Aftermath (Ability)

Aftermath ゆうばく
Induced Explosion
Flavor text
Generation IV
Damages the foe landing the finishing hit.
Generation V
Damages the attacker landing the finishing hit.
Generation VI
Damages the attacker landing the finishing hit.
Generation VII
Damages the attacker if it contacts the Pokémon with a finishing hit.
Generation VIII
Damages the attacker if it contacts the Pokémon with a finishing hit.
Generation IX
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

Aftermath (Japanese: ゆうばく Induced Explosion) is an Ability introduced in Generation IV.

Effect

In battle

When a Pokémon with this Ability faints due to damage from a move that makes contact, the attacking Pokémon takes damage equal to ¼ of its own maximum HP. This Ability will not activate if a Pokémon with Damp is on the field.

Outside of battle

Aftermath has no effect outside of battle.

Pokémon with Aftermath

# Pokémon Types First Ability Second Ability Hidden Ability
0100   Voltorb
Electric Electric Soundproof Static Aftermath
0100   Voltorb
Hisuian Form
Electric Grass Soundproof Static Aftermath
0101   Electrode
Electric Electric Soundproof Static Aftermath
0101   Electrode
Hisuian Form
Electric Grass Soundproof Static Aftermath
0425   Drifloon
Ghost Flying Aftermath Unburden Flare Boost
0426   Drifblim
Ghost Flying Aftermath Unburden Flare Boost
0434   Stunky
Poison Dark Stench Aftermath Keen Eye
0435   Skuntank
Poison Dark Stench Aftermath Keen Eye
0568   Trubbish
Poison Poison Stench Sticky Hold Aftermath
0569   Garbodor
Poison Poison Stench Weak Armor Aftermath
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, when the Pokémon faints, it sometimes causes an explosion similar to Selfdestruct, reducing HP by half on team members and by 40 on hostile Pokémon, as well as destroying items.

In Pokémon Super Mystery Dungeon, Aftermath activates when hit by a contact move from an adjacent enemy, dealing damage equal to 25% of the attacking Pokémon's maximum HP. Aftermath will also cause the Pokémon to explode when it is hit by an explosion, dealing damage equal to 25% of the Pokémon's maximum HP to itself and surrounding Pokémon, as well as destroying all walls, items, and special tiles.

Description

Games Description
MDTDS Causes the Pokémon to explode upon fainting.
BSL このポケモンが たおれたときに ばくはつする
MDGtI Unavailable
SMD When the Pokémon takes huge damage from a contact move like Tackle or Scratch, it counterattacks to damage the enemy! If the Pokémon is hit by an explosion, it will explode, too!


In the anime

 
Electrode


When the Pokémon gets knocked out by a move that makes contact, it explodes.
Pokémon Method
User First Used In Notes
  When Electrode gets knocked out by a move that makes contact, it explodes.
Visquez's Electrode Destination: Coronation! Debut


In the manga

Pokémon Adventures

Pokémon Diamond and Pearl Adventure!


Trivia

  • All Pokémon that are able to have this Ability can learn Explosion. Aftermath's similarity to Explosion is more apparent in languages other than English, including the original Japanese, in which the Ability is known as ゆうばく Yūbaku (Induced Explosion). This is also why the Ability Damp affects Aftermath.
  • Prior to becoming an Ability, Aftermath appeared as a TCG Attack.

In other languages

Language Title
Chinese Cantonese 引爆 Yáhnbaau
Mandarin 引爆 Yǐnbào *
诱爆 Yòubào *
  Finnish Jälkiseuraus
  French Boom Final
  German Finalschlag
  Italian Scoppio
  Korean 유폭 Yupok
  Polish Pokłosie
Portuguese   Brazil Resultado
  Portugal Repercussão
  Spanish DetonaciónVIII+
ResquicioIVVII
  Vietnamese Kích Nổ


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.