The Magnet (Japanese: じしゃく Magnet) is a type of held item introduced in Generation II that boosts the power of Electric-type moves.

Magnet
じしゃく
Magnet
Bag Magnet Sprite.png
Magnet
Pokémon Global Link artwork
Introduced in Generation II
Pocket
Generation II Bag Items pocket icon.png Items
Generation III Bag Items pocket icon.png Items
Generation IV Bag Items pocket icon.png Items
Generation V Bag Items pocket icon.png Items (Held items)
Generation VI Bag Items pocket icon.png Items
Generation VII Bag Items pocket icon.png Items
Generation VIII Bag Other Items pocket icon.png Other Items
Generation IX Bag Other Items pocket icon.png Other Items
Fling
Power 30

In the core series games

Price

Games Cost Sell price
GSC
RSEFRLG
ColoXD
DPPtHGSS
BWB2W2
XYORAS
BDSP
N/A $50
SMUSUM N/A $500
SwSh $3,000 $500
SV $3,000 $750

Effect

Generations II and III

Boosts the power of the holder's Electric-type moves by 10%.

Generation IV onward

Boosts the power of the holder's Electric-type moves by 20%.

Description

Games Description
GSC Boosts electric-type moves. (HOLD)
RSEColoXD A hold item that boosts Electric-type moves.
FRLG An item to be held by a Pokémon. A powerful magnet that boosts the power of Electric-type moves.
DPPtHGSS
BWB2W2
XYORAS
An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.
SMUSUMPE
SwShBDSPLA
An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves.
SV An item to be held by a Pokémon. It's a powerful magnet that boosts the power of the holder's Electric-type moves.

Acquisition

Games Finite methods Repeatable methods
GSC Route 37Su
RSE Trick House (Sixth Puzzle)
FRLG Held by wild Magneton (5% chance)
XD Held by Shadow Voltorb
DPPt Iron Island
HGSS Route 37Su
BWB2W2 Chargestone Cave
XY Kalos Power Plant
ORAS Trick House (Fifth Puzzle)
SMUSUM Pikachu ValleyUSUM Held by wild Nosepass (5% chance)
SwSh Hulbury Stow-on-Side (bargain shop)
SwShIA Cram-o-matic (Electric: 52-60 points)
SwShCT Hidden recurring item (Three-Point Pass)
BDSP Iron Island Held by wild Nosepass (5% chance)
SV Delibird Presents (Cascarrafa Branch)
SVID Item Printer

Distribution

As a held item
Games Event Language/Region Distribution period
DP Strongest Electivire Japanese November 15 to 30, 2007
Pikachu Cafe Electivire Korean June 29, 2008

Gallery

Artwork

Bag Magnet SV Sprite.png
Artwork from
Scarlet and Violet

In the manga

Pokémon Adventures

Gold, Silver & Crystal arc

In The Last Battle IV, during the final battle against the Masked Man, Lt. Surge used a Magnet to power up the moves of Raikou. Notably, the Magnet that appeared was a lodestone rather than a horseshoe magnet as seen in the games, due to the fact that this chapter was released before the Magnet was even given a proper sprite.

In the TCG

A Magnet held by Magnemite

A Magnet appears as a held item on the Stormfront Magnemite card. It causes Magnemite's retreat cost to be   less for each Magnemite on the player's Bench.

In other languages

Language Title
Chinese Cantonese 磁鐵 Chìhtit
Mandarin 磁鐵 / 磁铁 Cítiě *
磁铁石 Cítiě Shí *
The Czech Republic Flag.png Czech Magnet
France Flag.png French Aimant
Germany Flag.png German Magnet
Italy Flag.png Italian Calamita
South Korea Flag.png Korean 자석 Jaseok
Brazil Flag.png Brazilian Portuguese Ímã
Spain Flag.png Spanish Imán
Vietnam Flag.png Vietnamese Nam châm

External links



Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.