Spinda is a bipedal, red panda Pokémon with rabbit-like features. Its eyes are made of two black spirals, which point in the opposite direction to each other. There is a similar swirling pattern on its ears. It has a small body with short stumpy arms and legs, and its coat is primarily cream-colored. Its arms are red and it has a red stripe bordering along the bottom of its belly, as well as two small spots on the soles of its feet. It has four spots, which can appear anywhere on its face and ears, with a fifth on the back of its head. These spot patterns are different for each and every Spinda.
It has dizzying, confusing, and scattering dance-like movements, though it thinks it is walking in a straight line. These movements confuse their opponents and make it difficult for them to aim at it. It lives in the mountains.
Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team: One day, a Spinda appears in Pokémon Square and collapses. When it regains consciousness, Spinda explains that it is giving up a long journey to find the Mirage Pokémon and hands its one clue, the Clear Wing, to the player. The player must then solve the Mystery of the Mirage Pokémon, which will reward them with the Rainbow Wing. Upon showing the Rainbow Wing to Spinda, or talking to Spinda as Ho-Oh, it becomes happy and leaves Pokémon Square.
Pokémon Mystery Dungeon: Explorers of Sky: Spinda runs Spinda's café and takes over the juice bar. A Wynaut and a Wobbuffet also work at the café running the recycle shop. Later in the game, Project P is introduced. After it is introduced, occasionally when speaking to Wynaut the player may gain access to a dungeon normally accessed by selecting a job with ??? as the location or get a choice of more items in the recycle shop.
Pokédex entries
This Pokémon was unavailable prior to Generation III.
All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
No two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
No two Spinda are said to have identical spot patterns on their hides. This Pokémon moves in a curious manner as if it is stumbling in dizziness. Its lurching movements can cause the opponent to become confused.
In Pokémon GO, Spinda has nine distinct patterns, each treated as a different form. In addition, the Shiny variant for each pattern is also slightly different, making a total of eighteen patterns.
Spinda is exclusively obtained from specific Field Research tasks, with only one pattern available at a time.
Multiple Spinda debuted in Going for a Spinda. Ash and his friends had to help Claire find a Spinda with a heart-shaped spot on its forehead. Brock, meanwhile, kept picking one up with a spot shaped like a broken heart, much to his displeasure.
Spinda, the Spot Panda Pokémon. Spinda uses its seemingly clumsy movements to confuse its opponents. It is said that no two Spinda have the same pattern of spots.
In The Transfer Student, Yancy owns a Spinda. It was first seen with its Trainer when she was breaking up with Blake. Afterwards, it left with Yancy while she said her tearful goodbyes.
In Pokémon Battle Revolution, Toxic is depicted as two purple orbs spinning around each other towards the target. However, when Spinda uses Toxic, the orbs travel erratically. The same animation is used for Carnivine.
Like Whirlipede, its base stat total might be based on the fact that it usually spins in circles, which are 360 degrees.
Spinda's Pokémon Sun Pokédex entry states that Spinda believe they walk in straight lines, oblivious to their teetering gait. However, in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, an NPC Spinda tells the player; "When I walk, I always totter.", clearly being aware of this trait.
Spot patterns
Some of Spinda's Pokédex entries mention the odds of two Spinda having the same spot pattern as less than one in four billion. Since Spinda's spots are based on its personality value (or encryption constant in later games), which is a 32-bit number, a simplistic model would put the odds at 1 in 4,294,967,296, which is indeed smaller than one in four billion; however, it is actually possible for two personality values to produce spot patterns that are visually identical, so the real odds are somewhat higher.
Using this app, it can be found that two dots have 256 distinct locations, one dot has 254, and one dot has 237, counting all locations where the dot is entirely off-sprite as the same. This results in a total of 3,945,136,128 patterns. However, even this total is slightly too high, because if the upper left dot is far enough down and to the right, it can entirely eclipse the lower-left dot, resulting in a few more patterns being indistinguishable. Compare, for example, 0x0E07F5FB and 0x0EF0F5FB.
The fewest spots a Spinda can visibly have is 1 - the sprite's leftmost spots can land entirely off the sprite, while the rightmost spots cannot, but instead can entirely overlap.
In Pokémon Brilliant Diamond and Shining Pearl, due to a glitch this value is interpreted as big-endian, causing the spot pattern to be rendered incorrectly. As an example, a value of 12345678 (hexadecimal) would be interpreted as 78563412 instead.[1]
In Pokémon HOME v2.1.1 and prior versions, when opening the summary of a Spinda in the mobile app, Spinda would display the correct spot pattern, identical to its appearance in Generation VI and below. In HOME v3.0.0 all Spinda were displayed as having the same pattern as the static rendered image used in all HOME menus.[2] The encryption constant of Spinda in HOME remained unchanged (which meant that if transferred out of HOME into a compatible game, they would have likely retained their original spot pattern), however HOME's mobile app no longer displayed the spot pattern associated with the encryption constant of a given individual Spinda, all appearing identical to the "stock" rendered image of Spinda. This was resolved in v3.0.1.[3]
The value internally used in Pokémon HOME as the "default" pattern for Spinda is 7A397866,[4] which is a close match to the pattern shown in nearly all official artwork, sprites, and 3D renders of Spinda.
In Brilliant Diamond and Shining Pearl's Super Contests, the encryption constant is generated randomly instead of using the value from Pokémon the player selects, which for Spinda results in completely random spot patterns appearing for the duration of the contest, regardless of their true spot pattern.[5]
Unlike other Pokémon with no gender differences, the Rotom Pokédex does not display a single model for both male and female Spinda, but rather a separate one for each. The models used are whatever the first spot patterns caught of each gender were.
The Pokédex preview models for each gender, however, will always be a set model that will likely differ from the model the player will see.
In Pokémon GO, Spinda has nine predetermined forms rather than random patterns.
As a result, Spinda is one of only two Pokémon obtainable in GO that cannot have the GO icon as its origin mark, the other being Zygarde.
In Pokémon Brilliant Diamond and Shining Pearl, this is due to a bug in the game, which causes the encryption constant to be read as a big-endian value (i.e. bytes are read in reverse order), and would allow the possibility to indirectly change Spinda's spot pattern. Spinda is the only Pokémon that cannot be transferred out of these games.
Origin
Spinda appears to be based on a Qinling panda with traits of rabbits. It also resembles a teddy bear or other stuffed toy. The swirls in its eyes are based on cartoonish representation of someone being dazed or dizzy.
Name origin
Spinda may be a combination of spin and panda.
Patcheel may be a combination of patch and reel (to lose one's balance).