Acid Armor (move)

Acid Armor
とける Liquefy
Acid Armor VIII.png
[[File:|300px|center]]
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Tough
Appeal  0  
Earn double the score in the next turn.
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.

Effect

Generations I to V

Acid Armor increases the user's Defense by two stages.

Generation VI onward

Acid Armor's PP was changed from 40 to 20.

If powered up by a Poisonium Z into Z-Acid Armor, all of the user's lowered stats are reset.

Description

Games Description
StadStad2 Melts the user's body for protection. A move that sharply raises Defense.
GSC Sharply raises the user's Defense.
RSEColo.XD Liquifies the user's body to sharply raise Defense.
FRLG The user alters its cells to liquefy itself and sharply raise Defense.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwSh
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
072   Tentacool
 
 
Water 3 Water 3 32
073   Tentacruel
 
 
Water 3 Water 3 34
088   Grimer
  Amorphous Amorphous 55 40 34 39 39BW
40B2W2
40XY
43ORAS
43SMUSUM
42PE
088   Grimer
Alolan Form
 
 
Amorphous Amorphous 43SMUSUM
42PE
089   Muk
  Amorphous Amorphous 60 45 34 44 42BW
43B2W2
43XY
46ORAS
46SMUSUM
48PE
089   Muk
Alolan Form
 
 
Amorphous Amorphous 46SMUSUM
48PE
134   Vaporeon
  Field Field 42RGB
47Y
47 47 64 64BW
29B2W2
29 29SMUSUM
24PE
45
489   Phione
  Water 1 Fairy 31 31 31 31
490   Manaphy
  Water 1 Fairy 31 31 31 31
582   Vanillite
  Mineral Mineral 31 31 31 32
583   Vanillish
  Mineral Mineral 31 31 31 32
584   Vanilluxe
  Mineral Mineral 31 31 31 32
593   Jellicent
 
 
Amorphous Amorphous 1
615   Cryogonal
  Mineral Mineral 29 29 17 52
616   Shelmet
  Bug Bug 32 32 32 24
617   Accelgor
  Bug Bug 1
808   Meltan
  Undiscovered Undiscovered 36PE 32
809   Melmetal
  Undiscovered Undiscovered 36PE 32
868   Milcery
  Fairy Amorphous 30
869   Alcremie
  Fairy Amorphous 30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
218   Slugma
  Amorphous Amorphous
316   Gulpin
  Amorphous Amorphous
422   Shellos
  Water 1 Amorphous
577   Solosis
  Amorphous Amorphous
592   Frillish
 
 
Amorphous Amorphous
607   Litwick
 
 
Amorphous Amorphous
690   Skrelp
 
 
Water 1 Dragon
704   Goomy
  Dragon Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
316   Gulpin
  Amorphous Amorphous Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Acid Armor is a move with 27PP. The user raises its Defense by two stages. This move is affected by Snatch and Taunt.

In Explorers of Time, Explorers of Darkness and Explorers of Sky, the move's PP has been decreased to 16.

Description

Games Description
MDRB Boosts the user's Defense by two levels.
MDTDS Boosts the user's Defense by 2 levels.
BSL じぶんの ぼうぎょを 2だんかいあげる
MDGtI It sharply boosts your Defense. (The stat change returns to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a  Wonder Tile.


In the anime

       
Vaporeon Phione
The user alters its cellular structure to melt into the water.
Pokémon Method
User First Used In Notes
  Vaporeon Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent.
Rainer's Vaporeon The Battling Eevee Brothers Debut
Galea's Vaporeon On Olden Pond None
A wild Vaporeon Eevee & Friends None
  Phione Phione goes into the water and then disappears, or it transforms its body into water.
A wild Phione Hold the Phione! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.

In other languages

Language Title
Chinese Cantonese 溶化 Yùhngfa
Mandarin 溶化 Rónghuà
  Czech Kyselinové brnění
  Danish Syrepanser
  Dutch Zuurschild
  Finnish Happokilpi
  French Acidarmure
  German Säurepanzer
  Greek Οξυπανοπλία Oxupanoplía
  Italian Scudo Acido
  Korean 녹기 Nokgi
  Norwegian Syreskjold
  Polish Kwasozbroja*
Kwasowy Pancerz*
Portuguese   Brazil Armadura Ácida (anime, manga)
Armadura de Ácido (The Official Pokémon Handbook)
  Portugal Armadura Ácida (Original Series; DP Series)
Armadura (Advanced Series)
  Serbian Kiselinski oklop
  Spanish Armad. Ácida
  Swedish Syrasköld
  Turkish Asit Zırhı
  Vietnamese Tan Chảy




Variations of the move Acid Armor
  Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
  Minimize


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.