Shoal Cave
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Map description: | This cave's appearance changes greatly between high tide and low tide. | |||
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Location: | Route 125 | |||
Region: | Hoenn | |||
Generations: | III, VI | |||
Location of Shoal Cave in Hoenn. | ||||
Pokémon world locations |
Shoal Cave (Japanese: 浅瀬の洞穴 Shoal Cave) is a location in Hoenn.
It is located north of Mossdeep City on Route 125, and is the only place in Pokémon Ruby, Sapphire, and Emerald where wild Spheal and Snorunt can be encountered. Shoal Cave uniquely features a high tide and low tide mechanic, where certain areas are only reachable during a specific time of day. The overall area accessible during high tide is smaller than during low tide.
Due to the presence of an Ice Rock, Eevee can evolve into Glaceon on the lowest floor in Omega Ruby and Alpha Sapphire.
Geography
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the player to use Surf to access levels of terrain otherwise out of reach on foot. Conversely, during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the Never-Melt Ice, and can only be accessed if the player has Strength, or the Mach Bike in Omega Ruby and Alpha Sapphire. Near the entrance to the icy area is a Black Belt who gives away a Focus Band.
In Omega Ruby and Alpha Sapphire only, the Ice Rock is located in the icy room, which allows Eevee to evolve into Glaceon.
Tides
Once the player enters the cave, the tide will not reset until the player leaves the cave and attempts to re-enter.
Time | ▼ | |||||||||||||||||||||||
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12 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | |
Tide | High tide | Low tide | High tide | Low tide | High tide |
Obtaining the Shell Bell
Four Shoal Salts and four Shoal Shells are found in the Shoal Cave; the Shoal Salts are available during low tide and the Shoal Shells are available during high tide. If the player has four Shoal Salts and four Shoal Shells in their Bag, the player can give the materials to the old man in the first room to make a Shell Bell; the old man can make any number of Shell Bells, as long as the player provides the necessary materials each time. This is the only way to obtain Shoal Salts and Shoal Shells in the Generation III and VI games.
Immediately after crafting a Shell Bell for the player, the old man prompts the player to find the ingredients for another. However, the player must wait for the tide to change in order to gather the salts and shells again.
Items
Any time
Item | Location | Games | |
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Shell Bell | Entrance room, from the old man near the entrance if brought four Shoal Salt and Shoal Shell | R S E OR AS | |
Slowbronite | Entrance room, from the old man near the entrance after trading for Shell Bell for the first time | OR AS | |
High tide
Item | Location | Games | |
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Star Piece | Entrance room, southwest (hidden) | OR AS | |
Rare Candy | Inner room, east of central ledge | R S E OR AS | |
Big Pearl | Entrance room, northeast, accessible from southeast inner room | R S E OR AS | |
Shoal Shell ×4 |
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R S E OR AS | |
Low tide
Item | Location | Games | |
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Pearl | Entrance room, north corner of the westmost accessible point (hidden) | OR AS | |
Shoal Salt ×4 |
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R S E OR AS | |
Ice Heal | Stairs room, east of the ladder | R S E OR AS | |
Focus Band | Lower room, given by the Black Belt | R S E OR AS | |
TM79 (Frost Breath) | Lower room, up muddy slopes (requires Mach Bike) | OR AS | |
Never-Melt Ice | Ice room, on the elevated floor | R S E OR AS | |
Glalitite | Ice room, on the elevated floor | OR AS | |
Ice Heal | Ice room, west of the Glalitite (hidden) | OR AS | |
TM07 (Hail) | Ice room, near the ledge | R S E OR AS | |
Rock Smash
Item | Location | Games | |
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Big Pearl | Randomly found by smashing breakable rocks | OR AS | |
Ether | Randomly found by smashing breakable rocks | OR AS | |
Hard Stone | Randomly found by smashing breakable rocks | OR AS | |
Heart Scale | Randomly found by smashing breakable rocks | OR AS | |
Max Ether | Randomly found by smashing breakable rocks | OR AS | |
Max Revive | Randomly found by smashing breakable rocks | OR AS | |
Normal Gem | Randomly found by smashing breakable rocks | OR AS | |
Pearl | Randomly found by smashing breakable rocks | OR AS | |
Revive | Randomly found by smashing breakable rocks | OR AS | |
Soft Sand | Randomly found by smashing breakable rocks | OR AS | |
Star Piece | Randomly found by smashing breakable rocks | OR AS | |
Pokémon
Generation III
Main cave
Pokémon | Games | Location | Levels | Rate | |||||||||||
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R | S | E |
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26, 28, 30, 32 | 45% | |||||||||
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R | S | E |
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32 | 5% | |||||||||
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R | S | E |
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26, 28, 30, 32 | 50% | |||||||||
Surfing | |||||||||||||||
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R | S | E |
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5-35 | 60% | |||||||||
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R | S | E |
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5-35 | 30% | |||||||||
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R | S | E |
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25-35 | 10% | |||||||||
Fishing | |||||||||||||||
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R | S | E |
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5-10 | 30% | |||||||||
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R | S | E |
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5-10 | 70% | |||||||||
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R | S | E |
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10-30 | 20% | |||||||||
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R | S | E |
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10-30 | 60% | |||||||||
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R | S | E |
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10-30 | 20% | |||||||||
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R | S | E |
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20-45 | 100% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Ice room
Pokémon | Games | Location | Levels | Rate | |||||||||||
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R | S | E |
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26, 28, 30 | 40% | |||||||||
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R | S | E |
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30, 32 | 5% | |||||||||
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R | S | E |
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26, 28, 30 | 10% | |||||||||
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R | S | E |
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26, 28, 30, 32 | 45% | |||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Generation VI
High tide
Pokémon | Games | Location | Levels | Rate | ||||||||||||
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OR | AS |
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31-34 | 40% | |||||||||||
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OR | AS |
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31 | 20% | |||||||||||
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OR | AS |
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32-34 | 40% | |||||||||||
Horde Encounter | ||||||||||||||||
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OR | AS |
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17 | 40% | |||||||||||
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OR | AS |
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17 | 60% | |||||||||||
Exclusively as hidden Pokémon After defeating or capturing Groudon/Kyogre | ||||||||||||||||
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OR | AS |
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34 | ??% | |||||||||||
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OR | AS |
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34 | ??% | |||||||||||
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OR | AS |
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34 | ??% | |||||||||||
Surfing | ||||||||||||||||
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OR | AS |
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25, 30, 35 | 35% | |||||||||||
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OR | AS |
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25 | 50% | |||||||||||
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OR | AS |
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30 | 15% | |||||||||||
Fishing | ||||||||||||||||
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OR | AS |
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5 | 35% | |||||||||||
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OR | AS |
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10, 15 | 65% | |||||||||||
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OR | AS |
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25 | 35% | |||||||||||
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OR | AS |
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25 | 60% | |||||||||||
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OR | AS |
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25 | 5% | |||||||||||
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OR | AS |
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30, 35, 40 | 100% | |||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Low tide
Pokémon | Games | Location | Levels | Rate | ||||||||||||
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OR | AS |
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31-34 | 40% | |||||||||||
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OR | AS |
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34 | 5% | |||||||||||
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OR | AS |
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31 | 20% | |||||||||||
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OR | AS |
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32-34 | 35% | |||||||||||
Horde Encounter | ||||||||||||||||
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OR | AS |
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17 | 60% | |||||||||||
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OR | AS |
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17 | 40% | |||||||||||
Exclusively as hidden Pokémon After defeating or capturing Groudon/Kyogre | ||||||||||||||||
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OR | AS |
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34 | ??% | |||||||||||
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OR | AS |
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34 | ??% | |||||||||||
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OR | AS |
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34 | ??% | |||||||||||
Rock Smash | ||||||||||||||||
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OR | AS |
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31-34 | 100% | |||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Ice room
Pokémon | Games | Location | Levels | Rate | ||||||||||||
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OR | AS |
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31-34 | 20% | |||||||||||
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OR | AS |
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31-34 | 40% | |||||||||||
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OR | AS |
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31 | 10% | |||||||||||
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OR | AS |
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32-34 | 30% | |||||||||||
Horde Encounter | ||||||||||||||||
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OR | AS |
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17 | 60% | |||||||||||
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OR | AS |
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17 | 5% | |||||||||||
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OR | AS |
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17 | 35% | |||||||||||
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here. |
Layout
High tide
Game | Entrance room | Inner room |
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Ruby | ||
Sapphire | ||
Emerald | ||
Omega Ruby | ||
Alpha Sapphire | ||
Low tide
Game | Entrance room | Inner room | Stairs room | Lower room | Ice room |
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Ruby | |||||
Sapphire | |||||
Emerald | |||||
Omega Ruby | |||||
Alpha Sapphire | |||||
Music
Games | Situation | Song name (Japanese) | Song name (English) | Composition | Arrangement |
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R S E | Overworld | おくりびやま | Mt. Pyre | Junichi Masuda | Go Ichinose |
OR AS | Overworld | おくりびやま | Mt. Pyre | Junichi Masuda Go Ichinose |
Minako Adachi |
In other languages
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This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |