Magnezone (Pokémon)

For Pokémon GO information on this species, see the game's section.
0461MS.png #0461: Weavile
Pokémon
#0463: Lickilicky 0463MS.png
Magnezone
Magnet Area Pokémon
ジバコイル
Jibacoil
#0462
Magnezone



Images on the Bulbagarden Archives
Type
Electric Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Magnet Pull or Sturdy Cacophony
Cacophony
Analytic
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
30 (8.8%)
Breeding
Egg Group
Mineral
Hatch time
20 cycles
Height
3'11" 1.2 m
Magnezone
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
396.8 lbs. 180.0 kg
Magnezone
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
211
Gen. IV
Unknown
IV
241
V+
Leveling rate
Medium Fast
EV yield
Total: 3
Magnezone
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F0462.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Magnezone (Japanese: ジバコイル Jibacoil) is a dual-type Electric/Steel Pokémon introduced in Generation IV.

It evolves from Magneton when leveled up in a special magnetic field or when exposed to a Thunder Stone. It is the final form of Magnemite.

(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)

Biology

Magnezone is a robot-like Pokémon which resembles a UFO. It's the result of Magneton leveling up in the presence of a special magnetic field. The evolution is done on a molecular level, but despite this, scientists have failed at attempts to force it. Magnezone's tough steel body is wide and circular, similar to a disc or saucer, with a thin edge circling the diameter of its body. Its main eye is in the center, containing a large, red pupil. On each side of its body, it has a ball-shaped addition, with each side containing an eye, horseshoe magnet, and Phillips head screw. These secondary eyes can move independently of its main eye, as shown in Confronting the Darkness!. On top of its head is a tall, thin, yellow rod, closely resembling an antenna, which it uses for certain attacks. Behind its body is a third horseshoe magnet, positioned like a tail.

Magnezone's evolution is theorized to have been caused by a special magnetic field that changed the molecular structure within its body. Magnezone is a seemingly-mechanical, gender unknown creature, but it has emotions, a way of reproducing, and the need for nourishment. With its magnets, it has the ability to control anti-gravity and float through the air at will. As seen in Giratina and the Sky Warrior and Phantom Thief Pokémon 7, Magnezone's anti-gravity is strong enough to carry humans with ease. Magnezone is rarely sighted in the wild. As seen in the anime, Magnezone can be very aggressive and territorial, although it will rarely attack without provocation. It flies through the night sky, often mistaken for a UFO sighting, though it seems to be receiving and sending signals from an unknown source and an unknown purpose. This leads some people to believe that Magnezone came from outer space and that it is being controlled by unknown beings.

Evolution

Magnezone evolves from Magneton and is the final form of Magnemite.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV Sinnoh
 Pt : #180
Johto
#—
Diamond It evolved from exposure to a special magnetic field. Three units generate magnetism.
Pearl
Platinum A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
HeartGold Exposure to a special magnetic field changed Magneton's molecular structure, turning it into Magnezone.
SoulSilver
Generation V Unova
 B2  W2 : #050
Black A group tried to use scientific means to make Magnezone evolve, but their efforts ended in failure.
White
Black 2 Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
White 2
Generation VI Kalos
Mountain #071
Hoenn
#086
X Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Y It evolved from exposure to a special magnetic field. Three units generate magnetism.
Omega Ruby Sometimes the magnetism emitted by Magnezone is too strong, making them attract each other so they cannot move.
Alpha Sapphire It evolved from exposure to a special magnetic field. Three units generate magnetism.
Generation VII Alola
 S  M : #049
Alola
 US  UM : #056
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!.
Sun Three units generate magnetism. There have been many mistaken reports of UFO sightings when Magnezone flies through the night sky.
Moon As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin, while transmitting signals of unknown purpose.
Ultra Sun It uses radar to monitor its territory. Intruders are quickly disposed of with a hyper beam.
Ultra Moon There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.
Generation VIII Galar
Isle of Armor #107
Sinnoh
#—
Hisui
#179
Sword Some say that Magnezone receives signals from space via the antenna on its head and that it's being controlled by some mysterious being.
Shield It's thought that a special magnetic field changed the molecular structure of this Pokémon's body, and that's what caused the Pokémon's evolution.
Brilliant Diamond It evolved from exposure to a special magnetic field. Its three units generate magnetism.
Shining Pearl
Legends: Arceus I theorize that a special magnetic field influenced this Pokémon, changing its molecular structure and causing it to evolve. It emits strange radio waves toward space from its antenna.
Generation IX Paldea
#211
Kitakami
#—
Blueberry
#118
Scarlet As it zooms through the sky, this Pokémon seems to be receiving signals of unknown origin while transmitting signals of unknown purpose.
Violet Exposure to a special magnetic field changed Magneton's molecular structure, turning it into Magnezone.


     
Magnezone in the Alola Pokédex Magnezone in the Paldea Pokédex Magnezone in the Blueberry Pokédex

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Evolve Magneton
Platinum
Evolve Magneton
HeartGold SoulSilver
Trade
Generation V
Black
Trade
White
Evolve Magneton
Black 2 White 2
P2 Laboratory (rustling grass)
Generation VI
X Y
Evolve Magneton
Omega Ruby Alpha Sapphire
Evolve Magneton
Generation VII
Sun Moon
Evolve Magneton
Ultra Sun Ultra Moon
Evolve Magneton
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Loop Lagoon, Insular Sea
Fields of Honor, Forest of Focus, Challenge Beach, Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea (Max Raid Battle)
Brilliant Diamond Shining Pearl
Evolve Magneton
Legends: Arceus
Coronet Highlands: near Clamberclaw CliffsFlying, near Celestica TrailFlying, near Fabled SpringFlying, Space-time distortions
Generation IX
Scarlet Violet
Great Crater of Paldea, Area Zero
Tera Raid Battles (5★, 6★)


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)
MD Sky
Spacial Rift (B1F-B15F, Deep Spacial Rift B1F-B9F)
Ranger: SoA
Cargo Ship
Rumble
Fiery Furnace
PokéPark Wii
Cavern Zone
Ranger: GS
Rand's House, Thunder Temple, Light Temple
Generation V
Rumble Blast
Factory: Firebreathing Mountain
Rumble U
Conductor Room: Rumbling Magnetic Motors (Boss)
Generation VI
Battle Trozei
Distortion Island: Stage 2
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)
Generation VII
Rumble Rush
Zapdos Sea, Garchomp Sea, Arceus Sea, Greninja Sea, Garchomp SeaFinal
Generation VIII
MD DX
Fainted Pokémon: Northern Range, Murky Cave
Mystery House: Stormy Sea, Lightning Field, Buried Relic, Solar Cave
Generation IX
Sleep
Greengrass Isle (from Master 7)
Cross-Generation
Shuffle
Desert Umbra: Stage 330
Masters EX
Variety sync pair scout: Thorton & Magnezone


Held items

Games Held items
Black 2 White 2
Sword Shield
Legends: Arceus
  Normal
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
70
67 - 134 130 - 262
115
108 - 183 211 - 361
130
121 - 200 238 - 394
90
85 - 156 166 - 306
60
58 - 123 112 - 240
Total:
535
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
3/3 ★★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
4/5 ★★★★
Total
16/19 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation IX
Other generations:
IV - V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tri Attack Normal Special 08080 100100% 10
011 Electric Terrain Electric Status 0000 00——% 10
011 Magnetic Flux Electric Status 0000 00——% 20
011 Mirror Coat Psychic Special 0000 100100% 20
011 Thunder Shock Electric Special 04040 100100% 30
011 Tackle Normal Physical 04040 100100% 35
011 Supersonic Normal Status 0000 05555% 20
011 Thunder Wave Electric Status 0000 09090% 20
1212 Electro Ball Electric Special 0000 100100% 10
1616 Gyro Ball Steel Physical 0000 100100% 5
2020 Spark Electric Physical 06565 100100% 20
2424 Screech Normal Status 0000 08585% 40
2828 Magnet Rise Electric Status 0000 00——% 10
3434 Flash Cannon Steel Special 08080 100100% 10
4040 Discharge Electric Special 08080 100100% 15
4646 Metal Sound Steel Status 0000 08585% 40
5252 Light Screen Psychic Status 0000 00——% 30
5858 Lock-On Normal Status 0000 00——% 5
6464 Zap Cannon Electric Special 120120 05050% 5
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001  TM001 Take Down Normal Physical 09090 085}}85% 20
TM007  TM007 Protect Normal Status 0000 00—}}—% 10
TM017  TM017 Confuse Ray Ghost Status 0000 100}}100% 10
TM023  TM023 Charge Beam Electric Special 05050 090}}90% 10
TM025  TM025 Facade Normal Physical 07070 100}}100% 20
TM032  TM032 Swift Normal Special 06060 00—}}—% 20
TM047  TM047 Endure Normal Status 0000 00—}}—% 10
TM048  TM048 Volt Switch Electric Special 07070 100}}100% 20
TM049  TM049 Sunny Day Fire Status 0000 00—}}—% 5
TM050  TM050 Rain Dance Water Status 0000 00—}}—% 5
TM051  TM051 Sandstorm Rock Status 0000 00—}}—% 10
TM066  TM066 Body Slam Normal Physical 08585 100}}100% 15
TM070  TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM072  TM072 Electro Ball Electric Special 0000 100}}100% 10
TM074  TM074 Reflect Psychic Status 0000 00—}}—% 20
TM075  TM075 Light Screen Psychic Status 0000 00—}}—% 30
TM082  TM082 Thunder Wave Electric Status 0000 090}}90% 20
TM085  TM085 Rest Psychic Status 0000 00—}}—% 5
TM089  TM089 Body Press Fighting Physical 08080 100}}100% 10
TM093  TM093 Flash Cannon Steel Special 08080 100}}100% 10
TM096  TM096 Eerie Impulse Electric Status 0000 100}}100% 15
TM099  TM099 Iron Head Steel Physical 08080 100}}100% 15
TM103  TM103 Substitute Normal Status 0000 00—}}—% 10
TM104  TM104 Iron Defense Steel Status 0000 00—}}—% 15
TM121  TM121 Heavy Slam Steel Physical 0000 100}}100% 10
TM126  TM126 Thunderbolt Electric Special 09090 100}}100% 15
TM130  TM130 Helping Hand Normal Status 0000 00—}}—% 20
TM136  TM136 Electric Terrain Electric Status 0000 00—}}—% 10
TM147  TM147 Wild Charge Electric Physical 09090 100}}100% 15
TM152  TM152 Giga Impact Normal Physical 150150 090}}90% 5
TM163  TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM166  TM166 Thunder Electric Special 110110 070}}70% 10
TM170  TM170 Steel Beam Steel Special 140140 095}}95% 5
TM171  TM171 Tera Blast Normal Special 08080 100}}100% 10
TM173  TM173 Charge Electric Status 0000 00—}}—% 20
TM178  TM178 Gravity Psychic Status 0000 00—}}—% 5
TM180  TM180 Gyro Ball Steel Physical 0000 100}}100% 5
TM204  TM204 Double-Edge Normal Physical 120120 100}}100% 15
TM210  TM210 Supercell Slam Electric Physical 100100 095}}95% 15
TM211  TM211 Electroweb Electric Special 05555 095}}95% 15
TM223  TM223 Metal Sound Steel Status 0000 085}}85% 40
TM225  TM225 Hard Press Steel Physical 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Magnezone
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
IV - V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Electroweb Electric Special 55 95% 15
Explosion Normal Physical 250 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Magnezone
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
IV - V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Magnezone
  • Italic indicates a move that gets STAB only when used by an evolution of Magnezone
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: A
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist:  
Electric
Field move:  
(Electrify ×3)
Browser entry R-064
It generates magnetism from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
 
Electric
Field move:
(present)
 
(Electrify ×3)
Poké Assist:
(past)
 
Electric
Field move:
(past)
 
(Electrify ×1)
Browser entry R-112/N-180
It generates electricity and launches an orb of electricity to attack.
Pokémon Rumble
Attack ●●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.42 seconds Base HP: 53
Base Attack: 82 Base Defense: 60 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Magnezone is a cousin of the Cavern Zone's Magnemite. He likes to rack up high scores at Rotom's Spooky Shoot-'em-Up and Rhyperior's Bumper Burn.
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Electric
  Attack Power: 70 - 130   15

#442
 

Power of 4+
Deals even more damage when you make a match of four.
  Swappable Skill(s): Barrier Shot


Pokémon GO
  Base HP: 172 Base Attack: 238 Base Defense: 205
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Spark, Charge Beam, Volt Switch*, Metal Sound*
Charged Attacks: Zap Cannon, Wild Charge, Flash Cannon, Mirror Shot*, Frustration , Return 

Evolution data

Magnezone evolves from Magneton when leveled up in a special magnetic field. Magneton cannot evolve into Magnezone in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. Magneton also cannot evolve in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, as Magnezone is not present in those games. There is also no special magnetic field in Pokémon Sword and Shield or Pokémon Scarlet and Violet, so from Generation VIII onwards, Magneton is also able to evolve into Magnezone when exposed to a Thunder Stone.

 
Unevolved
Magnemite
 Electric  Steel 
 
Level 30
 
First evolution
Magneton
 Electric  Steel 
  +  
Level up
in areas with a
special magnetic field


 
Thunder StoneVIII+
 
Second evolution
Magnezone
 Electric  Steel 


Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Legends: Arceus
Cross-Generation
HOME
   
  For other sprites and images, please see Magnezone images on the Bulbagarden Archives.


In the anime

 
Magnezone in the anime

Major appearances

Magnezone debuted in Giratina and the Sky Warrior, under the ownership of Zero. Despite Zero's maniacal behavior, Magnezone was very loyal to him. Magnezone generally acted as a leader to Zero's army of Magnemite and Magneton.

A wild Magnezone appeared in Regaining the Home Advantage!, which also served as the species' main series debut; it battled nonstop with a Metagross. These two Pokémon normally battled with each other on a regular basis until their "battle arena", a deep crater, was filled up with water. Because their crater was no longer usable, they took their battle to the streets of a nearby town, and continued fighting, causing much collateral damage.

In Secrets From Out of the Fog!, Meowth, Colress and Team Rivalry!, and Ash and N: A Clash of Ideals!, Barret often relied on a Magnezone for battling situations.

In Confronting the Darkness!, Belmondo used a Magnezone to battle Clemont and his Luxray, but it was soon defeated.

Minor appearances

A Magnezone appeared in the ending credits of Zoroark: Master of Illusions, under the ownership of a Pokémon Baccer World Cup participant.

In The Future Is Now, Thanks to Determination!, six Magnezone fell under the control of Team Rocket.

In Racing to a Big Event!, Anna used a Magnezone to give her an aerial view of the Pokémon Pancake Race. In Mounting an Electrifying Charge!, it was used to fly around the arena during the Charjabug race.

A Magnezone appeared in I Choose You!.

In Sobbing Sobble!, Jessie pulled a Magnezone from the Rocket Prize Master. She used it to battle Ash and Goh, but they ended up blasting off.

A Magnezone appeared in a fantasy in It's All in the Name!.

Pokédex entries

Episode Pokémon Source Entry
DP158 Magnezone Ash's Pokédex Magnezone, the Magnet Area Pokémon. It evolves from Magneton in certain magnetic areas, and emits energy from each of its three magnets.

In the manga

 
Magnezone in Pokémon Adventures

Movie adaptations

A Magnezone appeared in the graphic novel adaptation of Giratina and the Sky Warrior, under the ownership of Zero.

Phantom Thief Pokémon 7

Magnezone was used by a Team Galactic Grunt that attacked Hiori and Rocco when they attempted to fly to the Team Galactic section base. It had an aerial fight with Hiori's Drifblim, but despite the type advantage, Magnezone and the Team Galactic Grunt were defeated by Hiori's quick thinking.

Pokémon Adventures

In Passing by Probopass and Maneuvering around Magnezone, Cyrus has a Magnezone that evolved from a Magneton at Mt. Coronet.

A Magnezone appeared in PS612, under the ownership of Wally.

Pokémon Diamond and Pearl Adventure!

Mars has a Magnezone, which she used to battle Hareta while he was trying to get to the Spear Pillar in The Advent of the Legendary Pokémon!!.

In the TCG

Main article: Magnezone (TCG)

Other appearances

Super Smash Bros. Brawl

Magnezone appears on the Electric terrain of Pokémon Stadium 2.

Trophy information

"A Magnet Area Pokémon. It's a Magneton that evolved in a special magnetic field at Mt. Coronet. Its appearance is quite different after it evolves, but it still has three round eyes. Its shape changes but not its type--it's still both an Electric and Steel type. It learns Magnet Rise, a technique that temporarily nullifies Ground-type attacks, a traditional weakness."

Trivia

Origin

Magnezone appears to be based on the concept of a fused Magneton; one of the Magnemite taking a larger form and the remaining two Magnemite taking the forms of the smaller bodies on each side. The Magnemite evolution line seem to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. Magnezone in particular is possibly based on electromagnetic forming caused by electromagnetic fields and combined with an objectification in the form of a flying saucer or a UFO.

Name origin

Magnezone may be derived from magnetic zone, an alternative name for a magnetic field.

Jibacoil may be a combination of 磁場 jiba (magnetic field) and electromagnetic coil.

In other languages

Language Title Meaning
  Japanese ジバコイル Jibacoil From 磁場 jiba and electromagnetic coil
  French Magnézone Same as English name
  Spanish Magnezone Same as English name
  German Magnezone Same as English name
  Italian Magnezone Same as English name
  Korean 자포코일 Zapokoil From 자폭 (自爆) japok and 코일 Coil
  Mandarin Chinese 自爆磁怪 Zìbàocíguài From 自爆 zìbào, , and guài
  Cantonese Chinese 自爆磁怪 Jihbaauchìhgwaai From 自爆 jihbaau, chìh, and gwaai


Related Articles

External links


  #0461: Weavile
Pokémon
#0463: Lickilicky  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.