Trainer Card level

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Reason: Sword and Shield information
The green Trainer Card in Pokémon X and Y

The Trainer Card level is a property of a Trainer Card indicating how many major in-game tasks the player has completed that was introduced in Pokémon Ruby and Sapphire and appear in all Generation III, IV, V, VI, and VIII games. The required events, such as entering the Hall of Fame or completing the Pokédex, can be completed in any order and vary by game. Upon increasing the level of a Trainer Card, it will immediately change color; the player does not need to check their Trainer Card for the change to take effect. In the Generation III and IV games, the Trainer Card level is additionally indicated by a number of stars on the card itself.

Though the achievements and colors differ slightly between Ruby and Sapphire, FireRed and LeafGreen, and Emerald, when linked players view each other's cards the color will be consistent for Generation III games—a Trainer from FireRed and LeafGreen with one star will be said to all players to have a Green card, while a Trainer from Ruby, Sapphire, or Emerald with one star will be said to all players to have a Bronze card. In the Generation IV games, however, color is consistent from the point of view of the game: a Trainer from HeartGold and SoulSilver who has three stars will be seen as a Silver card from the point of view of Diamond, Pearl, and Platinum, although from HeartGold and SoulSilver's perspective the Trainer Card is a Violet card. Likewise, the Sinnoh Badge case, if the Trainer Card viewed is that of a HeartGold or SoulSilver game, will always be empty.

Although the Trainer Card levels are for the most part aesthetic, certain NPCs like the Pokémon Center Nurse change their greetings to acknowledge the player's achievement of obtaining 4 or 5 stars.

In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, the player's Trainer Passport is stamped instead, marking not just major milestones in their island challenge, but milestones as a Trainer similar to those tracked in previous games.

Details

Ruby and Sapphire

 
Normal
 
Bronze
  
Copper
   
Silver
    
Gold
Stars to obtain

FireRed and LeafGreen

 
Normal
 
Bronze
  
Copper
   
Silver
    
Gold
Stars to obtain

Emerald

 
Normal
 
Bronze
  
Copper
   
Silver
    
Gold
Stars to obtain

Diamond, Pearl, and Platinum

 
Normal
 
Bronze
  
Copper
   
Silver
    
Gold
     
Black
Stars to obtain

HeartGold and SoulSilver

 
Normal
 
Cobalt
  
Olive
   
Violet
    
Gray
     
Black
Stars to obtain

Black and White

Normal Bronze Copper Silver Gold Black
White
Achievements to complete

Black 2 and White 2

Normal Bronze Copper Silver Gold Black
White
Achievements to complete

X and Y

Normal Bronze Silver Gold
Achievements to complete

Omega Ruby and Alpha Sapphire

Normal Bronze Silver Gold
Achievements to complete


  This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.