Bide (move)

Bide
がまん Perseverance
Bide PE.png
Bide PE 2.png
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  —
Accuracy  %
Priority  +1*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move later on the next turn.

Bide (Japanese: がまん Perseverance) is a damage-dealing Normal-type move introduced in Generation I. It is TM34 in Generation I.

Effect

Generation I

After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during the move's effect. Afterwards, Bide will do damage equal to twice the damage received during the idling period. If the user is not directly attacked during the biding period, it will fail on the turn it would have released. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack, so Bide deals neutral damage on Rock and Ghost types and does not receive the same-type attack bonus.

Bide bypasses accuracy checks to always hit, even during the semi-invulnerable turn of a move such as Dig or Fly.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

Sleep, freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide.

In Stadium, a move can be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state.

Generation II

Bide no longer bypasses accuracy checks, and has an accuracy of 100. It can no longer hit Ghost-type Pokémon, nor Pokémon in the semi-invulnerable turn of a move such as Dig or Fly.

If sleep status is inflicted on a Pokémon using Bide, the move is disrupted and does not continue even after the Pokémon wakes up.

Generation III

  This move effect may be in need of research.
Reason: Confirm if it can hit Pokémon in the semi-invulnerable turn in Generations II and III.
You can discuss this on the talk page.

Bide will now only endure attacks for two turns. Once a Pokémon has started biding, it cannot choose to switch out until the attack is complete.

Bide hits the last Pokémon to attack the user, even if this is an ally.

In Generation III only, a loss of HP due to Pain Split contributes to the accumulated damage of Bide.

Generation IV

Bide now has an increased priority of +1 in its entire duration, so it is used before all moves that do not have increased priority.

Bide now bypasses accuracy checks again. It can again hit Ghost-type Pokémon, but not Pokémon who are in the semi-invulnerable turn of a move such as Dig or Fly.

Pain Split can no longer contribute to the accumulated damage of Bide.

If Bide is called through another move, it will have +0 priority on its subsequent turns.

Generations V to VII

Bide can no longer hit Ghost-type Pokémon, nor Pokémon in the semi-invulnerable turn of a move such as Dig or Fly.

During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.

If Bide is called through another move, it will have +1 priority on its subsequent turns.

Generation VIII onwards

Bide cannot be selected in a battle.

Description

Games Description
StadStad2 The user waits for several turns. At the end, it returns double the damage it received.
GSC Waits 2-3 turns & hits back double.
RSEColo.XD Endures attack for 2 turns to retaliate double.
FRLG The user endures attacks for two turns, then strikes back double.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user endures attacks for two turns, then strikes back to cause double the damage taken.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
027   Sandshrew
Alolan Form
 
 
Field Field 3SMUSUM
4PE
028   Sandslash
Alolan Form
 
 
Field Field 1PE
039   Jigglypuff
 
 
Fairy Fairy 10PE
040   Wigglytuff
 
 
Fairy Fairy 1PE
066   Machop
  Human-Like Human-Like 8PE
067   Machoke
  Human-Like Human-Like 1, 8PE
068   Machamp
  Human-Like Human-Like 1, 8PE
074   Geodude
 
 
Mineral Mineral 6PE
074   Geodude
Alolan Form
 
 
Mineral Mineral 6PE
075   Graveler
 
 
Mineral Mineral 1, 6PE
075   Graveler
Alolan Form
 
 
Mineral Mineral 1, 6PE
076   Golem
 
 
Mineral Mineral 1, 6PE
076   Golem
Alolan Form
 
 
Mineral Mineral 1, 6PE
139   Omastar
 
 
Water 1 Water 3 1PE
204   Pineco
  Bug Bug 29 29 17DP
20PtHGSS
20 20 20
205   Forretress
 
 
Bug Bug 29 29 17DP
20PtHGSS
20 20 20
213   Shuckle
 
 
Bug Bug 28 28 9DP
1PtHGSS
1 1 1
241   Miltank
  Field Field 26 26 15 15 15 15
258   Mudkip
  Monster Water 1 15 15 15 15XY
17ORAS
17
259   Marshtomp
 
 
Monster Water 1 15 15 15 15XY
18ORAS
18
260   Swampert
 
 
Monster Water 1 15 15 15 15XY
18ORAS
18
273   Seedot
  Field Grass 1 1 1 1 1
290   Nincada
 
 
Bug Bug 29ORAS 29
307   Meditite
 
 
Human-Like Human-Like 1 1 1 1 1
308   Medicham
 
 
Human-Like Human-Like 1 1 1 1 1
328   Trapinch
  Bug Dragon 17B2W2 17XY
1ORAS
1
329   Vibrava
 
 
Bug Dragon 17B2W2 17XY
1ORAS
1
330   Flygon
 
 
Bug Dragon 17B2W2 17XY
1ORAS
1
393   Piplup
  Water 1 Field 18DP
22PtHGSS
22 22 22
394   Prinplup
  Water 1 Field 19DP
24PtHGSS
24 24 24
401   Kricketot
  Bug Bug 1 1 1 1
402   Kricketune
  Bug Bug 1 1 1 1
417   Pachirisu
  Field Fairy 1 1 1 1
504   Patrat
  Field Field 8 8 8
505   Watchog
  Field Field 8 8 8
532   Timburr
  Human-Like Human-Like 8 8 8
533   Gurdurr
  Human-Like Human-Like 1, 8 1, 8 1, 8
534   Conkeldurr
  Human-Like Human-Like 1, 8 1, 8 1, 8
538   Throh
  Human-Like Human-Like 5 5 1
539   Sawk
  Human-Like Human-Like 5 5 1
564   Tirtouga
 
 
Water 1 Water 3 1 1 1
565   Carracosta
 
 
Water 1 Water 3 1 1 1
590   Foongus
 
 
Grass Grass 12 12 12
591   Amoonguss
 
 
Grass Grass 1, 12 1, 12 1, 12
613   Cubchoo
  Field Field 9 9 9
614   Beartic
  Field Field 1, 9 1 1, 9
616   Shelmet
  Bug Bug 8 8 8
618   Stunfisk
 
 
Water 1 Amorphous 5 5 5
696   Tyrunt
 
 
Monster Dragon 12 12
697   Tyrantrum
 
 
Monster Dragon 12 12
704   Goomy
  Dragon Dragon 13 13
705   Sliggoo
  Dragon Dragon 13 13
706   Goodra
  Dragon Dragon 13 13
734   Yungoos
  Field Field 16
735   Gumshoos
  Field Field 16
749   Mudbray
  Field Field 22
750   Mudsdale
  Field Field 22
759   Stufful
 
 
Field Field 5
760   Bewear
 
 
Field Field 5
771   Pyukumuku
  Water 1 Water 1 1
782   Jangmo-o
  Dragon Dragon 9
783   Hakamo-o
 
 
Dragon Dragon 1, 9
784   Kommo-o
 
 
Dragon Dragon 1, 9
805   Stakataka
 
 
No Eggs Discovered No Eggs Discovered 17
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Types Egg Groups Machine
I
TM34
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
--
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘.
010   Caterpie
  Bug Bug
011   Metapod
  Bug Bug
013   Weedle
 
 
Bug Bug
014   Kakuna
 
 
Bug Bug
129   Magikarp
  Water 2 Dragon
132   Ditto
  Ditto Ditto
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
098   Krabby
  Water 3 Water 3
138   Omanyte
 
 
Water 1 Water 3
165   Ledyba
 
 
Bug Bug
172   Pichu
  Field Fairy
191   Sunkern
  Grass Grass
206   Dunsparce
  Field Field
214   Heracross
 
 
Bug Bug
222   Corsola
 
 
Water 1 Water 3
361   Snorunt
  Fairy Mineral
393   Piplup
  Water 1 Field
548   Petilil
  Grass Grass
564   Tirtouga
 
 
Water 1 Water 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, the user gains the Bide status where the user cannot move, attack, or use any items. The status lasts for 3-4 turns, and any damage dealt to the user during that time will be doubled to the enemy in front. The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralysis, or if the user faints. This move has 15PP and is affected by Taunt.

From Gates to Infinity, Bide lasts for 3 turns and any damage dealt to the user during that time will be returned to the enemy in front with an increase in damage by 50%.

Pokémon Rumble Blast

The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.

Pokémon Rumble Rush

In Pokémon Rumble Rush, Bide could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Bide could be seen as a move used by opposing Kricketot.

  Bide
Charge time 1.54 seconds
Range type Circular (self)
Target Self
Additional effect Deals damage as a reprisal after the user takes damage

Description

Games Description
MDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.
MDTDS Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.
BSL じぶんを がまんじょうたいにかえる がまんじょうたいが かいじょされたときの こうげきは そのあいだに うけたダメージの 2ばい このわざは ポケモンタワーでは くりだせない
MDGtI You will get the Bide status for a little while and then cause damage. The more damage you take while biding, the greater the damage the move causes.
SMD
MDRTDX
You'll get the Bide status for a little while, and then you'll damage an enemy. The more damage you take from enemy Pokémon while biding, the greater the damage you can cause.


In the anime

Main series

       
Piplup Goomy enduring Dark Pulse and Psybeam Goomy launching its counterattack Goodra
The user endures attacks, then strikes back to cause double the damage that was taken. If this move is used while the user is evolving, the evolution will stop.
Pokémon Method
User First Used In Notes
  Wobbuffet Wobbuffet braces itself for an attack.
Jessie's Wobbuffet A Hot Water Battle Debut
Wobbuffet cannot legally learn Bide
  Piplup Piplup's body becomes outlined in white as it endures the opponent's attacks. Then, its whole body glows white and it fires a white beam at the opponent from its body. If this move is used during evolution, the evolution will stop.
Dawn's Piplup Following A Maiden's Voyage! None
Professor Rowan's Piplup DPS01 None
  Goomy Goomy endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goomy A Slippery Encounter! None
  Goodra Goodra endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goodra Good Friends, Great Training! None


Pokémon Origins

       
Onix
The user endures the foe's attacks and then strikes back with twice the power.
Pokémon Method
User First Used In Notes
  Onix Onix takes hits from two of its opponent's attacks. Onix then becomes surrounded by a light red aura, and it hits the opponent with its tail, dealing back double the damage it took from its opponent's attacks.
Brock's Onix File 1: Red Debut


In the manga

Pokémon Adventures


  • Wild Kricketot were revealed to know Bide on the official web site, but they were never shown using the move.
  • Orm's two Shuckle were revealed to know Bide on the official web site, but they was never shown using the move.

Pokémon Diamond and Pearl Adventure!


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 忍耐 Yánnoih *
忍忍 Yánnoih *
忍忍功 Yányángūng *
Mandarin 忍耐 Rěnnài *
忍忍 Rěnrěn *
忍忍功 Rěnrěngōng *
  Dutch Wacht af
  Finnish Vaaninta
  French Patience
  German Geduld
  Greek Υπομονή
  Italian Pazienza
  Korean 참기 Chamgi
  Polish Czekanie
Portuguese   Brazil Aguardar (Pokémon the Series: XY-present, TCG, manga)
Contra Dano (early anime)
  Portugal Ataque de Espera (Johto League Champions)
Paciência (Diamond and Pearl)
Aguardar (DP Battle Dimension)
Perseverança
  Romanian Răzbunarea
Înfruntarea
  Russian Выжидание Vyzhidanie
  Serbian Strpljenje
  Spanish Venganza
  Swedish Bidattack
  Vietnamese Kiên Nhẫn



Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.