Belly Drum (move)

Belly Drum
はらだいこ Belly Drum
Belly Drum IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Belly Drum (Japanese: はらだいこ Belly Drum) is a non-damaging Normal-type move introduced in Generation II.

Effect

Belly Drum deducts half of the user's maximum HP (rounded down) from its current HP and, in return, it maximizes the user's Attack stat by raising it to +6 stages, even if the user's temporary Attack bonus stages were below 0 prior to using Belly Drum.

Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has Contrary).

If the user has Contrary, its Attack will be lowered to -6 stages (although the message will still say that the user maximized its Attack); even if the user's Attack is already at -6 stages, Belly Drum will deduct HP.

In Generation II handheld games only, if the Pokémon is under 50% HP when using the move, it will still have its Attack raised 2 stages due to a bug.

Belly Drum can be used as the first move of a Pokémon Contest combination, causing Rest to score double the normal appeal if used in the next turn.

If powered up by a Normalium Z into Z-Belly Drum, the user restores all of its HP before Belly Drum's HP deduction takes effect.

Description

Games Description
Stad2 A move that allows the user to consume half of its own HP in order to maximize its Attack.
GSC Reduces own HP to maximize Attack.
RSEColo.XD Maximizes Attack while sacrificing HP.
FRLG The user maximizes its Attack stat at the cost of half its full HP.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
SV The user maximizes its Attack stat but loses HP equal to half its max HP.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
060   Poliwag
  Water 1 Water 1 37 37 31 31 31 31 48
061   Poliwhirl
  Water 1 Water 1 43 43 37 37 37 37 56
062   Poliwrath
 
 
Water 1 Water 1 1
108   Lickitung
  Monster Monster 60SwShBDSP
143   Snorlax
  Monster Monster 22 15RSE
13FRLG
17 17 44 44 48SwShBDSP
186   Politoed
  Water 1 Water 1 1
263   Zigzagoon
  Field Field 41 41 45 45XY
37ORAS
37 33
264   Linoone
  Field Field 53 53 59 59XY
43ORAS
43 43
296   Makuhita
  Human-Like Human-Like 37 25 25 25 25 25BDSP 25
297   Hariyama
  Human-Like Human-Like 40 27 27 27XY
26ORAS
26 26BDSP 26
335   Zangoose
  Field Field Rem.
446   Munchlax
  No Eggs Discovered No Eggs Discovered 44 44 48SwShBDSP
463   Lickilicky
  Monster Monster 60SwShBDSP
554   Darumaka
  Field Field 30 30 30 36
554   Darumaka
Galarian Form
  Field Field 36
555   Darmanitan
  Field Field 30 30 30 38
555   Darmanitan
Galarian Form
  Field Field 38
652   Chesnaught
 
 
Field Field 1 1
784   Kommo-o
 
 
Dragon Dragon 1 1
992   Iron Hands
 
 
No Eggs Discovered No Eggs Discovered 84
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
004   Charmander
  Monster Dragon
079   Slowpoke
 
 
Monster Water 1
079   Slowpoke
Galarian Form
  Monster Water 1
104   Cubone
  Monster Monster
108   Lickitung
  Monster Monster BDSP
173   Cleffa
  Fairy Fairy BDSP
183   Marill
 
 
Water 1 Fairy
216   Teddiursa
  Field Field HGSS BDSP
240   Magby
  Human-Like Human-Like HGSS BDSP
298   Azurill
 
 
Water 1 Fairy
335   Zangoose
  Field Field USUM BDSP
363   Spheal
 
 
Water 1 Field
650   Chespin
  Field Field
684   Swirlix
  Fairy Fairy
819   Skwovet
  Field Field
875   Eiscue
  Water 1 Field
974   Cetoddle
  Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
060   Poliwag
  Water 1 Water 1 Pokéwalker - Blue Lake
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation VII

# Pokémon Types Egg Groups Obtained with
363   Spheal
 
 
Water 1 Field Island Scan - Route 7USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
194   Wooper
 
 
Water 1 Field Pokémon Center Mystery Egg #1
New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


Generation III

# Pokémon Types Egg Groups Obtained with
096   Drowzee
  Human-Like Human-Like Wish Egg
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team and Explorers of Time, Explorers of Darkness and Explorers of Sky, Belly Drum is a move with 10PP. The user cuts its Belly to 1, and maximizes its Attack stat by raising it by up to 20 stages. It will fail if the user's Belly is at 1 or 0. It is affected by Taunt and Snatch.

In Super Mystery Dungeon, it instead reduces the user's Belly by 50. If it is used when the user's Belly is 50 or less, it fails.

Description

Games Description
MDRB Boosts the user's Attack to maximum, but empties its Belly to just one. It has no effect if the Belly is one or less.
MDTDS Boosts the user's Attack to its maximum value, but it empties the user's Belly to just 1. It has no effect if the Belly is 1 or less.
BSL じぶんの こうげきの だんかいが さいだいまで あがる しかし じぶんの おなかがへって 1になってしまう おなかが 1いかのときは こうかがない
MDGtI  UNUSED
SMD It makes your Belly emptier, but it boosts your Attack to the max! The state returns to normal when you go to the next floor or step on a Wonder Tile.


In the anime

       
Poliwag Hariyama
The user strikes its belly to maximize its attack power but loses stamina equal to half of its maximum stamina.
Pokémon Method
User First Used In Notes
  Poliwag Poliwag waves its body back and forth and taps its stomach with its tail three times. Its body then becomes outlined in red, raising its attack power, but cutting its stamina.
A Poliwag Max borrowed from the Pokémon Trainer's School Gonna Rule the School! Debut
  Hariyama Hariyama repeatedly hits its stomach with its hands, creating vibrations with each hit and maximizing its attack power in exchange for half of its stamina.
Hala's Hariyama Trial and Tribulation! None


In the manga

How I Became a Pokémon Card


Pocket Monsters Platinum: Aim to Be Battle King!!


Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Belly Drum is the only move that is capable of raising a single stat by more than three levels without Simple, not counting Psych Up, Power Swap, Guard Swap, and Heart Swap.
    • While Shell Smash causes a net total of eight stat changes, Belly Drum can cause more stat changes if the user has experienced at least a -3 stat change to its Attack stat, reaching twelve stat changes if the user has a -6 Attack stat change.
  • Due to how both this move and Darmanitan's Zen Mode Ability work, Belly Drum can force Darmanitan to change its form (unless it is at full HP and has an odd maximum HP).

In other languages

Language Title
Chinese Cantonese 腹鼓 Fūk Gú *
肚子打鼓 Tóuhjí Dágú *
肚子大鼓 Tóuhjí Daaihgú *
Mandarin 腹鼓 Fù Gǔ *
肚子鼓 Dùzi Gǔ *
肚子大鼓 Dùzi Dàgǔ *
肚子敲鼓 Dùzi Qiāogǔ
  Dutch Buikslag
  Finnish Vatsajymy
  French Cognobidon
  German Bauchtrommel
  Greek Στομαχόκρουση
  Italian Panciamburo
  Korean 배북 Baebuk
  Polish Bęben
Portuguese   Brazil Tambor Máximo (SM010-present, manga)
Tambor de Barriga
  Portugal Tambor de Barriga
  Russian Живот-барабан Zhivot-baraban
  Serbian Čeličenje
  Spanish Tambor
  Vietnamese Bụng Trống



  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.