Flame Burst deals damage to the target, then inflicts damage to up to two Pokémon adjacent to that target equal to 1/16 of their respective maximum HP. Except in Battle Royals, the extra damage is dealt to the up to two Pokémon that are both allied with and adjacent to the target; in Battle Royals, the extra damage is dealt to the other two opposing Pokémon. The extra damage is not inflicted if the target was not affected by Flame Burst (such as due to Flame Burst missing, Flash Fire, or being protected).
Flame Burst appears as one of Chandelure's Pokémon moves. Chandelure turns away from the opponent and fires an arcing projectile that proceeds to explode in a giant circle in the air. If charged, the projectile goes further, exploding on contact with the ground instead.
Effect: The Pokémon in the center takes regular move damage; the four Pokémon in the corners instead take fixed damage equal to 1/16 of their maximum HP, rounded down.
Grid assumes the user is in the square marked by > facing to the right. Orange squares indicate spaces that are hit. Red squares indicate the knockback on hit Pokémon. A blue square indicates the user's position after performing the move.
In Pokémon UNITE, Flame Burst is Charizard's first move as Charmander. The user attacks with a bursting flame forward, exploding on the first enemy hit, dealing damage and burning enemies in a small radius. The user gains a small movement speed bonus when hitting an enemy. The burn lasts 4s and reduces enemy Attack by 5%. Upon evolving into Charmeleon at level 5, it is replaced by either Flamethrower or Fire Punch.