Battle Subway

Battle Subway バトルサブウェイ
Battle Subway
"Battle and Ride!"
Battle Subway artwork.png
Map description: {{{mapdesc}}}
Location: Nimbasa City
Region: Unova
Generations: V
Unova Nimbasa City Map.png
Location of Battle Subway in Unova.
Pokémon world locations
Subway map of the Unova region, featuring all eight train lines

The Battle Subway (Japanese: バトルサブウェイ Battle Subway) is a battle facility found in Black, White, Black 2, and White 2. It is the Unova equivalent of the Battle Tower. It is led by the Subway Bosses.

Gear Station (Japanese: ギアステーション Gear Station) is a location in Nimbasa City that connects all of Unova's train lines together. Its circular hall has entrances to eight different platforms for each train: one for Single Trains, one for Super Single Trains, one for Double Trains, one for Super Double Trains, one for trains to Anville Town, one for Super Multi Trains, one for Multi Trains, and one for Wi-Fi Trains. The Battle Subway is accessed by boarding one of the seven Battle Subway trains (i.e. those that do not lead to Anville Town).

Challenges

By boarding one of the seven Battle Subway trains (i.e. those that do not lead to Anville Town), the Battle Subway location is accessed. Once a Battle Subway train has been boarded, the player must defeat seven (seven sets of two if riding a Multi Train or Super Multi Train) randomly picked サブウェイトレーナー Subway Trainers in order to make it to the next stop, which will earn them Battle Points and increase their current win streak, which (along with their all time Record win streak) will be displayed on their Vs. Recorder.

Initially, the player is not allowed to board the Super Single, Super Double, and Super Multi Trains. These are permanently unlocked after obtaining the National Pokédex, and a win streak of 21 has been achieved on the Single, Double, and Multi Trains, respectively. Unlike Super Trains, these non-Super Trains do not go on forever, instead returning to Gear Station after the 21st battle. The opponent Subway Trainers and their Pokémon are also completely different from those faced on Super Trains, heavily featuring Pokémon that are not fully evolved and limited to Generation V Pokémon only, as opposed to the Super Trains, which feature Pokémon from the first five generations, all of which are fully evolved, with the exception of Porygon2. The number of Pokémon used varies with the battle mode of the train as follows:

 
Gear Station
Train Number of eligible Pokémon
Single 3
Super Single 3
Double 4
Super Double 4
Multi 2 per player
Super Multi 2 per player
Wi-Fi 3
Anville None; takes the player to Anville Town.


Restrictions

Battles fought on Battle Subway trains differ from regular battles in a number of ways. When riding a Battle Subway train:

  • All Pokémon are set to level 50 (unlike previous generations this also includes Pokémon below level 50).
  • Bag items cannot be used.
  • The player is forced to save the game between challenges, effectively preventing the player from achieving artificial win streaks without manipulating gameplay via cheating.
  • Pokémon will not gain experience points by defeating opponents.
  • Pokémon are fully restored after each battle, including any held items lost during battle.
  • Regardless of which Battle Subway train is boarded, the following Pokémon, along with their respective alternate forms are not allowed:
  • Any Pokémon holding a Soul Dew is banned.

Battle Points

The number of Battle Points awarded after seven consecutive victories varies with the length of the current win streak, as shown in the table below. 10 Battle Points are awarded for every seven consecutive victories on the Wi-Fi Trains.

Battle Points
Win streak Normal Super
7 3 5
14 3 6
21
(Normal Trains Subway Bosses)
10 7
28 8
35 9
42 10
49
(Super Trains Subway Bosses)
30
56
(and subsequent multiples of 7)
10

Subway Boss

Subway Bosses are sometimes fought instead of regular Subway Trainers. Unlike regular Subway Trainers who use a set of Pokémon randomly drawn from their roster, Subway Bosses have a predetermined team for every battle, although the team order does vary.

21st Single Train battle



49th Super Single Train battle



21st Double Train battle



49th Super Double Train battle



21st Multi Train battle



49th Super Multi Train battle



When the Subway Bosses are defeated on both the Super Single and Super Double Trains, the player's Trainer Card level will go up in Pokémon Black and White. In all versions, the player is given a trophy for their room upon defeating the Super Single, Super Double, and Super Multi Subway Bosses for the first time, resulting in a total of three obtainable trophies. Obtained trophies from Pokémon Black and White can be displayed in the Nuvema Town player's room of Pokémon Black 2 and White 2 via Memory Link.

Battle Subway Trainers

NPC Trainers in the Battle Subway use teams of randomly-selected Pokémon. For normal-ranked trains, opponents will only use Pokémon from the Unova Pokédex, many of which not fully evolved. In Super trains, Trainers exclusively use fully-evolved Pokémon, with the exception of Porygon2, from all regions.

See more:
List of Battle Subway Trainers
Battle Subway/Pokémon (Normal)
Battle Subway/Pokémon (Super, 001-251)
Battle Subway/Pokémon (Super, 252-386)
Battle Subway/Pokémon (Super, 387-493)
Battle Subway/Pokémon (Super, 494-649)

Multi Battle Partners

In the Multi Trains and Super Multi Trains, the player can team up with another player via wireless or infrared. Otherwise, the player can team up with the NPC Hilbert, Hilda, Nate, or Rosa depending on the player's gender and game version. The NPC will ask what kind of team the player would prefer to team up with, based on attack, defense, or balance. If the option of a balanced team is chosen, the Pokémon may be from either list.

Offensive-based Pokémon



Defensive-based Pokémon



Items

Exchange Service Corner

All seven Battle Subway train platforms include an Exchange Service Corner, where the player can buy various items with Battle Points.

The following items are offered as prizes:

Pokémon Black and White

Left attendant
  TM23 (Smack Down)
36BP
  TM48 (Round)
36BP
  TM87 (Swagger)
36BP
  TM88 (Pluck)
36BP
  TM34 (Sludge Wave)
48BP
  TM51 (Ally Switch)
48BP
  TM59 (Incinerate)
48BP
  TM60 (Quash)
48BP
  TM64 (Explosion)
48BP
  TM77 (Psych Up)
48BP
Right attendant
  Protein
1BP
  Calcium
1BP
  Iron
1BP
  Zinc
1BP
  Carbos
1BP
  HP Up
1BP
  Power Bracer
16BP
  Power Belt
16BP
  Power Lens
16BP
  Power Band
16BP
  Power Anklet
16BP
  Power Weight
16BP
  Toxic Orb
16BP
  Flame Orb
16BP
  White Herb
32BP
  Power Herb
32BP
  Absorb Bulb
32BP
  Cell Battery
32BP
  Red Card
32BP
  Eject Button
32BP
  Wise Glasses
48BP
  Choice Specs
48BP
  Scope Lens
48BP
  Zoom Lens
48BP
  Wide Lens
48BP
  Muscle Band
48BP
  Focus Band
48BP
  Choice Band
48BP
  Choice Scarf
48BP
  Focus Sash
48BP
  Razor Claw
48BP
  Razor Fang
48BP
  BrightPowder
48BP
  Life Orb
48BP
  Iron Ball
48BP
  Air Balloon
48BP
  Binding Band
48BP
  Rare Candy
48BP


Pokémon Black 2 and White 2

Left attendant
  TM10 (Hidden Power)
18BP
  TM17 (Protect)
6BP
  TM20 (Safeguard)
6BP
  TM23 (Smack Down)
18BP
  TM31 (Brick Break)
12BP
  TM32 (Double Team)
6BP
  TM34 (Sludge Wave)
24BP
  TM48 (Round)
18BP
  TM51 (Ally Switch)
24BP
  TM59 (Incinerate)
6BP
  TM60 (Quash)
24BP
  TM64 (Explosion)
24BP
  TM75 (Swords Dance)
18BP
  TM77 (Psych Up)
24BP
  TM79 (Frost Breath)
12BP
  TM87 (Swagger)
18BP
  TM88 (Pluck)
18BP
  TM89 (U-turn)
12BP
Right attendant
  Protein
1BP
  Calcium
1BP
  Iron
1BP
  Zinc
1BP
  Carbos
1BP
  HP Up
1BP
  Fire Stone
3BP
  Thunder Stone
3BP
  Water Stone
3BP
  Leaf Stone
3BP
  Scope Lens
8BP
  Wide Lens
8BP
  Muscle Band
8BP
  Wise Glasses
8BP
  Razor Claw
8BP
  Razor Fang
8BP
  Binding Band
8BP
  BrightPowder
12BP
  Focus Band
12BP
  Zoom Lens
12BP
  Iron Ball
12BP
  Air Balloon
12BP
  Power Bracer
16BP
  Power Belt
16BP
  Power Lens
16BP
  Power Band
16BP
  Power Anklet
16BP
  Power Weight
16BP
  Toxic Orb
16BP
  Flame Orb
16BP
  White Herb
16BP
  Power Herb
16BP
  Absorb Bulb
16BP
  Cell Battery
16BP
  Red Card
16BP
  Eject Button
16BP
  Choice Band
24BP
  Choice Specs
24BP
  Choice Scarf
24BP
  Focus Sash
24BP
  Life Orb
24BP
  Rare Candy
24BP


Stops

After defeating a set of Subway Trainers, the player is dropped off at a stop from where they can continue their challenge by boarding the train again, or return to Gear Station (from where the challenge can also be resumed). Like the trains, these stops are part of the actual Battle Subway location, although they do not feature its background music, バトルサブウェイ The Battle Subway. Like on the Royal Unova, most Key Items cannot be used here. A stop features benches, trash cans, a subway map, and a Vending Machine. Two Depot Agents managing the player's fare are found at each stop, joined by a number of other Battle Subway challengers which decreases as the player's win streak grows until none are left. Some of these fellow Battle Subway challengers will hand the player a gift when engaged:

Item Location Games
  PP Up From a Janitor on any non-Super Train platform after 21 consecutive victories  B  W  B2  W2 
  PP Up From an Artist on any Super Train platform after 21 consecutive victories  B  W  B2  W2 
  Rare Candy From an Ace Trainer on any Super Train platform after 28 consecutive victories  B  W  B2  W2 
  Lansat Berry From a Clerk on any Super Train platform after 105 consecutive victories  B  W  B2  W2 
  Starf Berry From an Ace Trainer on any Super Train platform after 203 consecutive victories  B  W  B2  W2 

In the anime

 
Gear Station in the anime

In the anime, the Battle Subway served as the typical public transportation for the citizens of Nimbasa City, and also features Battle Trains that Trainers may battle on. The Gear Station made a short cameo in Meowth's Scrafty Tactics! as Jessie and James began the next phase of their mission. They continued their mission in Purrloin: Sweet or Sneaky?, Beheeyem, Duosion, and the Dream Thief!, and Beartic Mountain Feud!. In Beheeyem, Duosion, and the Dream Thief!, their actions were noticed by Emmet and his brother Ingo through their security office. In Beartic Mountain Feud!, the twins set out to find the cause of the disturbances and they caught a glimpse of Team Rocket, but lost them among the shadows of the subway tunnels.

In Crisis from the Underground Up! and Battle for the Underground, Ash, Iris, Cilan, and Meowth used the Battle Subway trains as a means of transport to reach the Pokémon Center. After the train was stopped, due to Team Rocket tampering with the rail switches, the group met Emmet and Ingo. While they were resting at the Pokémon Center, Team Rocket executed their scheme to steal all the Pokémon at the Pokémon Center, and used the Battle Subway as a medium for transporting them. They used their own specialized train, and were able to create balloon-like duplicates to throw off Emmet and Ingo's security center computer which monitors all trains currently on the rails. Ash, Iris, and Cilan were then assigned to use the maintenance trains to find Team Rocket and retrieve the stolen Pokémon. When things got rough, Ingo and Emmet joined them, using Emmet's Eelektross as a super-charged power supply for the maintenance train.

In Lost at the Stamp Rally!, a Stamp Rally was held, offering the prize of an opportunity to battle the Subway Bosses. Cilan entered the challenge, and after he completed the collection and helped Ingo and Emmet reunite a lost Axew with her Trainer, he partnered with Ash to battle the twins. They faced Ingo and Emmet's Chandelure and Eelektross, but lost.

In the manga

 
Battle Subway in Be the Best! Pokémon B+W
 
Battle Subway in Pokémon Adventures
 
Gear Station in Pokémon Adventures

Be the Best! Pokémon B+W

The Battle Subway appeared in Challenge the Battle Subway! and Victini - A New Friend!.

Pokémon Adventures

Black & White chapter

Black and White went on the Battle Subway with Baker Chris. Black saw Alder and Marshal battle inside one of the carriages. Marshal then informed Black that they were looking for someone to trial a full Battle Subway journey. Black initially volunteered, but pulled out after realizing what happened to White earlier. However, White then gathered herself and told Black she was willing to put herself forward for the trial run.

As a part of the trial run, White reached Anville Town, but before she could leave the train, Subway Bosses Ingo and Emmet challenged her. White proved herself strong enough to hold Ingo to a draw.

Trivia