Darmanitan (Pokémon)

For Pokémon GO information on this species, see the game's section.
Darumaka #554: Darumaka
Pokémon
#556: Maractus Maractus
This article is about the species. For a specific instance of this species, see Darmanitan (disambiguation).
Darmanitan
Blazing Pokémon
Zen Charm Pokémon
ヒヒダルマ
Hihidaruma
#555
Unovan Standard Mode
Unovan Standard Mode
Galarian Standard Mode
Galarian Standard Mode
Unovan Zen Mode
Unovan Zen Mode
Galarian Zen Mode
Galarian Zen Mode
Galarian Zen Mode
Galarian Zen Mode


Images on the Bulbagarden Archives
Types
Fire Unknown
Unovan Standard Mode
Ice Unknown
Galarian Standard Mode
Fire Psychic
Unovan Zen Mode
Ice Fire
Galarian Zen Mode
Unknown Unknown
Unknown Unknown
Abilities
Sheer Force
Unovan Standard Mode
Gorilla Tactics
Galarian Standard Mode
Cacophony
Unovan Zen Mode
Zen Mode
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Galarian Standard Mode
Cacophony
Unovan Zen Mode
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Field
Hatch time
5140 - 5396 steps
Height
4'03" 1.3 m
Unovan Standard Mode
5'07" 1.7 m
Galarian Standard Mode
4'03" 1.3 m
Unovan Zen Mode
5'07" 1.7 m
Galarian Zen Mode
Weight
204.8 lbs. 92.9 kg
Unovan Standard Mode
264.6 lbs. 120.0 kg
Galarian Standard Mode
204.8 lbs. 92.9 kg
Unovan Zen Mode
264.6 lbs. 120.0 kg
Galarian Zen Mode
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
168
Leveling rate
Medium Slow
EV yield
Total: 2
Unovan Standard Mode
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Galarian Standard Mode
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Unovan Zen Mode
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Galarian Zen Mode
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F555.png None.png
Galarian Standard Mode
Pokédex color
Red
Other forms may have other colors.
Base friendship
70
External Links

Darmanitan (Japanese: ヒヒダルマ Hihidaruma) is a Fire-type Pokémon introduced in Generation V.

It evolves from Darumaka starting at level 35.

Darmanitan has the ability to change forms during battle, depending on its Ability and current HP. When it enters Zen Mode, it is Fire/Psychic-type.

In Galar, Darmanitan has an Ice-type regional form. It evolves from Galarian Darumaka when exposed to an Ice Stone. When it enters Zen Mode, it is dual-type Ice/Fire.

Biology

In its normal state, Darmanitan is a mainly red, squat ape-like Pokémon. It has long, bushy flame eyebrows that curl at the base, and round, black-ringed eyes. The upper portion of its tan face is separated from the lower portion by a diagonal red stripe, and its large mouth sports spiked teeth. All these facial features give the impression of a manic or angered expression. Its head has no discernible neck to distinguish it from the rest of the body and its rounded back, which culminates in a stubby tail. It has long arms with spiky hair fringes on the wrists and large tan hands, with a similar arrangement for its hind limbs. Additionally, Darmanitan has three tan ovals on its underside. In its normal state, it is immensely strong physically; a single punch can destroy a dump truck.

During Zen Mode, which is accessed by Darmanitan with the hidden Ability Zen Mode, its red fur and tan skin changes blue as it bears the resemblance of a Daruma doll. Its eyes turn blank, and its limbs fuse with its body, rendering them immobile. It also only has three toes, as opposed to normal Darmanitan having five. In this state, it is hard as a rock. As it is rendered immobile, it enters in a meditative trance to sharpen their minds, using it as strength emotionally and spiritually to battle and to perform everyday activities such as gather and eat food.

Galarian Darmanitan has white fur and blue skin with a giant snowball "afro", a thicker coat than regular Darmanitan, and several ice gems in its fur. In Galar, Darmanitan adapts to the cold by developing an organ that produces cold air while its flame sac becomes dormant. The fire sac has a fighting spirit sleeping within. Also, its nature cools down from a belligerent personality to a timid one. It becomes so timid that it will pretend to be a snowman when it senses humans nearby. The snowball on its head serves as a way of preserving food and other things it finds by storing them in the snowball itself. When in battle, it freezes its giant snowball in order to release powerful headbutts, becoming useful in various situations.

Galarian Zen Mode Darmanitan resembles a snowman with red eyes and a warped smile on its false top "head", and an angry grin on its lower body, showing razor-sharp teeth. It has two orange hands that resemble mittens on either side of its body and a flame sticking out of the head as its "carrot nose". When it enters Zen Mode, the dormant flame sac reignites back to life. This causes Galarian Darmanitan to change from a gentle disposition into a rampaging state, unleashing fire everywhere without any care for its surroundings, nor if its body starts to melt, making it a threat to others and themselves. It will continue rampaging indiscriminately until its rage is completely gone.[1]

In the anime

Main series

 
Darmanitan in the anime
 
Zen Mode Darmanitan in the anime

Major appearances

Goh's Darmanitan

In Raid Battle in The Ruins!, a Darmanitan was a guardian of the Colossus Ruins at the Desert Resort. Goh caught it after it was awakened. He later used Darmanitan in a Raid Battle against a giant Golurk, which he also caught after it was defeated.

Other

Darmanitan debuted in Saving Darmanitan From the Bell! alongside two Darumaka. Darmanitan and the Darumaka lived in a clock tower. When the tower started to break, Darmanitan stopped the loose bell from collapsing. However, due to fatigue, it transformed into its Zen Mode and used its Psychic to keep the bell in midair, while the Darumaka stole food to keep its energy up.

In Enter Elesa, Electrifying Gym Leader!, Bianca's father used a Darmanitan in a battle against Ash. It battled Oshawott and came out victorious. It had the nickname of Red Flash Darmanitan, and both its Zen Mode and Standard Mode were featured.

In Iris and the Rogue Dragonite!, a Trainer's Darmanitan was recruited by Officer Jenny to deal with a Dragonite they believed had deliberately damaged a power plant.

In Jostling for the Junior Cup!, Burgundy's Darmanitan battled Trip's Serperior and lost.

In Team Eevee and the Pokémon Rescue Squad!, Davy used a Darmanitan to free a Cryogonal that was trapped inside a building. It later teamed up with Virgil's Flareon to melt the ice away from the frozen building.

Minor appearances

In A Venipede Stampede!, a Trainer's Darmanitan was used in an attempt to stop a swarm of Venipede.

In a flashback in White—Victini and Zekrom and Black—Victini and Reshiram, multiple Darmanitan once lived at the now-relocated Sword of the Vale.

In Cilan Versus Trip, Ash Versus Georgia!, Scooter's Darmanitan battled Luke's Golett in the first round of the Club Battle and lost.

In a flashback in Meowth's Scrafty Tactics!, a wild Scrafty tried to recruit a Darmanitan in an effort to reclaim its den.

In A Maractus Musical!, three Zen Mode Darmanitan participated in the Pokémon Performance Competition.

A Darmanitan appeared in Stopping the Rage of Legends! Part 1 and Part 2.

A Trainer's Darmanitan appeared in Climbing the Tower of Success!.

In A Unova League Evolution!, Dino's Darumaka was revealed to have evolved into a Darmanitan. It was used in Dino's battle against Katharine.

A Trainer's Darmanitan appeared in Team Plasma's Pokémon Power Plot!.

A Darmanitan appeared in a fantasy or a flashback in The Journalist from Another Region!.

Two Trainers' Darmanitan appeared in A Crowning Moment of Truth!, with one appearing in a flashback. They were among the Pokémon attending the Wela Fire Festival‎.

Five Zen Mode Darmanitan appeared in Raid Battle in The Ruins!.

Pokédex entries

Episode Pokémon Source Entry
BW008 Darmanitan Ash's Pokédex Darmanitan, the Blazing Pokémon, and the evolved form of Darumaka. Darmanitan switches from Standard Mode to Zen Mode when it has little energy left.
Episode Pokémon Source Entry
JN014 Darmanitan Goh's Rotom Phone Darmanitan, the Blazing Pokémon. A Fire type. It has an internal temperature of 2,500 degrees, which gives it enough power to break a dump truck apart.

Pokémon Generations

 
Darmanitan in Pokémon Generations

In The Adventure, six Zen Mode Darmanitan were near the Relic Castle.

Pokémon: Twilight Wings

A Galarian Darmanitan appeared in its Standard Mode in The Gathering of Stars, under the ownership of Melony.

A Trainer's Galarian Darmanitan appeared in its Zen Mode in The Gathering of Stars.

Pokémon Evolutions

A Darmanitan briefly appeared in a flashback The Plan as one of the Pokémon that N had befriended while living in a forest as a child.

In the manga

 
Darmanitan in Pokémon Adventures
 
Zen Mode Darmanitan in Pokémon Adventures

Pokémon Journeys: The Series

Goh caught a Darmanitan in JNM06, just like in the anime.

Pokémon Adventures

Two Darmanitan appeared in their Zen Mode in To Make a Musical.

In Listening to Pokémon, N has a male Darmanitan, which participated in the awakening of Zekrom. Later, he had a battle with Alder and lost to his Escavalier despite having the type advantage and using Zen Mode.

Pokémon Pocket Monsters

A Darmanitan appeared in Pocket Monsters BW.

Pokémon RéBURST

 
Standard Mode Darmanitan in Pokémon RéBURST

Ryouga and Miruto were pushed into the home of some Darmanitan by Yappy so he could get pictures of Ryouga's Burst form. After finding out the Darmanitan were protecting some sick Darumaka, they healed them and left.

In the TCG

Main article: Darmanitan (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
BW: #061
Unova
B2W2: #103
Black Its internal fire burns at 2,500° F, making enough power that it can destroy a dump truck with one punch.
White When weakened in battle, it transforms into a stone statue. Then it sharpens its mind and fights on mentally.
Black 2 When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.
White 2
Generation VI Kalos
#—
Hoenn
#—
X When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.
Y Its internal fire burns at 2,500 degrees Fahrenheit, making enough power that it can destroy a dump truck with one punch.
Omega Ruby When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.
Alpha Sapphire Its internal fire burns at 2,500 degrees Fahrenheit, making enough power that it can destroy a dump truck with one punch.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#368
Galar
Crown Tundra #104
Standard Mode
Sword The thick arms of this hot-blooded Pokémon can deliver punches capable of obliterating a dump truck.
Shield This Pokémon's power level rises along with the temperature of its fire, which can reach 2,500 degrees Fahrenheit.
Zen Mode
Sword Through meditation, it calms its raging spirit and hones its psychic powers.
Shield When wounded, it stops moving. It goes as still as stone to meditate, sharpening its mind and spirit.
Galarian Standard Mode
Sword On days when blizzards blow through, it comes down to where people live. It stashes food in the snowball on its head, taking it home for later.
Shield Though it has a gentle disposition, it's also very strong. It will quickly freeze the snowball on its head before going for a headbutt.
Galarian Zen Mode
Sword Anger has reignited its atrophied flame sac. This Pokémon spews fire everywhere as it rampages indiscriminately.
Shield Darmanitan takes this form when enraged. It won't stop spewing flames until its rage has settled, even if its body starts to melt.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Desert Resort (five, always have Zen Mode)
Black 2 White 2
Desert Resort (N's Pokémon)
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Mirage Islands (west of Route 104 and north of Route 113), Mirage Mountain (east of Route 125)
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword
TradeVersion 1.2.0+ Unovan Form
Dusty Bowl, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Stony Wilderness (Max Raid Battle) Galarian Form
Shield
TradeVersion 1.2.0+ Unovan Form
Trade Galarian Form
Sword Expansion Pass
Evolve Darumaka Unovan Form
Snowslide Slope (Wanderer) Galarian Form


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Lava: Volcanic Slope, World Axle - B1F (Standard Mode)
Lava: Firebreathing Mountain (Zen Mode)
PokéPark 2
Crag Area
Conquest
Evolve Darumaka
Rumble U
Toy Collection: Launch to Victory! (Boss, can take Zen Mode form)
Generation VI
Battle Trozei
Sky-High Ruins: Stage 3
Shuffle
Event: Pokémon Safari (Second release)
Rumble World
Ruby Volcano: Smoldering Caldera (Center Boss, Back, Special)
Generation VII
Rumble Rush
Castform Sea, Buzzwole SeaFinal


In events

Games Event Region Location Level Distribution period
ORAS N's Darmanitan Japanese region Online 35 September 6 to October 24, 2016
ORAS N's Darmanitan American region Online 35 September 6 to October 24, 2016
ORAS N's Darmanitan PAL region Online 35 September 6 to October 24, 2016
ORAS N's Darmanitan Korean region Online 35 September 6 to October 24, 2016
ORAS N's Darmanitan Taiwanese region Online 35 September 6 to October 24, 2016

Held items

Game Held Item(s)
Black White   Rawst Berry (50%)

Stats

Base stats

Standard Mode
Stat Range
At Lv. 50 At Lv. 100
105
165 - 212 320 - 414
140
130 - 211 256 - 416
55
54 - 117 103 - 229
30
31 - 90 58 - 174
55
54 - 117 103 - 229
95
90 - 161 175 - 317
Total:
480
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Zen Mode
Stat Range
At Lv. 50 At Lv. 100
105
165 - 212 320 - 414
30
31 - 90 58 - 174
105
99 - 172 193 - 339
140
130 - 211 256 - 416
105
99 - 172 193 - 339
55
54 - 117 103 - 229
Total:
540
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Galarian Darmanitan Standard Mode
Stat Range
At Lv. 50 At Lv. 100
105
165 - 212 320 - 414
140
130 - 211 256 - 416
55
54 - 117 103 - 229
30
31 - 90 58 - 174
55
54 - 117 103 - 229
95
90 - 161 175 - 317
Total:
480
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Galarian Darmanitan Zen Mode
Stat Range
At Lv. 50 At Lv. 100
105
165 - 212 320 - 414
160
148 - 233 292 - 460
55
54 - 117 103 - 229
30
31 - 90 58 - 174
55
54 - 117 103 - 229
135
126 - 205 247 - 405
Total:
540
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Type effectiveness

Standard Mode
Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Zen Mode
Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Galarian Darmanitan Standard Mode
Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Galarian Darmanitan Zen Mode
Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Darmanitan
Generation VIII
Other generations:
V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Hammer Arm Fighting Physical 100100 09090% 10
011 Ember Fire Special 04040 100100% 25
011 Tackle Normal Physical 04040 100100% 35
011 Taunt Dark Status 0000 100100% 20
011 Bite Dark Physical 06060 100100% 25
Evo.Evo. Hammer Arm Fighting Physical 100100 09090% 10
1212 Incinerate Fire Special 06060 100100% 15
1616 Work Up Normal Status 0000 00——% 30
2020 Fire Fang Fire Physical 06565 09595% 15
2424 Headbutt Normal Physical 07070 100100% 15
2828 Fire Punch Fire Physical 07575 100100% 15
3232 Uproar Normal Special 09090 100100% 10
3838 Belly Drum Normal Status 0000 00——% 10
4444 Flare Blitz Fire Physical 120120 100100% 15
5050 Thrash Normal Physical 120120 100100% 10
5656 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see level-up moves from other generations
Galarian Darmanitan
Generation VIII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Icicle Crash Ice Physical 08585 09090% 10
011 Powder Snow Ice Special 04040 100100% 25
011 Tackle Normal Physical 04040 100100% 35
011 Taunt Dark Status 0000 100100% 20
011 Bite Dark Physical 06060 100100% 25
Evo.Evo. Icicle Crash Ice Physical 08585 09090% 10
1212 Avalanche Ice Physical 06060 100100% 10
1616 Work Up Normal Status 0000 00——% 30
2020 Ice Fang Ice Physical 06565 09595% 15
2424 Headbutt Normal Physical 07070 100100% 15
2828 Ice Punch Ice Physical 07575 100100% 15
3232 Uproar Normal Special 09090 100100% 10
3838 Belly Drum Normal Status 0000 00——% 10
4444 Blizzard Ice Special 110110 07070% 5
5050 Thrash Normal Physical 120120 100100% 10
5656 Superpower Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan

By TM/TR

Darmanitan
Generation VIII
Other generations:
V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00  TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01  TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03  TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM08  TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09  TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11  TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13  TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15  TM15 Dig Ground Physical 08080 100}}100% 10
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thief Dark Physical 06060 100}}100% 25
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38  TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48  TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56  TM56 U-turn Bug Physical 07070 100}}100% 20
TM57  TM57 Payback Dark Physical 05050 100}}100% 10
TM59  TM59 Fling Dark Physical 0000 100}}100% 10
TM60  TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61  TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM68  TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM81  TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM92  TM92 Mystical Fire Fire Special 07575 100}}100% 10
TR01  TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02  TR02 Flamethrower Fire Special 09090 100}}100% 15
TR10  TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR13  TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15  TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR21  TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30  TR30 Encore Normal Status 0000 100}}100% 5
TR34  TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35  TR35 Uproar Normal Special 09090 100}}100% 10
TR36  TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37  TR37 Taunt Dark Status 0000 100}}100% 20
TR38  TR38 Trick Psychic Status 0000 100}}100% 10
TR39  TR39 Superpower Fighting Physical 120120 100}}100% 5
TR43  TR43 Overheat Fire Special 130130 090}}90% 5
TR46  TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR48  TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR52  TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR55  TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR64  TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR69  TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR74  TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75  TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR77  TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85  TR85 Work Up Normal Status 0000 00—}}—% 30
TR99  TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see TM moves from other generations
Galarian Darmanitan
Generation VIII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00  TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01  TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03  TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04  TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08  TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09  TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11  TM11 Solar Beam Grass Special 120120 100}}100% 10
TM13  TM13 Fire Spin Fire Special 03535 085}}85% 15
TM15  TM15 Dig Ground Physical 08080 100}}100% 10
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thief Dark Physical 06060 100}}100% 25
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38  TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48  TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM56  TM56 U-turn Bug Physical 07070 100}}100% 20
TM57  TM57 Payback Dark Physical 05050 100}}100% 10
TM59  TM59 Fling Dark Physical 0000 100}}100% 10
TM64  TM64 Avalanche Ice Physical 06060 100}}100% 10
TM67  TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM68  TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM81  TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR01  TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02  TR02 Flamethrower Fire Special 09090 100}}100% 15
TR05  TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06  TR06 Blizzard Ice Special 110110 070}}70% 5
TR10  TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR13  TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15  TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR21  TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30  TR30 Encore Normal Status 0000 100}}100% 5
TR35  TR35 Uproar Normal Special 09090 100}}100% 10
TR36  TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37  TR37 Taunt Dark Status 0000 100}}100% 20
TR39  TR39 Superpower Fighting Physical 120120 100}}100% 5
TR43  TR43 Overheat Fire Special 130130 090}}90% 5
TR46  TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR48  TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR52  TR52 Gyro Ball Steel Physical 0000 100}}100% 5
TR55  TR55 Flare Blitz Fire Physical 120120 100}}100% 15
TR64  TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR69  TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR74  TR74 Iron Head Steel Physical 08080 100}}100% 15
TR75  TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR77  TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85  TR85 Work Up Normal Status 0000 00—}}—% 30
TR99  TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan

By breeding

Darmanitan
Generation VIII
Other generations:
V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
       Extrasensory Psychic Special 80 100% 20
      Flame Wheel Fire Physical 60 100% 25
   Focus Punch Fighting Physical 150 100% 20
      
 
Hammer Arm Fighting Physical 100 90% 10
      
      
      
      
      
      
    
Take Down Normal Physical 90 85% 20
      
 
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Darmanitan in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darmanitan in that game.
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see Egg moves from other generations
Galarian Darmanitan
Generation VIII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
      Flame Wheel Fire Physical 60 100% 25
   Focus Punch Fighting Physical 150 100% 20
   Freeze-Dry Ice Special 70 100% 20
      
 
Hammer Arm Fighting Physical 100 90% 10
      Incinerate Fire Special 60 100% 15
  Power-Up Punch Fighting Physical 40 100% 20
      
      
      
      
      
      
    
Take Down Normal Physical 90 85% 20
      
 
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Darmanitan in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darmanitan in that game.
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan

By tutoring

Darmanitan
Generation VIII
Other generations:
V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Burning Jealousy Fire Special 70 100% 5
Sw Sh EP Expanding Force Psychic Special 80 100% 10
Sw Sh EP Lash Out Dark Physical 75 100% 5
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Galarian Darmanitan
Generation VIII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Burning Jealousy Fire Special 70 100% 5
Sw Sh EP Lash Out Dark Physical 75 100% 5
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan

By transfer from another generation

Generation VIII
Other generations:
VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Endeavor Normal Physical 0000 100}}100% 5
V VI VII Flame Charge Fire Physical 05050 100}}100% 20
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Laser Focus Normal Status 0000 00—}}—% 30
V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
V VI VII Rage × Normal Physical 02020 100}}100% 20
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Roar Normal Status 0000 00—}}—% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Rollout Rock Physical 03030 090}}90% 20
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Smack Down Rock Physical 05050 100}}100% 15
V VI VII Snatch × Dark Status 0000 00—}}—% 10
V VI VII Strength Normal Physical 08080 100}}100% 15
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Torment Dark Status 0000 100}}100% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution of Darmanitan
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Darmanitan Standard Mode

Pokémon Rumble Blast
Attack ●●●●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.25 seconds Base HP: 60
Base Attack: 80 Base Defense: 49 Base Speed: 60
PokéPark 2: Wonders Beyond
  Strong:   Weak:   
PokéPark Pad entry:
The serious and the cheerful Darmanitan--the two of them watch the gate to the Colosseum.
Pokémon Conquest
  HP: ★★★★ Move: Fire Blast
Attack: ★★★★★ Ability 1: Hero
Ability 2: Spirit
Ability 3: Conqueror
Defense: ★★
Speed: ★★★★
Evolves from Darumaka when its Attack is 110 or higher
Range: 3 Perfect Links: Harunaga, Kai, and Nagayasu
Pokémon Battle Trozei
Fire
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Fire
  Attack Power: 60 - 105   5

#255
 

Burn
Leaves the foe burned.


Pokémon GO
  Base Stamina: 233 Base Attack: 263 Base Defense: 114
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Fire Fang, Incinerate*
Charged Attacks: Overheat, Focus Blast, Psychic, Rock Slide

Zen Mode

Pokémon Rumble Blast
Attack ●●●●●
Defense ●●●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.25 seconds Base HP: 60
Base Attack: 82 Base Defense: 60 Base Speed: 60
Pokémon GO
  Base Stamina: 233 Base Attack: 243 Base Defense: 202
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Fire Fang
Charged Attacks: Overheat, Focus Blast, Psychic, Rock Slide

Galarian Darmanitan Standard Mode

Pokémon GO
  Base Stamina: 233 Base Attack: 263 Base Defense: 114
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Ice Fang
Charged Attacks: Overheat, Avalanche, Superpower, Ice Punch

Galarian Darmanitan Zen Mode

Pokémon GO
  Base Stamina: 233 Base Attack: 323 Base Defense: 123
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Tackle, Ice Fang
Charged Attacks: Overheat, Avalanche, Superpower, Ice Punch

Evolution

Darmanitan

 
Unevolved
Darumaka
 Fire 
 
Level 35
 
First evolution
Darmanitan
 Fire 


Galarian Darmanitan

 
Unevolved
Darumaka
 Ice 
 
Ice Stone
 
First evolution
Darmanitan
 Ice 


Forms

Darmanitan

>50% HP
 
Standard Mode
Darmanitan
 Fire 




≤50% HP
 
Zen Mode
Darmanitan
 Fire  Psychic 

Galarian Darmanitan

>50% HP
 
Standard Mode
Darmanitan
 Ice 




≤50% HP
 
Zen Mode
Darmanitan
 Ice  Fire 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
       
       
       
       
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
       
       
       
       
Front Back Front Back
Generation VIII
Sword Shield
   
   
   
   
HOME
   
   
   
   
  For other sprites and images, please see Darmanitan images on the Bulbagarden Archives.


Trivia

Origin

Darmanitan appears to be based on a Daruma doll and an orangutan. It may also be based on the adage of the three wise monkeys—"See no evil, hear no evil, speak no evil"—as Darmanitan in their Zen Mode have their eyes become blank, their mouths shut tightly and their ears covered, sitting patiently in contrast to their bold posture in Standard Mode. Its Zen Mode may be based on Bodhidharma, achieving enlightenment. The varying presence of pupils between its Standard Mode and Zen Mode reflects the practice of painting in the eyes of a Daruma doll, and their symbolic value in relation to goal fulfillment.

Galarian Darmanitan seems to be a mixture of a snowman, known as a 雪だるま yukidaruma in Japanese, and a yeti. Where its original form draws its origin from Buddhism, Galarian Darmanitan's design may be influenced by other Dharmic religions, with its 'beard' and 'headpiece' bearing resemblance to those of Hindu and Sikh elders. Its Zen Mode appears to be based on a snowman with a firecracker for a nose. Its Fire-type may be a reference to atavism, the reappearance of an ancestral trait after having been lost through evolutionary change in previous generations.

Name origin

Darmanitan may be a combination of Dharma (alternate spelling of daruma) and orangutan.

Hihidaruma may be a combination of 火 hi (fire), 緋 hi (scarlet), 狒々 hihi (baboon), Daruma, and 火達磨 hidaruma (the state of being on fire).

In other languages

Language Title Meaning
  Japanese ヒヒダルマ Hihidaruma From hi, hi, 狒々 hihi, Daruma, and 火達磨 hidaruma
  French Darumacho From Daruma and macho
  Spanish Darmanitan Same as English name
  German Flampivian From Flamme, Lampion, and Pavian
  Italian Darmanitan Same as English name
  Korean 불비달마 Bulbidalma From bul, 비비 (狒狒) bibi, 비 (緋) bi, and Daruma
  Cantonese Chinese 達摩狒狒 Daahtmōfātfāt From 達摩 Daahtmō and 狒狒 fātfāt
  Mandarin Chinese 達摩狒狒 / 达摩狒狒 Dámófèifèi From 達摩 / 达摩 Dámó and 狒狒 fèifèi


Standard Mode

Language Title
  Japanese ノーマルモード Normal Mode
Chinese Cantonese 普通模式 Póutūng Mòuhsīk *
一般模式 Yātbūn Mòuhsīk *
Mandarin 普通模式 Pǔtōng Móshì *
一般模式 Yībān Móshì *
  Finnish Perustila
  French Mode Normal
  German Normalmodus
  Italian Stato Normale
  Korean 노말모드 Normal Mode
  Polish Stan Standardowy
  Spanish Modo Normal
  Thai โหมดปกติ

Zen Mode

Language Title
  Japanese ダルマモード Daruma Mode
Chinese Cantonese 達摩模式 Daahtmō Mòuhsīk *
不倒翁模式 Bātdóuyūng Mòuhsīk *
Mandarin 達摩模式 / 达摩模式 Dámó Móshì *
不倒翁模式 Bùdǎowēng Móshì *
  Finnish Zen-tila
  French Mode Transe
  German Trance-Modus
  Italian Stato Zen
  Korean 달마모드 Daruma Mode
  Polish Stan Zen
  Brazilian Portuguese Modo Zen
  Spanish Modo Daruma
  Thai โหมดดะรุมะ
  Vietnamese Trạng thái Daruma


Related articles

Notes

External links


  #554: Darumaka
Pokémon
#556: Maractus  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.