Spiky Shield (move)

Spiky Shield
ニードルガード Needle Guard
Spiky Shield IX.png
[[File:|300px|center]]
Type  Grass
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.

Effect

Main article: Protection

Spiky Shield protects the user from all effects of moves that target it during the turn it is used, including damage. (This does not include damage at the end of a turn such as from weather or a status condition.) If Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. If a contact multi-strike move is blocked by Spiky Shield, the resulting damage will only apply once. Moves that are blocked do not activate other effects that require making contact, like Rocky Helmet or Rough Skin.

If the user goes last in the turn, the move will fail. The chance that Spiky Shield will succeed also drops each time the user successfully and consecutively uses Endure, any protection move that only affects the user, Quick Guard, or Wide Guard. Each time, the chance of success is divided by 3.

Some moves will do damage through Spiky Shield. Most damaging Z-Moves and Max Moves will only do 25% of their original damage, except G-Max One Blow and G-Max Rapid Flow which do full damage. Moves that break protection, like Feint, will do their full damage and remove the effects of Spiky Shield. The Ability Unseen Fist allows contact moves to bypass Spiky Shield.

Status moves that are unaffected by Spiky Shield are listed here. Generally, moves that target the user, moves that target the user and all allies, moves that target all Pokémon (except Shadow Shed and Shadow Half), and entry hazard moves cannot be blocked by Spiky Shield.

Spiky Shield is an increased-priority move that will go before most attacks in a turn.

If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
SwShBDSPLA
SV
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
0332    
 
Grass Human-Like 32ORAS 1, Evo. 1, Evo. Evo.
0556     Grass Grass 1ORAS 1 1
0652    
 
Field Field 36, 75 1, Evo. Evo.
0777    
 
Field Fairy 49 60
0970    
 
Mineral Mineral 1
1017  
Ogerpon
All forms
  No Eggs Discovered No Eggs Discovered 48
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0511     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Spiky Shield status condition for 1 turn, causing it to be protected from most attacks. The user can still be damaged by items or explosions. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 10 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 2 2 —% Self The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves when hit while in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, deals damage to the opponent that used it. (Type: Grass, Category: Physical) Shauna & Chesnaught

Description

Games Description
SMD You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.
MDRTDX You'll get the Spiky Shield status, which protects you from enemies' moves. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you've already used a move that blocks enemies' attacks.


In the anime

 
Millis's Chesnaught
 
Alain's Chesnaught
 
Togedemaru
The user protects itself with a multitude of spikes acting like a shield. In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Pokémon Method
User First Used In Notes
  Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.
Millis Steel's Chesnaught Diancie and the Cocoon of Destruction Debut
Alain's Chesnaught Curtain Up! Fight the Fights! None
  Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent.
Sophocles's Togedemaru Battle Royal 151! None


In the manga

Movie adaptations


Pokémon Adventures


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 尖刺防守 Jīmchi Fòhngsáu
Mandarin 尖刺防守 Jiāncì Fángshǒu
  French Pico-Défense
  German Schutzstacheln
  Italian Agodifesa
  Korean 니들가드 Nideulgadeu
  Polish Kolczasta Tarcza
Portuguese   Brazil Escudo Espinhoso
  Portugal Escudo de Picos
  Spanish Barrera Espinosa
  Vietnamese Khiên Gai Phòng Vệ


Variations of the move Protect
  ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.