, tied with its variation, Rollout; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, its base power will reach 960.
  • Excluding signature moves and Z-Moves, Ice Ball is the only Ice-type move to not be usable in Pokémon Sword and Shield.

In other languages

Language Title
Chinese Cantonese 冰球 Bīng Kàuh
Mandarin 冰球 Bīng Qíu
  Dutch IJsbal
  Finnish Jääpallo
  French Ball'Glace
  German Frostbeule
  Greek Σφαίρα Πάγου
  Italian Palla Gelo
  Korean 아이스볼 Ice Ball
  Polish Lodowa Kula
Portuguese   Brazil Bola de Gelo (SM125-present, TCG, manga)
Esfera de Gelo
  Portugal Bola de Gelo
  Serbian Ledena Lopta
Spanish   Latin America Bola de Hielo
  Spain Bola Hielo
  Vietnamese Quả Cầu Băng Giá



Variations of the move Rollout
  RolloutIce Ball


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.