Circle Throw (move)

Circle Throw
ともえなげ Overhead Throw
Circle Throw IX.png
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  60
Accuracy  90%
Priority  -6
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move later on the next turn.

Circle Throw (Japanese: ともえなげ Overhead Throw) is a damage-dealing Fighting-type move introduced in Generation V. In Generation IX, it is the signature move of Tarountula and one of the signature moves of Spidops.


Circle Throw inflicts damage and has decreased priority. In a Trainer battle, it will switch out the target to the next Pokémon in line that has not fainted (if there is one). In a wild Pokémon battle with a single wild Pokémon, this move will cause the battle to end if the user's level is equal or greater than the target's; however, if there are multiple wild Pokémon in the battle, it works the same as in a Trainer battle.

If using this move causes the user to faint (such as if the target is holding a Rocky Helmet or has the Ability Rough Skin or Iron Barbs), the target will not be forced to switch.

Circle Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if the target has the Ability Suction Cups, is under the effects of Ingrain, or has Substitute set up.

Circle Throw can also be used as part of a Contest Spectacular combination, with the user gaining extra three appeal points if a certain move (Entrainment, Hold Hands, Play Nice, Spikes, Stealth Rock, or Toxic Spikes) was used in the prior turn.

When used on a Dynamax or Gigantamax Pokémon, Circle Throw will deal damage but not force the target to switch out.


Games Description
BW The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.
B2W2 The target is thrown and switched. In the wild, a battle against a single Pokémon ends.
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.


By leveling up

# Pokémon Types Egg Groups Level
062   Poliwrath
Water 1 Water 1 53 1, 53 1, 53 1
538   Throh
  Human-Like Human-Like 37 37 29 10
674   Pancham
  Field Human-Like 25 25 12
675   Pangoro
Field Human-Like 25 25 12
917   Tarountula
  Bug Bug 36
918   Spidops
  Bug Bug 41
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
115   Kangaskhan
  Monster Monster
293   Whismur
  Monster Field
427   Buneary
  Field Human-Like
447   Riolu
  Field Human-Like
852   Clobbopus
  Water 1 Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Rumble Rush

  Circle Throw
Attack power 44.32761
Charge time 0.76 seconds
Range type Dash
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None


Games Description
It damages an enemy and blows the enemy away in a straight line. It causes more damage if the enemy crashes into a wall or a Pokémon.

In the anime

Montgomery's Throh Riolu Lucario Team Rocket's Throh
The user grabs the opponent and throws them over their head.
Pokémon Method
User First Used In Notes
  Throh Throh grabs his opponent, then turns on his back, throwing the opponent over his head with a kick.
Montgomery's Throh Search for the Clubultimate! Debut
Team Rocket's Throh A Close Call... Practically! None
  Riolu Riolu grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.
Cameron's Riolu Mission: Defeat Your Rival! None
  Lucario Lucario grabs its opponent, then turns on its back, throwing the opponent over its head with a kick.
Cameron's Lucario A Unova League Evolution! None

In the manga

Pokémon Adventures

In other generations

Core series games

Spin-off series games


  • In the anime, Circle Throw is depicted as a jujutsu/judo technique called "Tomoe nage", in which the attacker grabs the opponent high and falls back, using the combined forces of their legs and inertia to throw the opponent over their head.
    • This move has also similarities with a wrestling maneuver called "the monkey flip".

In other languages

Language Title
Chinese Cantonese 巴投 Bātàuh
Mandarin 巴投 Bātóu
  French Projection
  German Überkopfwurf
  Italian Ribaltiro
  Korean 배대뒤치기 Baedae Duichigi
  Polish Rzut Obrotowy
Portuguese   Brazil Lançamento Circular (BW104-present, TCG)
Arremesso Circular (Early anime)
  Portugal Arremesso Circular
Spanish   Latin America Tiro Circular
  Spain Llave Giro
  Vietnamese Cú Ném Xoay Vòng

Variations of the move Dragon Tail
  Dragon TailCircle Throw

  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.