Hypnosis (move)

Hypnosis
さいみんじゅつ Hypnosis
Hypnosis IX.png
Hypnosis IX 2.png
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  60%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Hypnosis puts the target to sleep.

In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.

Hypnosis has an accuracy of 60%.

Generation II

In the Generation II core series games, when an in-game opponent outside of the Battle Tower uses Hypnosis, the move has a 25% chance to fail in addition to its normal chance to miss.

Generation III

Hypnosis has no effect on Pokémon with the Ability Insomnia or Vital Spirit.

Hypnosis can be used as the first move of a Pokémon Contest combination, causing Dream Eater and Nightmare to score double the normal appeal if used in the next turn.

Generation IV onward

In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.

Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.

Generation VIII

Pokémon Legends: Arceus

Hypnosis has an accuracy of 70%. It inflicts drowsiness on the target, lasting five turns.

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  70%  70%  90%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Turns  5  3  7
   ?  ?
   ?  ?
Inflicts the target with drowsiness

Description

Games Description
StadStad2 A special Psychic-type move. The target is hypnotized into a deep sleep.
GSC May put the foe to sleep.
RSEColo.XD A hypnotizing move that may induce sleep.
FRLG Hypnotic suggestion is used to make the foe fall into a deep sleep.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user employs hypnotic suggestion to make the target fall into a deep sleep.
LA The user employs hypnotic suggestion to make the target drowsy.
SV The user employs hypnotic suggestion to make the target fall asleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0038     Field Field 1
0038  
Ninetales
Alolan Form
 
 
Field Field 1
0041    
 
Flying Flying 6
0042    
 
Flying Flying 6
0053     Field Field 1
0053  
Persian
Alolan Form
  Field Field 1
0054     Water 1 Field 18
0055     Water 1 Field 18
0060     Water 1 Water 1 16 7 7 8 8 8 8 8 1 1 1
0061     Water 1 Water 1 1, 16 1, 7 1, 7 1, 8 1, 8 1, 8 1, 8 1, 8 1 1 1
0062    
 
Water 1 Water 1 1, 16 1 1 1 1 1 1 1 1 1 1
0064     Human-Like Human-Like 6
0065     Human-Like Human-Like 6
0077     Field Field 21
0078     Field Field 1 21
0092    
 
Amorphous Amorphous 27 1 1 1 1 1 1 1 4 4 25 4
0093    
 
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0094    
 
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0096     Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0097     Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0102    
 
Grass Grass 1 1 1 1 1 1 1 7 1 1 1
0103    
 
Grass Grass 1 1 1 1 1 1 1 1 1 1 1
0103  
Exeggutor
Alolan Form
 
 
Grass Grass 1 1 1 1
0122    
 
Human-Like Human-Like 6
0122  
Mr. Mime
Galarian Form
 
 
Human-Like Human-Like 32
0144  
Articuno
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered 15 15
0163    
 
Flying Flying 16 16 9DP
5PtHGSS
5 5 4 36 36 36
0164    
 
Flying Flying 16 16 1, 9DP
1, 5PtHGSS
1, 5 1, 5 1, 4 48 48 48
0169    
 
Flying Flying 6
0186     Water 1 Water 1 1 1 1 1 1 1 1 1 Rem.
0193    
 
Bug Bug 23FRLG 38 38 38 38 38 18 38
0200     Amorphous Amorphous 11
0234     Field Field 15 19RSE
17FRLG
10 10 10 10 10 9 10
0280    
 
Human-Like Amorphous 41 43 45 45XY
37ORAS
37 9 9 18 9
0281    
 
Human-Like Amorphous 47 50 53 53XY
44ORAS
44 9 9 18 9
0282    
 
Human-Like Amorphous 51 60 65 65XY
49ORAS
49 9 9 18 9
0327     Field Human-Like 23 23 23 23XY
19ORAS
19 19
0337    
 
Mineral Mineral 19 12 12BW
9B2W2
9XY
5ORAS
5 5 5
0338    
 
Mineral Mineral 5 5
0358     Amorphous Amorphous 18
0425    
 
Amorphous Amorphous 5
0426    
 
Amorphous Amorphous 5
0429     Amorphous Amorphous 18
0431     Field Field 13 13 13 13 13 5
0432     Field Field 13 13 13 13 13 5
0433     No Eggs Discovered No Eggs Discovered 18
0436    
 
Mineral Mineral 7 7BW
5B2W2
5 5 20 20 25 20
0437    
 
Mineral Mineral 1, 7 1, 7BW
1, 5B2W2
1, 5 1, 5 20 20 25 20
0439    
 
No Eggs Discovered No Eggs Discovered 6
0442    
 
Amorphous Amorphous 13 13 13 13 55 55 6 55
0469    
 
Bug Bug 1 18 Rem.*
0475    
 
Human-Like Amorphous 1 1 18 1
0480     No Eggs Discovered No Eggs Discovered 57
0491     No Eggs Discovered No Eggs Discovered 20 20 20 20 20 6 20
0504     Field Field 18 18 18
0505     Field Field 18 18 18
0517     Field Field 19 19 19 4
0518     Field Field 1 1 1 1
0561    
 
Flying Flying 4 4 4 10
0574     Human-Like Human-Like 24 24
0575     Human-Like Human-Like 24 24
0576     Human-Like Human-Like 24 24
0686    
 
Water 1 Water 2 18 18 3 3
0687    
 
Water 1 Water 2 18 18 1 1
0769    
 
Amorphous Amorphous 27 30 30
0770    
 
Amorphous Amorphous 27 30 30
0792    
 
No Eggs Discovered No Eggs Discovered 1 1 1
0796     No Eggs Discovered No Eggs Discovered 43 30
0806    
 
No Eggs Discovered No Eggs Discovered 35
0826    
 
Bug Bug 20
0866    
 
Human-Like Human-Like 32
0899    
 
Field Field 9 10
1006    
 
No Eggs Discovered No Eggs Discovered 7
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0037     Field Field
0037  
Vulpix
Alolan Form
  Field Field
0041    
 
Flying Flying
0052     Field Field
0052  
Meowth
Alolan Form
  Field Field
0054     Water 1 Field
0077     Field Field
0077  
Ponyta
Galarian Form
  Field Field
0122    
 
Human-Like Human-Like
0349     Water 1 Dragon
0358     Amorphous Amorphous
0425    
 
Amorphous Amorphous
0433     Amorphous Amorphous
0439    
 
Human-Like Human-Like
0519    
 
Flying Flying
0653     Field Field
0955     Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0151     No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151     No Eggs Discovered No Eggs Discovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0041    
 
Flying Flying Dream World - Windswept Sky
0052     Field Field Dream World - Spooky Manor
0358     Amorphous Amorphous Dream World - Spooky Manor
0425    
 
Amorphous Amorphous Dream World - Windswept Sky
0519    
 
Flying Flying Dream World - Windswept Sky
0561    
 
Flying Flying Dream World - Windswept Sky
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0037     Field Field Wild Tera Pokémon - Reveler's RoadSVTM
0055     Water 1 Field Wild Tera Pokémon - South Province (Area Four)SV
0956     Flying Flying Wild Tera Pokémon - Dalizapa PassageSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0200     Amorphous Amorphous New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0686  
InkayLv. 10
 
 
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Hypnosis puts the enemy to sleep. This move is affected by Magic Coat.

From Pokémon Super Mystery Dungeon, if Hypnosis is used on an enemy who is already asleep, this will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has the puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy Yes
MDTDS - - 13 - 88% - Front Enemy Yes
BSL - - 13 - 88% - Front Enemy Yes
MDGtI - - 17 30 85% 98% Front Enemy No
SMD - - 17 30 83% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: 
Power: 0
Accuracy: 60%
Effect: Puts each target to sleep.
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Hypnosis could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Hypnosis could be seen as a move used by Boss Poliwag, Poliwhirl, Gastly, Drowzee and Hypno

  Hypnosis
Charge time 0.96 seconds
Range type Wide Shot
Target Enemy
Additional effect Causes the foe to sleep

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 2 75% An opponent Puts the target to sleep. Agatha & Gengar
Serena & Fennekin/Braixen/Delphox
N & Sigilyph (Direct link)
Scottie/Bettie & Tech Exeggcute/Exeggutor Egg

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない
Conq. The user employs hypnotic suggestion to make the target fall into a deep sleep.
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.
SMD It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.


In the anime


In the manga

Be the Best! Pokémon B+W


How I Became a Pokémon Card


Pokémon Adventures


Pokémon Diamond and Pearl Adventure!


Pokémon Gold & Silver: The Golden Boys


Pokémon Gotta Catch 'Em All


Pocket Monsters Platinum: Aim to Be Battle King!!


Pokémon Pocket Monsters


Pokémon Try Adventure


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 催眠術 Chēuimìhnseuht
Mandarin 催眠術 / 催眠术 Cuīmiánshù
  Czech Hypnóza
  Danish Hypnose
  Dutch Hypnose
  Finnish Hypnoosi
  French Hypnose
  German Hypnose
  Greek Ύπνωση Ýpnosi
  Hebrew היפנוזה Hipnoza
  Indonesian Hipnotis
  Italian Ipnosi
  Korean 최면술 Choemyeonsul
  Polish Hipnoza
Portuguese   Brazil Hipnose (anime, TCG, manga, The Official Pokémon Handbook)
Ataque Hipnótico (Pokémon Club)
  Portugal Hipnose
  Romanian Hipnoză
  Russian Гипноз Gipnoz
  Serbian Hipnoza
  Spanish Hipnosis
  Swedish Hypnos
  Vietnamese Thuật Thôi Miên


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.