Slowking (Pokémon)

For Pokémon GO information on this species, see the game's section.
Murkrow #198: Murkrow
Pokémon
#200: Misdreavus Misdreavus
This article is about the species. For a specific instance of this species, see Slowking (disambiguation).
Slowking
Royal Pokémon
Hexpert Pokémon
ヤドキング
Yadoking
#199
Slowking
Slowking
Galarian Slowking
Galarian Slowking



Images on the Bulbagarden Archives
Types
Water Psychic
Slowking
Poison Psychic
Galarian Slowking
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Oblivious or Own Tempo
Slowking
Curious Medicine or Own Tempo
Galarian Slowking
Cacophony
Regenerator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Galarian Slowking
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
70 (16.6%)
Breeding
Egg Groups
Monster and Water 1
Hatch time
5140 - 5396 steps
Height
6'07" 2.0 m
Slowking
5'11" 1.8 m
Galarian Slowking
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
175.3 lbs. 79.5 kg
Slowking
175.3 lbs. 79.5 kg
Galarian Slowking
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
164
Gen. II-IV
Unknown
IV
172
V+
Leveling rate
Medium Fast
EV yield
Total: 2*
Slowking
0
HP
0
Atk
0
Def
0
Sp.Atk
2*
Sp.Def
0
Speed
Galarian Slowking
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F199.png None.png
Galarian Slowking
Pokédex color
Pink
Base friendship
70
External Links

Slowking (Japanese: ヤドキング Yadoking) is a dual-type Water/Psychic Pokémon introduced in Generation II.

It evolves from Slowpoke when traded while holding a King's Rock. It is one of Slowpoke's final forms, the other being Slowbro.

In Galar, Slowking has a dual-type Poison/Psychic regional form, introduced in Pokémon Sword and Shield's 1.3.0 patch. It evolves from Galarian Slowpoke when exposed to a Galarica Wreath. It is one of Galarian Slowpoke's final forms, the other being Galarian Slowbro.

Biology

Slowking is a bipedal Pokémon with a Shellder latched onto its head. It is primarily pink, with a pale yellow muzzle and scaled belly. Its feet and hands each have a single clawed digit, while the hands also have a clawless thumb. Around its neck is a spiny ruff with alternating red and white stripes. The Shellder on its head has a spiral shape with two horns near the base. A red gem resides in the center of the Shellder. The Shellder's eyes are visible on the back of the Shellder.

Shellder's bite releases venom into Slowpoke's brain, causing a chemical chain-reaction that unlocks a superior intelligence and extraordinary power. More venom is injected into Slowking every time it yawns. The more venom the Shellder releases, the more intelligent Slowking will become. However, if the Shellder on its head comes off, it will forget everything it has learned and would revert itself back to Slowpoke. Slowking's intelligence can match that of a human and it constantly attempts to learn more. Its inspiration and intuition are also highly developed, and Slowking is able to stay calm in any situation and plan situations with effective results. This allows Slowking to solve anything despite nobody understanding it. In the anime, it can understand and speak the human language.

According to The Complete Pokémon Pocket Guide, it has such an easygoing personality that it is never stressed. Slowking is rarely found in the wild, though it can be found by the water's edge. It has been seen eating seaweed and drinking coconut milk. In Alola, Slowking occasionally matches wits with Oranguru by the beach. Slowking has been referred to as the sage of the sea.

In Galar, Shellder's bite causes a different chemical reaction in the brain due to the Galarica spices that make up Galarian Slowpoke's diet, causing Galarian Slowking to take on a unique appearance. It has a slight color difference with purple spots on its tail and paws, and has a long black collar. The Shellder has grown more dominant, appearing completely different with a darker gray coloration and larger size, covering Slowking's eyes and nostrils. At the center is a purple spot with a green orb and two black eyes. The horns on top of shell are three round spikes with two more spikes on the middle of shell. The bottom parts are sharp with two purple shaped tubes from which poison may be secreted. The Shellder's teeth have also grown in size and are broad and flat instead of sharp; the same holds true for its wearer.

Shellder's intelligence is said to have increased to the point its psychic powers put other Psychic-type Pokémon to shame. Shellder can also control Slowking. Galarian Slowking have been observed gathering in groups to chant mysterious spells to use in battle or communicate with each other. It is unknown what Galarian Slowking is trying to say as the incantations have yet to be fully understood[1]. Galarian Slowking can create strange potions from its internal toxins and spells.

Galarian Slowking is the only known Pokémon capable of using the move Eerie Spell.

In the anime

Main series

 
Slowking in the anime

Major appearances

Slowking (M02)

In The Power of One, a talking Slowking gave Ash advice on where to find the Island Treasures. His daily activities were revealed in Slowking's Day.

Slowking also appeared in I Choose You!, which is set in an alternate continuity from the main series.

Other

In A Crowning Achievement, a colony of Slowpoke was attempting to reach the King's Rock in order to evolve into one so that they could help save the colony from a drought. The Slowpoke were faced with many problems since the King's Rock was also surrounded by Shellder, and whenever they failed to reach it, they would evolve into a Slowbro instead. One Slowpoke nicknamed Arthur, which was owned by Alice Telesu, tried reaching the King's Rock and eventually succeeded. In the end, he left Alice in order to be the leader of the colony. Arthur reappeared in Larvitar's vision in Address Unown.

In Tag! We're It...! and Smells Like Team Spirit!, Conway used a Slowking in the Hearthome City Tag Battle Competition. In Up Close and Personable! and One Team, Two Team, Red Team, Blue Team!, it attended the Pokémon Summer Academy with him.

In Slowking's Crowning!, a Slowking living on Slowpoke Island had his crown removed.

Minor appearances

A Slowking appeared in the opening sequence of Lucario and the Mystery of Mew.

A Slowking appeared in the opening sequence of Zoroark: Master of Illusions.

In Slowking's Crowning!, James pulled a Slowking from the Rocket Prize Master.

Pokédex entries

Episode Pokémon Source Entry
EP260 Slowking Ash's Pokédex Slowking, the Royal Pokémon. Slowking possess great knowledge and inspiration, and are known for maintaining a level head in any circumstances.
Episode Pokémon Source Entry
DP050 Slowking Dawn's Pokédex Slowking, the Royal Pokémon. It has tremendous intelligence and intuition. No matter what the situation, it stays calm and collected.
Episode Pokémon Source Entry
JN026 Slowking Goh's Rotom Phone Slowking, the Royal Pokémon. A Water and Psychic type. If a Shellder bites a Slowpoke's tail, Slowpoke evolves into Slowbro. But if a Shellder bites a Slowpoke's head, the Slowpoke evolves into Slowking with the intelligence of a genius.

Pokémon Origins

In File 4: Charizard, a Slowking was in the photo of a previous Champion at the Hall of Fame despite being a Generation II Pokémon.

In the manga

Movie adaptations

Main article: Slowking (M02)

Slowking appeared in the graphic novel adaptation of The Power of One.

Pokémon Adventures

A hint of Slowking's existence first appeared in Bang the Drum, Slowbro, while Lorelei was musing on Slowbro's enhanced abilities after it had been bitten by Shellder. She remarked that Slowpoke would likely have further improved abilities if it was bitten on its head.

Slowking physically debuted in Oh, It's Ho-Oh!, under the ownership of Sham. It was able to use its Snore alongside Carl's Magcargo to attack even when asleep. However, a double Giga Drain defeated them both.

A Slowking appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Slowking appeared under the ownership of Lorelei in Enter The Three Beasts, and was used to escape the Icefall Cave when Carr detonated his Forretress, as well as to battle Sird.

Thorton rented a Slowking for his battle against Platinum in Uprooting Seedot.

InThe Final Dimensional Duel I, Charon was seen in possession of a Slowking. It was used to provoke Giratina into attacking Pearl, and later was used to attack Pearl again when Diamond was supposedly killed. It was later abandoned toward the end of the arc.

In PS579, Olympia has a Slowking, which was used to help stop the Ultimate weapon from activating.

Pokémon Gold & Silver: The Golden Boys

A talking Slowking appears in The Truth About The Mysterious Whirl Islands!!. It met Gold and Chris when they got stranded on Whirl Islands. It initially thought they came to challenge Lugia, but they knew nothing about the Silver Wing. It asked them to leave but the trees were too thick to cut and build a raft. It then offered to give them its rubber boat if they defeated a recently gone violent Kamex that had ruled the island for a century. They manage to defeat it, wrecking Slowking's cave in the process. It later explains to them about Lugia and the Whirl Islands after they defeat Lugia.

In the TCG

Main article: Slowking (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II Johto
#082
Gold It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Silver When its head was bitten, toxins entered Slowpoke's head and unlocked an extraordinary power.
Crystal Every time it yawns, Shellder injects more poison into it. The poison makes it more intelligent.
Stadium 2 It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Generation III Hoenn
#—
Kanto
#—
Ruby Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
Sapphire
Emerald It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the Shellder on its head comes off.
FireRed When its head was bitten, toxins entered Slowpoke's head and unlocked an extraordinary power.
LeafGreen It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Generation IV Sinnoh
#—
Johto
#082
Diamond Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
Pearl
Platinum
HeartGold It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
SoulSilver When its head was bitten, toxins entered Slowpoke's head and unlocked an extraordinary power.
Generation V Unova
#—
Black Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
White
Black 2 Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
White 2
Generation VI Kalos
Coastal #135
Hoenn
#—
X It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Y When its head was bitten, toxins entered Slowpoke's head and unlocked an extraordinary power.
Omega Ruby Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
Alpha Sapphire
Generation VII Alola
SM: #039
Alola
USUM: #046
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun A poisonous bite reacted with its system, blessing it with the enhanced intellect of a genius. It has full control of its psychic powers.
Moon This Pokémon is so famed for its intellect that a proverb still persists in some regions: "When in doubt, ask Slowking."
Ultra Sun It's constantly coming up with new ideas that would change the world, but as soon as it hits upon a new idea, it forgets it.
Ultra Moon It's called "the sage of the sea." It engages in battles of wits with Oranguru, but the result is usually a draw.
Generation VIII Galar
Isle of Armor #003
Sword Miraculously, this former Slowpoke's latent intelligence was drawn out when Shellder poison raced through its brain.
Shield Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.
Galarian Slowking
Sword A combination of toxins and the shock of evolving has increased Shellder's intelligence to the point that Shellder now controls Slowking.
Shield While chanting strange spells, this Pokémon combines its internal toxins with what it's eaten, creating strange potions.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Evolve Slowpoke
Crystal
Evolve Slowpoke
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed
Trade
LeafGreen
Evolve Slowpoke
Colosseum
Trade
XD
Trade
Generation IV
Diamond
Trade
Pearl
Evolve Slowpoke
Platinum
Evolve Slowpoke
HeartGold SoulSilver
Evolve Slowpoke
Pal Park
Pond
Generation V
Black White
Abundant Shrine (Surfing in rippling water)
Black 2 White 2
Evolve Slowpoke
Generation VI
X Y
Evolve Slowpoke
Omega Ruby Alpha Sapphire
Evolve Slowpoke
Generation VII
Sun Moon
Evolve Slowpoke
Ultra Sun Ultra Moon
Kala'e Bay (SOS Battle)
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
TradeVersion 1.2.0+ (Johtonian form) / Version 1.3.0+ (Galarian form)
Expansion Pass
Evolve Slowpoke Galarian Form
Max Lair (Dynamax Adventure)


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Trozei!
Endless Level 65, Forever Level 16, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Slowpoke
Generation IV
MD Time MD Darkness
Surrounded Sea (B1F-B19F), Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F), Bottomless Sea (B1F-B49F)
MD Sky
Surrounded Sea (B1F-B19F), Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F), Bottomless Sea (B1F-B49F)
Ranger: GS
Oblivia Ruins, Dark Temple
Generation V
Rumble Blast
Lake: Shimmering Lake (post-ending)
Rumble U
Adventure Area: Unexpected Land
Generation VI
Battle Trozei
Mountain of Order: Stage 6
Shuffle
Castle Noapte: Stage 132
Rumble World
Origin Hideaway: Super Gene Laboratorium (Center Boss, Back, Special)
Generation VII
Rumble Rush
Charizard Sea2019, Dragonite Sea, Gengar Sea, Entei Sea, Mewtwo Sea, Lugia Sea, Charizard Sea2020, Charizard SeaFinal, Entei SeaFinal, Mewtwo SeaFinal


Held items

Game Held Item(s)
Emerald*   King's Rock (5%)
Black White   King's Rock (5%)
Ultra Sun Ultra Moon   King's Rock (5%)

Stats

Base stats

Slowking
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
75
72 - 139 139 - 273
80
76 - 145 148 - 284
100
94 - 167 184 - 328
110
103 - 178 202 - 350
30
31 - 90 58 - 174
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Galarian Slowking
Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
65
63 - 128 121 - 251
80
76 - 145 148 - 284
110
103 - 178 202 - 350
110
103 - 178 202 - 350
30
31 - 90 58 - 174
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
5/5 ★★★★★
Stamina
2/3 ★★
Jump
2/3 ★★
Total
13/17 ★★


Type effectiveness

Slowking

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Galarian Slowking

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Slowking
Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Power Gem Rock Special 08080 100100% 20
011 Nasty Plot Dark Status 0000 00——% 20
011 Swagger Normal Status 0000 08585% 15
011 Tackle Normal Physical 04040 100100% 35
011 Curse Ghost Status 0000 00——% 10
011 Growl Normal Status 0000 100100% 40
011 Water Gun Water Special 04040 100100% 25
099 Yawn Normal Status 0000 00——% 10
1212 Confusion Psychic Special 05050 100100% 25
1515 Disable Normal Status 0000 100100% 20
1818 Water Pulse Water Special 06060 100100% 20
2121 Headbutt Normal Physical 07070 100100% 15
2424 Zen Headbutt Psychic Physical 08080 09090% 15
2727 Amnesia Psychic Status 0000 00——% 20
3030 Surf Water Special 09090 100100% 15
3333 Slack Off Normal Status 0000 00——% 10
3636 Psychic Psychic Special 09090 100100% 10
3939 Psych Up Normal Status 0000 00——% 10
4242 Rain Dance Water Status 0000 00——% 5
4545 Heal Pulse Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • Click on the generation numbers at the top to see level-up moves from other generations
Galarian Slowking
Generation VIII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Eerie Spell Psychic Special 08080 100100% 5
011 Power Gem Rock Special 08080 100100% 20
011 Nasty Plot Dark Status 0000 00——% 20
011 Swagger Normal Status 0000 08585% 15
011 Tackle Normal Physical 04040 100100% 35
011 Curse Ghost Status 0000 00——% 10
011 Growl Normal Status 0000 100100% 40
011 Acid Poison Special 04040 100100% 30
Evo.Evo. Eerie Spell Psychic Special 08080 100100% 5
099 Yawn Normal Status 0000 00——% 10
1212 Confusion Psychic Special 05050 100100% 25
1515 Disable Normal Status 0000 100100% 20
1818 Water Pulse Water Special 06060 100100% 20
2121 Headbutt Normal Physical 07070 100100% 15
2424 Zen Headbutt Psychic Physical 08080 09090% 15
2727 Amnesia Psychic Status 0000 00——% 20
3030 Surf Water Special 09090 100100% 15
3333 Slack Off Normal Status 0000 00——% 10
3636 Psychic Psychic Special 09090 100100% 10
3939 Psych Up Normal Status 0000 00——% 10
4242 Rain Dance Water Status 0000 00——% 5
4545 Heal Pulse Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking

By TM/TR

Slowking
Generation VIII
Other generations:
II - III - IV - V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00  TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01  TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02  TM02 Pay Day Normal Physical 04040 100}}100% 20
TM04  TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08  TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09  TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14  TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15  TM15 Dig Ground Physical 08080 100}}100% 10
TM17  TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM19  TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM27  TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM33  TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35  TM35 Hail Ice Status 0000 00—}}—% 10
TM36  TM36 Whirlpool Water Special 03535 085}}85% 15
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM40  TM40 Swift Normal Special 06060 00—}}—% 20
TM43  TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44  TM44 Imprison Psychic Status 0000 00—}}—% 10
TM45  TM45 Dive Water Physical 08080 100}}100% 10
TM46  TM46 Weather Ball Normal Special 05050 100}}100% 10
TM53  TM53 Mud Shot Ground Special 05555 095}}95% 15
TM55  TM55 Brine Water Special 06565 100}}100% 10
TM59  TM59 Fling Dark Physical 0000 100}}100% 10
TM63  TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64  TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70  TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71  TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM81  TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM83  TM83 Razor Shell Water Physical 07575 095}}95% 10
TM91  TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TR01  TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02  TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03  TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04  TR04 Surf Water Special 09090 100}}100% 15
TR05  TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06  TR06 Blizzard Ice Special 110110 070}}70% 5
TR10  TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR15  TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17  TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR19  TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR25  TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31  TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33  TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34  TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38  TR38 Trick Psychic Status 0000 100}}100% 10
TR40  TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR45  TR45 Muddy Water Water Special 09090 085}}85% 10
TR46  TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49  TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR63  TR63 Power Gem Rock Special 08080 100}}100% 20
TR64  TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68  TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69  TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77  TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81  TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82  TR82 Stored Power Psychic Special 02020 100}}100% 10
TR84  TR84 Scald Water Special 08080 100}}100% 15
TR98  TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • Click on the generation numbers at the top to see TM moves from other generations
Galarian Slowking
Generation VIII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00  TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01  TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02  TM02 Pay Day Normal Physical 04040 100}}100% 20
TM04  TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08  TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09  TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14  TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15  TM15 Dig Ground Physical 08080 100}}100% 10
TM17  TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM19  TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM27  TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM33  TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35  TM35 Hail Ice Status 0000 00—}}—% 10
TM36  TM36 Whirlpool Water Special 03535 085}}85% 15
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM40  TM40 Swift Normal Special 06060 00—}}—% 20
TM43  TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM44  TM44 Imprison Psychic Status 0000 00—}}—% 10
TM45  TM45 Dive Water Physical 08080 100}}100% 10
TM46  TM46 Weather Ball Normal Special 05050 100}}100% 10
TM53  TM53 Mud Shot Ground Special 05555 095}}95% 15
TM55  TM55 Brine Water Special 06565 100}}100% 10
TM59  TM59 Fling Dark Physical 0000 100}}100% 10
TM63  TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64  TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70  TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71  TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM74  TM74 Venoshock Poison Special 06565 100}}100% 10
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM77  TM77 Hex Ghost Special 06565 100}}100% 10
TM81  TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM83  TM83 Razor Shell Water Physical 07575 095}}95% 10
TM91  TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TR01  TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02  TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03  TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04  TR04 Surf Water Special 09090 100}}100% 15
TR05  TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06  TR06 Blizzard Ice Special 110110 070}}70% 5
TR10  TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR15  TR15 Fire Blast Fire Special 110110 085}}85% 5
TR17  TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR19  TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR22  TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR25  TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31  TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33  TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34  TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38  TR38 Trick Psychic Status 0000 100}}100% 10
TR40  TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR45  TR45 Muddy Water Water Special 09090 085}}85% 10
TR46  TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49  TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR63  TR63 Power Gem Rock Special 08080 100}}100% 20
TR64  TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68  TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69  TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77  TR77 Grass Knot Grass Special 0000 100}}100% 20
TR78  TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR81  TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82  TR82 Stored Power Psychic Special 02020 100}}100% 10
TR84  TR84 Scald Water Special 08080 100}}100% 15
TR91  TR91 Venom Drench Poison Status 0000 100}}100% 20
TR98  TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking

By breeding

Slowking
Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
   Belch Poison Special 120 90% 10
      
 
Belly Drum Normal Status —% 10
  Block Normal Status —% 5
      
    
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Slowking in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • Click on the generation numbers at the top to see Egg moves from other generations
Galarian Slowking
Generation VIII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
   Belch Poison Special 120 90% 10
      
 
Belly Drum Normal Status —% 10
  Block Normal Status —% 5
      
    
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Slowking in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slowking in that game.
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking

By tutoring

Slowking
Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Galarian Slowking
Generation VIII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking

By a prior evolution

Slowking
Generation VIII
Other generations:
II - III - IV - V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • Click on the generation numbers at the top to see moves from other generations
Galarian Slowking
Generation VIII
Other generations:
None
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking

By transfer from another generation

Generation VIII
Other generations:
II - IV - V - VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII After You Normal Status 0000 00—}}—% 15
I II III IV V VI VII Ally Switch Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dragon Tail Dragon Physical 06060 090}}90% 10
I II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
I II III IV V VI VII Fissure Ground Physical 0000 030}}30% 5
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
I II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Me First × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
I II III IV V VI VII Quash Dark Status 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Recycle Normal Status 0000 00—}}—% 10
I II III IV V VI VII Reflect Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Trump Card × Normal Special 0000 00—}}—% 5
I II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Slowking
  • Italic indicates a move that gets STAB only when used by an evolution of Slowking
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Bountiful Sea
Phrases
51%-100% HP Empty your mind of anxiety, and solutions will come to you.
26%-50% HP Please, be careful. My health has been reduced to half.
1%-25% HP I am weary... The weight of my head forces me down...
Level up Ah, yes, yes. My level appears to have risen.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 12%
IQ group: B
Pokémon Ranger: Guardian Signs
Group:
Psychic
Poké Assist:
(present)
 
Psychic
Field move:
(present)
 
(Teleport ×-)
Poké Assist:
(past)
 
Psychic
Field move:
(past)
 
(Psy Power ×1)
Browser entry R-268/N-188
It lets loose psychic orbs that make Pokémon Paused.
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.42 seconds Base HP: 58
Base Attack: 79 Base Defense: 58 Base Speed: 60
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Psychic
  Attack Power: 60 - 105   5

#83
 

Power of 5
Increases damage when you make a match of five.


Pokémon GO
  Base Stamina: 216 Base Attack: 177 Base Defense: 180
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Water Gun, Confusion
Charged Attacks: Blizzard, Psychic, Fire Blast


Galarian Slowking

Pokémon GO
  Base Stamina: 216 Base Attack: 190 Base Defense: 180
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Confusion, Acid, Hex
Charged Attacks: Future Sight, Shadow Ball, Sludge Wave

Evolution

Slowking

 
Unevolved
Slowpoke
 Water  Psychic 
  +  
Trade
holding King's Rock
 
First evolution
Slowking
 Water  Psychic 


Galarian Slowking

 
Unevolved
Slowpoke
 Psychic 
 
Galarica Wreath
 
First evolution
Slowking
 Poison  Psychic 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
       
       
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
       
       
Front Back Front Back
Generation VIII
Sword Shield
400px 400px
400px 400px
HOME
   
   
  For other sprites and images, please see Slowking images on the Bulbagarden Archives.


Trivia

  • No other Pokémon has the same type combination as Galarian Slowbro and Galarian Slowking.
  • In the TCG, Slowking's Southern Islands card is the only card depicting a Pokémon introduced after Generation I to have a square evolution box in Japan only. In the English version, the Southern Islands collection used the Neo-era designs, which, like all later card layouts, feature a circular evolution box.
  • Johtonian Slowking shares its category with Pyroar. They are both known as the Royal Pokémon.

Origin

Slowking's shell makes it similar to hermit crabs, though it is physically similar to giant otters, giant salamanders, and hippopotamuses. Its shell "crown" may also be a reference to the mythical sazae-oni, a magical sea demon of Japanese folklore distinguished by its spiny "sazae" or "turban shaped" snail shell. Additionally, it seems to be based on a king, as the growth around its neck is based on a king's ruff while its shell is similar to a crown.

By contrast, Galarian Slowking seems to draw inspiration from popular depictions of mythical sorcerers or warlocks: its crown has morphed into a sorcerer's pointed hat, its elongated ruff seems akin to a long dark robe, and this regional variation has a predilection for "chanting mysterious spells" in battle.

Name origin

Slowking is a combination of slow and king.

Yadoking is a combination of 宿借り yadokari (hermit crab) and king. Alternatively, it may also derive from 宿主 yadonushi ([parasitic] host), based on its relationship with Shellder in its evolutions.

In other languages

Language Title Meaning
  Japanese ヤドキング Yadoking From 宿借り yadokari, 宿主 yadonushi and king
  French Roigada From roi and flagada.
  Spanish Slowking Same as English name
  German Laschoking From lasch and king
  Italian Slowking Same as English name
  Korean 야도킹 Yadoking Transliteration of its Japanese name
  Cantonese Chinese
  Mandarin Chinese 河馬王 / 河马王 Hémǎwáng Literally "Hippopotamus king"


Related articles

External links

  #198: Murkrow
Pokémon
#200: Misdreavus  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.