Bullet Punch (move)

Bullet Punch
バレットパンチ Bullet Punch
Bullet Punch IX.png
Type  Steel
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  +1
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Steel-type move introduced in Generation IV.

Effect

Bullet Punch inflicts damage. It has a priority of +1, so is used before all moves that do not have increased priority.

Generation VIII

Pokémon Legends: Arceus

Bullet Punch's PP has been reduced to 20. It also increases the user's action speed.

Category  Physical
PP  20
Agile Strong
Power  40  30  50
Accuracy  100%  100%  100%
Action speed modifier
Self  -4  -4  +2
Target  0  +3  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
Increases the user's action speed

Description

Games Description
DPPtHGSSPBR The user strikes with a tough punch as fast as a bullet. This move always goes first.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
SV
The user strikes the target with tough punches as fast as bullets. This move always goes first.
LA The user strikes the target with tough punches as fast as bullets. This also raises the user’s action speed.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0066     Human-Like Human-Like 11
0067     Human-Like Human-Like 11
0068     Human-Like Human-Like 11
0107     Human-Like Human-Like 16 16 16 16 1 1 16
0212    
 
Bug Bug 1PtHGSS 1 1 1 1, Evo. 1, Evo. 29 Evo.
0375    
 
Mineral Mineral 32 32 32XY
26ORAS
26 1 1 1
0376    
 
Mineral Mineral 32 32 32XY
26ORAS
26 1 1 1
0447     No Eggs Discovered No Eggs Discovered 5
0448    
 
Field Human-Like 5
0675    
 
Field Human-Like 1, Evo. 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0066     Human-Like Human-Like
0236     Human-Like Human-Like
0296     Human-Like Human-Like
0307    
 
Human-Like Human-Like
0447     Field Human-Like
0453    
 
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0066     Human-Like Human-Like Pokéwalker - Scary Cave
0447     No Eggs Discovered No Eggs Discovered Pokémon Ranger: Shadows of Almia - Rescue Kidnapped Riolu!
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0066     Human-Like Human-Like Dream World - Rugged Mountain
0447     No Eggs Discovered No Eggs Discovered Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0448    
 
Field Human-Like Wild Tera Pokémon - Dalizapa PassageSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0448    
 
Field Human-Like Global Link
Powerful Tag Lucario
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0448    
 
Field Human-Like Ash's Lucario
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS 4 - 16 - 88% - 2 tiles away Enemy Yes
BSL 4 - 16 - 88% - 2 tiles away Enemy Yes
SMD 2 50 16 30 90% 98% 2 tiles away Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: ★★
Power: 26
Accuracy: 100%
Effect: None
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

  Bullet Punch
Fast Attack
Gyms & Raids
Power 9
Energy boost 10
Duration 0.9 seconds
Damage window 0.3 - 0.9 seconds
 
Trainer Battles
Power 6
Energy boost 7
Turns 2
Eligible Pokémon:
Standard eligibility
       
By Elite Fast TM
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Energy boost: 7 → 10
  • February 16, 2017
    • Power: 10 → 12
    • Duration: 1.2 → 1.4 seconds
    • Damage window: 1 - 1.2 → 0.3 - 0.9 seconds
  • February 21, 2017
    • Power: 12 → 9
    • Duration: 1.4 → 0.9 seconds

Pokémon Rumble Rush

  Bullet Punch
★★
Attack power 12.89622
Charge time 0.74 seconds
Range type Square
Number of hits 3
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None


Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Bullet Punch Physical 3 75 90 100% An opponent Quick Move No additional effect. Steven & Mega Metagross
Buddy move
Metallic Bullet Punch Physical 3 100 120 —% An opponent • Quick Move
• Sure Hit
Activation Condition: When the field of play's zone turns into a Steel Zone.

Deactivation Condition: When the field of play's zone is no longer a Steel Zone.

Never misses. Makes the target flinch. If the user's Scizor has Mega Evolved, also restores 1 MP of its buddy move.

Selene (Special Costume) & Scizor

Description

Games Description
MDTDS Inflicts damage on a target up to 2 tiles away.
BSL てきポケモンに ダメージをあたえる 2マスまで とどく
Conq. The user strikes the target with tough punches as fast as bullets.
MDGtI  UNUSED
SMD
MDRTDX
It damages an enemy. It reaches up to 2 tiles away.


In the anime

 
Metagross
 
Scizor
 
Machamp
 
Lucario
The user strikes the target with tough punches thrown as fast as bullets.
Pokémon Method
User First Used In Notes
  Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.
A Psychic's Metagross Glory Blaze! Debut
A wild Metagross Regaining the Home Advantage! None
  One of Scizor's claws glows light-blue and it repeatedly punches the opponent with it, or Scizor punches the opponent with one of its claws.
A Trainer's Scizor A Full-Strength Battle Surprise! None
Guzma's Scizor Battling Besties! None
  Machamp repeatedly punches the opponent with all four of its fists. Sometimes, Machamp's fists glow light blue as the move is used.
A Trainer's Machamp Pushing the Fiery Envelope! None
Bea's Machamp Battle Three With Bea! None
  Metang repeatedly punches the opponent with both of its arms.
The Ultra Guardians' Metang Sparking Confusion! None
  Lucario's fists glow light-blue and it repeatedly punches the opponent with them.
Ash's Lucario Friends, Rivals, Lend Me Your Spirit! None
  Mega Lucario's fists glow light-blue and it repeatedly punches the opponent with them.
Ash's Lucario Whittle While You Work! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off games

In other languages

Language Title
Chinese Cantonese 子彈拳 Jídáan Kyùhn *
飛彈拳 Fēidáan Kyùhn *
Mandarin 子彈拳 / 子弹拳 Zǐdàn Quán *
飛彈拳 Fēidàn Quán *
  Dutch Kogelslag
  French Pisto-Poing
  German Patronenhieb
  Greek Γροθιά Σφαίρα Grothiá Sfaíra
  Italian Pugnoscarica
  Korean 불릿펀치 Bullitpeonchi
  Polish Kulocios
Portuguese   Brazil Soco Projétil (games, SM063–present, TCG, manga)
Soco Rajada (DP051XY119)
  Portugal Soco Bala
Spanish   Latin America Golpe de Bala
  Spain Puño Bala
  Thai บูลเล็ทพันช์
  Vietnamese Cú Đấm Phi Đạn


Variations of the move Quick Attack
  Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
  Vacuum Wave


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.