In the core series
If the Pokémon holding a Focus Band is hit by a damaging move that would cause it to faint, there is a ~12% (30/256) chance the Focus Band will activate and cause its holder to survive with 1 HP. Focus Band can allow the holder to survive Future Sight. It cannot activate as a result of self-inflicted confusion damage.
Generations III onward
The Focus Band now has a 10% chance to activate. Focus Band now allows its holder to endure self-inflicted confusion damage.
Focus Band can allow the holder to survive Doom Desire.
||May prevent fainting. (HOLD)
||A hold item that occasionally prevents fainting.
||An item to be held by a Pokémon. The holding Pokémon may endure an attack, leaving just 1 HP.
|An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
||An item to be held by a Pokémon. When the holder is hit with a move that should knock it out, it may be able to endure with 1 HP.
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