Fire (type)

The Fire type (Japanese: ほのおタイプ Flame type) is one of the eighteen types. Fire-type moves are super effective against Bug-, Grass-, Ice-, and Steel-type Pokémon, while Fire-type Pokémon are weak to Ground-, Rock-, and Water-type moves.

Battle properties

Note: Type effectiveness multipliers may vary in other games outside the core series.

Generation I

Offensive properties of   Fire-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
 Bug Grass Ice  Rock Fire Water Dragon None
Defensive properties of   Fire-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
 Ground Rock Water  Bug Fire Grass None

Generations II to V

Offensive properties of   Fire-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
 Bug Steel Grass Ice  Rock Fire Water Dragon None
Defensive properties of   Fire-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
 Ground Rock Water  Bug Steel Fire Grass Ice None

Generation VI onwards

Offensive properties of   Fire-type moves
Super effective (×2): Not very effective (×½): No effect (×0):
 Bug Steel Grass Ice  Rock Fire Water Dragon None
Defensive properties of   Fire-type Pokémon
Weak to (×2): Resists (×½): Immune to (×0):
 Ground Rock Water  Bug Steel Fire Grass Ice Fairy None

Additional effects

In Generation I, Fire-type Pokémon cannot get inflicted by the burn status condition by Fire-type moves. In Generation II, Fire-type Pokémon cannot get burned by Fire-type moves, but can get burned by the Normal-type move Tri Attack. Starting in Generation III, Fire-type Pokémon are completely immune to getting burned by any means. Fire-type Pokémon are also immune to the sea of fire caused by Grass Pledge and Fire Pledge, both introduced in Generation V.

During harsh sunlight (introduced in Generation II) or extremely harsh sunlight (introduced in Pokémon Omega Ruby and Alpha Sapphire), the power of Fire-type moves is increased by 50%. During rain (introduced in Generation II), the power of Fire-type moves is decreased by 50%. During heavy rain (introduced in Pokémon Omega Ruby and Alpha Sapphire), all Fire-type moves will fail. When the move Water Sport (introduced in Generation III) is in effect, the power of Fire-type moves is decreased by 67%.

If a Pokémon affected by the move Powder (introduced in Generation VI) attempts to use a Fire-type move, they take damage equal to 25% of their maximum HP and cannot execute the move (PP is still consumed).

Only Fire-type Pokémon can use the move Burn Up (introduced in Generation VII), after which the user will no longer be Fire-type.

Pokémon

As of Generation IX, 87 Pokémon or 8.49% of all Pokémon are Fire-type (counting those that are Fire-type in at least one of their forms, including Primal Reversion and regional forms), causing it to tie with Poison as the 8th most common type among Pokémon after Bug and before Dark and Fighting.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed.

Pure Fire-type Pokémon

# Name
0004   Charmander
0005   Charmeleon
0037   Vulpix
0038   Ninetales
0058   Growlithe
0059   Arcanine
0077   Ponyta
0078   Rapidash
0126   Magmar
0136   Flareon
0155   Cyndaquil
0156   Quilava
0157   Typhlosion
0218   Slugma
0240   Magby
0244   Entei
0255   Torchic
0324   Torkoal
0351   Castform
Sunny Form
0390   Chimchar
0467   Magmortar
0498   Tepig
0513   Pansear
0514   Simisear
0554   Darumaka
0555   Darmanitan
Standard Mode
0631   Heatmor
0653   Fennekin
0654   Braixen
0725   Litten
0726   Torracat
0813   Scorbunny
0814   Raboot
0815   Cinderace
  Gigantamax
Cinderace
0909   Fuecoco
0910   Crocalor
0935   Charcadet

Half Fire-type Pokémon

Primary Fire-type Pokémon

# Name Type 1 Type 2
0006   Charizard Fire Flying
  Mega
Charizard X
Fire Dragon
  Mega
Charizard Y
Fire Flying
  Gigantamax
Charizard
Fire Flying
0058   Growlithe
Hisuian Form
Fire Rock
0059   Arcanine
Hisuian Form
Fire Rock
0105   Marowak
Alolan form
Fire Ghost
0146   Moltres Fire Flying
0157   Typhlosion
Hisuian Form
Fire Ghost
0219   Magcargo Fire Rock
0250   Ho-Oh Fire Flying
0256   Combusken Fire Fighting
0257   Blaziken Fire Fighting
  Mega
Blaziken
Fire Fighting
0322   Numel Fire Ground
0323   Camerupt Fire Ground
  Mega
Camerupt
Fire Ground
0391   Monferno Fire Fighting
0392   Infernape Fire Fighting
0485   Heatran Fire Steel
0499   Pignite Fire Fighting
0500   Emboar Fire Fighting
0555   Darmanitan
Zen Mode
Fire Psychic
0655   Delphox Fire Psychic
0662   Fletchinder Fire Flying
0663   Talonflame Fire Flying
0667   Litleo Fire Normal
0668   Pyroar Fire Normal
0721   Volcanion Fire Water
0727   Incineroar Fire Dark
0741   Oricorio
Baile Style
Fire Flying
0776   Turtonator Fire Dragon
0806   Blacephalon Fire Ghost
0850   Sizzlipede Fire Bug
0851   Centiskorch Fire Bug
  Gigantamax
Centiskorch
Fire Bug
0911   Skeledirge Fire Ghost
0936   Armarouge Fire Psychic
0937   Ceruledge Fire Ghost
0994   Iron Moth Fire Poison
1020   Gouging Fire Fire Dragon

Secondary Fire-type Pokémon

# Name Type 1 Type 2
0128   Tauros
Paldean Form
(Blaze Breed)
Fighting Fire
0228   Houndour Dark Fire
0229   Houndoom Dark Fire
  Mega
Houndoom
Dark Fire
0383   Primal
Groudon
Ground Fire
0479   Heat
Rotom(V+)
Electric Fire
0494   Victini Psychic Fire
0555   Darmanitan
Zen Mode
Galarian Form
Ice Fire
0607   Litwick Ghost Fire
0608   Lampent Ghost Fire
0609   Chandelure Ghost Fire
0636   Larvesta Bug Fire
0637   Volcarona Bug Fire
0643   Reshiram Dragon Fire
0757   Salandit Poison Fire
0758   Salazzle Poison Fire
0838   Carkol Rock Fire
0839   Coalossal Rock Fire
  Gigantamax
Coalossal
Rock Fire
0952   Scovillain Grass Fire
1004   Chi-Yu Dark Fire
1017   Ogerpon
Hearthflame Mask
Grass Fire

Unique Terastallized states

# Name Base types
1017   Ogerpon
Hearthflame Mask
(Terastallized state)
Grass Fire

Changed types

These Fire-type Pokémon have had their types changed.

# Name Original types New types
0479   Heat
Rotom
Gen IV Electric Ghost Gen V+ Electric Fire

Other opponents

 
White Door
 Fire 
Blaze
HP Atk Def SpA SpD Spd
100 100 100 100 100 100
 
Schedar Starmobile
 Fire 
Speed Boost
Serious Nature
HP Atk Def SpA SpD Spd
204 49 60 29 51 128

Moves

As of Generation IX, there are 49 Fire-type moves, which makes up 5.24% of all moves (excluding those that are Fire-type only under certain circumstances), making it the 7th most common type among moves, after Electric and before Steel.

Prior to changes in Generation IV, all damaging Fire-type moves were special, but they may now also be physical depending on the attack.

Gen Move Category Contest Power Accuracy PP Target Description
IX Armor Cannon Special 120 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
IX Bitter Blade Physical 90 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
III Blast Burn Special Beautiful 150 90% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed by a fiery explosion. The user can't move on the next turn.
III Blaze Kick Physical Cool 85 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
IX Blazing Torque Physical 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
This move is only used by a Starmobile. It may burn the opponent.*
V Blue Flare Special Beautiful 130 85% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
VII Burn Up Special 130 100% 5 (max 8)
     
     
Any adjacent Pokémon
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
IX Burning Bulwark Status % 10 (max 16)
     
     
Self
The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
VIII Burning Jealousy Special 70 100% 5 (max 8)
     
     
All adjacent foes
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
I Ember Special Cute 40 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is attacked with small flames. This may also leave the target with a burn.
III Eruption Special Beautiful 150 100% 5 (max 8)
     
     
All adjacent foes
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
V Fiery Dance Special Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat.
I Fire Blast Special Beautiful 110 85% 5 (max 8)
     
     
Any adjacent Pokémon
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
IV Fire Fang Physical Cool 65 95% 15 (max 24)
     
     
Any adjacent Pokémon
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
VII Fire Lash Physical 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
V Fire Pledge Special Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
I Fire Punch Physical Tough 75 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is attacked with a fiery punch. This may also leave the target with a burn.
I Fire Spin Special Beautiful 35 85% 15 (max 24)
     
     
Any adjacent Pokémon
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
V Flame Burst Special Beautiful 70 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
V Flame Charge Physical Cool 50 100% 20 (max 32)
     
     
Any adjacent Pokémon
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
II Flame Wheel Physical Beautiful 60 100% 25 (max 40)
     
     
Any adjacent Pokémon
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.
I Flamethrower Special Beautiful 90 100% 15 (max 24)
     
     
Any adjacent Pokémon
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
IV Flare Blitz Physical Cool 120 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
V Fusion Flare Special Beautiful 100 100% 5 (max 8)
     
     
Any adjacent Pokémon
The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
VIII G-Max Centiferno Physical % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
VIII G-Max Centiferno Special % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
VIII G-Max Fireball Physical 160 % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
VIII G-Max Fireball Special 160 % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
VIII G-Max Wildfire Physical % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
VIII G-Max Wildfire Special % 3 (max 4)
     
     
All adjacent foes
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
V Heat Crash Physical Tough 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
III Heat Wave Special Beautiful 95 90% 10 (max 16)
     
     
All adjacent foes
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
V Incinerate Special Tough 60 100% 15 (max 24)
     
     
All adjacent foes
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
V Inferno Special Beautiful 100 50% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
VII Inferno Overdrive Physical % 1 (max 1)
     
     
Any adjacent Pokémon
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
VII Inferno Overdrive Special % 1 (max 1)
     
     
Any adjacent Pokémon
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
IV Lava Plume Special Tough 80 100% 15 (max 24)
     
     
All adjacent Pokémon
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
IV Magma Storm Special Tough 100 75% 5 (max 8)
     
     
Any adjacent Pokémon
The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
VIII Max Flare Physical % 3 (max 4)
     
     
All adjacent foes
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
VIII Max Flare Special % 3 (max 4)
     
     
All adjacent foes
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
VII Mind Blown Special 150 100% 5 (max 8)
     
     
All adjacent Pokémon
The user attacks everything around it by causing its own head to explode. This also damages the user.
VI Mystical Fire Special Beautiful 75 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
III Overheat Special Beautiful 130 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
VIII Pyro Ball Physical 120 90% 5 (max 8)
     
     
Any adjacent Pokémon
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
VIII Raging Fury Physical 120 100% 10 (max 16)
     
     
Self
The user rampages around spewing flames for two to three turns. The user then becomes confused.
II Sacred Fire Physical Beautiful 100 95% 5 (max 8)
     
     
Any adjacent Pokémon
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
V Searing Shot Special Cool 100 100% 5 (max 8)
     
     
All adjacent Pokémon
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
VII Shell Trap Special 150 100% 5 (max 8)
     
     
All adjacent foes
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
VII Sizzly Slide Physical 60 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
II Sunny Day Status Beautiful % 5 (max 8)
     
     
All Pokémon
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
IX Temper Flare Physical 75 100% 10 (max 16)
     
     
Any adjacent Pokémon
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
IX Torch Song Special 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
V V-create Physical Cool 180 95% 5 (max 8)
     
     
Any adjacent Pokémon
The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats.
III Will-O-Wisp Status Beautiful 85% 15 (max 24)
     
     
Any adjacent Pokémon
The user shoots a sinister flame at the target to inflict a burn.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Fire type

A Pokémon with Protean or Libero will become a Fire-type Pokémon if it uses a Fire-type move. A Pokémon with Color Change, Imposter, Forecast, RKS System, or Multitype will become a Fire-type Pokémon if (respectively) it is hit with a Fire-type move, is sent out against a Fire-type opponent, if the weather is sunny, if it is holding a Fire Memory, or if it is holding a Flame Plate or Firium Z.

Fire-type Pokémon are also immune to becoming burned from the Abilities Flame Body or Synchronize.

Gen Ability Description
III Blaze Powers up Fire-type moves when the Pokémon's HP is low.
IV Dry Skin Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
III Flash Fire If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
VII Fluffy Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
IV Heatproof The Pokémon's heatproof body halves the damage taken from Fire-type moves.
VI Primordial Sea The Pokémon changes the weather to nullify Fire-type attacks.
VIII Steam Engine Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
IX Thermal Exchange Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.
III Thick Fat The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
VII Water Bubble Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.
IX Well-Baked Body The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Fire-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
III Blaze Powers up Fire-type moves when the Pokémon's HP is low.
III Flame Body Contact with the Pokémon may burn the attacker.
III Magma Armor The Pokémon's hot magma coating prevents it from being frozen.
III White Smoke The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
  Burn Drive A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire type.
  Charcoal An item to be held by a Pokémon. It's a combustible fuel that boosts the power of the holder's Fire-type moves.
  Fire Gem A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
  Fire Memory A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon.
  Fire Tera Shard On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
  Firium Z This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves.
  Flame Plate An item to be held by a Pokémon. This stone tablet is imbued with the essence of fire and boosts the power of the holder’s Fire-type moves.
  Flame Orb An item to be held by a Pokémon. It's a bizarre orb that gives off heat when touched and will affect the holder with a burn during battle.
  Occa Berry If a Pokémon holding this Berry is hit with a supereffective Fire-type move, the power of that move will be weakened.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.

Cram-o-matic

Name
  Cheri Berry
  Figy Berry
  Fire Stone
  Heat Rock
  Magmarizer
  Red Apricorn
  Red Card
  Sun Stone

Notable Fire-type Trainers

Main article: Category:Fire-type Trainers
Gen Trainer Title Location
I  
Blaine
Gym Leader Cinnabar GymRBYFRLGPE
Seafoam IslandsGSCHGSS
III  
Flannery
Gym Leader Lavaridge Gym
IV  
Flint
Elite Four Sinnoh Pokémon League
V  
Chili
Gym LeaderBW
Pokémon TrainerB2W2
Striaton GymBW
Striaton CityB2W2
VI  
Malva
Elite Four Kalos Pokémon League
VII  
Kiawe
Trial Captain Wela Volcano Park
VIII  
Kabu
Gym Leader Motostoke Stadium
IX  
Mela
Team Star Schedar Squad's Base
IX  
Crispin
Elite Four Blueberry Academy

Icons

Core series

                               
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
Icon from
Pokémon Sun, Moon, Ultra Sun and Ultra Moon
Icon from
Let's Go, Pikachu!; Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Legends: Arceus
Icon from
Pokémon Scarlet and Violet
Tera icon from
Pokémon Scarlet and Violet
Tera symbol icon from
Pokémon Scarlet and Violet

Side series

         
Icon from
Pokémon Stadium
Icon from
Pokémon Stadium 2
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Pokémon Battle Revolution

Spin-off games

                   
Symbol icon from
Pokémon Ranger
Symbol icon from
Pokémon Battrio
Symbol icon from
Pokémon Tretta
Symbol icon from
Pokémon GO
Symbol icon from
Pokémon Rumble Rush
Symbol icon from
Pokémon Masters EX
Symbol icon from
Pokémon Mystery Dungeon: Rescue Team DX
Symbol icon from
Pokémon Mezastar
Symbol icon from
New Pokémon Snap
Symbol icon from
Pokémon Sleep

In the TCG

Main article: Fire (TCG)

Similar to the games, Fire-type Pokémon in the TCG are generally weak to Water with no resistances. Fire-type Pokémon are strong against Grass and Metal Pokémon, whilst some Colorless Pokémon can resist this type.

Statistical averages

Overall

Stat
HP: 72.14
Attack: 85.56
Defense: 72.28
Sp.Atk: 88.84
Sp.Def: 74.24
Speed: 76.96
Total: 470.02


Fully evolved

Stat
HP: 82.18
Attack: 98.95
Defense: 85.89
Sp.Atk: 102.98
Sp.Def: 87.03
Speed: 86.21
Total: 543.24



Trivia

  • Generation V introduced the most Fire-type Pokémon of any generation, with 17 (including Heat Rotom and Zen Mode Darmanitan), and Generation IV introduced the fewest, with five.
  • Generation V introduced the most Fire-type moves of any generation, with 11, and Generation VI introduced the fewest, with only one, Mystical Fire.
    • The Fire type, tied with the Dragon type, also has the fewest number of non-damaging moves out of all of the types, with only three.
  • Fire was the last type to receive a Pokémon with Water as the other type, only receiving one with Volcanion in Generation VI.
  • In Pokémon Diamond and Pearl, there are only two evolutionary lines of Fire-type Pokémon in the Sinnoh Pokédex (the Chimchar and Ponyta evolutionary lines). In Pokémon Platinum, this was changed with the expansion of the Sinnoh Pokédex to include the Houndour and Magmar families, as well as Flareon.
  • In most core series Pokémon games since Generation III, the Fire type has been represented by the color orange. However, in other Pokémon media, including the Pokémon Trading Card Game, the Pokémon Stadium series, and the Pokémon Mystery Dungeon series, the Fire type has been associated with the color red. The Fire type is also associated with the color red in Pokémon Brilliant Diamond and Shining Pearl and Pokémon Scarlet and Violet.
    • Also, the Cool condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text.
  • According to the Pokédex, the hottest Pokémon are Magcargo and Camerupt, both of which can reach internal temperatures of 18,000 °F (10,000 °C). Incidentally, both Pokémon can also have the Ability Magma Armor.
  • Similar to Ice-type moves, all Fire-type moves were Beautiful moves in Generation III.
  • Generation II is the only generation to have not introduced a Fire-type specialist.
  • The Fire type is able to deal the highest type-based multiplier. This is possible in harsh sunlight against a dual-type, non-Grass-type Pokémon with Fluffy whose both types are weak to Fire-type attacks, and that has been affected by Forest's Curse and Tar Shot. This would result in a 48× multiplier.
    • The effects of Flash Fire and Blaze can further boost this to a 72× power multiplier.
    • It can also achieve the lowest non-zero type-based multiplier. This is possible in rain against a dual-type Pokémon whose both types resist Fire-type attacks, with Thick Fat, Heatproof, or Water Bubble while Water Sport is in effect. This would result in a 0.02065× (~1/48) multiplier.
  • In every Egg Group containing a Fire-type Pokémon, there are at least two Fire-type evolutionary lines. Fire is the only type with this distinction.
  • The Fire-type has been paired with every type except Fairy.
    • This makes it the only first partner Pokémon type not to have been paired with every other type at least once.
  • The Fire type is the only type without a Pokémon in the Water 1 Egg Group.

In other languages

Language Title
  Japanese ほのお (炎) Honō
  Bulgarian Огнени Ogneni
Chinese Cantonese
Yìhm*
Mandarin Huǒ*
Yán*
火焰 Huǒyàn*
  Czech Ohnivý
  Danish Ild
  Dutch Vuur
  Finnish Tuli
  French Feu
  German Feuer
  Greek Φωτιάς Fotiás
  Hebrew אש Esh
  Hindi फ़ायर Fire
आग Aag*
  Hungarian Tűz
  Icelandic Eld
  Indonesian Api
  Italian Fuoco
  Korean 불꽃 Bulkkot
화염 Hwayeom*
  Malaysian Api
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