Summary

The summary (Japanese: つよさをみる check strength), known as stats in Generation I and II games, and as check summary from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! onwards, contains information about a Pokémon. It is accessed from the party and battle screens, as well as from the Pokémon Storage System.

The summary is divided into multiple screens, for different kinds of information. In Generation I only, the game will always display both stats screens of a Pokémon (in order) before returning to the party screen, and it is not possible to switch directly between the stats screens of different Pokémon. Starting from the Generation II games, it is possible to press up and down to check the previous and next Pokémon, as well as press left or right to choose between different summary screens.

Starting from Generation IV, there is also a different version of the summary screen, with less information, when viewed during a battle.

Available information

This is the information available in the summary screen in all core series games.

The summary is unaffected by volatile changes in battle. For instance, a species change caused by Transform, a type change caused by Conversion, a move learned from Mimic, or an Ability exchanged with Skill Swap are not shown in the summary screen.

Game RBY GSC RSE FRLG DPPt HGSS BW B2W2 XY ORAS SM USUM PE SwSh
Nickname, species, type,
OT, OT ID, level, experience,
experience required to level up,
HP (current and maximum), stats,
status condition,
list of moves and their PP
National Pokédex number
Regional Pokédex number
Gender symbol, held item,
Pokérus symbol
Shiny symbol
Nature, Ability, markings,
Poké Ball, meeting area, meeting level;
move's type, power,
accuracy, and description
Move's condition, appeal,
and Contest or Super Contest description
Move's jamming
Ribbons, characteristic,
and meeting date; move's category
Condition
Sheen; flavor liked
Shiny Leaf
Dynamax Level

Nickname

A Pokémon with no nickname is known by its species. In addition, there is a separate field specifically for the Pokémon species in all games, therefore the species appears twice for a Pokémon with no nickname.

Pokédex

In Generation II, the only Pokédex number displayed in the summary is from the Old Pokédex (later known as National Pokédex). In other games prior to Generation VII, the regional Pokédex number appears in the summary screen until the player receives the National Pokédex. From that point onward, the National Pokédex number appears instead. However, this has no effect on Pokémon available in the Kanto-based games, because their Kanto Pokédex number matches their National Pokédex number.

Moves

In Generation I and II, the stats screen includes a simple list of moves; only the move's name, current PP and maximum PP are shown.

In Generation II only, there is also a "move" (Japanese: つかえるわざ usable techniques) option accessible from the party, which is larger and more detailed than the list of moves found in the stats screen. The move option displays the moves' type, power, and text description as well (but not their accuracy, unlike later games). The "move" option is unavailable during Pokémon battles (even though the summary screen can still be used in battles).

From Generation III onwards, the list of moves is more detailed. It includes the moves' type, power, accuracy, and text description. From Generation IV onwards, it also displays the move's category (physical, special, or status move).

In the Hoenn and Sinnoh-based games, there are two separate move screens: one displays battle properties of moves as usual, and the other displays their properties when used during Contests or Super Contests, which includes the moves' condition and appeal. Only in the Hoenn-based games, the move's jamming is shown in the summary as well.

Ordering moves

From Generation I to Generation III, the player may change the order of moves by pressing Select at the list of moves during battle.

In Generation II only, the separate "move" option accessed from the party also allows the player to change the order of moves.

From Generation III onwards, the player may use the summary screen to change the order of moves.

Area and level met

In Pokémon Crystal, the area where each Pokémon was met, as well as their level at the time, are internally stored in the game data, but they are not shown in the stats. The Poké Seer, an elderly woman in Cianwood City, can tell when a Pokémon where and when a Pokémon in the Trainer's party has been caught. She will also comment about how much the Pokémon's level has grown from when it was caught.

If a Pokémon is transferred to a Generation I game, this data is permanently lost; however, it is retained when traded to Pokémon Gold and Silver, despite those games not recording this data.

From Generation III onward, this information is found in the Pokémon's summary.

Contest information

In Pokémon Ruby, Sapphire, and Emerald, the condition and sheen of a Pokémon are shown in the PokéNav, not in the summary. In some of the later games, they are shown in the summary.

Ribbons

In Pokémon Ruby, Sapphire, and Emerald, the Ribbons of a Pokémon are shown in the PokéNav, not in the summary. The summary only displays the number of Ribbons of a Pokémon.

In Generation V, if a Pokémon has no Ribbons, then the summary screen about Ribbons is not displayed at all for that Pokémon.

Markings

From Generation III to Pokémon Black and White, a Pokémon's markings are displayed in the summary, but the player may not use the summary to add or remove the markings. The markings may be added or removed in the PokéNav (only in Pokémon Ruby, Sapphire, and Emerald), as well as in the Pokémon Storage System.

From Pokémon Black and White 2 onwards, the summary may also be used to add or remove a Pokémon's markings, and the Pokémon Storage System may still be used for the same purpose. For comparison, this feature is not available at the PokéNav Plus in Pokémon Omega Ruby and Alpha Sapphire (unlike the PokéNav in Generation III games).

Regional differences

  • In the Japanese version of the Generation I games, the Pokémon's level is repeated in the first and second screens. In other language versions, the level is only shown in the first screen.
  • In the Japanese and Korean versions of the Generation II games, the stats screen is vertically divided in two parts; in all other languages, it is divided horizontally.

Gallery

Generation I

   
Screen 1 Screen 2

Generation II

     
Screen 1 Screen 2 Screen 3
     
Screen 1 (Japanese) Screen 2 (Japanese) Screen 3 (Japanese)

Generation III

Pokémon Ruby and Sapphire

     
Pokémon Info Pokémon Skills Battle Moves
     
Battle Moves
(move description)
Contest Moves Contest Moves
(move description)

Pokémon Emerald

     
Pokémon Info Pokémon Skills Battle Moves
     
Battle Moves
(description)
Contest Moves Contest Moves
(description)

Pokémon FireRed and LeafGreen

       
Pokémon Info Pokémon Skills Known Moves Known Moves
(description)

Generation IV

Pokémon Diamond, Pearl, and Platinum

         
Pokémon Info Trainer Memo Pokémon Skills Battle Moves Battle Moves
(description)
         
Condition Contest Moves Contest Moves
(description)
Ribbons Ribbons
(description)
In battle
     
Summary Check Moves Check Moves
(description)

Pokémon HeartGold and SoulSilver

         
Trainer Memo; Info Skills; Battle moves Skills; Battle moves
(description)
Performance; Ribbons Performance; Ribbons
(description)
In battle
     
Summary Check Moves Check Moves
(description)

Generation V

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Pokémon Black and White

Pokémon Black 2 and White 2

Generation VI

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Pokémon X and Y

Pokémon Omega Ruby and Alpha Sapphire

Generation VII

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Pokémon Sun and Moon

Pokémon Ultra Sun and Ultra Moon

Pokémon Let's Go! Pikachu and Eevee

Generation VIII

Pokémon Sword and Shield

     
Screen 1 Screen 2 Screen 3
     
Screen 3
(move description)
Screen 4 Screen 5
In battle
 
Summary

Trivia

  • In game manuals, the word "summary" is usually written in lowercase (or all-caps "SUMMARY" like in the game interface). However, the manual of Pokémon Platinum inconsistently uses either "Summary" or "summary".
  • In Generation I and II, the abbreviation ":L" is shown before the Pokémon's current level, and also in the text displaying how much experience is required to the next level. For instance, ":L25" means "level 25". However, level 100 is shown as just "100", without ":L".

In other languages

  • Generations I and II
Language Title
  Japanese つよさをみる Check strength
  English Stats
  French Stats
  German Status
  Italian Stat.
  Spanish Estad.


  • from Generation III to Ultra Sun and Ultra Moon
Language Title
  Japanese つよさをみる Check strength
  English Summary
  French Resume
  German Bericht
  Italian Info
  Spanish Datos


  • Let's Go! Pikachu and Eevee, Sword and Shield
Language Title
  Japanese つよさをみる Check strength
  English Check summary
  French Résumé du Pokémon
  Italian Info


  This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.