Own Tempo (Ability)

Own Tempo マイペース
My Pace
Flavor text
Generation III
Prevents confusion.
Generation IV
Prevents the Pokémon from becoming confused.
Generation V
Prevents the Pokémon from becoming confused.
Generation VI
Prevents the Pokémon from becoming confused.
Generation VII
This Pokémon has its own tempo, and that prevents it from becoming confused.
Generation VIII
This Pokémon has its own tempo, and that prevents it from becoming confused.
Generation IX
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

Own Tempo (Japanese: マイペース My Pace) is an Ability introduced in Generation III.

Effect

In battle

Own Tempo prevents the Pokémon from being afflicted by confusion, even if it is self-inflicted (such as from moves like Thrash or items like the Iapapa Berry).

A Pokémon with this Ability will be cured of confusion if it is confused while in battle (such as if it gains the Ability by an effect like Skill Swap, or is confused by a Pokémon with an Ability like Mold Breaker).

Generation III

If a Pokémon with Own Tempo is confused due to obtaining it from Baton Pass, it will be cured of confusion as soon as it switches in. If a Pokémon with Trace is sent into battle via Baton Pass and is confused as a result, if it gains Own Tempo via Trace it will not be cured of confusion until after a Pokémon takes its turn (uses a move, switches out, etc.).

If the Pokémon with this Ability is confused and is holding a Persim, Lum, or Touga Berry, Own Tempo will cure the Pokémon of confusion before the Berry has a chance to be consumed.

Generation IV

If a Pokémon with Trace is sent into battle via Baton Pass and is confused as a result, if it gains Own Tempo via Trace it will be cured of confusion immediately.

In Generation IV only, if a Pokémon is confused and has a status condition, if its confusion is cured by Own Tempo, the status condition icon will disappear from the HP bar while it is in battle. The status condition will continue to take effect, however.

Generation V to VII

If a Pokémon with Own Tempo is confused due to obtaining it from Baton Pass, it will not be cured of confusion until after a Pokémon takes its turn (uses a move, switches out, etc.).

If the Pokémon with this Ability is confused and is holding a Persim or Lum Berry, the Berry will be eaten before Own Tempo cures the Pokémon of confusion.

Generation VIII onward

Own Tempo now also blocks Intimidate.

Outside of battle

Rockruff with Own Tempo are capable of evolving into Dusk Form Lycanroc.

Pokémon with Own Tempo

# Pokémon Types First Ability Second Ability Hidden Ability
0079   Slowpoke
Water Psychic Oblivious Own Tempo Regenerator
0079   Slowpoke
Galarian Form
Psychic Psychic Gluttony Own Tempo Regenerator
0080   Slowbro
Water Psychic Oblivious Own Tempo Regenerator
0080   Slowbro
Galarian Form
Poison Psychic Quick Draw Own Tempo Regenerator
0108   Lickitung
Normal Normal Own Tempo Oblivious Cloud Nine
0199   Slowking
Water Psychic Oblivious Own Tempo Regenerator
0199   Slowking
Galarian Form
Poison Psychic Curious Medicine Own Tempo Regenerator
0235   Smeargle
Normal Normal Own Tempo TechnicianGen IV+ Moody
0270   Lotad
Water Grass Swift Swim Rain Dish Own Tempo
0271   Lombre
Water Grass Swift Swim Rain Dish Own Tempo
0272   Ludicolo
Water Grass Swift Swim Rain Dish Own Tempo
0322   Numel
Fire Ground Oblivious SimpleGen IV+ Own Tempo
0325   Spoink
Psychic Psychic Thick Fat Own Tempo Gluttony
0326   Grumpig
Psychic Psychic Thick Fat Own Tempo Gluttony
0327   Spinda
Normal Normal Own Tempo Tangled FeetGen IV+ Contrary
0431   Glameow
Normal Normal Limber Own Tempo Keen Eye
0432   Purugly
Normal Normal Thick Fat Own Tempo Defiant
0463   Lickilicky
Normal Normal Own Tempo Oblivious Cloud Nine
0548   Petilil
Grass Grass Chlorophyll Own Tempo Leaf Guard
0549   Lilligant
Grass Grass Chlorophyll Own Tempo Leaf Guard
0677   Espurr
Psychic Psychic Keen Eye Infiltrator Own Tempo
0712   Bergmite
Ice Ice Own Tempo Ice Body Sturdy
0713   Avalugg
Ice Ice Own Tempo Ice Body Sturdy
0744   Rockruff
Own Tempo
Rock Rock Own Tempo None None
0749   Mudbray
Ground Ground Own Tempo Stamina Inner Focus
0750   Mudsdale
Ground Ground Own Tempo Stamina Inner Focus
0876   Indeedee
Female
Psychic Normal Own Tempo Synchronize Psychic Surge
0924   Tandemaus
Normal Normal Run Away Pickup Own Tempo
0926   Fidough
Fairy Fairy Own Tempo None Klutz
0938   Tadbulb
Electric Electric Own Tempo Static Damp
0957   Tinkatink
Fairy Steel Mold Breaker Own Tempo Pickpocket
0958   Tinkatuff
Fairy Steel Mold Breaker Own Tempo Pickpocket
0959   Tinkaton
Fairy Steel Mold Breaker Own Tempo Pickpocket
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDRB Prevents confusion.
MDTDS Protects the Pokémon from confusion.
BSL こんらんじょうたいに ならない
Conq. Prevents the Pokémon from becoming confused.
MDGtI Protects against the Confusion status condition.*
It protects the Pokémon from the Confusion status condition!*
SMD It protects the Pokémon from getting confused!
MDRTDX This Ability protects the Pokémon from getting Confused.


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 我行我素 Ngóhhàhng-ngóhsou
Mandarin 我行我素 Wǒxíng-wǒsù
  French Tempo Perso
  German GleichmutIX+
TempomacherIIIVIII
  Italian Mente Locale
  Korean 마이페이스 My Pace
  Brazilian Portuguese Ritmo Próprio
  Russian Своими Темпами Svoimi Tempami
  Spanish Ritmo Propio
  Vietnamese Nhịp điệu riêng


Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.