Ice Hammer (Japanese: アイスハンマー Ice Hammer) is a damage-dealing Ice-type move introduced in Generation VII. Prior to Generation IX, it was the signature move of Crabominable.

Ice Hammer
アイスハンマー Ice Hammer
Type  Ice
Category  Physical
PP  10 (max. 16)
Power  100
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Effect

Ice Hammer inflicts damage and lowers the user's Speed by one stage.

Generation VIII

Ice Hammer cannot be selected in a battle.

Description

Games Description
SMUSUMPE
SwShLA
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
ZA The user attacks by swinging its strong, heavy fist at targets to inflict damage. This also lowers the user's movement speed for a short time.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0460 Abomasnow
Monster Grass Rem.2.0.0+
0699 Aurorus
Monster Monster Rem.2.0.0+
0740 Crabominable
Water 3 Water 3 37 37 34
0959 Tinkaton
Fairy Fairy Evo.
0998 Baxcalibur
Dragon Mineral 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0957 Tinkatink
Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Ice Hammer Physical 4 194 232 90% An opponent Lowers the user's Speed by one stat rank. Hala & Crabominable
Hau & Crabominable
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Abominable Ice Hammer Physical Default
6★ EX
250 300 An opponent
All opponents
No additional effect. Hala & Crabominable

Notes:

  • Ice Hammer:
    • Hau & Crabominable's passive skill Speed ↓ Flip makes this move raise their Speed by one stat rank instead of lowering it.
    • Description prior to Version 2.10.0 (from June 28, 2021): Lowers the user's Speed.

In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 冰錘 Bīngchèuih
Mandarin 冰錘 / 冰锤 Bīngchuí
French Marteau de Glace
German Eishammer
Italian Martelgelo
Korean 아이스해머 Aiseuhaemeo
Brazilian Portuguese Martelo de Gelo
Spanish Martillo Hielo


Variations of the move Hammer Arm
Hammer ArmIce Hammer
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.