At the start of battle or at the end of a turn, if the HP of a Standard Mode Darmanitan with the Ability Zen Mode is below half, it will change into its Zen Mode. At the end of a turn, if the HP of a Zen Mode Darmanitan with the Ability Zen Mode is above half, it will change into its Standard Mode. Darmanitan is always in Standard Mode outside of battle.
In Standard Mode, regular Darmanitan is Fire-type and Galarian Darmanitan is Ice-type; in Zen Mode, regular Darmanitan is Fire/Psychic-type and Galarian Darmanitan is Ice/Fire-type.
Only Darmanitan can change form with Zen Mode; if another Pokémon gains this Ability (e.g. via Transform), it cannot change forms.
If Darmanitan loses Zen Mode or Zen Mode is suppressed with Gastro Acid, it will revert to its Standard Mode and not be able to change form. If Darmanitan gains Zen Mode, at the end of the turn it will change form if its HP is below half.
Role Play fails if the target has the Ability Zen Mode. Entrainment fails if the user has the Ability Zen Mode. Zen Mode cannot be copied by Trace.
Darmanitan's body turns into a stone-like statue that turns it into a part Psychic-type. When Darmanitan turns back to normal, its eyebrows become covered in flames and its body changes instantly back to Standard Mode, or Darmanitan's body becomes surrounded in red-yellow flames and it changes back into Standard Mode.