Barrier (move)

Barrier
バリアー Barrier
Barrier PE.png
[[File:|300px|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cool
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cool
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Barrier (Japanese: バリアー Barrier) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generations I to V

Barrier increases the user's Defense by two stages.

Generations VI and VII

Barrier's PP was changed from 30 to 20.

If powered up by a Psychium Z into Z-Barrier, all of the user's lowered stats are reset.

Generation VIII onwards

Barrier cannot be selected in a battle.

Description

Games Description
Stad Instantly forms a barrier between the user and the opponent. Defense is sharply increased.
Stad2 Instantly forms a barrier between the user and the opponent. Defense is increased.
GSC Sharply increases user's Defense.
RSEColo.XD Creates a barrier that sharply raises Defense.
FRLG The user throws up a sturdy wall that sharply raises its Defense stat.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user throws up a sturdy wall that sharply raises its Defense stat.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
065   Alakazam
  Human-Like Human-Like 1PE
072   Tentacool
 
 
Water 3 Water 3 33 36 36 26 29 29XY
28ORAS
28SMUSUM
31PE
073   Tentacruel
 
 
Water 3 Water 3 35 38 38 26 29 29XY
28ORAS
28SMUSUM
36PE
091   Cloyster
 
 
Water 3 Water 3 1PE
097   Hypno
  Human-Like Human-Like 1PE
122   Mr. Mime
 
 
Human-Like Human-Like 1 1 1 1 1 1 1
137   Porygon
  Mineral Mineral 18PE
150   Mewtwo
  No Eggs Discovered No Eggs Discovered 63 11 11 8 1 64 64SMUSUM
77PE
151   Mew
  No Eggs Discovered No Eggs Discovered 40 40 40 40SMUSUM
44PE
439   Mime Jr.
 
 
No Eggs Discovered No Eggs Discovered 1 1 1 1
462   Magnezone
 
 
Mineral Mineral 1 1 1 1
471   Glaceon
  Field Field 78PtHGSS 78BW
29B2W2
29 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
063   Abra
  Human-Like Human-Like
090   Shellder
  Water 3 Water 3
096   Drowzee
  Human-Like Human-Like
120   Staryu
  Water 3 Water 3 GS
222   Corsola
 
 
Water 1 Water 3
239   Elekid
  Human-Like Human-Like
240   Magby
  Human-Like Human-Like
258   Mudkip
  Monster Water 1
345   Lileep
 
 
Water 3 Water 3
366   Clamperl
  Water 1 Water 1
517   Munna
  Field Field
605   Elgyem
  Human-Like Human-Like
677   Espurr
  Field Field
698   Amaura
 
 
Monster Monster
712   Bergmite
  Monster Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
090   Shellder
  Water 3 Water 3 Dream World - Sparkling Sea
605   Elgyem
  Human-Like Human-Like Dream World - Spooky Manor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
137   Porygon
  Mineral Mineral New York Pokémon Center
165   Ledyba
 
 
Bug Bug New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation VI

# Pokémon Types Egg Groups Obtained with
149   Dragonite
 
 
Water 1 Dragon Lance's Dragonite
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Barrier is a move with 22PP. The user raises its Defense by two stages. This move is affected by Snatch and Taunt.

In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 16.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Barrier could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Barrier could be seen as a move used by Boss Mr. Mime and Mew.

  Barrier
Charge time 1.54 seconds
Range type Circular (self)
Target Self
Additional effect Raises the user's Defense

Pokémon UNITE

In Pokémon UNITE, Barrier is Mr. Mime's second move. It is obtained by reaching level 6 upgrading Light Screen into it instead of Guard Swap. The user creates a wall that prevents enemies from passing. Holds 2 uses in reserve and cannot be used more than once every 2s. When upgrading Barrier, reserved Barriers will be restored to the maximum. At level 13, can store 3 uses in reserve.

Description

Games Description
MDRB Boosts the user's Defense by two levels.
MDTDS Boosts the user's Defense by 2 levels.
BSL じぶんの ぼうぎょを 2だんかいあげる
MDGtI It sharply boosts your Defense. (The stat change returns to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It sharply boosts your Defense.*
It sharply boosts your Defense. The stat returns to normal when you go to the next floor or step on a  Wonder Tile.*


In the anime

Main series

       
Togepi Mewtwo Mr. Mime Mew
The user instantly forms a barrier between itself and the opponent to protect itself from attacks.
Pokémon Method
User First Used In Notes
  Mr. Mime Mr. Mime waves its arms and a glass-like square wall appears in front of it, protecting it from attacks.
Delia's Mimey It's Mr. Mime Time Debut
Stella's Mr. Mime It's Mr. Mime Time None
  Mewtwo Mewtwo rises in the air and a blue energy barrier appears around it; or, Mewtwo raises its hand and creates a purple energy barrier around itself, protecting it from attacks.
Mewtwo (M01) Mewtwo Strikes Back None
  Mew Mew rises into the air and a pink energy barrier appears around it.
Mew (M01) Mewtwo Strikes Back Mew could not legally learn Barrier at the time
  Togepi A blue energy barrier appears around Togepi and its allies, protecting them from attacks.
Misty's Togepi In the Pink Used via Metronome


Pokémon Origins

       
Mewtwo
The user forms an energy barrier to protect itself from the foe's attack.
Pokémon Method
User First Used In Notes
  Mewtwo Mewtwo forms a light green energy barrier around its body, protecting it from attacks.
Red's Mewtwo File 4: Charizard Debut


In the manga

Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

 
Lance's Dragonite using Barrier

In other languages

Language Title
Chinese Cantonese 屏障 Pìhngjeung *
障礙 Jeungngoih *
Mandarin 屏障 Píngzhàng *
障礙 Zhàng'ài *
防護罩 Fánghùzhào *
  Czech Bránění
  Danish Spærre
  Dutch Barrière
  French Bouclier
  German Barriere
  Greek Παραπέτασμα
  Indonesian Perisai
  Italian Barriera
  Korean 배리어 Baeri-eo
  Portuguese Barreira
  Serbian Barijera
  Spanish Barrera
  Vietnamese Rào Chắn



Variations of the move Acid Armor
  Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
  Minimize


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.