Hariyama (Pokémon)

For Pokémon GO information on this species, see the game's section.
0296MS.png #0296: Makuhita
Pokémon
#0298: Azurill 0298MS.png
This article is about the species. For a specific instance of this species, see Hariyama (disambiguation).
Hariyama
Arm Thrust Pokémon
ハリテヤマ
Hariteyama
#0297
Hariyama



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Guts Cacophony
Cacophony
Sheer Force
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
200 (36.6%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
7'07" 2.3 m
Hariyama
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
559.5 lbs. 253.8 kg
Hariyama
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
184
Gen. III-IV
Unknown
IV
166
V+
Leveling rate
Fluctuating
EV yield
Total: 2
Hariyama
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F0297.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Hariyama (Japanese: ハリテヤマ Hariteyama) is a Fighting-type Pokémon introduced in Generation III.

It evolves from Makuhita starting at level 24.

It is said to be a relative of the Paradox Pokémon Iron Hands[1] or a version of it[2] from a different timeline.

Biology

Hariyama is a large, bulky Pokémon that is modeled after a sumo wrestler. It has narrow eyes and rounded ears. On its head is a short, triangular crest. Dark blue hair grows across the tops of its eyes, around the head crest, and extends down its back to form a long ponytail. The upper half of its body is cream-colored, while the lower half is dark blue. Yellow extensions encircle its waist, resembling a skirt. There is a small, orange half-circle marking in the center of its torso just above the skirt. Hariyama has large hands with three fingers and small, two-toed feet. Both its hands and feet are orange.

Hariyama's body consists mostly of muscle instead of fat. When its body tenses, its muscles become as hard as stone. It likes to match power with other big-bodied Pokémon and can stomp the ground to build its own power. Trucks can be sent flying, telephone poles broken in two, and trains can even be stopped by its powerful slapping arms. They are kindhearted and practice etiquette, praising its battle opponents. As it grows older, it focuses more on training Makuhita. It lives in mountainous areas. Iron Hands bear a resemblance to Hariyama.

Hariyama and its pre-evolved form, Makuhita, are the only known Pokémon capable of learning the move Smelling Salts by leveling up. Prior to Generation V, Arm Thrust was also one of its signature moves.

Evolution

Hariyama evolves from Makuhita.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Makuhita
 Fighting 

 
First evolution
Hariyama
 Fighting 


In the anime

 
Hariyama in the anime

Major appearances

Brawly's Hariyama

Hariyama debuted in Brave the Wave. Brawly's Makuhita evolved into the Arm Thrust Pokémon while battling against Ash during a Gym battle.

Other

In Choose It or Lose It!, Tyson was revealed to own a Hariyama. In the next episode, it was used in his Ever Grande Conference battle with Ash, where it was able to defeat Torkoal and Corphish before losing to Swellow.

In Wheel of Frontier, Greta used a Hariyama during her battle against Ash at the Battle Arena. It defeated Grovyle before being defeated by Snorlax despite the latter being at a type disadvantage.

In Pikachu's Island Adventure, a Hariyama, Chatot, and Exploud assisted Meowth and his cronies in claiming an island and kicking out its current residents. As a result, Pikachu and his friends agreed to help the original resident Pokémon reclaim the island.

In A Pyramiding Rage!, Paul used a Hariyama in his battle against Brandon. It lost to Brandon's Regirock.

In To Top a Totem!, Hala owns a Hariyama. In Trial and Tribulation!, it was used in a battle against Ash's Pikachu, eventually losing. Hariyama has since made further appearances in Pokémon the Series: Sun & Moon.

In Serving Up the Flute Cup!, Hodge used a Hariyama during the Battle Frontier Flute Cup. It defeated a Metagross before losing to Mimey, who was being used by Ash at the time. Hariyama reappeared in Absol Absolved! alongside Hodge.

Minor appearances

A Hariyama appeared in the opening sequence of Destiny Deoxys.

In Pasta La Vista!, the Fighting Dojo has a Hariyama that battled Master Hamm's Hitmonlee in order to get some training.

A Hariyama appeared in a fantasy in Pinch Healing!.

A Hariyama appeared in Shapes of Things to Come!, under the ownership of a miner.

In Another One Gabites the Dust!, a Coordinator's Hariyama competed in the Chocovine Contest.

In To Thine Own Pokémon Be True!, a Trainer's Hariyama competed in the Pokémon Ping Pong Tournament.

In The Journalist from Another Region!, a Trainer's Hariyama was entered into the Pokémon Sumo Tournament on Harvest Island.

A Hariyama appeared in a flashback or a fantasy in The Forest Champion!.

In Rocking Clawmark Hill!, two Hariyama were training up on Clawmark Hill.

In Drawn with the Wind!, a Hariyama serves as public transport for tourists in Malie Garden. It gave Lana, Mallow, Lillie, and their Pokémon a ride.

A Hariyama appeared in A Squad's Worth of Passion!.

Pokédex entries

Episode Pokémon Source Entry
AG020 Hariyama May's Pokédex Hariyama, the Arm Thrust Pokémon. Hariyama is the evolved form of Makuhita. When tensing its body, its muscles become hard as stone.
Episode Pokémon Source Entry
DP128 Hariyama Dawn's Pokédex Hariyama, the Arm Thrust Pokémon. Hariyama can send a truck flying with its powerful Arm Thrusts.
Episode Pokémon Source Entry
SM010 Hariyama Rotom Pokédex Hariyama, the Arm Thrust Pokémon. A Fighting type. Hariyama's impressive bulk is actually all muscle. When its muscles are flexed, they are hard as a rock. It is said that one hit from a Hariyama can send a 10-ton truck flying.
Episode Pokémon Source Entry
JN007 Hariyama Ash's Rotom Phone Hariyama, the Arm Thrust Pokémon. A Fighting type. Hariyama can send a truck flying with one of its slaps and it loves competitions of strength.

In the manga

Pokémon Adventures

Main article: Brawly's Hariyama

Hariyama appears in Mashing Makuhita as the evolved form of Brawly's signature Pokémon. Despite the new-found power that it got from evolving during its Gym battle with Sapphire, it was unable to defeat Chic. Hariyama is later used when Brawly is attacked by Blaise of Team Magma.

A Hariyama appears with its Trainer at the Mini-game Corner in Sylveon Enchants.

Hala's Hariyama first showed up in Thieving and Boss Crabominable, protecting Melemele Island from some Ultra Beasts.

Pokémon Journeys: The Series

Hodge's Hariyama appeared in Battle Frontier Challenge: The Flute Cup!.

Pokémon Ruby-Sapphire

A Hariyama appeared in Clefairy In The Match Of The Century!.

In the TCG

Main article: Hariyama (TCG)

In the TFG

One Hariyama figure has been released.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#049
Kanto
#—
Ruby Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Sapphire Hariyama's thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
Emerald It has the habit of challenging others without hesitation to tests of strength. It's been known to stand on train tracks and stop trains using forearm thrusts.
FireRed It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
LeafGreen
Generation IV Sinnoh
#—
Johto
#—
Diamond It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Pearl
Platinum
HeartGold It loves challenging others to tests of strength. It has the power to stop a train with a slap.
SoulSilver
Generation V Unova
#—
Black It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White
Black 2 It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
White 2
Generation VI Kalos
Coastal #096
Hoenn
#050
X It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
Y It loves to match power with big-bodied Pokémon. It can knock a truck flying with its arm thrusts.
Omega Ruby Hariyama practices its straight-arm slaps in any number of locations. One hit of this Pokémon's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Alpha Sapphire Hariyama's thick body may appear fat, but it is actually a hunk of solid muscle. If this Pokémon bears down and tightens all its muscles, its body becomes as hard as a rock.
Generation VII Alola
SM: #057
Alola
USUM: #069
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!.
Sun It is known for its fantastic strength, but as it grows older, it focuses more on training Makuhita.
Moon They love to compare their freakish strength—strength enough to send a truck flying with a single slap.
Ultra Sun Although they enjoy comparing their strength, they're also kind. They value etiquette, praising opponents they battle.
Ultra Moon Hariyama that are big and fat aren't necessarily strong. There are some small ones that move nimbly and use moves skillfully.
Generation VIII Galar
#—
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Sword, Shield, and Legends: Arceus.
Brilliant Diamond It loves to match power with big-bodied Pokémon. It can send a truck flying with its arm thrusts.
Shining Pearl
Generation IX Paldea
#117
Kitakami
#—
Blueberry
#—
Scarlet It loves challenging others to tests of strength. It has the power to stop a train with a slap.
Violet It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.


   
Hariyama in the Alola Pokédex Hariyama in the Paldea Pokédex

Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Victory Road
Emerald
Victory Road
FireRed LeafGreen
Trade
Colosseum
Evolve Makuhita
XD
Evolve Makuhita
Generation IV
Diamond Pearl
Evolve Makuhita
Platinum
Evolve Makuhita
HeartGold SoulSilver
Evolve Makuhita
Pal Park
Mountain
Generation V
Black White
Trade
Black 2 White 2
Pinwheel Forest (Hidden Grotto)*
Generation VI
X Y
Route 11, Friend Safari (Fighting)
Omega Ruby Alpha Sapphire
Victory Road
Generation VII
Sun Moon
Poni Plains
Ultra Sun Ultra Moon
Poni Plains
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Unobtainable
Brilliant Diamond Shining Pearl
Evolve Makuhita
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
South Province: Area Three, Area Six, Alfornada Cavern
East Province: Area Three
West Province: Area Two, Area Three
North Province: Area Three, Dalizapa Passage, Glaseado Mountain
Tera Raid Battles (5★)


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Makuhita
Trozei!
Endless Level 28, Forever Level 77, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Makuhita
Ranger
Krokka Tunnel
Generation IV
MD Time MD Darkness
Lost Wilderness (B1F-B17F)
MD Sky
Lost Wilderness (B1F-B17F)
Ranger: SoA
Volcano Cave
Ranger: GS
Sky Fortress, Fire Temple, Odd Temple
Generation V
Rumble Blast
Desert: Sunny Seashore
Rumble U
Secret Warehouse: Fighters on Ice
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 6
Rumble World
Ruby Volcano: Dusty Desert (All Areas, Entrance Boss)
Generation VII
Rumble Rush
Snorlax Sea, Entei Sea, Lugia Sea, Rayquaza Sea, Entei SeaFinal
Generation VIII
MD DX
Mt. Faraway (1F-10F)
Mystery House: Stormy Sea, Mt. Faraway, Buried Relic, Solar Cave
Cross-Generation
Shuffle
Roseus Center: Stage 264
Masters EX
Evolution: Brawly & Makuhita


Held items

Games Held items
Ruby Sapphire
Emerald
Black 2 White 2
X Y
Omega Ruby Alpha Sapphire
Sun Moon
Ultra Sun Ultra Moon

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
144
204 - 251 398 - 492
120
112 - 189 220 - 372
60
58 - 123 112 - 240
40
40 - 101 76 - 196
60
58 - 123 112 - 240
50
49 - 112 94 - 218
Total:
474
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
5/5 ★★★★★
Skill
2/3 ★★
Stamina
3/4 ★★★
Jump
2/5 ★★☆☆☆
Total
14/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Brine Water Special 06565 100100% 10
011 Tackle Normal Physical 04040 100100% 35
011 Focus Energy Normal Status 0000 00——% 30
011 Sand Attack Ground Status 0000 100100% 15
011 Arm Thrust Fighting Physical 01515 100100% 20
1010 Fake Out Normal Physical 04040 100100% 10
1313 Force Palm Fighting Physical 06060 100100% 10
1616 Whirlwind Normal Status 0000 00——% 20
1919 Knock Off Dark Physical 06565 100100% 20
2222 Bulk Up Fighting Status 0000 00——% 20
2626 Belly Drum Normal Status 0000 00——% 10
3030 Detect Fighting Status 0000 00——% 5
3434 Seismic Toss Fighting Physical 0000 100100% 20
3838 Focus Punch Fighting Physical 150150 100100% 20
4242 Endure Normal Status 0000 00——% 10
4646 Close Combat Fighting Physical 120120 100100% 5
5050 Reversal Fighting Physical 0000 100100% 15
5454 Heavy Slam Steel Physical 0000 100100% 10
6060 Headlong Rush Ground Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001  TM001 Take Down Normal Physical 09090 085}}85% 20
TM005  TM005 Mud-Slap Ground Special 02020 100}}100% 10
TM006  TM006 Scary Face Normal Status 0000 100}}100% 10
TM007  TM007 Protect Normal Status 0000 00—}}—% 10
TM012  TM012 Low Kick Fighting Physical 0000 100}}100% 20
TM018  TM018 Thief Dark Physical 06060 100}}100% 25
TM022  TM022 Chilling Water Water Special 05050 100}}100% 20
TM025  TM025 Facade Normal Physical 07070 100}}100% 20
TM028  TM028 Bulldoze Ground Physical 06060 100}}100% 20
TM032  TM032 Swift Normal Special 06060 00—}}—% 20
TM035  TM035 Mud Shot Ground Special 05555 095}}95% 15
TM036  TM036 Rock Tomb Rock Physical 06060 095}}95% 15
TM039  TM039 Low Sweep Fighting Physical 06565 100}}100% 20
TM043  TM043 Fling Dark Physical 0000 100}}100% 10
TM047  TM047 Endure Normal Status 0000 00—}}—% 10
TM049  TM049 Sunny Day Fire Status 0000 00—}}—% 5
TM050  TM050 Rain Dance Water Status 0000 00—}}—% 5
TM055  TM055 Dig Ground Physical 08080 100}}100% 10
TM058  TM058 Brick Break Fighting Physical 07575 100}}100% 15
TM059  TM059 Zen Headbutt Psychic Physical 08080 090}}90% 15
TM064  TM064 Bulk Up Fighting Status 0000 00—}}—% 20
TM066  TM066 Body Slam Normal Physical 08585 100}}100% 15
TM067  TM067 Fire Punch Fire Physical 07575 100}}100% 15
TM068  TM068 Thunder Punch Electric Physical 07575 100}}100% 15
TM069  TM069 Ice Punch Ice Physical 07575 100}}100% 15
TM070  TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM073  TM073 Drain Punch Fighting Physical 07575 100}}100% 10
TM080  TM080 Metronome Normal Status 0000 00—}}—% 10
TM083  TM083 Poison Jab Poison Physical 08080 100}}100% 20
TM084  TM084 Stomping Tantrum Ground Physical 07575 100}}100% 10
TM085  TM085 Rest Psychic Status 0000 00—}}—% 5
TM086  TM086 Rock Slide Rock Physical 07575 090}}90% 10
TM087  TM087 Taunt Dark Status 0000 100}}100% 20
TM089  TM089 Body Press Fighting Physical 08080 100}}100% 10
TM099  TM099 Iron Head Steel Physical 08080 100}}100% 15
TM103  TM103 Substitute Normal Status 0000 00—}}—% 10
TM121  TM121 Heavy Slam Steel Physical 0000 100}}100% 10
TM123  TM123 Surf Water Special 09090 100}}100% 15
TM130  TM130 Helping Hand Normal Status 0000 00—}}—% 20
TM134  TM134 Reversal Fighting Physical 0000 100}}100% 15
TM149  TM149 Earthquake Ground Physical 100100 100}}100% 10
TM150  TM150 Stone Edge Rock Physical 100100 080}}80% 5
TM152  TM152 Giga Impact Normal Physical 150150 090}}90% 5
TM158  TM158 Focus Blast Fighting Special 120120 070}}70% 5
TM163  TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM167  TM167 Close Combat Fighting Physical 120120 100}}100% 5
TM171  TM171 Tera Blast Normal Special 08080 100}}100% 10
TM179  TM179 Smack Down Rock Physical 05050 100}}100% 15
TM181  TM181 Knock Off Dark Physical 06565 100}}100% 20
TM184  TM184 Vacuum Wave Fighting Special 04040 100}}100% 30
TM192  TM192 Focus Punch Fighting Physical 150150 100}}100% 20
TM199  TM199 Lash Out Dark Physical 07575 100}}100% 5
TM204  TM204 Double-Edge Normal Physical 120120 100}}100% 15
TM213  TM213 Coaching Fighting Status 0000 00—}}—% 10
TM221  TM221 Throat Chop Dark Physical 08080 100}}100% 15
TM224  TM224 Curse Ghost Status 0000 00—}}—% 10
TM229  TM229 Upper Hand Fighting Physical 06565 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Hariyama
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Counter Fighting Physical 100% 20
Cross Chop* Fighting Physical 100 80% 5
Dynamic Punch Fighting Physical 100 50% 5
Feint Normal Physical 30 100% 10
Helping Hand Normal Status —% 20
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Hariyama
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
III - IV - V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an evolution of Hariyama
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP Let me straight-arm my way to victory!
26%-50% HP I have only half my health left now...
1%-25% HP I'm done... My straight-arm punches have no weight behind them...
Level up Leveled up! My straight-arm punches piston harder now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: E
Pokémon Ranger
Group:
Fighting
Poké Assist:  
Fighting
Field move:    
(Crush ×3)
Loops: 12 Min. exp.: 70 Max. exp.: 90
Browser entry R-084
Hariyama looses a barrage of straight-arm punches that can shatter anything.
Pokémon Ranger: Shadows of Almia
Group:
Fighting
Poké Assist:  
Fighting
Field move:  
(Crush ×3)
Browser entry R-029
It attacks with punches, shock waves, and by thrashing about.
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
 
Fighting
Field move:
(present)
 
(Crush ×4)
Poké Assist:
(past)
 
Fighting
Field move:
(past)
 
(Crush ×1)
Browser entry R-198/N-093
It attacks with punches.
Pokémon Rumble Blast
Attack ●●●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.42 seconds Base HP: 66
Base Attack: 79 Base Defense: 51 Base Speed: 60
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 105   5

#409
 

Stabilize+
Sometimes erases two of the foe's disruptions on the board.


Pokémon GO
  Base HP: 302 Base Attack: 209 Base Defense: 114
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Counter, Bullet Punch
Charged Attacks: Heavy Slam, Close Combat, Dynamic Punch, Superpower*, Frustration , Return 

Evolution data

 
Unevolved
Makuhita
 Fighting 
 
Level 24
 
First evolution
Hariyama
 Fighting 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Cross-Generation
HOME
   
  For other sprites and images, please see Hariyama images on the Bulbagarden Archives.


Trivia

  • Each of Hariyama's base stats is exactly double those of its pre-evolution Makuhita.
  • Hariyama has a higher catch rate than its pre-evolution.

Origin

Hariyama seems to be based on a sumo wrestler, also known as a rikishi or sumōtori. Its bald head and long hair resemble a chonmage (a traditional hairstyle for sumo wrestlers) before it is tied into a topknot. Its two-toed feet resemble geta or zōri (Japaense wooden sandals). The square flaps surrounding its midsection resemble sagari (stiff strings) that hang off a wrestler's mawashi (cloth belt). Its large hands, category, and ability to learn Arm Thrust may be a reference to harite (an open-hand strike), and its habit of stomping the ground in battle may be a reference to shiko (an exercise/ritual used to drive away spirits).

Its ability to learn Brine and signature move Smelling Salts may be a reference to the ritual of throwing salt before a match to purify the dohyō (wrestling ring), and its ability to learn Whirlwind could be a reference to the god of thunder, Takemikazuchi, who is believed to have fought in the first recorded sumo wrestle. Hariyama's behavior - attempting to derail trains with its punches, challenging larger Pokémon, and elderly Hariyama training younger Makuhita - is comparable to the Great Gama, a wrestler famed worldwide for his Herculean strength and 50-year win streak, who fought people much larger and older than himself from a young age, and, after retiring, threatened to stop a moving train with his bare hands in protest for free travel fees for impoverished people, and went on to train his nephew during his retirement years.

Name origin

Hariyama and Hariteyama may be combinations of 張り手 harite (an open-hand strike), 張り合う hariau (to compete with), 張り倒す haritaosu (to knock down), 針山 hariyama (pincushion, referring to its plump body), and 山 yama (mountain, referring to its large size).

In other languages

Language Title Meaning
  Japanese ハリテヤマ Hariteyama From 張り手 harite, 張り合う hariau, 張り倒す haritaosu, 針山 hariyama, and yama
  French Hariyama Same as English name
  Spanish Hariyama Same as English name
  German Hariyama Same as English name
  Italian Hariyama Same as English name
  Korean 하리뭉 Harimung From the partial transcription of Japanese name and 뭉기다 mung'gida
  Mandarin Chinese 鐵掌力士 / 铁掌力士 Tiězhǎnglìshì*
超力王 Chāolìwáng*
From 鐵掌 / 铁掌 tiězhǎng and 力士 lìshì
From chāo, 力士 lìshì, and wáng
  Cantonese Chinese 鐵掌力士 Titjéunglihksih*
超力王 Chīulihkwòhng*
From 鐵掌 titjéung and 力士 lihksih
From chīu, 力士 lihksih, and wòhng


Related articles

References

  1. AI SadaS/AI TuroV: "Through analysis of its genetic makeup, as well as its behavioral patterns...I came to realize that what I had discovered was in fact an ancientS/futuristicV form of Cyclizar, the Pokémon commonly ridden in this region." (Pokémon Scarlet and Violet)
  2. Professor SadaS/Professor TuroV: "I am researching methods to catch Pokémon that live in different timelines, so I might transport them to the present day in my own timeline." (Pokémon Scarlet and Violet: The Indigo Disk)

External links


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Pokémon
#0298: Azurill  
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