Inner Focus (Ability)

Inner Focus せいしんりょく
Force of Will
Flavor text
Generation III
Prevents flinching.
Generation IV
The Pokémon is protected from flinching.
Generation V
The Pokémon is protected from flinching.
Generation VI
Protects the Pokémon from flinching.
Generation VII
The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Generation VIII
The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Generation IX
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

Inner Focus (Japanese: せいしんりょく Force of Will) is an Ability introduced in Generation III.

Effect

In battle

Generations III to VII

Inner Focus prevents the Pokémon from flinching. However, Pokémon with this Ability can still flinch to a Pokémon with Mold Breaker, Teravolt, or Turboblaze.

While some descriptions state that the user flinches, Focus Punch failing due to taking damage is not flinching, so the move is unaffected by Inner Focus.

If the Pokémon is hit by a move that always causes flinching, the message "<Pokémon>'s Inner Focus prevents flinching!" (Generation III) or "<Pokémon> won't flinch because of its Inner Focus!" (Generation IV) will appear.

Generation VIII onward

Inner Focus now also blocks Intimidate.

Outside of battle

Inner Focus has no effect outside of battle.

Pokémon with Inner Focus

# Pokémon Types First Ability Second Ability Hidden Ability
0041   Zubat
Poison Flying Inner Focus None Infiltrator
0042   Golbat
Poison Flying Inner Focus None Infiltrator
0063   Abra
Psychic Psychic Synchronize Inner Focus Magic Guard
0064   Kadabra
Psychic Psychic Synchronize Inner Focus Magic Guard
0065   Alakazam
Psychic Psychic Synchronize Inner Focus Magic Guard
0083   Farfetch'd
Normal Flying Keen Eye Inner Focus Defiant
0096   Drowzee
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0097   Hypno
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0107   Hitmonchan
Fighting Fighting Keen Eye Iron FistGen IV+ Inner Focus
0115   Kangaskhan
Normal Normal Early Bird ScrappyGen IV+ Inner Focus
0149   Dragonite
Dragon Flying Inner Focus None Multiscale
0169   Crobat
Poison Flying Inner Focus None Infiltrator
0197   Umbreon
Dark Dark Synchronize None Inner Focus
0203   Girafarig
Normal Psychic Inner Focus Early Bird Sap Sipper
0215   Sneasel
Dark Ice Inner Focus Keen Eye Pickpocket
0215   Sneasel
Hisuian Form
Fighting Poison Inner Focus Keen Eye PickpocketGen IX+
0243   Raikou
Electric Electric Pressure None Inner FocusGen VII+
0244   Entei
Fire Fire Pressure None Inner FocusGen VII+
0245   Suicune
Water Water Pressure None Inner FocusGen VII+
0361   Snorunt
Ice Ice Inner Focus Ice BodyGen IV+ Moody
0362   Glalie
Ice Ice Inner Focus Ice BodyGen IV+ Moody
0447   Riolu
Fighting Fighting Steadfast Inner Focus Prankster
0448   Lucario
Fighting Steel Steadfast Inner Focus Justified
0475   Gallade
Mega Gallade
Psychic Fighting Inner Focus None None
0538   Throh
Fighting Fighting Guts Inner Focus Mold Breaker
0539   Sawk
Fighting Fighting Sturdy Inner Focus Mold Breaker
0554   Darumaka
Fire Fire Hustle None Inner Focus
0554   Darumaka
Galarian Form
Ice Ice Hustle None Inner Focus
0619   Mienfoo
Fighting Fighting Inner Focus Regenerator Reckless
0620   Mienshao
Fighting Fighting Inner Focus Regenerator Reckless
0624   Pawniard
Dark Steel Defiant Inner Focus Pressure
0625   Bisharp
Dark Steel Defiant Inner Focus Pressure
0749   Mudbray
Ground Ground Own Tempo Stamina Inner Focus
0750   Mudsdale
Ground Ground Own Tempo Stamina Inner Focus
0765   Oranguru
Normal Psychic Inner Focus Telepathy Symbiosis
0876   Indeedee
Male
Psychic Normal Inner Focus Synchronize Psychic Surge
0891   Kubfu
Fighting Fighting Inner Focus None None
0979   Annihilape
Fighting Ghost Vital Spirit Inner Focus Defiant
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDRB Prevents cringing.
MDTDS Protects the Pokémon from cringing.
BSL ひるみじょうたいに ならない
Conq. The Pokémon is protected from flinching.
MDGtI Prevents the Cringe status condition.*
It protects the Pokémon from the Cringe status condition! It won't ever Cringe!*
SMD It protects the Pokémon from the flinch status condition!
MDRTDX This Ability protects the Pokémon from the Flinch status condition.


In the anime

 
Lucario


The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Pokémon Method
User First Used In Notes
  Lucario's incredible willpower protects it from flinching.
Ash's Lucario Valor: A Strategic Part of Battling! Debut


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 精神力 Jīngsàhnlihk
Mandarin 精神力 Jīngshénlì
  French Attention
  German Konzentrator
  Italian Forza InterioreVII+
FuocodentroIIIVI
  Korean 정신력 Jeongsinryeok
  Brazilian Portuguese Força Interior
  Russian Концентрация Kontsentratsiya
  Spanish Fuerza MentalIX+
Foco InternoIIIVIII
  Vietnamese Sức mạnh tinh thần


Variations of the Ability Limber
LimberObliviousInsomniaImmunityOwn TempoInner FocusMagma ArmorWater VeilVital Spirit


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.