Rolling Kick (move)
Rolling Kick (Japanese: まわしげり Roundhouse Kick) is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation VII, it was the signature move of Hitmonlee and Hitmontop, but other Pokémon could still inherit it via breeding.
| Rolling Kick まわしげり Roundhouse Kick | ||||||||||||
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Range
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Availability
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Effect
Generations I and II
Rolling Kick does damage and has a 30% chance of causing the target to flinch.
Rolling Kick cannot make a target with a substitute flinch.
Generations III and IV
Rolling Kick is now affected by King's Rock.
Generation V to VII
Rolling Kick is no longer affected by King's Rock.
Generation VIII onwards
Rolling Kick cannot be selected in a battle.
Description
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Learnset
By leveling up
| # | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0106 | Human-Like | 33 | 11 | 11 | 9 | 9 | 9 | 1, 9 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0237 | Human-Like | 1 | 1 | 1 | 1 | 1 | 1, Evo. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0802 | No Eggs Discovered | 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
By breeding
| # | Pokémon | Types | Egg Groups | Egg Move | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| II | III | IV | V | VI | VII | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 0239 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
In other games
Pokémon Mystery Dungeon series
Rolling Kick inflicts damage and may cause the target to flinch.
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Pokémon Rumble Rush
Description
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In animation
Pokémon animated series
| The user cuts a quick spin and lashes out with a sharp kick. | |||
| Pokémon | Method | ||
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| User | First Used In | Notes | |
| Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
| Shiro's Hitmonlee | Two Hits and a Miss | Debut | |
| One of the Wobbuffet Festival crasher's Hitmonlee | Wobbu-Palooza | None | |
| Shinji's Hitmonlee | The Legend of Thunder! | None | |
| Kiyo's Hitmonlee | A Tyrogue Full of Trouble | None | |
| Gilbert's Hitmonlee | Saved by the Beldum | None | |
| Master Hamm's Hitmonlee | Pasta La Vista! | None | |
| Hitmontop kicks the opponent's sides with his legs. Sometimes he spins around on his head to do it. | |||
| Chigusa's Hitmontop | Two Hits and a Miss | None | |
| Butch's Hitmontop | The Mystery is History | None | |
Pokémon Origins
| The user cuts a quick spin and lashes out with a sharp kick. | |||
| Pokémon | Method | ||
|---|---|---|---|
| User | First Used In | Notes | |
| Hitmonlee swings his leg around and roundhouse kicks the opponent. | |||
| Red's Hitmonlee | File 3: Giovanni | Debut | |
In the manga
Ash & Pikachu
| The user rolls around and kicks at the same time. | |||
| Pokémon | Method | ||
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| User | First Chapter Used In | Notes | |
| Hitmontop spins around and kicks the opponent more than twice. | |||
| Team Rocket Scientist's Hitmontop | Let's Save The Lugia! | Debut | |
Pokémon Adventures
| The user swings their leg around and kicks the opponent. | |||
| Pokémon | Method | ||
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| User | First Chapter Used In | Notes | |
| Hitmonlee swings his legs around and kicks the opponent. | |||
| Bruno's Hitmonlee | Electrode's Big Shock | Debut | |
Pokémon: Yeah! I Got Pokémon!
| The user rolls around and kicks at the same time. | |||
| Pokémon | Method | ||
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| User | First Chapter Used In | Notes | |
| Hitmontop spins around and kicks the opponent while spinning. | |||
| Shu's Hitmontop | GDZ63 | Debut | |
In other generations
Core series games
Side series games
Spin-off series games
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| MD: Red and Blue | MD: Time, Darkness, and Sky | SMD |
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In other languages
| Language | Title | |
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| Chinese | Cantonese | 迴旋踢 Wùihsyùhntek * 旋風腿 Syùhnfūngtek * |
| Mandarin | 迴旋踢 / 回旋踢 Huíxuántī * 旋風腿 / 旋风腿 Xuànfēngtuǐ * | |
| Czech | Valivý kop | |
| Danish | Rullespark | |
| Dutch | Rolschop | |
| Finnish | Rullapotku | |
| French | Mawashi Geri | |
| German | Fegekick | |
| Greek | Περιστροφικό Λάκτισμα Peristrofikó Láktisma | |
| Indonesian | Tendangan Berputar | |
| Italian | CalciorulloIII+ Calcio-RulloI–II | |
| Korean | 돌려차기 Dollyeochagi | |
| Portuguese | Brazil | Chute Rasteiro (manga) Chute Rolante (EP166*, EP233, AG145, The Official Pokémon Handbook) Other names: Chute Relâmpago*, Chute Giratório*, Pontapé Duplo*, Pontapé Giratório*, Pontapé Triplo*, Soco Rolante* |
| Portugal | Pontapé Rolante | |
| Serbian | Šut iz Okreta | |
| Spanish | Latin America | Patada Giro (games) Patada de Giro (EP173–EP233) |
| Spain | Patada Giro | |
| Turkish | Dönen Tekme | |
| Vietnamese | Đá Xoay | |
| This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |







