Effect
Sacred Fire inflicts damage, with a 50% chance of burning the target. If the user is frozen, using Sacred Fire will thaw out the user and deal damage to the target in the same turn.
Sacred Fire can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if Sunny Day was used in the previous turn.
Generation VIII
In Versions 1.0 to 1.2.1 of Pokémon Sword and Shield, Sacred Fire could not be selected in a battle. Starting with Version 1.3.0, it is usable and functions the same as it did in previous generations.
Description
| Games
|
Description
|
| Stad2
|
A Fire-type attack. Has a one-in-two chance of leaving the target with a burn.
|
| GSC
|
An attack that may inflict a burn.
|
| RSEColoXD
|
A mystical fire attack that may inflict a burn.
|
| FRLG
|
A mystical and powerful fire attack that may inflict a burn.
|
| DPPtHGSSPBR
|
The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn.
|
| BWB2W2
|
The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
|
XYORAS SMUSUMPE SwShBDSPLA SV
|
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
|
|
Learnset
In other games
Sacred Fire deals damage and may leave the target with a burn. In Red Rescue Team and Blue Rescue Team only, this move cannot hit frozen targets, unlike other Fire moves. When used in Gates to Infinity, it requires a turn to charge up.
| Game
|
Base Power
|
Max Power
|
Base PP
|
Max PP
|
Base Accuracy
|
Max Accuracy
|
Range
|
Target
|
Cuts corners
|
| MDRB
|
20
|
-
|
10
|
-
|
88%
|
-
|
Front
|
Enemy
|
No
|
| MDTD
|
20
|
-
|
10
|
-
|
88%
|
-
|
Front
|
Enemy
|
No
|
| MDS
|
50
|
-
|
10
|
-
|
88%
|
-
|
Front
|
Enemy
|
No
|
| BSL
|
50
|
-
|
10
|
-
|
88%
|
-
|
Front
|
Enemy
|
No
|
| MDGtI
|
40
|
99
|
20
|
50
|
90%
|
98%
|
Entire room
|
Enemy
|
-
|
| SMD
|
37
|
50
|
12
|
30
|
90%
|
98%
|
Entire room
|
Enemy
|
Yes
|
| With some exceptions, Pokémon learnsets match those from the core series games:
|
|
Sacred Fire is a move in Pokémon GO that has been available since February 26, 2022.
Sacred Fire also has two variants: Sacred Fire+ and Sacred Fire++. Sacred Fire+ is the default Charged Attack for Apex Shadow Ho-Oh. Upon purification, Sacred Fire+ will change to Sacred Fire++.
Sacred Fire+
Sacred Fire++
Sacred Fire
| ★★★★★
|
| Attack power
|
68.15041
|
| Charge time
|
0.86 seconds
|
| Range type
|
Arc (wide)
|
| Number of hits
|
1
|
| Number of projectiles
|
1
|
| Critical hit rate
|
1.5%
|
| Additional effect
|
May burn the foe
|
| Name
|
Category
|
Move gauge cost
|
MP (uses)
|
Base power
|
Max power
|
Accuracy
|
Target
|
Effect tag
|
Description
|
Playable sync pair(s)
|
| Sacred Fire
|
Physical
|
3
|
—
|
87
|
104
|
95%
|
An opponent
|
OK While Frozen
|
Removes the frozen condition from the user. Has a chance (50%) of leaving the target burned.
|
Silver & Ho-Oh Evelyn & Entei Arc Suit Silver & Ho-Oh
|
| Buddy move
|
| Rainbow Flames Sacred Fire
|
Physical
|
2
|
—
|
165
|
198
|
100%
|
An opponent
|
OK While Frozen
|
Activation Condition: When the weather turns sunny.
Deactivation Condition: When the weather condition is no longer sunny.
Removes the frozen condition from the user. Lowers the target's Defense and Sp. Def by one stat rank. Leaves the target burned.
|
Ethan & Ho-Oh
|
| Almighty Skies Sacred Fire
|
Physical
|
1
|
3
|
150
|
180
|
—
|
All opponents
|
—
|
Activation Condition: When the user's HP is at 50% or more.
Deactivation Condition: When the user's HP is less than 50%.
Never misses. Removes the frozen condition from the user. Leaves the target burned. The power of this move is not lowered even if there are multiple targets. Makes the weather EX sunny if the remaining MP is three when this move is selected. Lowers the target's Defense and Sp. Def by three stat ranks if the remaining MP is two when this move is selected. Applies the Enduring effect to all allied sync pairs if the remaining MP is one when this move is selected.
|
Arc Suit Silver & Ho-Oh
|
| Sync moves
|
| Name
|
Category
|
State
|
Base power
|
Max power
|
Target
|
Effect tag
|
Description
|
Playable sync pair
|
| Power-Hungry Sacred Fire
|
Physical
|
Default
|
250
|
300
|
An opponent
|
—
|
No additional effect.
|
Silver & Ho-Oh
|
| 6★ EX
|
All opponents
|
| 6★ EX with EX role
|
The first time the user's sync move is used each battle, the sync move countdown is reduced by three.
|
| Rainbow-Hued Sacred Fire
|
Physical
|
Default
|
250
|
300
|
An opponent
|
—
|
No additional effect.
|
Sygna Suit Morty & Ho-Oh
|
| 6★ EX
|
The sync buff is doubled the first time a sync move is used.
|
| 6★ EX with EX role
|
Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Sunny
|
| Golden Rule Divine Sacred Fire
|
Physical
|
Default
|
300
|
360
|
An opponent
|
—
|
Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
|
Arc Suit Silver & Ho-Oh
|
| 6★ EX
|
Lowers all opposing sync pairs' Type Rebuff for the following Type by one rank the first time the user's sync move is used each battle: • Fire
|
| 6★ EX with EX role
|
The sync buff is doubled the first time a sync move is used.
|
Notes:
- Sacred Fire:
- Description prior to Version 2.10.0 (from June 28, 2021): Removes the frozen condition from the user. Has a good chance of leaving the target burned.
Description
| Games
|
Description
|
| MDRB
|
Inflicts damage on the target. It may also cause a burn.
|
| MDTDS
|
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition.
|
| BSL
|
てきポケモンに ダメージをあたえる しかも いっていのかくりつで やけどじょうたいにかえる
|
| MDGtI
|
It damages even a faraway Pokémon. It could also cause the Burn status condition. With the Burn status, the Pokémon keeps taking damage, and its Attack also goes down slightly. It damages enemies in the same room. It could also cause the Burn status condition. With the Burn status, they keep taking damage, and their Attack also goes down slightly.*
|
| SMD
|
It could leave enemies with a burn and keep damaging them.* It damages enemies in the same room. It could also leave them with a burn.*
|
|
In animation
In the manga
Movie adaptations
Ho-Oh
|
| The user razes the target with a mystical fire of great intensity.
|
| Pokémon
|
Method
|
| User
|
First Chapter Used In
|
Notes
|
|
Ho-Oh glows and then streams of fire surround the opponent.
|
| Ho-Oh (anime)
|
ICYR3
|
Debut
|
Pokémon Adventures
Ho-Oh
|
| The user razes the target with a mystical fire of great intensity.
|
| Pokémon
|
Method
|
| User
|
First Chapter Used In
|
Notes
|
|
Ho-Oh releases a beam with a fiery aura around it from its beak at the opponent; or, Ho-Oh launches a blast of fire from its mouth at the opponent.
|
| The Masked Man's Ho-Oh
|
Lugia and Ho-Oh on the Loose, Part 1
|
Debut
|
In other generations
Core series games
Side series games
Spin-off series games
In other languages