Triple Axel (move)

Triple Axel
トリプルアクセル Triple Axel
Triple Axel VIII.png
[[File:|300px|center]]
Type  Ice
Category  Physical
PP  10 (max. 16)
Power  20
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Triple Axel (Japanese: トリプルアクセル Triple Axel) is a damage-dealing Ice-type multi-strike move introduced in Generation VIII.

Effect

Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel's strikes has a separate accuracy check. If any strike fails, the move ends.

Assuming no modifications to accuracy or evasion, since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), an 8.1% chance that it will hit twice (for cumulative 60 base power), a 9% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's average effective power is 94.14.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate multiple times.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

If the user has Skill Link, the move will have only one accuracy check.

If the first hit misses due to Disguise, the first hit will count as a strike, but the power of the two subsequent hits will be 20 and 40 respectively.

If the target has Weak Armor or Stamina, each strike will activate it.

Description

Games Description
SwSh A consecutive three-kick attack that becomes more powerful with each successful hit.


Learnset

By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
IoA
027   Sandshrew
Alolan Form
 
 
Field Field
028   Sandslash
Alolan Form
 
 
Field Field
038   Ninetales
Alolan Form
 
 
Field Field
122   Mr. Mime
Galarian Form
 
 
Human-Like Human-Like
144   Articuno
 
 
Undiscovered Undiscovered
151   Mew
  Undiscovered Undiscovered
215   Sneasel
 
 
Field Field
225   Delibird
 
 
Water 1 Field
237   Hitmontop
  Human-Like Human-Like
281   Kirlia
 
 
Human-Like Amorphous
282   Gardevoir
 
 
Human-Like Amorphous
350   Milotic
  Water 1 Dragon
427   Buneary
  Field Human-Like
428   Lopunny
  Field Human-Like
461   Weavile
 
 
Field Field
471   Glaceon
  Field Field
475   Gallade
 
 
Human-Like Amorphous
478   Froslass
 
 
Fairy Mineral
572   Minccino
  Field Field
573   Cinccino
  Field Field
615   Cryogonal
  Mineral Mineral
728   Popplio
  Water 1 Field
729   Brionne
  Water 1 Field
730   Primarina
 
 
Water 1 Field
762   Steenee
  Grass Grass
763   Tsareena
  Grass Grass
795   Pheromosa
 
 
Undiscovered Undiscovered
866   Mr. Rime
 
 
Human-Like Human-Like
873   Frosmoth
 
 
Bug Bug
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other languages

Language Title
Chinese Cantonese 三旋擊 Sāamsyùhngīk
Mandarin 三旋擊 / 三旋击 Sānxuànjí / Sānxuànjī
  Czech Trojitý Axel
  French Triple Axel
  German Dreifach-Axel
  Italian Triplo Axel
  Korean 트리플악셀 Triple Axel
  Spanish Triple Axel



  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.