Rage (move)
Rage いかり Rage | ||||||||||||
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Availability
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Rage (Japanese: いかり Rage) is a damage-dealing Normal-type move introduced in Generation I. It is TM20 in Generation I.
Effect
This move effect may be in need of research. Reason: From Generation II onwards, does sleep, freeze, flinching etc. still pause but not disrupt the building of Rage? You can discuss this on the talk page. |
Generation I
Rage deals damage and it will not be possible for the player to do anything other than let the user continue to use Rage, and it will not stop using Rage until it faints or the battle ends. Every time the user is damaged by an attack or is targeted by Disable, its rage will build, causing its Attack stat to increase by one stage. Being hit by a multi-hit move will raise the user's Attack once for each hit. Rage will use 1 PP when selected, but not use any PP on any subsequent turns.
If Rage misses during the turn it is selected, its secondary effects will not activate. If Rage misses due to the 99.6% accuracy bug of 100%-accuracy moves when there are no other accuracy or evasion modifiers in effect, or in case said modifiers cancel each other, its accuracy will be unaffected. However, if Rage misses due to an accuracy or evasion check when its decision-removing effect is active, the accuracy of Rage will subsequently become 0.4%. The duration of Rage will be paused but not disrupted by anything, including sleep, freeze, partial trapping, flinching, or if the user hurts itself due to confusion.
Rage will not attempt to increase the user's Attack if it has reached a stage of +6, and will not successfully increase the user's Attack if it has reached a value of 999.
In Pokémon Stadium, Rage's accuracy does not drop when it misses. Disable causes Rage to build only when Disable hits.
Generation II
Rage is no longer a continuous move and will not automatically last until the end of the battle. When Rage is used consecutively, it will consume PP each turn, and the damage it deals is multiplied by a separate Rage counter; this Rage counter starts at 1 and increases by one each time the user of Rage is damaged by an attack (up to a maximum of 255), and is reset when the user ceases to use Rage (but not when Rage misses).
The accuracy-changing effects present in Generation I no longer apply, and missing does not change the accuracy of Rage.
Generation III
When Rage is used consecutively, the user's Attack stat now increases by one stage each time it is damaged by an attack instead. A Pokémon's rage will now build even if the initial use of Rage misses or fails.
Rage can be used as the first move of a Pokémon Contest combination, causing Leer, Scary Face, and Thrash to score double the normal appeal if used in the next turn.
Generation IV to VII
A Pokémon's rage will now only start to build after it successfully used Rage.
In Generation IV only, if a confused Pokémon that is under the effect of Rage selects a move other than Rage, the confusion will disappear without a message.
Generation VIII onwards
Rage cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
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I | II | III | IV | V | VI | VII | VIII | IX | ||||||
004 | Charmander |
Monster | Dragon | 22 | 19 | 19RSE | ||||||||
005 | Charmeleon |
Monster | Dragon | 24 | 20 | 20RSE | ||||||||
006 | Charizard |
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Monster | Dragon | 24 | 20 | 20RSE | |||||||
015 | Beedrill |
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Bug | 25 | 25 | 25 | 19 | 19 | 19 | 14SMUSUM 13PE |
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057 | Primeape |
Field | 28Y | 1, 28 | 1, 28 | 28 | 28 | 28 | 1, Evo. | |||||
084 | Doduo |
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Flying | 36 | 25 | 25 | 10 | 10 | 10XY 9ORAS |
8SMUSUM 10PE |
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085 | Dodrio |
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Flying | 39 | 25 | 25 | 1, 10 | 1, 10 | 1, 10XY 1, 9ORAS |
1, 8SMUSUM 1, 10PE |
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095 | Onix |
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Mineral | 25 | 27 | 25RSE 23FRLG |
14 | 14BW 10B2W2 |
13 | 13SMUSUM 10PE |
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104 | Cubone |
Monster | 46 | 29 | 29 | 23 | 23 | 23 | 23SMUSUM 18PE |
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105 | Marowak |
Monster | 55 | 32 | 32 | 23 | 23 | 23 | 23SMUSUM 18PE |
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105 | Marowak Alolan Form |
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Monster | 18PE | ||||||||||
115 | Kangaskhan |
Monster | 1 | 31 | 31 | 22 | 22 | 22 | 22 | |||||
128 | Tauros |
Field | 44 | 8 | 8RSE 4FRLG |
5 | 5 | 5 | 5SMUSUM 12PE |
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130 | Gyarados |
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Water 2 | Dragon | 21PE | |||||||||
136 | Flareon |
Field | 48RGB | |||||||||||
158 | Totodile |
Monster | Water 1 | 7 | 7 | 8 | 8 | 8 | 8 | |||||
159 | Croconaw |
Monster | Water 1 | 1, 7 | 1, 7 | 8 | 8 | 8 | 8 | |||||
160 | Feraligatr |
Monster | Water 1 | 1, 7 | 1, 7 | 1, 8 | 1, 8 | 1, 8 | 1, 8 | |||||
206 | Dunsparce |
Field | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
208 | Steelix |
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Mineral | 27 | 25RSE 23FRLG |
14 | 14BW 10B2W2 |
13 | 13 | |||||
209 | Snubbull |
Field | Fairy | 34 | 34 | 31 | 31 | 31 | 31 | |||||
210 | Granbull |
Field | Fairy | 38 | 38 | 35 | 35 | 35 | 35 | |||||
267 | Beautifly |
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Bug | 37ORAS | 37 | |||||||||
318 | Carvanha |
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Water 2 | 7 | 6 | 6 | 6XY 4ORAS |
4 | ||||||
319 | Sharpedo |
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Water 2 | 1, 7 | 1, 6 | 1, 6 | 1, 6XY 1, 4ORAS |
1, 4 | ||||||
371 | Bagon |
Dragon | 1 | 1 | 1 | 1 | 1 | |||||||
372 | Shelgon |
Dragon | 1 | 1 | 1 | 1 | 1 | |||||||
373 | Salamence |
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Dragon | 1 | 1 | 1 | 1 | 1 | ||||||
551 | Sandile |
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Field | 1 | 1 | 1 | ||||||||
552 | Krokorok |
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Field | 1 | 1 | 1 | ||||||||
553 | Krookodile |
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Field | 1 | 1 | 1 | ||||||||
554 | Darumaka |
Field | 9 | 9 | 9 | |||||||||
555 | Darmanitan |
Field | 1, 9 | 1, 9 | 1, 9 | |||||||||
626 | Bouffalant |
Field | 6 | 6 | 6 | |||||||||
772 | Type: Null |
No Eggs Discovered | 5 | |||||||||||
773 | Silvally |
No Eggs Discovered | 5 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By TM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
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I TM20 |
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII -- |
IX -- | ||||||
Every Pokémon can learn this move by TM except the ones listed below and only if marked with ✘. | ||||||||||||||
010 | Caterpie |
Bug | ✘ | |||||||||||
011 | Metapod |
Bug | ✘ | |||||||||||
013 | Weedle |
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Bug | ✘ | ||||||||||
014 | Kakuna |
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Bug | ✘ | ||||||||||
129 | Magikarp |
Water 2 | Dragon | ✘ | ||||||||||
132 | Ditto |
Ditto | ✘ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
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II | III | IV | V | VI | VII | VIII | IX | ||||||
206 | Dunsparce |
Field | ✔ | ||||||||||
228 | Houndour |
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Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
234 | Stantler |
Field | ✔ | ✔ | ✔ | ||||||||
276 | Taillow |
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Flying | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
333 | Swablu |
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Flying | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
522 | Blitzle |
Field | ✔ | ✔ | ✔ | ||||||||
550 | Basculin |
Water 2 | ✔ | ✔ | ✔ | ||||||||
779 | Bruxish |
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Water 2 | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
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236 | Tyrogue |
No Eggs Discovered | New York City Pokémon Center | |||
246 | Larvitar |
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Monster | New York City Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
In other games
Pokémon Mystery Dungeon series
In the Rescue Team and Explorers games, Rage does not deal damage. Instead, it gives the user the Enraged status, which boosts its Attack stat by one level every time it takes damage. The move has 22PP and being a non-damaging move, is affected by Taunt.
In Pokémon Mystery Dungeon: Gates to Infinity, Rage does cause damage, and raises the user's Attack level by one whenever it takes damage.
Pokémon Rumble Rush
Description
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In the anime
Charmander's tail flame getting larger | Charmander | Cloyster | |
As long as this move is in use, the power of rage boosts the user's attack power every time it gets hit in battle. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Charmander | Every time it is attacked, the flame on Charmander's tail grows larger and its attack power grows. Then, its eyes becomes fiery and it bites on its opponent. | ||
Ash's Charmander | Primeape Goes Bananas | Debut | |
Cloyster | Cloyster's whole body glows red and its attacks gain power. | ||
Prima's Cloyster | The Mandarin Island Miss-Match | None |
Pokédex entries
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In the manga
Aim to Be a Card Master!!
Ditto transformed as a Dodrio | |||
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The user's attack is increased by rage. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Dodrio | Ditto's attack is increased by rage. | ||
Kenta's Ditto | District Convention "Kenta, to the Open Sea" | Debut Used via Transform |
Pokémon Adventures
Pikachu | |||
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The user gains attack power when it is hit by an attack. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Pikachu | Pikachu gains attack power each time it is hit by an attack. | ||
Red's Pika | The Legend | Debut |
Pokémon Gold & Silver: The Golden Boys
Chinchou | |||
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The user increases its attack power. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Chinchou | Chinchou increases its attack power by holding in electricity. | ||
Several wild Chinchou | A Serious Crisis!! The Battle With The Lugia | Debut |
Pokémon Pocket Monsters
Clefairy | |||
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The user becomes angry and increases its attack power. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
Clefairy | Clefairy's attack power gets increased after becoming angry. | ||
Red's Clefairy | Clefairy Transforms?! | Debut Clefairy cannot cannot legally learn Rage as of Generation III |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- The Lake of Rage is named after this move, except in French and German.
- In French, the Lake of Rage is named after Outrage (Colère) instead.
- In German, it is not named after a specific move. The only move with Zorn- in its German name is Fury Cutter (Zornklinge).
- In Generation IV, there is a glitch which can occur after a Pokémon uses Transform, even via Mimic, then uses Rage while transformed.
- Prior to Generation VI, if the last opposing Pokémon successfully used Self-Destruct or Explosion on a target that had used Rage and the target survived, Rage would build despite it being the end of the battle.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |