Medicham (Pokémon)

For Pokémon GO information on this species, see the game's section.
0307MS.png #0307: Meditite
Pokémon
#0309: Electrike 0309MS.png
This article is about the species. For a specific instance of this species, see Medicham (disambiguation).
Medicham
Meditate Pokémon
チャーレム
Charem
#0308
Medicham
Medicham
Mega Medicham
Mega Medicham



Images on the Bulbagarden Archives
Type
Fighting Psychic
Unknown Unknown
Mega Medicham
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Pure Power
Medicham
Cacophony
Mega Medicham
Cacophony
Telepathy
Hidden Ability
Cacophony
Hidden Ability
Pure Power
Mega Medicham
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
90 (20.1%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
4'03" 1.3 m
Medicham
4'03" 1.3 m
Mega Medicham
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
69.4 lbs. 31.5 kg
Medicham
69.4 lbs. 31.5 kg
Mega Medicham
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
Medichamite [[|]]
Base experience yield
153
Gen. III-IV
Unknown
IV
144
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Medicham
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
Mega Medicham
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F0308.png F000.png
Mega Medicham
Pokédex color
Red
Base friendship
70
External Links

Medicham (Japanese: チャーレム Charem) is a dual-type Fighting/Psychic Pokémon introduced in Generation III.

It evolves from Meditite starting at level 37.

Medicham can Mega Evolve into Mega Medicham using the Medichamite.

Biology

Medicham is a humanoid, bipedal Pokémon that resembles a yoga practitioner. It has a gray body with red and yellow adornments. A red headpiece with three bulb-like extensions covers the upper portion of its head: one on top and one on either side. The bulb on top is short on a female Medicham. Its large, focused eyes are slightly covered by the headpiece, and its red lips seem to be in a rounded or puckered position. Its legs appear to be covered with puffy, red pants that have a large yellow spot on the knees and yellow bands next to the hips.

Through the power of meditation and fasting, Medicham has developed a sixth sense. This allows it to use psychokinetic powers, and it heightens its energy to enhance this sixth sense. It battles with elegant, dance-like movements, which it uses to dodge attacks and launch devastating blows. The anime has shown that it can sense aura. It only eats once per month. It lives in fields and mountains. It will hide by using its powers to blend into its surroundings.

Medicham and its pre-evolved form, Meditite, are the only known Pokémon that can have Pure Power as an Ability.

Forms

Medicham can Mega Evolve into Mega Medicham.

As Mega Medicham, its headpiece now resembles a white turban with a yellow stone in the center. The red extension in the back is retained, and there are five white extensions on the turban, three extending from the stone and one on either side of its head. There is now a gold band on each wrist and additional gold bands around its waist. Several blue, teardrop-shaped decorations hang from the lowest hip band. Using its enhanced willpower, Mega Medicham has formed four ghost-like arms around itself. The more trained its spirit, the more realistic and dexterous its self-created arms become.[1]

Mega
Medicham
 

Evolution

Medicham evolves from Meditite.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Meditite
 Fighting  Psychic 

 
First evolution
Medicham
 Fighting  Psychic 


In the anime

Main series

 
Medicham in the anime
 
Mega Medicham in the anime

Major appearances

Team Meanies

In Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!, a Medicham was a member of Team Meanies, similar to the one in the games.

Other

Medicham debuted in Pros and Con Artists and Come What May!, under the ownership of Grace. It was used during the Fallarbor Contest.

In Wheel of Frontier, Greta used a Medicham during her battle against Ash at the Battle Arena. It lost to Snorlax, who used Body Slam on it. It reappeared in a flashback in A Pyramiding Rage!.

In Pokémon Ranger and the Temple of the Sea, Lizabeth and her family used a Medicham for their Marina Underwater Pokémon Show. It and a Meditite would use Psychic to make balls of water that would retain their form.

In Sliding Into Seventh!, Candice's Medicham battled Ash's Staraptor during a Gym battle, and it was defeated by its Brave Bird.

In HZ027, a Medicham appeared under the ownership of Agate.

Minor appearances

A Medicham appeared in the opening sequence of Lucario and the Mystery of Mew.

A Coordinator's Medicham appeared in Thinning the Hoard.

In A Marathon Rivalry!, a Trainer's Medicham competed in the Pokéathlon held in Camellia Town.

In Opposites Interact!, a Coordinator's Medicham competed in the Sinnoh Grand Festival.

Three Medicham appeared in Kalos, Where Dreams and Adventures Begin!.

A Medicham appeared in Grooming Furfrou!.

A Medicham that can Mega Evolve into Mega Medicham appeared in the opening of Mega Evolution Special I.

A Medicham appeared in A Battle by Any Other Name!.

A Medicham and its Mega Evolved form appeared during the opening sequence of Volcanion and the Mechanical Marvel. Another Medicham appeared in the movie proper.

In a flashback in Valuable Experience for All!, Sawyer's Slaking defeated a Trainer's Medicham during the Lumiose Conference.

A Trainer's Medicham appeared in The First Day of the Rest of Your Life!.

Pokédex entries

Episode Pokémon Source Entry
AG050 Medicham May's Pokédex Medicham, the Meditate Pokémon. Medicham is able to harness psychic powers through yoga. Being at one with nature, it can make itself vanish completely.
Episode Pokémon Source Entry
DP127 Medicham Dawn's Pokédex Medicham, the Meditate Pokémon. Through a combination of food deprivation and meditation, Medicham gains the ability to see its opponent's aura.

Pokémon: Paldean Winds

A Trainer's Medicham appeared in Take a Breath at Caph Squad's Base.

A Medicham appeared in Breathe Together, under the ownership of Dendra.

In the manga

 
Mega Medicham in Pokémon Adventures

Ash & Pikachu

Like her anime counterpart, Greta owns a Medicham. It appeared in An Awesome Showdown!!.

Pokémon Adventures

In Mind-Boggling with Medicham, a Medicham was one of Ruby's opponents in the Normal Rank Beauty Contest in Verdanturf Town.

The Battle Tower rented a Medicham, which was stolen by Guile Hideout in The Final Battle VII. It reappeared in The Final Battle IX.

In Interrupting Ivysaur, Dahlia owns a Medicham. It, along with Togekiss and Ludicolo, got swapped with Platinum's Pokémon because of the Game Board.

A Trainer's Medicham was at the Mini-game Corner in Sylveon Enchants.

A Medicham that can Mega Evolve appeared in a fantasy in Heracross Transforms.

A Medicham that can Mega Evolve appeared as a silhouette in Gorebyss Changes Color.

Pokémon Diamond and Pearl Adventure!

A Trainer's Medicham appeared in A Surprise Visit from Hareta's Father!.

In the TCG

Main article: Medicham (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#077
Kanto
#—
Ruby It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Sapphire Through the power of meditation, Medicham developed a sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Emerald Through crushingly harsh yoga training, it gained the power to foretell its foe's actions. It battles with elegant, dance-like movement.
FireRed It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
LeafGreen
Generation IV Sinnoh
#087
Johto
#—
Diamond Through yoga training, it has honed its sixth sense. Its movements are elegant.
Pearl Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
Platinum It gains the ability to see the aura of its opponents by honing its mind through starvation.
HeartGold Through yoga training, it gained the psychic power to predict its foe's next move.
SoulSilver
Generation V Unova
#—
Black It gains the ability to see the aura of its opponents by honing its mind through starvation.
White
Black 2 It gains the ability to see the aura of its opponents by honing its mind through starvation.
White 2
Generation VI Kalos
Central #144
Hoenn
#079
X It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Y Through yoga training, it gained the psychic power to predict its foe's next move.
Omega Ruby It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Alpha Sapphire Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#—
Sinnoh
#087
Hisui
#—
This Pokémon has no Pokédex entries in Sword, Shield, and Legends: Arceus.
Brilliant Diamond Through yoga training, it has honed its sixth sense. Its movements are elegant.
Shining Pearl Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
Generation IX Paldea
#162
Kitakami
#—
Blueberry
#—
Scarlet Through yoga training, it gained the psychic power to predict its foe’s next move.
Violet It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.


 
Medicham in the Paldea Pokédex

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Victory Road
Emerald
Trade
FireRed LeafGreen
Trade
Colosseum
Evolve Meditite
XD
Evolve Meditite
Generation IV
Diamond Pearl
Route 217, Acuity Lakefront, Mt. Coronet, Victory Road
Platinum
Mt. Coronet
HeartGold SoulSilver
Safari Zone (Wasteland with 35 Forest points)
Pal Park
Mountain
Generation V
Black White
Trade
Black 2 White 2
Pinwheel Forest (Hidden Grotto)*
Generation VI
X Y
Evolve Meditite
Omega Ruby Alpha Sapphire
Victory Road
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Ultra Space Wilds (Cave World)
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable
Brilliant Diamond Shining Pearl
Route 217, Acuity Lakefront, Mount Coronet, Victory Road
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
South Province: Area Six, Alfornada Cavern
Area Zero
Tera Raid Battles (4★)


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Meditite
Trozei!
Endless Level 16, Endless Level 35, Forever Level 65, Mr. Who's Den
MD Red MD Blue
Evolve Meditite
Ranger
Panula Cave, Fiore Temple
Generation IV
MD Time MD Darkness
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
MD Sky
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
Generation V
Rumble Blast
Canyon: Sunny Seashore
Rumble U
Adventure Area: Grab and Go!
Generation VI
Battle Trozei
Infinite Ruins: Stage 2
Rumble World
Legend Terrain: Sky Crest Range (All Areas)
Picross
Area 23: Stage 04
Generation VII
Rumble Rush
Gengar Sea, Aegislash Sea, Rayquaza Sea, Arceus Sea, Mewtwo SeaFinal
Generation VIII
MD DX
Western Cave (9F-13F), Buried Relic (16F-19F), Wish Cave (22F-26F), Solar Cave (15F-19F)
Mystery House: Mt. Faraway
Cross-Generation
Shuffle
Albens Town: Stage 230
Masters EX
Evolution: Maylene & Medicham


Stats

Base stats

Medicham
Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
60
58 - 123 112 - 240
75
72 - 139 139 - 273
60
58 - 123 112 - 240
75
72 - 139 139 - 273
80
76 - 145 148 - 284
Total:
410
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
Mega Medicham
Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
100
94 - 167 184 - 328
85
81 - 150 157 - 295
80
76 - 145 148 - 284
85
81 - 150 157 - 295
100
94 - 167 184 - 328
Total:
510
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/5 ★★★☆☆
Power
3/5 ★★★☆☆
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
15/22 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Fire Punch Fire Physical 07575 100100% 15
011 Thunder Punch Electric Physical 07575 100100% 15
011 Ice Punch Ice Physical 07575 100100% 15
011 Confusion Psychic Special 05050 100100% 25
011 Work Up Normal Status 0000 00——% 30
011 Detect Fighting Status 0000 00——% 5
1212 Endure Normal Status 0000 00——% 10
1515 Feint Normal Physical 03030 100100% 10
1717 Force Palm Fighting Physical 06060 100100% 10
2020 Psybeam Psychic Special 06565 100100% 20
2323 Calm Mind Psychic Status 0000 00——% 20
2525 Zen Headbutt Psychic Physical 08080 09090% 15
2828 High Jump Kick Fighting Physical 130130 09090% 10
3131 Psych Up Normal Status 0000 00——% 10
3333 Acupressure Normal Status 0000 00——% 30
3636 Power Trick Psychic Status 0000 00——% 10
4747 Recover Normal Status 0000 00——% 5
5353 Counter Fighting Physical 0000 100100% 20
5353 Axe Kick Fighting Physical 120120 09090% 10
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an evolution of Medicham
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001  TM001 Take Down Normal Physical 09090 085}}85% 20
TM007  TM007 Protect Normal Status 0000 00—}}—% 10
TM012  TM012 Low Kick Fighting Physical 0000 100}}100% 20
TM016  TM016 Psybeam Psychic Special 06565 100}}100% 20
TM018  TM018 Thief Dark Physical 06060 100}}100% 25
TM020  TM020 Trailblaze Grass Physical 05050 100}}100% 20
TM025  TM025 Facade Normal Physical 07070 100}}100% 20
TM027  TM027 Aerial Ace Flying Physical 06060 00—}}—% 20
TM032  TM032 Swift Normal Special 06060 00—}}—% 20
TM036  TM036 Rock Tomb Rock Physical 06060 095}}95% 15
TM039  TM039 Low Sweep Fighting Physical 06565 100}}100% 20
TM041  TM041 Stored Power Psychic Special 02020 100}}100% 10
TM042  TM042 Night Shade Ghost Special 0000 100}}100% 15
TM043  TM043 Fling Dark Physical 0000 100}}100% 10
TM047  TM047 Endure Normal Status 0000 00—}}—% 10
TM049  TM049 Sunny Day Fire Status 0000 00—}}—% 5
TM050  TM050 Rain Dance Water Status 0000 00—}}—% 5
TM054  TM054 Psyshock Psychic Special 08080 100}}100% 10
TM058  TM058 Brick Break Fighting Physical 07575 100}}100% 15
TM059  TM059 Zen Headbutt Psychic Physical 08080 090}}90% 15
TM064  TM064 Bulk Up Fighting Status 0000 00—}}—% 20
TM066  TM066 Body Slam Normal Physical 08585 100}}100% 15
TM067  TM067 Fire Punch Fire Physical 07575 100}}100% 15
TM068  TM068 Thunder Punch Electric Physical 07575 100}}100% 15
TM069  TM069 Ice Punch Ice Physical 07575 100}}100% 15
TM070  TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM073  TM073 Drain Punch Fighting Physical 07575 100}}100% 10
TM074  TM074 Reflect Psychic Status 0000 00—}}—% 20
TM075  TM075 Light Screen Psychic Status 0000 00—}}—% 30
TM080  TM080 Metronome Normal Status 0000 00—}}—% 10
TM081  TM081 Grass Knot Grass Special 0000 100}}100% 20
TM083  TM083 Poison Jab Poison Physical 08080 100}}100% 20
TM085  TM085 Rest Psychic Status 0000 00—}}—% 5
TM086  TM086 Rock Slide Rock Physical 07575 090}}90% 10
TM087  TM087 Taunt Dark Status 0000 100}}100% 20
TM092  TM092 Imprison Psychic Status 0000 00—}}—% 10
TM098  TM098 Skill Swap Psychic Status 0000 00—}}—% 10
TM103  TM103 Substitute Normal Status 0000 00—}}—% 10
TM109  TM109 Trick Psychic Status 0000 100}}100% 10
TM112  TM112 Aura Sphere Fighting Special 08080 00—}}—% 20
TM114  TM114 Shadow Ball Ghost Special 08080 100}}100% 15
TM119  TM119 Energy Ball Grass Special 09090 100}}100% 10
TM120  TM120 Psychic Psychic Special 09090 100}}100% 10
TM129  TM129 Calm Mind Psychic Status 0000 00—}}—% 20
TM130  TM130 Helping Hand Normal Status 0000 00—}}—% 20
TM132  TM132 Baton Pass Normal Status 0000 00—}}—% 40
TM134  TM134 Reversal Fighting Physical 0000 100}}100% 15
TM138  TM138 Psychic Terrain Psychic Status 0000 00—}}—% 10
TM152  TM152 Giga Impact Normal Physical 150150 090}}90% 5
TM158  TM158 Focus Blast Fighting Special 120120 070}}70% 5
TM161  TM161 Trick Room Psychic Status 0000 00—}}—% 5
TM163  TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM167  TM167 Close Combat Fighting Physical 120120 100}}100% 5
TM171  TM171 Tera Blast Normal Special 08080 100}}100% 10
TM178  TM178 Gravity Psychic Status 0000 00—}}—% 5
TM184  TM184 Vacuum Wave Fighting Special 04040 100}}100% 30
TM192  TM192 Focus Punch Fighting Physical 150150 100}}100% 20
TM202  TM202 Pain Split Normal Status 0000 00—}}—% 20
TM203  TM203 Psych Up Normal Status 0000 00—}}—% 10
TM218  TM218 Expanding Force Psychic Special 08080 100}}100% 10
TM229  TM229 Upper Hand Fighting Physical 06565 100}}100% 15
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Medicham
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Baton Pass Normal Status —% 40
Bullet Punch Steel Physical 40 100% 30
Dynamic Punch Fighting Physical 100 50% 5
Fake Out Normal Physical 40 100% 10
Fire Punch Fire Physical 75 100% 15
Guard Swap Psychic Status —% 10
Ice Punch Ice Physical 75 100% 15
Power Swap Psychic Status —% 10
Psycho Cut Psychic Physical 70 100% 20
Quick Guard Fighting Status —% 15
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Medicham
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an evolution of Medicham
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Medicham
  • Italic indicates a move that gets STAB only when used by an evolution of Medicham
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Rolling Kick Medicham (EX Power Keepers 34)
Sky Uppercut Medicham (EX Crystal Guardians 25)

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP The mystical power of nature--that is yoga!
26%-50% HP So swiftly, my health has fallen to half.
1%-25% HP I stand on the brink... This may be my last act of elegance...
Level up Leveled up! The power of yoga permeates me!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:
Psychic
Poké Assist:  
Fighting
Field move:   
(Crush ×2)
Loops: 9 Min. exp.: 52 Max. exp.: 76
Browser entry R-086
Medicham moves as if it were dancing. The impact of its kicks is astounding.
Pokémon Rumble Blast
Attack ●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.75 seconds Base HP: 51
Base Attack: 74 Base Defense: 54 Base Speed: 60
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 135   20

#314
 
 

Mega Boost
Fills the Mega Gauge of a Pokémon of the same type.
Mega Effects   12
Erases a group of Pokémon in the middle at once.
Pokémon GO
  Base HP: 155 Base Attack: 121 Base Defense: 152
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Psycho Cut, Counter
Charged Attacks: Ice Punch, Psychic, Dynamic Punch, Power-Up Punch*

Mega Medicham

Pokémon GO
  Base HP: 155 Base Attack: 205 Base Defense: 179
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Psycho Cut, Counter
Charged Attacks: Ice Punch, Psychic, Dynamic Punch, Power-Up Punch*

Form data

Mega Evolution

Evolution data

 
Unevolved
Meditite
 Fighting  Psychic 
 
Level 37
 
First evolution
Medicham
 Fighting  Psychic 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Cross-Generation
HOME
   
   
   
  For other sprites and images, please see Medicham images on the Bulbagarden Archives.


Trivia

  • Like its pre-evolved form Meditite, Medicham is one of the few Pokémon whose official art depicts the female form.
    • In Generation III, before the introduction of gender differences, all Meditite and Medicham had the appearance of a female regardless of gender.
  • Medicham's normal and Shiny colorations are opposites of those of its pre-evolution Meditite. Medicham's normal coloration is mainly pink, while its Shiny coloration is mainly blue, whereas Meditite is blue and pink, respectively.

Origin

Medicham appears to have been based on a practitioner of yoga. It may have also been based on Arabian belly dancers, as its pants resemble traditional badlah pants and its headgear resembles a shawl. One headpiece growth, the longest one, resembles a ponytail, which can be seen on Persian genies in most American fiction, such as Jeannie of I Dream of Jeannie, who also wear bedlahs.

Additionally, Medicham could be based on the Shaolin monks, who are known for their fighting style. Its Mega Evolved form could be a reference to rain dances. Like its predecessor Meditite, Medicham looks like many Hindu deities, most especially Shiva as well as Ardhanari, a fusion of Shiva and his wife Shakti.

Name origin

Medicham may be a combination of meditate and champion.

Charem may be derived from charm, harem pants, champion, and possibly challenge.

In other languages

Language Title Meaning
  Japanese チャーレム Charem From charm, harem pants, champion, and possibly challenge
  French Charmina From charme and possibly stamina
  Spanish Medicham Same as English name
  German Meditalis From Meditation and Talisman
  Italian Medicham Same as English name
  Korean 요가램 Yogaram From yoga and harem
  Mandarin Chinese 恰雷姆 Qiàléimǔ Transcription of Japanese name
  Cantonese Chinese 恰雷姆 Hāplèuihmóuh Mandarin-based transcription of Japanese name


Related articles

References

External links


  #0307: Meditite
Pokémon
#0309: Electrike  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.