A Dynamaxed Pikachu

Dynamax (Japanese: ダイマックス Daimax) is a temporary transformation affecting Pokémon that was introduced in Generation VIII. Trainers who obtain a Dynamax Band are able to Dynamax their Pokémon. According to Professor Magnolia, the Pokémon distorts space to change its size while affecting the world around them. This transformation has another special variant known as Gigantamax.


After its defeat thousands of years ago by Zacian and Zamazenta, Eternatus's energy leaked out during its slumber in the form of Galar particles. This resulted in the creation of Power Spots, where Trainers can trigger the Dynamax transformation. Some Power Spots had Gym Stadiums built over them, and others in the Wild Area became Pokémon Dens, where Max Raid Battles take place. Parts of Eternatus's body, known as Wishing Stars, rained across Galar, allowing whoever found them to Dynamax their Pokémon when at a Power Spot. Dynamax Bands were later created by Oleana to help anyone fully utilize the transformation there. Dynamax was later implemented into the Galar League's Gym Battles by Rose who had most of the Gyms built atop of the Power Spots[1]. On the Isle of Armor, Max Mushrooms and Max Honey are grown and created exclusively on the island due to the Dynamax phenomenon affecting the flora and Vespiquen producing it.


Dynamaxing increases a Pokémon's size drastically, as well as changing the moves of the Pokémon and doubling their max and current HP in battle (except for Shedinja), but can only be used once during a battle, and ends after three turns or if the user is switched out. In addition, it can only be performed in areas known to have Power Spots, such as Galar's Gym Stadiums, Battle Court, and Battle Tower. When Dynamaxed, all of the Pokémon's moves will turn into Max Moves that correspond to those moves' types and categories. Like with Mega Evolution, Dynamax is activated at the start of the turn before all other moves are executed. If a Dynamax Pokémon runs out of PP of one move, it still can be selected but fails; if it is unable to use any moves (e.g., running out of PP), it will use Struggle.

In a Max Raid Battle, the wild Pokémon is a Dynamax Pokémon for the entire duration of the battle. Only one of the Trainers' Pokémon can Dynamax during a Max Raid Battle, and only for the standard three turns. The first Trainer with the chance to Dynamax is the host, with the chance passing to the next player who joined until it returns to the first player.

Zacian, Zamazenta, and Eternatus, including Pokémon transformed into one of these, cannot Dynamax.


Main article: Gigantamax

If a Pokémon has the Gigantamax Factor, it can undergo Gigantamax, a special kind of Dynamax that results in a different appearance to its regular form in addition to being larger. Only specific individual members of a select group of species can Gigantamax. Each Gigantamax Pokémon has an exclusive Max Move known as a G-Max Move. Other than having a G-Max Move, Gigantamax is functionally identical to a Dynamax.

Dynamax Level and HP

Dynamaxing provides Pokémon with an increase to its maximum and current HP (with the exception of Shedinja) by the same factor. The amount of HP gained depends on the Pokémon's Dynamax Level, which can be increased with Dynamax Candy. At Dynamax Level 0, a Pokémon will gain 50% more HP. For every Dynamax Level above that, the Pokémon will gain 5% more HP, up to a 100% HP increase at Dynamax Level 10. All other stats, as well as its Ability and held item, remain the same.

Whenever a Pokémon enters into or reverts from Dynamax, its current HP is adjusted to retain the same percentage of HP remaining, the Pokémon's HP will be rounded up to the nearest positive integer if the Pokémon's HP is not already a positive integer. For instance, if a Pokémon at Dynamax Level 10 has 100/200 HP remaining, then upon Dynamaxing, its HP will be adjusted to 200/400. Conversely, if the same Pokémon has 101/400 HP in Dynamax form, then when its dynamax expires its HP will be adjusted down to 50.5/200 then be rounded up to 51/200.

HP-based effects

When calculating changes in HP (damage or restoration) based on the percentage of a Pokémon's maximum HP, the Dynamax Pokémon's non-Dynamax HP is used. For example:

  • Super Fang inflicts damage to a Dynamax Pokémon equal to 50% of its non-Dynamax HP.
  • A held Figy Berry will restore HP equal to 1/3 of the Dynamax Pokémon's non-Dynamax maximum HP.
  • Endeavor inflicts damage equal to the amount that the target's non-Dynamax HP exceeds the user's non-Dynamax HP.
  • Pain Split averages the two Pokémon's non-Dynamax HP, calculates the signed difference between that average and each Pokémon's non-Dynamax HP, then changes each Pokémon's HP by that signed difference.

Effects that vary based on the percentage of HP a Pokémon has remaining use the Dynamax Pokémon's Dynamax HP. For example:

  • Emergency Exit activates when the Dynamax Pokémon's current Dynamax HP falls to 50% or less of its maximum Dynamax HP.
  • A Pokémon will consume its held Figy Berry when its HP falls to 25% or less of its maximum Dynamax HP.
  • Brine's power is increased if a target Dynamax Pokémon's current Dynamax HP is 50% or less of its maximum Dynamax HP.

The moves Dynamax Cannon, Behemoth Blade, and Behemoth Bash do double damage against a Dynamax Pokémon.


Dynamax Pokémon are immune to flinching. Fake Out can still damage a Dynamax Pokémon, but will have no secondary effect.

Dynamax Pokémon are unaffected by moves affected by weight (such as Low Kick and Heavy Slam), one-hit knockout moves, and Destiny Bond.

Moves and Abilities that replace the target's Ability with the user's (such as Skill Swap, Entrainment, and Wandering Spirit) have no effect on Dynamax Pokémon. However, moves that change or suppress the Dynamax Pokémon's Ability altogether (such as Gastro Acid and Worry Seed) still work.

Dynamax Pokémon cannot be switched out by the effects of moves that switch the target out (like Roar and Whirlwind). Circle Throw and Dragon Tail will still damage Dynamax Pokémon without switching it out. Red Card also fails to switch out a Dynamax Pokémon, but is still activated and consumed. Dynamax Pokémon can still be forced out by their own Abilities or items, such as Emergency Exit or an Eject Button. If a Dynamax Pokémon has Magic Bounce and is targeted by Parting Shot, the move will be reflected and force the Dynamax Pokémon to switch out (the owner of the Dynamax Pokémon is still able to choose the Pokémon that it is replaced with).

Dynamax Pokémon cannot be affected by Disable or Cursed Body. A Max Move or G-Max Move can still be used if its base move was disabled prior to Dynamax. Dynamax Pokémon are also immune to Encore, Torment, and Instruct. Choice Band, Choice Scarf, Choice Specs, Gorilla Tactics, and Sheer Force temporarily stop working (including the stat boosts) if the holder is Dynamaxed. However, Assault Vest still works accordingly and prevents the holder from using Max Guard.

In addition to the above, there are certain moves that will fail if used during a Max Raid Battle, but will work against a Dynamax Pokémon otherwise.

See also: Max Raid Battle → Battle

Effects on Transformed Pokémon

If Transform or Imposter is used against a Dynamax Pokémon, only its base form and base moves will be copied, and the user can Dynamax separately. The Gigantamax Factor, however, is not copied at all; instead, the user can only achieve the standard Dynamax form. Additionally, if a Pokémon incapable of Dynamax (e.g., Zacian) is copied, then the user will not be able to Dynamax afterwards. If a Pokémon attempts to copy a Max Move (e.g., using Copycat), it will copy the base move of that Max Move.

Move animations

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Move images, whether Doom Desire's animation is replaced

All moves used on Dynamaxed Pokémon have generic animations. These depend on type if the move is a damaging move, but all status moves use one of two different animations: either when the move targets the user (which is only possible for bosses in Max Raid Battles), or when the move targets another Pokémon.

This does not affect the animations for Behemoth Blade, Behemoth Bash, Future Sight, Max Moves or G-Max Moves. For moves with a charging turn, the animation for the charging turn only is not replaced.

In other games

Pokémon Masters EX

Certain sync pairs are capable of Dynamaxing, including some Trainers that do not have Dynamax Bands in the core series. All attacking max moves have 400-480 power range. The max move can be used once per battle.

Trainer Pokémon Moves
Elesa (Classic)
  Thunder ShockMax Lightning
  NuzzleMax Lightning
  Light ScreenMax Guard
Sygna Suit Giovanni
  Mega KickMax Quake
  Iron TailMax Steelspike
  Poison JabMax Ooze
  Body SlamG-Max Replenish
  Rock SmashMax Knuckle
Sygna Suit Leon
  Dynamax CannonEternabeam
Raihan (Anniversary 2022)
  TwisterMax Wyrmwind
  Fire SpinMax Flare
  SandstormMax Guard
  Shadow BallG-Max Terror
  Drain PunchMax Knuckle
  Sludge BombMax Ooze

In the anime

Dynamax Gengar in the anime

Dynamaxing was first featured in Flash of the Titans!, where Lance's Gyarados was shown Dynamaxing during his battle against Leon and his Charizard at the finals of the World Coronation Series, which was held at Wyndon Stadium. Leon Gigantamaxed his Charizard in response to Lance's Dynamax.

In Sword and Shield, Slumbering Weald!, Ash and Leon headed to battle a Pangoro that had started rampaging after spontaneously Dynamaxing, and successfully defeated it in the next episode. Later in the same episode, Goh Dynamaxed his Raboot to battle Oleana's subordinate, who had sent out a Gigantamax Garbodor in an attempt to stop Sonia and Goh's investigation into the kings of Galar.

In Sword and Shield... The Legends Awaken!, many Pokémon across Galar had Dynamaxed due to the Darkest Day. Once the event was stopped by Ash and Goh, the Dynamaxed Pokémon returned to normal.

In The Winding Path to Greatness!, Ash Dynamaxed his Gengar, finding out that it was unable to Gigantamax. After Allister had made some Max Soup for it, Gengar was able to Gigantamax during the second attempt.


In the manga

A Dynamax Gurdurr in Pokémon Adventures

Pokémon Adventures

Sword & Shield chapter

A Dynamax Pokémon first appeared in Zap!! A Rising Beam of Light, where Henry, Casey, and a pair of Team Yell Grunts battled a Dynamax Gurdurr in a Max Raid Battle. After defeating him, Henry was able to catch him, add him to his party, and nickname him Steeler.

Dynamax appeared again Watch Out!! Strong Rivals during Henry's Gym battle against Milo, where the Grass-type Gym Leader Dynamaxed his Eldegoss. Henry responded by doing the same with his Sirfetch'd.

In Splish Splash!! Gigantamax Battle, Henry Dynamaxed his Thwackey during his Gym battle against Nessa.

In PASS11, Casey Dynamaxed her Arrokuda during her Gym battle against Kabu.

In PASS13, Henry Dynamaxed his Oranguru during his Gym battle against Allister.

In PASS17, a Dynamaxed Dracovish was shown in a news article.

In PASS21, Marnie Dynamaxed her Scrafty during her battle against Gordie. In the same round, Henry and Hop Dynamaxed their Mr. Rime and Pincurchin against Melony in their respective battles.

In PASS25, multiple Pokémon across Galar started to Dynamax after Chairman Rose started the Darkest Day.


Pokémon Journeys: The Series

In Flash of the Titans!, Lance's Gyarados Dynamaxed during a battle against Leon's Charizard.

In the TCG

Dynamax is featured in the Pokémon Trading Card Game as  . It was added as a new mechanic to the game in the Sword & Shield expansion (the Sword and Shield sets in Japan).

Released along with the first Pokémon V cards, Pokémon VMAX introduce the Dynamax and Gigantamax mechanics into the Trading Card Game. Pokémon VMAX evolve from their respective Pokémon V, giving them boosted Hit Points (so far, the biggest HPs in a Pokémon card) and more powerful attacks. When a VMAX Pokémon is knocked out, the opponent takes three Prize cards instead of one.

So far, all released VMAX Pokémon have one or two attacks and no abilities. While keeping the same layout of Pokémon V, VMAX Pokémon cards have a rainbow background and details on the card's bottom, as well its illustration also fading into the top-most area and having the visual aura of Dynamaxing/Gigantamaxing on the Pokémon.

Related cards
Cards listed with a blue background are only legal to use in the current Expanded format.
Cards listed with a silver background are legal to use in both the current Standard and Expanded formats.
Card Type English
Rarity # Japanese
Rarity #
Card Type English
Rarity # Japanese
Rarity #
Aegislash    Vivid Voltage   127/185 Amazing Volt Tackle   081/100
Vivid Voltage   190/185 Amazing Volt Tackle   115/100
Alcremie    Champion's Path   023/073 Legendary Heartbeat   032/076
      Legendary Heartbeat   086/076
Blastoise          Blastoise VMAX Starter Set   002/020
Butterfree    Darkness Ablaze   002/189 Explosive Walker   002/070
Darkness Ablaze   190/189 Explosive Walker   079/070
Centiskorch    Darkness Ablaze   034/189 Explosive Walker   017/070
Darkness Ablaze   191/189 Explosive Walker   080/070
      Shiny Star V   028/190
      Shiny Star V   310/190
Charizard    Darkness Ablaze   020/189 Charizard VMAX Starter Set   002/021
Champion's Path   074/073 S-P Promotional cards   104/S-P
      Shiny Star V   308/190
      Charizard VMAX Starter Set 2   002/021
Cinderace    Rebel Clash   036/192 VMAX Rising   017/070
Rebel Clash   194/192 VMAX Rising   080/070
      VMAX Special Set   002/004
Coalossal    Vivid Voltage   099/185 Legendary Heartbeat   043/076
Vivid Voltage   189/185 Legendary Heartbeat   087/076
Copperajah    Rebel Clash   137/192 Rebellion Crash   076/096
Rebel Clash   199/192 Rebellion Crash   110/096
Corviknight          Rapid Strike Master   056/070
      Rapid Strike Master   085/070
Cramorant          VMAX Special Set   004/004
Crobat          Shiny Star V   109/190
      Shiny Star V   320/190
Dhelmise          VMAX Special Set   001/004
Ditto          Shiny Star V   141/190
      Shiny Star V   324/190
Dragapult    Rebel Clash   093/192 Rebellion Crash   050/096
Rebel Clash   197/192 Rebellion Crash   108/096
      Shiny Star V   089/190
      Shiny Star V   318/190
Drednaw    Champion's Path   015/073 Infinity Zone   027/100
Champion's Path   075/073 Infinity Zone   111/100
Eevee          S-P Promotional cards   101/S-P
Eternatus    Darkness Ablaze   117/189 Infinity Zone   065/100
Darkness Ablaze   192/189 Infinity Zone   112/100
SWSH Black Star Promos   SWSH045 S-P Promotional cards   080/S-P
      Shiny Star V   125/190
      Shiny Star V   328/190
Flapple          Single Strike Master   008/070
      Single Strike Master   082/070
Galarian Darmanitan    Vivid Voltage   037/185 Amazing Volt Tackle   024/100
Vivid Voltage   187/185 Amazing Volt Tackle   113/100
Gardevoir    Champion's Path   017/073 Explosive Walker   031/070
Champion's Path   076/073 Explosive Walker   081/070
Grimmsnarl    Darkness Ablaze   115/189 Grimmsnarl VMAX Starter Set   007/020
      Shiny Star V   322/190
Inteleon    Rebel Clash   050/192 VMAX Rising   023/070
Rebel Clash   195/192 VMAX Rising   081/070
Lapras    Sword & Shield   050/202 Sword   015/060
Sword & Shield   203/202 Sword   069/060
      Shiny Star V   032/190
      Shiny Star V   312/190
Malamar    Rebel Clash   122/192 Rebellion Crash   071/096
Rebel Clash   198/192 Rebellion Crash   109/096
Meowth    SWSH Black Star Promos   SWSH005 S-P Promotional cards   029/S-P
Morpeko    Sword & Shield   080/202 Shield   020/060
Sword & Shield   204/202 Shield   069/060
      VMAX Special Set   003/004
Orbeetle    Vivid Voltage   021/185 Amazing Volt Tackle   009/100
Vivid Voltage   186/185 Amazing Volt Tackle   112/100
Pikachu    Vivid Voltage   044/185 Amazing Volt Tackle   031/100
Vivid Voltage   188/185 Amazing Volt Tackle   114/100
      S-P Promotional cards   123/S-P
Rapid Strike Urshifu    Battle Styles   088/163 Rapid Strike Master   051/070
Rillaboom    Rebel Clash   018/192 VMAX Rising   009/070
Rebel Clash   193/192 VMAX Rising   079/070
      Shiny Star V   010/190
      Shiny Star V   305/190
Salamence    Darkness Ablaze   144/189 Infinity Zone   081/100
Darkness Ablaze   194/189 Infinity Zone   114/100
Scizor    Darkness Ablaze   119/189 Infinity Zone   067/100
Darkness Ablaze   193/189 Infinity Zone   113/100
Single Strike Urshifu    Battle Styles   086/163 Single Strike Master   037/070
Snorlax    Sword & Shield   142/202 Shield   046/060
Sword & Shield   206/202 Shield   070/060
Stonjourner    Sword & Shield   116/202 Sword   035/060
Sword & Shield   205/202 Sword   070/060
Tapu Koko          Single Strike Master   018/070
      Single Strike Master   083/070
Togekiss    Vivid Voltage   141/185 Legendary Heartbeat   059/076
Vivid Voltage   191/185 Legendary Heartbeat   088/076
Toxtricity    Rebel Clash   071/192 Rebellion Crash   037/096
Rebel Clash   196/192 Rebellion Crash   037/096
      Shiny Star V   060/190
      Shiny Star V   315/190
Venusaur          Venusaur VMAX Starter Set   002/021
Victini          Rapid Strike Master   013/070
      Rapid Strike Master   082/070


  • Dynamax Battles were inspired by the Giant's Causeway.[2]
  • Zacian, Zamazenta, and Eternatus are the only Pokémon to be unable to Dynamax.
  • When Calyrex Dynamaxes, instead of the usual red aura that would surround a Dynamaxed or Gigantamaxed Pokémon, it yields off a blue aura. Calyrex is the only Pokémon to do this.

In other languages

Language Title
Chinese Cantonese 極巨化 Gihkgeuihfa
Mandarin 極巨化 / 极巨化 Jíjùhuà
  Finnish Dynamax
  French Dynamax
  German Dynamax
  Italian Dynamax
  Korean 다이맥스 Daimax
  Polish Dynamax
  Brazilian Portuguese Dinamax
  Russian Динамакс Dinamaks
  Spanish Dinamax
  Thai ไดแมกซ์ Daimax
  Vietnamese Dymax


See also

Pokémon transformations
Mega EvolutionPrimal ReversionBond PhenomenonUltra BurstDynamax (Gigantamax) (Eternamax)

  This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.