List of moves in Pokémon GO

This is a list of all moves in Pokémon GO. The list includes data for both Pokémon battles that take place in Gym and those against other players. Gray-colored cells denote entries for unused moves.

Fast Attacks

# Name Type Gyms & Raids Trainer Battles
Power Energy boost Duration (s) Damage window (s) Power Energy boost Turns
Start End
200 Fury Cutter Bug 3 6 0.4 0.1 0.4 2 4 1
201 Bug Bite Bug 5 6 0.5 0.25 0.45 3 3 1
202 Bite Dark 6 4 0.5 0.3 0.5 4 2 1
203 Sucker Punch Dark 7 8 0.7 0.3 0.7 5 7 2
204 Dragon Breath Dragon 6 4 0.5 0.3 0.5 4 3 1
205 Thunder Shock Electric 5 8 0.6 0.3 0.6 3 9 2
206 Spark Electric 6 9 0.7 0.3 0.7 4 8 2
207 Low Kick Fighting 6 6 0.6 0.3 0.6 4 5 2
208 Karate Chop Fighting 8 10 0.8 0.6 0.8 5 8 2
209 Ember Fire 10 10 1 0.6 0.8 7 6 2
210 Wing Attack Flying 8 9 0.8 0.55 0.75 5 7 2
211 Peck Flying 10 10 1 0.45 0.9 6 5 2
212 Lick Ghost 5 6 0.5 0.2 0.5 3 3 1
213 Shadow Claw Ghost 9 6 0.7 0.25 0.5 6 8 2
214 Vine Whip Grass 7 6 0.6 0.35 0.6 5 8 2
215 Razor Leaf Grass 13 7 1 0.6 0.85 10 4 2
216 Mud Shot Ground 5 7 0.6 0.35 0.55 3 9 2
217 Ice Shard Ice 12 12 1.2 0.6 0.9 9 10 3
218 Frost Breath Ice 10 8 0.9 0.45 0.75 7 5 2
219 Quick Attack Normal 8 10 0.8 0.25 0.55 5 7 2
220 Scratch Normal 6 4 0.5 0.3 0.5 4 2 1
221 Tackle Normal 5 5 0.5 0.3 0.5 3 2 1
222 Pound Normal 7 6 0.6 0.34 0.54 5 4 2
223 Cut Normal 5 5 0.5 0.3 0.5 3 2 1
224 Poison Jab Poison 10 7 0.8 0.2 0.8 7 7 2
225 Acid Poison 9 8 0.8 0.4 0.6 6 5 2
226 Psycho Cut Psychic 5 8 0.6 0.37 0.57 3 9 2
227 Rock Throw Rock 12 7 0.9 0.5 0.8 8 5 2
228 Metal Claw Steel 8 7 0.7 0.43 0.63 5 6 2
229 Bullet Punch Steel 9 10 0.9 0.3 0.9 6 7 2
230 Water Gun Water 5 5 0.5 0.3 0.5 3 3 1
231 Splash Water 0 20 1.73 1.03 1.23 0 12 4
232 Water Gun (Blastoise) Water 10 6 1 0.3 0.5 6 4 2
233 Mud-Slap Ground 18 12 1.4 1.15 1.35 11 8 3
234 Zen Headbutt Psychic 12 10 1.1 0.85 1.05 8 6 3
235 Confusion Psychic 20 15 1.6 0.6 1.6 16 12 4
236 Poison Sting Poison 5 7 0.6 0.375 0.575 3 9 2
237 Bubble Water 12 14 1.2 0.75 1 7 11 3
238 Feint Attack Dark 10 9 0.9 0.75 0.9 6 6 2
239 Steel Wing Steel 11 6 0.8 0.5 0.8 7 5 2
240 Fire Fang Fire 12 8 0.9 0.64 0.84 8 5 2
241 Rock Smash Fighting 15 10 1.3 0.55 0.8 9 7 3
242 Transform Normal 0 0 2.23 0.3 0.7 0 0 3
243 Counter Fighting 12 8 0.9 0.7 0.9 8 7 2
244 Powder Snow Ice 6 15 1 0.85 1 5 8 2
249 Charge Beam Electric 8 15 1.1 0.85 1.05 5 11 3
250 Volt Switch Electric 14 21 1.6 0.7 0.9 12 16 4
253 Dragon Tail Dragon 15 9 1.1 0.85 1.05 13 9 3
255 Air Slash Flying 14 10 1.2 1 1.2 9 9 3
260 Infestation Bug 10 14 1.1 0.85 1.05 6 12 3
261 Struggle Bug Bug 15 15 1.5 1.2 1.5 9 8 3
263 Astonish Ghost 8 14 1.1 0.7 1.05 5 9 3
264 Hex Ghost 10 16 1.2 1 1.2 6 12 3
266 Iron Tail Steel 15 7 1.1 0.85 1.05 9 6 3
269 Fire Spin Fire 14 10 1.1 0.85 1.05 9 10 3
271 Bullet Seed Grass 8 14 1.1 0.85 1.05 5 13 3
274 Extrasensory Psychic 12 12 1.1 0.85 1.05 8 10 3
278 Snarl Dark 12 14 1.1 0.85 1.05 5 13 3
281 Hidden Power* Normal 15 15 1.5 1.1 1.4 9 8 3
282 Take Down Normal 8 10 1.2 0.95 1.1 5 8 3
283 Waterfall Water 16 8 1.2 0.95 1.1 12 8 3
287 Yawn Normal 0 15 1.7 1.4 1.6 0 12 4
291 Present Normal 5 20 1.3 1.1 1.3 3 12 3
297 Smack Down Rock 16 8 1.2 0.8 1.1 12 8 3
320 Charm Fairy 20 11 1.5 0.9 1.2 16 6 3
325 Lock-On Normal 1 6 0.3 0.17 0.3 1 5 1
326 Thunder Fang Electric 12 16 1.2 0.4 0.9 8 5 2
327 Ice Fang Ice 12 20 1.5 0.4 1 8 5 2
345 Gust Flying 25 20 2 0.9 2 16 12 4
346 Incinerate Fire 29 20 2.3 0.5 2.3 15 20 5

Charged Attacks

# Name Type Gyms & Raids Trainer Battles
Power Energy cost Duration (s) Damage window (s) Power Energy cost Stat modifiers
Start End Stat Chance
013 Wrap Normal 60 33
 
2.9 2.05 2.7 60 45
 
014 Hyper Beam Normal 150 100
 
3.8 3.3 3.6 150 80
 
016 Dark Pulse Dark 80 50
 
3 1.4 2.3 80 50
 
018 Sludge Poison 50 33
 
2.1 1.2 1.55 50 40
 
020 Vise Grip Normal 35 33
 
1.9 1.1 1.5 40 40
 
021 Flame Wheel Fire 60 50
 
2.7 2.1 2.4 60 55
 
022 Megahorn Bug 110 100
 
2.2 1.7 1.9 100 55
 
024 Flamethrower Fire 70 50
 
2.2 1.5 1.7 90 55
 
026 Dig Ground 100 50
 
4.7 2.8 4.5 100 80
 
028 Cross Chop Fighting 50 50
 
1.5 0.8 1.2 50 35
 
030 Psybeam Psychic 70 50
 
3.2 1.3 2.7 70 60
 
031 Earthquake Ground 140 100
 
3.6 2.7 3.5 120 65
 
032 Stone Edge Rock 100 100
 
2.3 0.7 2.1 100 55
 
033 Ice Punch Ice 50 33
 
1.9 1.3 1.6 55 40
 
034 Heart Stamp Psychic 40 33
 
1.9 1.1 1.6 40 40
 
035 Discharge Electric 65 33
 
2.5 1.7 2.1 65 45
 
036 Flash Cannon Steel 100 100
 
2.7 1.6 2.5 110 70
 
038 Drill Peck Flying 65 33
 
2.3 1.7 2.1 65 40
 
039 Ice Beam Ice 90 50
 
3.3 1.3 2.8 90 55
 
040 Blizzard Ice 130 100
 
3.1 1.5 2.9 140 75
 
042 Heat Wave Fire 95 100
 
3 1.7 2.8 95 75
 
045 Aerial Ace Flying 55 33
 
2.4 1.9 2.2 55 45
 
046 Drill Run Ground 80 50
 
2.8 1.7 2.6 80 45
 
047 Petal Blizzard Grass 110 100
 
2.6 1.7 2.3 110 65
 
048 Mega Drain Grass 25 50
 
2.6 0.95 2 25 55
 
049 Bug Buzz Bug 90 50
 
3.7 2 3.1 90 60
 
  1 Opponent Defense 30%
050 Poison Fang Poison 35 33
 
1.7 0.9 1.4 40 35
 
  1 Opponent Defense 100%
051 Night Slash Dark 50 33
 
2.2 1.3 2 50 35
 
  2 Attack 12.5%
053 Bubble Beam Water 45 33
 
1.9 1.45 1.7 25 40
 
  1 Opponent Attack 100%
054 Submission Fighting 60 50
 
2.2 1.8 2 60 50
 
056 Low Sweep Fighting 40 33
 
1.9 1.3 1.65 40 40
 
057 Aqua Jet Water 45 33
 
2.6 1.7 2.1 45 45
 
058 Aqua Tail Water 50 33
 
1.9 1.2 1.65 50 35
 
059 Seed Bomb Grass 55 33
 
2.1 1.2 1.9 55 40
 
060 Psyshock Psychic 65 33
 
2.7 2 2.6 70 45
 
062 Ancient Power Rock 70 33
 
3.5 2.85 3.1 45 45
 
  2 Attack
  2 Defense
10%
063 Rock Tomb Rock 70 50
 
3.2 2.25 3 70 60
 
064 Rock Slide Rock 80 50
 
2.7 1.5 2.6 75 45
 
065 Power Gem Rock 80 50
 
2.9 1.95 2.7 80 60
 
066 Shadow Sneak Ghost 50 33
 
2.9 2.2 2.7 50 45
 
067 Shadow Punch Ghost 40 33
 
1.7 1.3 1.5 40 35
 
069 Ominous Wind Ghost 50 33
 
2.3 1.85 2.1 45 45
 
  2 Attack
  2 Defense
10%
070 Shadow Ball Ghost 100 50
 
3 2.4 2.8 100 55
 
072 Magnet Bomb Steel 70 33
 
2.8 2.2 2.6 70 45
 
074 Iron Head Steel 60 50
 
1.9 1.3 1.7 70 50
 
075 Parabolic Charge Electric 25 50
 
2.8 1.2 2.4 25 55
 
077 Thunder Punch Electric 45 33
 
1.8 1.7 1.55 55 40
 
078 Thunder Electric 100 100
 
2.4 1.2 2.2 100 60
 
079 Thunderbolt Electric 80 50
 
2.5 1.8 2.3 90 55
 
080 Twister Dragon 45 33
 
2.8 0.95 2.6 45 45
 
082 Dragon Pulse Dragon 90 50
 
3.6 2.15 3.3 90 60
 
083 Dragon Claw Dragon 50 33
 
1.7 1.1 1.3 50 35
 
084 Disarming Voice Fairy 70 33
 
3.9 3.2 3.5 70 45
 
085 Draining Kiss Fairy 60 50
 
2.6 1 1.3 60 55
 
086 Dazzling Gleam Fairy 100 50
 
3.5 2.1 3.3 110 70
 
087 Moonblast Fairy 130 100
 
3.9 2.2 3.7 110 60
 
  1 Opponent Attack 10%
088 Play Rough Fairy 90 50
 
2.9 1.3 2.7 90 60
 
089 Cross Poison Poison 40 33
 
1.5 0.9 1.3 50 35
 
  2 Attack 12.5%
090 Sludge Bomb Poison 80 50
 
2.3 1.1 2.1 80 50
 
091 Sludge Wave Poison 110 100
 
3.2 2 3 110 65
 
092 Gunk Shot Poison 130 100
 
3.1 1.7 2.7 130 75
 
094 Bone Club Ground 40 33
 
1.6 1 1.4 40 35
 
095 Bulldoze Ground 80 50
 
3.5 2.6 3.1 80 60
 
096 Mud Bomb Ground 55 33
 
2.3 1.7 2.1 55 40
 
099 Signal Beam Bug 75 50
 
2.9 1.8 2.6 75 55
 
  1 Opponent Attack
  1 Opponent Defense
20%
100 X-Scissor Bug 45 33
 
1.6 1.2 1.4 45 35
 
101 Flame Charge Fire 70 33
 
3.8 2.9 3.45 65 50
 
  1 Attack 100%
102 Flame Burst Fire 70 50
 
2.6 1 2.1 70 55
 
103 Fire Blast Fire 140 100
 
4.2 3.1 3.9 140 80
 
104 Brine Water 60 50
 
2.3 1.5 2.1 60 50
 
105 Water Pulse Water 70 50
 
3.2 2.2 2.9 70 60
 
106 Scald Water 80 50
 
3.7 1.3 3.4 80 60
 
107 Hydro Pump Water 130 100
 
3.3 0.9 3 130 75
 
108 Psychic Psychic 90 50
 
2.8 1.3 2.6 90 55
 
  1 Opponent Defense 10%
109 Psystrike Psychic 90 50
 
2.3 1 2 90 45
 
111 Icy Wind Ice 60 33
 
3.3 2 2.8 60 45
 
  1 Opponent Attack 100%
114 Giga Drain Grass 50 100
 
3.9 1.2 2.2 50 80
 
115 Fire Punch Fire 55 33
 
2.2 1.5 1.9 55 40
 
116 Solar Beam Grass 180 100
 
4.9 2.7 4.7 150 80
 
117 Leaf Blade Grass 70 33
 
2.4 1.25 2.2 70 35
 
118 Power Whip Grass 90 50
 
2.6 1.25 2.35 90 50
 
121 Air Cutter Flying 60 50
 
2.7 1.8 2.5 60 55
 
122 Hurricane Flying 110 100
 
2.7 1.2 2.4 110 65
 
123 Brick Break Fighting 40 33
 
1.6 0.8 1.4 40 35
 
125 Swift Normal 60 50
 
2.8 2 2.6 60 55
 
126 Horn Attack Normal 40 33
 
1.85 0.8 1.65 40 35
 
127 Stomp Normal 55 50
 
1.7 1.1 1.5 55 40
 
129 Hyper Fang Normal 80 50
 
2.5 1.5 2 80 50
 
131 Body Slam Normal 50 33
 
1.9 1.2 1.7 60 35
 
132 Rest Normal 50 33
 
1.9 1.5 1.7 50 35
 
133 Struggle Normal 35 0 2.2 1.2 2 35 100
 
134 Scald (Blastoise) Water 50 100
 
4.7 2.5 4.6 50 80
 
135 Hydro Pump (Blastoise) Water 90 100
 
4.5 2.2 4.3 90 80
 
136 Wrap (Green) Normal 25 33
 
2.9 2.05 2.7 25 45
 
137 Wrap (Pink) Normal 25 33
 
2.9 2.05 2.7 25 45
 
245 Close Combat Fighting 100 100
 
2.3 1 2.3 100 45
 
  2 Defense 100%
246 Dynamic Punch Fighting 90 50
 
2.7 1.2 2.7 90 50
 
247 Focus Blast Fighting 140 100
 
3.5 3 3.5 150 75
 
248 Aurora Beam Ice 80 50
 
3.55 3.35 3.55 80 60
 
251 Wild Charge Electric 90 50
 
2.6 1.7 2.1 100 45
 
  2 Defense 100%
252 Zap Cannon Electric 140 100
 
3.7 3 3.5 150 80
 
254 Avalanche Ice 90 50
 
2.7 1.7 2.1 90 45
 
256 Brave Bird Flying 130 100
 
2 1 1.6 130 55
 
  3 Defense 100%
257 Sky Attack Flying 80 50
 
2 1.5 1.7 75 45
 
258 Sand Tomb Ground 60 33
 
4 1.7 4 25 40
 
  1 Opponent Defense 100%
259 Rock Blast Rock 50 33
 
2.1 1.6 2 50 40
 
262 Silver Wind Bug 70 33
 
3.7 1.7 3.5 45 45
 
  2 Attack
  2 Defense
10%
265 Night Shade Ghost 60 50
 
2.6 2.1 2.5 60 55
 
267 Gyro Ball Steel 80 50
 
3.3 3 3.3 80 60
 
268 Heavy Slam Steel 70 50
 
2.1 1.5 1.9 70 50
 
270 Overheat Fire 160 100
 
4 2.6 3.8 130 55
 
  2 Attack 100%
272 Grass Knot Grass 90 50
 
2.6 1.7 2.6 90 50
 
273 Energy Ball Grass 90 50
 
3.9 3 3.8 90 55
 
  1 Opponent Defense 10%
275 Future Sight Psychic 120 100
 
2.7 1.4 2.7 120 65
 
276 Mirror Coat Psychic 60 50
 
2.6 2.3 2.5 60 55
 
277 Outrage Dragon 110 50
 
3.9 2.5 3.7 110 60
 
279 Crunch Dark 70 33
 
3.2 1.3 3 70 45
 
280 Foul Play Dark 70 50
 
2 1.7 1.9 70 45
 
284 Surf Water 65 50
 
1.7 1.4 1.6 65 40
 
285 Draco Meteor Dragon 150 100
 
3.6 3 3.5 150 65
 
  2 Attack 100%
286 Doom Desire Steel 70 33
 
1.7 1.4 1.6 75 40
 
288 Psycho Boost Psychic 70 50
 
4 3.5 4 70 35
 
  2 Attack 100%
289 Origin Pulse Water 130 100
 
1.7 1.4 1.6 130 60
 
290 Precipice Blades Ground 130 100
 
1.7 1.4 1.6 130 60
 
292 Weather Ball Fire 60 33
 
1.6 1.35 1.6 60 35
 
293 Weather Ball Ice 60 33
 
1.6 1.35 1.6 60 35
 
294 Weather Ball* Rock 60 33
 
1.6 1.35 1.6 60 35
 
295 Weather Ball Water 60 33
 
1.6 1.35 1.6 60 35
 
296 Frenzy Plant Grass 100 50
 
2.6 2.145 2.55 100 45
 
298 Blast Burn Fire 110 50
 
3.3 2.75 3.2 110 50
 
299 Hydro Cannon Water 90 50
 
1.9 0.5 1.6 80 40
 
300 Last Resort Normal 90 50
 
2.9 2.7 2.85 90 55
 
301 Meteor Mash Steel 100 50
 
2.6 2.3 2.5 100 50
 
302 Skull Bash Normal 130 100
 
3.1 1.8 2.3 130 75
 
  1 Defense 100%
303 Acid Spray Poison 20 50
 
3 2.1 2.8 20 45
 
  2 Opponent Defense 100%
304 Earth Power Ground 100 50
 
3.6 2.7 3.4 90 55
 
  1 Opponent Defense 10%
305 Crabhammer Water 85 50
 
1.9 1.5 1.75 80 50
 
  2 Attack 12.5%
306 Lunge Bug 55 33
 
2.9 2.4 2.7 60 45
 
  1 Opponent Attack 100%
307 Crush Claw Normal 1.9 1.2 1.7
308 Octazooka Water 50 50
 
2.3 1.3 1.6 50 50
 
  2 Opponent Attack 50%
309 Mirror Shot Steel 50 33
 
2.4 1.8 2.2 35 35
 
  1 Opponent Attack 30%
310 Superpower Fighting 85 50
 
3 2.1 2.8 85 40
 
  1 Attack
  1 Defense
100%
311 Fell Stinger Bug 50 33
 
2.2 1.8 2 20 35
 
  1 Attack 100%
312 Leaf Tornado Grass 45 33
 
3.1 2 2.6 45 40
 
  2 Opponent Attack 50%
313 Leech Life Bug 2.5 1.15 1.4
314 Drain Punch Fighting 2.4 1 1.5
315 Shadow Bone Ghost 80 50
 
2.8 2.25 2.7 75 45
 
  1 Opponent Defense 20%
316 Muddy Water Water 50 33
 
2.2 1.2 1.9 35 35
 
  1 Opponent Attack 30%
317 Blaze Kick Fire 45 33
 
1.2 0.45 0.8 55 40
 
318 Razor Shell Water 1.3 0.65 1
319 Power-Up Punch Fighting 50 33
 
2 1.7 1.9 20 35
 
  1 Attack 100%
321 Giga Impact Normal 200 100
 
4.7 1 2.4 150 80
 
322 Frustration Normal 10 33
 
2 1 1.8 10 70
 
323 Return Normal 35 33
 
0.7 0.1 0.35 130 70
 
324 Synchronoise Psychic 80 50
 
2.6 0.85 1.6 80 50
 
328 Horn Drill Normal 1.9 0.5 1.5
329 Fissure Ground 2.8 1 2.3
330 Sacred Sword Fighting 55 33
 
1.2 0.5 1 60 35
 
331 Flying Press Fighting 110 50
 
2.3 1 2 90 40
 
332 Aura Sphere Fighting 90 50
 
1.8 1 1.6 100 55
 
333 Payback Dark 100 100
 
2.2 1.1 2 110 60
 
334 Rock Wrecker Rock 110 50
 
3.6 2 2.7 110 50
 
335 Aeroblast Flying 180 100
 
3.4 3.2 3.4 170 75
 
  2 Attack 12.5%
336 Techno Blast Normal 120 100
 
2 1.6 2 120 55
 
337 Techno Blast Fire 120 100
 
2 1.4 2 120 55
 
338 Techno Blast Ice 120 100
 
2 1.4 2 120 55
 
339 Techno Blast Water 120 100
 
2 1.5 2 120 55
 
340 Techno Blast Electric 120 100
 
2 1.6 2 120 55
 
341 Fly Flying 80 50
 
1.8 1.2 1.5 80 45
 
342 V-create Fire 95 33
 
2.8 1.7 2.5 95 40
 
  3 Defense 100%
343 Leaf Storm Grass 130 100
 
2.5 1.1 1.25 130 55
 
  2 Attack 100%
344 Tri Attack Normal 75 50
 
2.5 1.3 2.4 65 50
 
  1 Opponent Attack
  1 Opponent Defense
50%
348 Feather Dance Flying 35 50
 
2.8 1.7 2.5 35 45
 
  2 Opponent Attack 100%

Unused entries

The following indexes have moves assigned to them, but no gameplay data. Many of these entries have been moves planned to be released in future versions. Currently, all moves in this list are unused Charged Attacks entries. Moves in italics denote unused Charged Attack entries that have a Fast Attack released instead.

# Name Type
001 Thunder Shock Electric
002 Quick Attack Normal
003 Scratch Normal
004 Ember Fire
005 Vine Whip Grass
006 Tackle Normal
007 Razor Leaf Grass
008 Take Down Normal
009 Water Gun Water
010 Bite Dark
011 Pound Normal
012 Double Slap Normal
015 Lick Ghost
017 Smog Poison
019 Metal Claw Steel
023 Wing Attack Flying
025 Sucker Punch Dark
027 Low Kick Fighting
029 Psycho Cut Psychic
037 Peck Flying
041 Air Slash Flying
043 Twineedle Bug
044 Poison Jab Poison
052 Slash Normal
055 Karate Chop Fighting
061 Rock Throw Rock
068 Shadow Claw Ghost
071 Bullet Punch Steel
073 Steel Wing Steel
076 Spark Electric
081 Dragon Breath Dragon
093 Mud Shot Ground
097 Fury Cutter Bug
098 Bug Bite Bug
110 Ice Shard Ice
112 Frost Breath Ice
113 Absorb Grass
119 Splash Water
120 Acid Poison
124 Cut Normal
128 Headbutt Normal
130 Slam Normal

See also


  This article is part of both Project Games and Project Moves and Abilities, Bulbapedia projects that, together, aim to write comprehensive articles on moves and Abilities in the sidegames.