Magneton (Pokémon)

For Pokémon GO information on this species, see the game's section.
0081MS.png #0081: Magnemite
Pokémon
#0083: Farfetch'd 0083MS.png
This article is about the species. For a specific instance of this species, see Magneton (disambiguation).
Magneton
Magnet Pokémon
レアコイル
Rarecoil
#0082
Magneton



Images on the Bulbagarden Archives
Type
Electric Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Magnet Pull or Sturdy Cacophony
Cacophony
Analytic
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
60 (14.8%)
Breeding
Egg Group
Mineral
Hatch time
20 cycles
Height
3'03" 1.0 m
Magneton
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
132.3 lbs. 60.0 kg
Magneton
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
161
Gen. I-IV
Unknown
IV
163
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Magneton
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body11.png
Footprint
F0082.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Magneton (Japanese: レアコイル Rarecoil) is a dual-type Electric/Steel Pokémon introduced in Generation I. Prior to Generation II, it was a pure Electric-type Pokémon.

It evolves from Magnemite starting at level 30 and evolves into Magnezone when leveled up in a special magnetic field or when exposed to a Thunder Stone.

(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)

It is said to be a relative of the Paradox Pokémon Sandy Shocks[1] or a version of it[2] from a different timeline.

Biology

 
Magneton splitting into three Magnemite

Magneton is a robot-like Pokémon, the result of three Magnemite becoming linked together by a strong magnetic force, although a single Magnemite can evolve by itself when there are no other Magnemite in the vicinity. Each individual Magnemite has a gray spherical body with a single eye, and a gray and red-and-blue tipped horseshoe magnet on each side. The topmost Magnemite has three Phillips head screws on its body, while the others appear to have only two. The three Magnemite that Magneton consists of can be linked in several ways. Magneton is most commonly seen as one Magnemite on top, and two Magnemite linked by the screws on the bottom, forming a triangle. In some cases, commonly seen in 3D games such as Pokémon Snap, the Magnemite will not be connected at all, remain in a triangular formation at rest, and are able to freely move within each other's vicinity to form other patterns. In this case, all three Magnemite have three screws. The magnetic forces that hold the three Magnemite together are powerful enough to dry up all moisture and raise the temperature by 3.6°F (2°C) within a radius of 3,300 feet (1,000 meters). It can also be disruptive to electronic devices and induce earaches. It uses powerful radio waves to help it study the surrounding area.

Magneton's anti-gravitational powers enable it to fly through the air. Being composed of three Magnemite, it is about three times as powerful electrically, though not three times as intelligent. Even though Magneton is a mechanical creature, it still has the need to eat. As seen in the anime, food for Magneton consists of electrical currents. It is usually found in rough terrain, often near power plants. When sunspots flare up, Magneton tends to appear more often, presumably due to the changes in the sun's magnetic field. When rain clouds form, it also gathers in high areas prone to lightning strikes. As seen in Pokémon Adventures, it possesses the ability to form its electricity into both platforms and barriers. As seen in The Future I Choose!, it can cause interference with phone and internet signels. In An Unexpected Picnic! a herd of Magneton can produce an EMP that can destroy computor software. Despite its modern, artificial appearance, carvings depicting Magneton have been discovered at the Ruins of Alph, and one was shown in a flashback to the great war of Kalos, indicating it has existed for at least 3,000 years. Additionally, Sandy Shocks bears a strong resemblance to Magneton. It is believed to be an ancient Magneton that was alive 10,000 years ago.

Evolution

Magneton evolves from Magnemite and evolves into Magnezone.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Magnemite
 Electric  Steel 

 
First evolution
Magneton
 Electric  Steel 

 
Second evolution
Magnezone
 Electric  Steel 


In the anime

Main series

 
Magneton in the anime
 
Shiny Magneton in the anime

Major appearances

Clemont's Magneton

Clemont owns a Magneton, which he keeps at the Lumiose Gym so Clembot can use it for Gym Battles while Clemont is away. It first appeared in Clemont's Got a Secret!, where it was revealed to be able to separate itself into three Magnemite in order to dodge attacks.

Other

In Sparks Fly for Magnemite, multiple Magneton, along with a Magnemite, saved Ash and his friends from a Grimer attack.

In Get Along, Little Pokémon, Ethan's Magnemite evolved into a Magneton to save Ash and his Pikachu from Team Rocket. This Magneton is nicknamed Number 6.

In The Poké Spokesman, a group of phony Pokémon interpreters deprived their two Magneton of electricity so they would remain obedient. They were convinced by Simon to cease their attacks on a Pokémon Center.

In Current Events, a Magneton served as a security guard for an electric company's power station. Ash was attacked by the Magnemite assisting Magneton, but when he retaliated with Chikorita, Magneton attacked as well.

In Tie One On!, Jackson used a Shiny Magneton against Ash during the Silver Conference. It proved to be very strong, knocking out Pikachu and Cyndaquil before being defeated by Bulbasaur.

In Watt's with Wattson?, Wattson used a Magneton during his brief Gym battle with Ash. It was easily defeated by Pikachu, who had become super-charged during an incident at the Mauville Gym. Three wild Magneton also appeared later in the same episode.

In All Torkoal, No Play!, multiple Magneton were among the Steel-type Pokémon in the Valley of Steel bullying a wild Torkoal.

In Giratina and the Sky Warrior, an army of Magneton and Magnemite, led by a Magnezone, was owned by Zero. He mainly used them as a swarm to trap or capture targets by linking together around them.

In Confronting the Darkness!, Belmondo has a Magneton. It was first used by the Dark Clembot to destroy electric appliances in a storehouse using Discharge. It then battled Clemont's Heliolisk, which was being used by Clembot. After a hard-fought battle, it was recalled by Belmondo after the battle had been interrupted by Team Rocket.

A Magneton appeared in The Future I Choose!, under the ownership of Spinel. Spinel's Magneton has since made further appearances in Pokémon Horizons: The Series.

Minor appearances

In Mewtwo Strikes Back, a Trainer's Magneton was defeated by Mewtwo while it was serving Giovanni at the Viridian Gym.

In The Power of One, a Magneton sensed the disturbance caused by Lawrence III.

In The Legend of Thunder!, multiple Magneton were lured by the "Miracle Crystal" used by Attila and Hun.

A Magneton appeared in Lucario and the Mystery of Mew.

In Harley Rides Again, a Coordinator's Magneton competed in the Wisteria Town Pokémon Contest.

In Getting the Pre-Contest Titters!, a Coordinator's Magneton competed in the Floaroma Contest. In the next episode, it was still competing in the same Contest.

In Saving the World from Ruins!, multiple Magneton were some of the Steel-type Pokémon that had been disturbed due to Team Galactic's interference on Iron Island.

In the ending credits of Zoroark: Master of Illusions, a Magneton played in the Pokémon Baccer World Cup.

A Magneton appeared in A Campus Reunion!.

In The Future Is Now, Thanks to Determination!, four Magneton were controlled by Team Rocket.

In I Choose You!, a Magneton fell under the control of Marshadow.

In Alola, Kanto!, Rotom photographed a Magneton.

Molayne's Magneton first appeared in Showering the World with Love!. In Turning the Other Mask!, it caused a power outage at the Battle Royal Dome, allowing Kukui to slip away and become the Masked Royal.

Three Magneton appeared in The Power of Us, with two each under the ownership of a Trainer and the other appearing during a flashback.

In Securing the Future!, three Trainers' Magneton joined the rest of Alola in showering Necrozma with light so it could return to its true form.

In Show Me the Metal!, a group of Meltan tried to consume a Magneton, only for it to attack them in return.

Two Magneton appeared in A Crackling Raid Battle!.

A Magneton appeared in a fantasy in It's All in the Name!.

Two Magneton appeared in This Could be the Start of Something Big!.

A Trainer's Magneton appeared in HZ039.

Pokédex entries

Episode Pokémon Source Entry
EP101 Magneton Ash's Pokédex Magneton, the Magnet Pokémon. The evolved form of Magnemite. Its anti-gravitational powers allow it to float, and it can emit powerful magnetic and electric fields.

Pokémon Black 2 and White 2 Animated Trailer

 
Magneton (rear) in the animated trailer

In the Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer, Colress's Magneton accompanied him when he met up with Nate in the Castelia City square.

Pokémon Generations

A soldier's Magneton appeared in The Redemption, during a fantasy of a story from the past. It was one of the many Pokémon fighting in the great war of Kalos 3,000 years previously.

GOTCHA!

A Magneton briefly appeared in GOTCHA!, under the ownership of Wattson.

Pokémon Evolutions

In The Show, three Magneton were used to provide special effects for the Kimono Girls' performance.

In the manga

Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic

A Magneton appeared in Team Dim Sun as one of the Pokémon Heath controlled.

Pokémon Adventures

Magneton debuted in Danger: High Voltorb, under the ownership of Lt. Surge, who used it, along with his other Pokémon, to attack Red. However, later in Buzz Off, Electabuzz!, some of them tortured Red with Thunderbolt. Lt. Surge uses two on his shoulder pads in Go for the Golbat where they produced sonic booms that act as a defensive barrier. Lt. Surge has a squad of Magneton, capable of using electromagnetism to create a tetrahedral aura. This aura is able to ferry people as well as attack and trap anything within, as seen in Volumes 3, 7, 10, and 12.

A wild Magneton appeared in a flashback in Electro Magneton, where it and three Magnemite attacked Blue and Evan. Blue used his Machamp to defeat it.

Jasmine's two Magneton first appeared in Quilava Quandary. They were seen accompanying Jasmine through Ecruteak City. They, along with their Trainer, were caught in the earthquake the ravaged the entire area.

A Magneton appeared as a member of Wattson's team, debuting in Plugging Past Electrike I.

Cyrus was briefly shown with a Magneton in Passing by Probopass and Maneuvering around Magnezone before it evolved into a Magnezone in Mt. Coronet.

A Magneton belonging to an Aether Foundation Employee first appeared in Battle in Vast Poni Canyon.

Pokémon Gold & Silver: The Golden Boys

A Magneton appeared in A Spectacular Battle To Save Ampharos!!, under the ownership of Jasmine.

Pokémon Pocket Monsters

A Magneton appeared in Fierce Competition at the Pokémon Baseball Tournament!, where it was one of the Pokémon that took part in a baseball match.

Pokémon Ranger the Comic: Double Mission

A Magneton appeared in Pokémon Ranger the Comic: Double Mission Episode Two as one of the Pokémon that Lunick captured with his Capture Styler. It reappeared in Pokémon Ranger the Comic: Double Mission Episode Three and was released in Pokémon Ranger the Comic: Double Mission Episode Five.

Pokémon Zensho

A Magneton appeared in PZ04, under the ownership of Lt. Surge.

In the TCG

Main article: Magneton (TCG)

Other appearances

Super Smash Bros. Ultimate

Magneton appears as a Spirit.

Game data

Pokédex entries

Generation I Kanto
#082
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) Formed by several Magnemites linked together. They frequently appear when sunspots flare up.
Blue
Yellow Generates strange radio signals. It raises the temperature by 3.6F degrees within 3,300 feet.
Stadium Formed by Magnemite that link together when the number of black spots on the sun increases. Fires high-voltage power, etc.
Generation II Johto
#119
Gold Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
Silver The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinities.
Crystal When many Magneton gather together, the resulting magnetic storm disrupts radio waves.
Stadium 2 Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
Generation III Hoenn
#083
Kanto
#082
Ruby Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
Sapphire Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
Emerald It is actually three Magnemite linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
FireRed A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
LeafGreen Formed by several Magnemite linked together. They frequently appear when sunspots flare up.
Generation IV Sinnoh
Pt: #179
Johto
#120
Diamond It is actually three Magnemite linked by magnetism. A group can set off a magnetic storm.
Pearl
Platinum Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
HeartGold Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
SoulSilver The Magnemite are united by a magnetism so powerful, it dries all moisture in its vicinity.
Generation V Unova
B2W2: #049
Black Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
White
Black 2 The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.
White 2
Generation VI Kalos
Mountain #070
Hoenn
#085
X A link cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
Y Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
Omega Ruby Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
Alpha Sapphire Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
Generation VII Alola
SM: #048
Alola
USUM: #055
Kanto
#082
Sun When three Magnemite link together, their brains also become one. They do not become three times more intelligent.
Moon It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
Ultra Sun Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.
Ultra Moon When rain clouds form, many Magneton gather in high places to wait for lightning to strike.
Let's Go Pikachu Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
Let's Go Eevee
Generation VIII Galar
Isle of Armor #106
Sinnoh
#—
Hisui
#178
Sword This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.
Shield This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.
Brilliant Diamond A Magneton is actually three Magnemite linked by magnetism. A group of these Pokémon can set off a magnetic storm.
Shining Pearl
Legends: Arceus Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.
Generation IX Paldea
#210
Kitakami
#—
Blueberry
#117
Scarlet Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
Violet They're formed by several Magnemite linked together. They frequently appear when sunspots flare up.


     
Magneton in the Alola Pokédex Magneton in the Paldea Pokédex Magneton in the Blueberry Pokédex

Game locations

Generation I
Red Blue
Power Plant, Cerulean Cave
Blue (Japan)
Power Plant, Cerulean Cave
Yellow
Power Plant
Generation II
Gold Silver
Evolve Magnemite
Crystal
Trade Dugtrio in Power Plant
Generation III
Ruby Sapphire
New Mauville
Emerald
New Mauville
FireRed LeafGreen
Power Plant, Cerulean Cave
Colosseum
Trade
XD
Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Evolve Magnemite
Platinum
Route 222, Victory Road
HeartGold SoulSilver
Cerulean Cave
Safari Zone (Peak, default; Mountain, default and 3 Plains points)
Trade Dugtrio in Power Plant
Pal Park
Mountain
Generation V
Black
Trade
White
Evolve Magnemite
Black 2 White 2
P2 Laboratory
Generation VI
X Y
Lost Hotel, Friend Safari (Steel)
Omega Ruby Alpha Sapphire
Evolve Magnemite
Generation VII
Sun Moon
Evolve Magnemite
Ultra Sun Ultra Moon
Evolve Magnemite
Let's Go Pikachu Let's Go Eevee
Power Plant
Generation VIII
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Challenge Road, Training Lowlands (Wanderer)
Fields of Honor, Forest of Focus, Challenge Beach, Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea (Max Raid Battle)
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Evolve Magnemite
Legends: Arceus
Cobalt Coastlands: Space-time distortions
Generation IX
Scarlet Violet
North Province: Dalizapa Passage, Glaseado Mountain
Tera Raid Battles (4★)
The Hidden Treasure of Area Zero
Canyon Biome, Chargestone Cavern, Polar Biome


In side games

Generation I
Snap
Tunnel
Pinball
Evolve Magnemite
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Pinball: R&S
Evolve Magnemite
Trozei!
Huge Storage 2, Endless Level 21, Forever Level 21, Mr. Who's Den
MD Red MD Blue
Evolve Magnemite
Ranger
Krokka Tunnel, Waterworks, Dusk Factory
Generation IV
MD Time MD Darkness
Sky Stairway (26F-49F)
MD Sky
Sky Stairway (26F-49F)
Ranger: SoA
Oil Field Hideout, Haruba Desert, Hippowdon Temple, Altru Building, Altru Tower
Rumble
Fiery Furnace (Normal Mode C & A, Advanced Mode B & A)
Ranger: GS
Oblivia Ruins, Layuda Island, Sky Fortress
Generation V
Rumble Blast
Factory: Firebreathing Mountain
Rumble U
Conductor Room: Rumbling Magnetic Motors
Generation VI
Battle Trozei
Distortion Island: Stage 2
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)
Generation VII
Rumble Rush
Zapdos Sea, Garchomp Sea, Aegislash Sea, Bulbasaur Sea, Arceus Sea, Greninja Sea, Garchomp SeaFinal
Generation VIII
MD DX
Lightning Field (20F-28F)
Fainted Pokémon: Lightning Field, Northwind Field, Southern Cavern
Generation IX
Sleep
Greengrass Isle (from Great 2)
Cross-Generation
Shuffle
Desert Umbra: Stage 328
Masters EX
Evolution: Scottie/Bettie & MagnemiteEgg
BP Sync Pair Voucher: Clemont & Magneton


Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
Yellow
Crystal
Ruby Sapphire
FireRed LeafGreen
  Magnet (5%)
Emerald
XD
  Metal Coat (100%)
Platinum
HeartGold SoulSilver
Black 2 White 2
X Y
Sword Shield
Legends: Arceus
  Normal
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
60
58 - 123 112 - 240
95
90 - 161 175 - 317
120
112 - 189 220 - 372
70
67 - 134 130 - 262
70
67 - 134 130 - 262
Total:
465
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 120.

Pokéathlon stats

Speed
3/3 ★★★
Power
2/3 ★★
Skill
4/4 ★★★★
Stamina
3/4 ★★★
Jump
3/4 ★★★
Total
15/18 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Electric Terrain Electric Status 0000 00——% 10
011 Thunder Shock Electric Special 04040 100100% 30
011 Tackle Normal Physical 04040 100100% 35
011 Supersonic Normal Status 0000 05555% 20
011 Thunder Wave Electric Status 0000 09090% 20
Evo.Evo. Tri Attack Normal Special 08080 100100% 10
1212 Electro Ball Electric Special 0000 100100% 10
1616 Gyro Ball Steel Physical 0000 100100% 5
2020 Spark Electric Physical 06565 100100% 20
2424 Screech Normal Status 0000 08585% 40
2828 Magnet Rise Electric Status 0000 00——% 10
3434 Flash Cannon Steel Special 08080 100100% 10
4040 Discharge Electric Special 08080 100100% 15
4646 Metal Sound Steel Status 0000 08585% 40
5252 Light Screen Psychic Status 0000 00——% 30
5858 Lock-On Normal Status 0000 00——% 5
6464 Zap Cannon Electric Special 120120 05050% 5
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001  TM001 Take Down Normal Physical 09090 085}}85% 20
TM007  TM007 Protect Normal Status 0000 00—}}—% 10
TM017  TM017 Confuse Ray Ghost Status 0000 100}}100% 10
TM023  TM023 Charge Beam Electric Special 05050 090}}90% 10
TM025  TM025 Facade Normal Physical 07070 100}}100% 20
TM032  TM032 Swift Normal Special 06060 00—}}—% 20
TM047  TM047 Endure Normal Status 0000 00—}}—% 10
TM048  TM048 Volt Switch Electric Special 07070 100}}100% 20
TM049  TM049 Sunny Day Fire Status 0000 00—}}—% 5
TM050  TM050 Rain Dance Water Status 0000 00—}}—% 5
TM051  TM051 Sandstorm Rock Status 0000 00—}}—% 10
TM070  TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM072  TM072 Electro Ball Electric Special 0000 100}}100% 10
TM074  TM074 Reflect Psychic Status 0000 00—}}—% 20
TM075  TM075 Light Screen Psychic Status 0000 00—}}—% 30
TM082  TM082 Thunder Wave Electric Status 0000 090}}90% 20
TM085  TM085 Rest Psychic Status 0000 00—}}—% 5
TM093  TM093 Flash Cannon Steel Special 08080 100}}100% 10
TM096  TM096 Eerie Impulse Electric Status 0000 100}}100% 15
TM099  TM099 Iron Head Steel Physical 08080 100}}100% 15
TM103  TM103 Substitute Normal Status 0000 00—}}—% 10
TM104  TM104 Iron Defense Steel Status 0000 00—}}—% 15
TM121  TM121 Heavy Slam Steel Physical 0000 100}}100% 10
TM126  TM126 Thunderbolt Electric Special 09090 100}}100% 15
TM130  TM130 Helping Hand Normal Status 0000 00—}}—% 20
TM136  TM136 Electric Terrain Electric Status 0000 00—}}—% 10
TM147  TM147 Wild Charge Electric Physical 09090 100}}100% 15
TM163  TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM166  TM166 Thunder Electric Special 110110 070}}70% 10
TM170  TM170 Steel Beam Steel Special 140140 095}}95% 5
TM171  TM171 Tera Blast Normal Special 08080 100}}100% 10
TM173  TM173 Charge Electric Status 0000 00—}}—% 20
TM178  TM178 Gravity Psychic Status 0000 00—}}—% 5
TM180  TM180 Gyro Ball Steel Physical 0000 100}}100% 5
TM211  TM211 Electroweb Electric Special 05555 095}}95% 15
TM223  TM223 Metal Sound Steel Status 0000 085}}85% 40
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution or an alternate form of Magneton
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
II - III - IV - V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Electroweb Electric Special 55 95% 15
Explosion Normal Physical 250 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Magneton
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
I - II - III - IV - V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Magneton
  • Italic indicates a move that gets STAB only when used by an evolution of Magneton
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Self-Destruct Magneton (Base Set 9)
Magneton (Fossil 11)

Side game data

Pokémon Pinball
 
Acquisition: Evolve
Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Power Plant
Phrases
51%-100% HP vzvzvzz... go to next.
26%-50% HP vzvzvzzz... hp at 50 percent...
1%-25% HP vzvzvzzt... go to error... system failure imminent.
Level up vzvzvzt! go to next level!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -10%
IQ group: A
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Talk to in Serene Village
Connected to: Voltorb, Electrode, Magnezone
Connection Orb Set: 15

Phrases
Normal Protecting the safety around here! Pi-pi-pi!
Low HP (< 50%) I won't give up… I can still move…
Pokémon Ranger
Group:
Electric
Poké Assist:  
Electric
Field move:   
(Recharge ×2)
Loops: 3 Min. exp.: 8 Max. exp.: 8
Browser entry R-057
Magneton generates electricity using its magnetism to recharge your Styler.
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist:  
Recharge
Field move:  
(Recharge ×5)
Browser entry R-063
It discharges electricity from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
 
Recharge
Field move:
(present)
 
(Recharge ×4)
Not available in the past.
Browser entry R-111
It restores the Styler Energy.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.67 seconds Base HP: 48
Base Attack: 78 Base Defense: 56 Base Speed: 60
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Electric
  Attack Power: 60 - 120   10

#441
 

Crowd Control
Increases damage when there are more Magneton in the puzzle area.
  Swappable Skill(s): Three Force


Pokémon GO
  Base HP: 137 Base Attack: 223 Base Defense: 169
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement:  100 +  
Fast Attacks: Spark, Charge Beam*, Thunder Shock*, Volt Switch*, Metal Sound*
Charged Attacks: Zap Cannon*, Magnet Bomb, Flash Cannon, Discharge*, Frustration , Return 

Evolution data

Magneton evolves from Magnemite starting at level 30 and, since Generation IV, evolves into Magnezone when leveled up in a special magnetic field. Magneton cannot evolve into Magnezone in Pokémon HeartGold and SoulSilver, due to there being no area in Kanto or Johto with a special magnetic field. Magneton also cannot evolve in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, as Magnezone is not present in those games. There is also no special magnetic field in Pokémon Sword and Shield or Pokémon Scarlet and Violet, so from Generation VIII onwards, Magneton is also able to evolve into Magnezone when exposed to a Thunder Stone.

 
Unevolved
Magnemite
 Electric  Steel 
 
Level 30
 
First evolution
Magneton
 Electric  Steel 
  +  
Level up
in areas with a
special magnetic field


 
Thunder StoneVIII+
 
Second evolution
Magnezone
 Electric  Steel 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Generation VIII
Legends: Arceus
Cross-Generation
HOME
   
  For other sprites and images, please see Magneton images on the Bulbagarden Archives.


Other sprites

 
Jolt in Pokémon Super Contests

Trivia

  • In the Pokémon Red and Blue beta, Magneton was originally known as "Recoil".
  • Magneton and its pre-evolved form were the first Pokémon to ever change types with the progress of generations.
  • Although it is said that Magneton is made up of three Magnemite, there is contradictory evidence seen in various forms of media.
    • In the only anime episode to date showing a Magnemite evolution, Get Along, Little Pokémon, when Ethan's Magnemite #6 evolves into Magneton, it "creates" two Magnemite during evolution, instead of combining with two real Magnemite. Similarly, in the main series games, when Magnemite reaches level 30, it evolves without the aid of two additional Magnemite. This is unlike Mantyke, which requires a Remoraid to evolve.
    • In Pokémon Snap, a Magneton is clearly shown to be created by three Magnemite. Also, when two Magnemite get stuck together halfway through evolution in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, they mention how three Magnemite must come together to evolve.
    • After evolution, Magneton becomes exactly ten times heavier than Magnemite. Logically, it would be three times heavier due to it being three Magnemite (39.6 lbs). Magnemite weighs 13.2 lbs. (6.0 kg), whereas Magneton weighs 132.3 lbs. (60.0 kg).
  • Magneton is usually depicted with only 7 screws, with two of the Magnemite losing one screw each upon evolution. However, it is occasionally depicted with 9 screws such as in its Generation II and Generation III sprites.
  • The 3 Magnemite composing Magneton are usually depicted as attached to each other and only occasionally separating. However, in certain games such as Pokémon Stadium and Pokémon Colosseum, the Magnemite are depicted as floating separately from each other and only occasionally combining to attack.
  • Magneton and Magnemite are two of few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
  • Despite most depictions of Magneton showing they are able to float through the air, Magneton does not have the Ability Levitate, so it is still affected by Ground-type moves. However, starting in Generation IV, Magneton can learn Magnet Rise, which simulates Levitate for five turns.
  • Magneton is the only Pokémon to share its weight with any of its Paradox relative species, weighing the same as Sandy Shocks.
    • It is also the only Pokémon with an ancient relative that is not heavier than its present-day relative.

Origin

Magneton is a cluster of three Magnemite, which in turn seems to be based on the objectification of electromagnetism, one of the four fundamental interactions of nature. They are likely linked through strong electromagnetic force.

Name origin

Magneton may be derived from magneton (various units of magnetic moment) or possibly magnetron (high-power vacuum tube).

Rarecoil may be a combination of rare-earth magnet and electromagnetic coil.

In other languages

Language Title Meaning
  Japanese レアコイル Rarecoil From rare-earth magnet and electromagnetic coil
  French Magnéton Same as English name
  Spanish Magneton Same as English name
  German Magneton Same as English name
  Italian Magneton Same as English name
  Korean 레어코일 Rarekoil Transcription of Japanese name
  Mandarin Chinese 三合一磁怪 Sānhéyīcíguài From 三合一 sān-hé-yī, , and guài
  Cantonese Chinese 三合一磁怪 Sāamhahpyātchìhgwaai From 三合一 sāam-hahp-yāt, chìh, and gwaai


Related articles

References

  1. AI SadaS/AI TuroV: "Through analysis of its genetic makeup, as well as its behavioral patterns...I came to realize that what I had discovered was in fact an ancientS/futuristicV form of Cyclizar, the Pokémon commonly ridden in this region." (Pokémon Scarlet and Violet)
  2. Professor SadaS/Professor TuroV: "I am researching methods to catch Pokémon that live in different timelines, so I might transport them to the present day in my own timeline." (Pokémon Scarlet and Violet: The Indigo Disk)

External links

  #0081: Magnemite
Pokémon
#0083: Farfetch'd  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.