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Artwork from FireRed and LeafGreen

Pokémon Jump (Japanese: ミニポケモンでジャンプ Jumping with Mini Pokémon) is a minigame of the Joyful Game Corner in Pokémon FireRed and LeafGreen or of the Mossdeep Game Corner in Pokémon Emerald which requires the Game Boy Advance Wireless Adapter.


In the games


In Pokémon Jump, the player uses their Pokémon to jump rope a Venusaur's Vine Whip while trying to keep in sync with other players' Pokémon. Players control one of their jumping-eligible Pokémon at a time. There is a time limit and the player that scores best by earning the most points wins. Bonus points are awarded per perfectly synchronous jump with other players.

Two to five players can connect using two to five individual systems, each equipped with a GBA wireless adapter. This game is not compatible with a Game Link Cable.

Players must enter Pokémon in their party that are smaller than 2'4" or 0.7 m and are capable of jumping.

Achieving 200 jumps in a singular game contributes to increasing a player's Trainer Card level.

By 1smash18
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Allowed Pokémon

NOTE: Even though it requires Pokémon capable of jumping, Metapod, Kakuna, Silcoon and Cascoon are all eligible, despite their obvious immobility.

Bulbasaur Bulbasaur Charmander Charmander Squirtle Squirtle
Caterpie Caterpie Metapod Metapod Weedle Weedle
Kakuna Kakuna Rattata Rattata Raticate Raticate
Pikachu Pikachu Sandshrew Sandshrew Nidoran♀ Nidoran♀
Nidoran♂ Nidoran♂ Clefairy Clefairy Vulpix Vulpix
Jigglypuff Jigglypuff Oddish Oddish Paras Paras
Meowth Meowth Mankey Mankey Growlithe Growlithe
Poliwag Poliwag Bellsprout Bellsprout Shellder Shellder
Krabby Krabby Exeggcute Exeggcute Cubone Cubone
Ditto Ditto Eevee Eevee Omanyte Omanyte
Kabuto Kabuto Mew Mew Cyndaquil Cyndaquil
Totodile Totodile Spinarak Spinarak Pichu Pichu
Cleffa Cleffa Igglybuff Igglybuff Togepi Togepi
Togetic Togetic Natu Natu Mareep Mareep
Bellossom Bellossom Marill Marill Sunkern Sunkern
Wooper Wooper Pineco Pineco Snubbull Snubbull
Teddiursa Teddiursa Slugma Slugma Swinub Swinub
Corsola Corsola Houndour Houndour Phanpy Phanpy
Porygon2 Porygon2 Tyrogue Tyrogue Smoochum Smoochum
Elekid Elekid Magby Magby Celebi Celebi
Treecko Treecko Torchic Torchic Mudkip Mudkip
Poochyena Poochyena Zigzagoon Zigzagoon Wurmple Wurmple
Silcoon Silcoon Cascoon Cascoon Lotad Lotad
Seedot Seedot Ralts Ralts Surskit Surskit
Shroomish Shroomish Nincada Nincada Whismur Whismur
Azurill Azurill Skitty Skitty Sableye Sableye
Mawile Mawile Aron Aron Meditite Meditite
Electrike Electrike Plusle Plusle Minun Minun
Volbeat Volbeat Illumise Illumise Roselia Roselia
Gulpin Gulpin Numel Numel Torkoal Torkoal
Spoink Spoink Trapinch Trapinch Cacnea Cacnea
Corphish Corphish Anorith Anorith Castform Castform
Wynaut Wynaut Snorunt Snorunt Bagon Bagon
Beldum Beldum Jirachi Jirachi

In the manga

Pokémon Jump in Pokémon Adventures

In the Pokémon Adventures manga

The Pokémon Jump appeared as part of a training method designed by Ultima in order to teach Red and Blue the ultimate moves: Frenzy Plant and Blast Burn, respectively. It was their first of three challenges, taking place in what was referred to as The Path of Jumping (The Path of Skipping in the Chuang Yi translation). During the training, Blue had his Charizard grab Saur's vine and run with it while Red and Blue had to jump rope over it without falling. The task was made harder with the floor sliding backwards.


  • The only starter Pokémon that cannot be used in this minigame is Chikorita.

In other languages

Language Title
France Flag.png French Saut Pokémon
Germany Flag.png German Pokémon-Sprung
Italy Flag.png Italian Pokésalti
Spain Flag.png Spanish Salto Pokémon