Detect (move)

Detect
みきり All-Seeing
Detect IX.png
[[File:|300px|center]]
Type  Fighting
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cool
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Detect (Japanese: みきり All-Seeing) is a non-damaging Fighting-type move introduced in Generation II. It is TM43 in Generation II.

Effect

Main article: Protection

Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from weather or a status condition.

Detect is an increased priority move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses Endure, any protection move that only affects the user, Quick Guard, or Wide Guard.

Gen II Gen III Gen IV Gen V Gen VI Gen VII Gen VIII Gen IX
Success rate Times ½ after each use
Times ½ after each use (lowest: 1/8) bug
Times 1/3 after each use
Priority +3
+4

Some moves will do damage through Detect. Most damaging Z-Moves and Max Moves will only do 25% of their original damage, except G-Max One Blow and G-Max Rapid Flow which do full damage. Moves that break protection, like Feint, will do their full damage and remove the effects of Detect. The Ability Unseen Fist allows contact moves to bypass Detect.

Status moves that are unaffected by Detect are listed here. Generally, moves that target the user, moves that target the user and all allies, moves that target all Pokémon (except Shadow Shed and Shadow Half), and entry hazard moves cannot be blocked by Detect.

Generation II

In this generation only, Detect will fail if the user is behind a substitute.

Generation III

In this generation only, the success rate is meant to have a lower bound of 1/8, but a bug causes it to become erratic afterwards instead.

Detect can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Taunt was used in the previous turn.

Generation IV

In Diamond and Pearl only, due to a bug, if an attack is given perfect accuracy through the effect of a move (Lock-On/Mind Reader), the weather (Thunder in rain or Blizzard in hail), or an Ability (No Guard), it ignores protection with inverted accuracy. OHKO moves are unaffected and will not hit through protection. This bug was fixed in Platinum.

Generation V onwards

If powered up by a Fightinium Z into Z-Detect, the user's evasion rises one stage.

Description

Games Description
Stad2 Allows user to completely evade attack. If used consecutively, its success rate decreases.
GSC Evades attack that turn. It may fail.
RSEColo.XD Evades attack, but may fail if used in succession.
FRLG Enables the user to evade all attacks. It may fail if used in succession.
DPPtHGSSPBR
BWB2W2
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
XYORAS
SMUSUM
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SwShBDSPLA
SV
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0083  
Farfetch'd
Galarian Form
  Flying Field 25
0107     Human-Like Human-Like 44 44 46 51 50 50 12 12 12
0145    
 
No Eggs Discovered No Eggs Discovered 37 37 15 15 15 15 60 60 60
0145  
Zapdos
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered 60 60
0193    
 
Bug Bug 25 25RSE
28FRLG
17 17 17 17 17 17
0237     Human-Like Human-Like 43 43 46 51 50 1, 50 12 12 12
0252     Monster Dragon 41 41 41 41XY
33ORAS
33 12 12 12
0253     Monster Dragon 47 47 47 47XY
38ORAS
38 12 12 12
0254     Monster Dragon 51 51 51 51XY
39ORAS
39 12 12 12
0255     Field Field 12 12 12
0256    
 
Field Field 12 12 12
0257    
 
Field Field 12 12 12
0296     Human-Like Human-Like 28 28
0297     Human-Like Human-Like 30 30
0302    
 
Human-Like Human-Like 25 22 22 22XY
14ORAS
14 18 18 18
0307    
 
Human-Like Human-Like 12 11 11 11XY
9ORAS
9 9 9
0308    
 
Human-Like Human-Like 1, 12 1, 11 1, 11 1, 11XY
1, 9ORAS
1, 9 9 1
0335     Field Field 46 40 40BW
33B2W2
33XY
36ORAS
36 36 36
0352     Field Field 30
0359     Field Field 49 49BW
44B2W2
1, 44XY
33ORAS
33 15 15
0448    
 
Field Human-Like 1 1 1 1 1 1 1
0469    
 
Bug Bug 17 17 17 17 17 17
0482     No Eggs Discovered No Eggs Discovered 16 16 16 16 14 14 14
0504     Field Field 11 11 11
0505     Field Field 11 11 11
0519    
 
Flying Flying 22 22 22 28
0520    
 
Flying Flying 23 23 23 34
0521  
Unfezant
All forms
 
 
Flying Flying 23 23 23 36
0619     Field Human-Like 9 9 9 1 1
0620     Field Human-Like 1, 9 1, 9 1, 9 1 1
0701    
 
Flying Human-Like 1 1 8 8
0798    
 
No Eggs Discovered No Eggs Discovered 53 30
0852     Water 1 Human-Like 15
0853     Water 1 Human-Like 15
0865     Flying Field 25
0891     No Eggs Discovered No Eggs Discovered 28 28
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered 28 28
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered 28 28
0920    
 
Bug Bug 1
0973    
 
Flying Flying 9
0992    
 
No Eggs Discovered No Eggs Discovered 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0104     Monster Monster HGSS
0133     Field Field
0296     Human-Like Human-Like
0396    
 
Flying Flying
0447     Field Human-Like
0501     Field Field
0532     Human-Like Human-Like
0559    
 
Field Dragon
0570     Field Field
0570  
Zorua
Hisuian Form
 
 
Field Field
0912     Flying Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
0016    
 
Flying Flying
0017    
 
Flying Flying
0018    
 
Flying Flying
0021    
 
Flying Flying
0022    
 
Flying Flying
0025     Field Fairy
0026     Field Fairy
0027     Field Field
0028     Field Field
0029     Monster Field
0030     No Eggs Discovered No Eggs Discovered
0031    
 
No Eggs Discovered No Eggs Discovered
0032     Monster Field
0033     Monster Field
0034    
 
Monster Field
0035     Fairy Fairy
0036     Fairy Fairy
0039     Fairy Fairy
0040     Fairy Fairy
0041    
 
Flying Flying
0042    
 
Flying Flying
0052     Field Field
0053     Field Field
0056     Field Field
0057     Field Field
0061     Water 1 Water 1
0062    
 
Water 1 Water 1
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0083    
 
Flying Field
0104     Monster Monster
0105     Monster Monster
0106     Human-Like Human-Like
0107     Human-Like Human-Like
0123    
 
Bug Bug
0125     Human-Like Human-Like
0126     Human-Like Human-Like
0133     Field Field
0134     Field Field
0135     Field Field
0136     Field Field
0142    
 
Flying Flying
0144    
 
No Eggs Discovered No Eggs Discovered
0145    
 
No Eggs Discovered No Eggs Discovered
0146    
 
No Eggs Discovered No Eggs Discovered
0147     Water 1 Dragon
0148     Water 1 Dragon
0149    
 
Water 1 Dragon
0150     No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0152     Monster Grass
0153     Monster Grass
0154     Monster Grass
0155     Field Field
0156     Field Field
0157     Field Field
0158     Monster Water 1
0159     Monster Water 1
0160     Monster Water 1
0161     Field Field
0162     Field Field
0163    
 
Flying Flying
0164    
 
Flying Flying
0169    
 
Flying Flying
0172     No Eggs Discovered No Eggs Discovered
0173     No Eggs Discovered No Eggs Discovered
0174    
 
No Eggs Discovered No Eggs Discovered
0175     No Eggs Discovered No Eggs Discovered
0176    
 
Flying Fairy
0177    
 
Flying Flying
0178    
 
Flying Flying
0186     Water 1 Water 1
0190     Field Field
0193    
 
Bug Bug
0196     Field Field
0197     Field Field
0198    
 
Flying Flying
0207    
 
Bug Bug
0209     Field Fairy
0210     Field Fairy
0212    
 
Bug Bug
0214    
 
Bug Bug
0215    
 
Field Field
0220    
 
Field Field
0221    
 
Field Field
0225    
 
Water 1 Field
0227    
 
Flying Flying
0228    
 
Field Field
0229    
 
Field Field
0234     Field Field
0236     No Eggs Discovered No Eggs Discovered
0237     Human-Like Human-Like
0239     No Eggs Discovered No Eggs Discovered
0240     No Eggs Discovered No Eggs Discovered
0243     No Eggs Discovered No Eggs Discovered
0244     No Eggs Discovered No Eggs Discovered
0245     No Eggs Discovered No Eggs Discovered
0246    
 
Monster Monster
0247    
 
Monster Monster
0248    
 
Monster Monster
0249    
 
No Eggs Discovered No Eggs Discovered
0250    
 
No Eggs Discovered No Eggs Discovered
0251    
 
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0386  
Deoxys
Defense Forme
  No Eggs Discovered No Eggs Discovered Pokémon Ranger: Guardian Signs - Deoxys and the Odd Temple
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Detect gives the user the Protect status condition for 3-6RBTDS / 1GtISMD turn(s). The user can still be damaged by items, traps or explosions.

The chance of the move failing rises if the user's most recently used move was Detect or a move that evades enemies' attacks (such as Protect or Endure).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 12 - 75% - User User -
MDTDS - - 12 - 75% - User User -
BSL - - 12 - 75% - User User -
MDGtI - - 10 50 —% - User User -
SMD - - 10 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB The user gains the Protect status, preventing damage from enemy attacks and moves.
MDTDS Gives the user a Protect status. A Pokémon with the Protect status doesn't take damage from enemy attacks and moves and is also protected from the effects of moves.
BSL じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない
MDGtI You'll get the Protect status, which enables you to evade enemies' attacks and move effects. Its chance of failing rises if you use it multiple times in a row.
SMD You'll protect yourself and evade enemies' attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies' attacks.


In the anime

 
Sceptile
 
Meditite
 
Grapploct
 
Galarian Farfetch'd
The user perfectly evades the opponent's attack. Its chance of failing rises if it is used in succession.
Pokémon Method
User First Used In Notes
  Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times in a row, the move becomes less likely to succeed.
Shauna's Meditite A Meditite Fight! Debut
Maylene's Meditite Crossing the Battle Line! None
  Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.
Tyson's Sceptile Shocks and Bonds None
  A sparkle briefly appears in Zangoose's eye, and it dodges the opponent's attack.
A Black Belt's Zangoose Glory Blaze! Japanese version only
  Grapploct's eyes shine light blue for a moment, and it dodges the opponent's attacks.
Bea's Grapploct Solitary and Menacing! None
  Galarian Farfetch'd's eyes glow light blue for a moment, and it dodges the opponent's attacks.
Ash's Farfetch'd Searching for Chivalry! None
  Sirfetch'd's eyes glow light blue for a moment, and it dodges the opponent's attacks.
Ash's Sirfetch'd Valor: A Strategic Part of Battling! None


In the manga

Phantom Thief Pokémon 7


Pokémon Adventures


Pokémon Battle Frontier


Pokémon Diamond and Pearl Adventure!


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation II, after the appearance of the "[Pokémon's name] Protecting itself!" message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in Generation III.

In other languages

Language Title
Chinese Cantonese 看穿 Honchyūn *
先決 Sīnkyut *
Mandarin 看穿 Kànchuān *
先決 Xiānjué *
  Dutch Opsporing
  Finnish Härnäys
  French Détection
  German Scanner
  Greek Ανίχνευση Aníchnevsi
  Hindi ढूँढो Dhoondo
  Indonesian Deteksi
  Italian Individua
  Korean 판별 Panbyeol
선찰 Seonchal *
  Polish Wykrywanie
Portuguese   Brazil Detectar
  Portugal Detetar
  Russian Обнаружение Obnaruzheniye
  Serbian Otkrivanje
Spanish   Latin America Detección
  Spain Detección
  Vietnamese Khóa Đòn Tấn Công


Variations of the move Protect
  ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.