Guillotine (move)

Guillotine
ハサミギロチン Pincer Guillotine
Guillotine VIII.png
[[File:|300pxpx|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.

Effect

Generation I

Guillotine inflicts damage equal to the target's current HP. Its accuracy is 30%. Guillotine will break a substitute if it hits.

Guillotine will not affect a target whose current Speed stat is greater than the user's current Speed stat.

Generation II

The accuracy of Guillotine is now calculated using the following formula:

 

If the user is a lower level than the target, the move always fails (Speed no longer has any impact on the success of Guillotine). If the user is 90 levels or more higher than the target, Guillotine's accuracy is 100% (even though the formula would produce values over 100% for a difference of 91 or more).

This formula means that the accuracy starts at approximately 30% ( ) when the Pokémon have the same level, and grows by approximately 0.78% ( ) for every level higher than the target that the user is. This accuracy is affected by accuracy and evasion stats.

Generations III to VII

Despite having an accuracy of 30% listed, Guillotine's chance of hitting a Pokémon is instead calculated using the following formula:

 

This formula means that the accuracy starts at 30% when the Pokémon have the same level, and is 1% more likely to hit for every level the user is higher than the target. If the user is at least 70 levels higher than the target, Guillotine will always hit. If the user is a lower level than the target, the move always fails.

This chance of hitting is not an accuracy: it is not affected by accuracy and evasion stats, nor is it affected by other accuracy modifiers such as Gravity, Wide Lens, and Compound Eyes. Additionally, Guillotine cannot hit a semi-invulnerable Pokémon. However, effects that guarantee moves to hit (such as No Guard and Lock-On) still affect Guillotine.

Guillotine can be used as part of a Pokémon Contest combination, with the user gaining an extra two appeal points if the move ViceGrip was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if any of the moves Lock-On, Mind Reader and Miracle Eye was used in the prior turn.

Generation VIII

When used in a Max Raid Battle against a Dynamax Pokémon while it is under the effect of a mysterious barrier, Guillotine will deplete two bars of the barrier's strength. Otherwise, Guillotine will always fail against Dynamax Pokémon.

Description

Games Description
StadStad2 A single-hit knockout attack. Learned only by Pokémon that have large pincers.
GSC A one-hit KO, pincer attack.
RSEColo.XD A powerful pincer attack that may cause fainting.
FRLG A vicious tearing attack with pincers. The foe will faint if it hits.
DPPtHGSSPBR A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
BWB2W2 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
XYORAS
SMUSUMPE
SwSh
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
098   Krabby
  Water 3 Water 3 25 27 34 31 31 31 31SMUSUM
41PE
48
099   Kingler
  Water 3 Water 3 25 27 38 37 37 37 37SMUSUM
56PE
60
127   Pinsir
  Bug Bug 30 31 37 47 47 47XY
50ORAS
50 48
207   Gligar
 
 
Bug Bug 52 52 45 49BW
55B2W2
55 55
341   Corphish
  Water 1 Water 3 44RSE
46FRLG
53 53 53XY
48ORAS
48 52
342   Crawdaunt
 
 
Water 1 Water 3 52RSE
56FRLG
65 65 1, 65XY
54ORAS
54 64
472   Gliscor
 
 
Bug Bug 45 49BW
55B2W2
1, 55 1, 55
610   Axew
  Monster Dragon 51 50 50 45
611   Fraxure
  Monster Dragon 54 54 54 51
612   Haxorus
  Monster Dragon 58 58 58 53
624   Pawniard
 
 
Human-Like Human-Like 62 62 62 65
625   Bisharp
 
 
Human-Like Human-Like 71 1, 71 1, 71 71
632   Durant
 
 
Bug Bug 61 1, 61 1, 51 56
738   Vikavolt
 
 
Bug Bug 25 43
798   Kartana
 
 
Undiscovered Undiscovered 73 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Guillotine has 12PP and 35% accuracy. The user attacks enemy in front and makes them faint through "calamitous damage" (internally treated as 9999 damage), regardless of the level. Although most damaging moves can damage a Pokémon immune to the move in main series, Guillotine will always fail if the target has the type immunity.

In Explorers of Time, Darkness and Sky, the move's accuracy has been decreased to 20%.

Description

Games Description
MDRB Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.
MDTDS Defeats the target in one shot if it hits successfully. It has no effect on a Ghost-type enemy.
BSL てきポケモンを いちげきで たおしてしまうが めいちゅうしにくい ゴーストタイプの ポケモンには こうかがない
MDGtI
SMD
MDRTDX
The enemy will faint if this attack hits, but it's hard to land this move. It has no effect on Ghost-type Pokémon.


In the anime

       
Gligar Gliscor Bisharp Durant
A vicious, tearing attack with pincers that always makes the opponent faint.
Pokémon Method
User First Used In Notes
  Gligar Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground.
Morrison's Gligar From Brags to Riches Debut
  Pinsir Pinsir's horns glow white and it grabs the opponent with them.
Howie's Pinsir The Ole' Berate and Switch! None
A Coordinator's Pinsir Dawn of a Royal Day! None
  Gliscor One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground.
Paul's Gliscor Chim - Charred! None
Bertha's Gliscor An Elite Coverup! None
  Pawniard Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first.
Georgia's Pawniard Cilan Versus Trip, Ash Versus Georgia! None
  Bisharp The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them.
Georgia's Bisharp A Clubsplosion of Excitement! None
Alain's Bisharp Finals Not for the Faint-Hearted! None
  Durant Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them.
A wild Durant Battling the Leaf Thieves! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The Axew and Pawniard evolutionary lines, as well as Kartana, can learn this move despite all six lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). However, in the anime, Pawniard and Bisharp are seen using this move by slashing at the opponent with their blades.
  • With the exception of Smeargle, no Pokémon that learns Guillotine can learn any of the other one-hit knockout moves.

In other languages

Language Title
Chinese Cantonese 斷頭鉗 Dyuhntàuh Kìhm *
剪刀斷頭台 Jíndōu Dyuntàuhtòih *
鋏子剪刀 Gaapjí Jíndōu *
Mandarin 斷頭鉗 / 断头钳 Duàntóu Qián *
剪刀斷頭臺 / 剪刀断头台 Jiǎndāo Duàntóutái *
  Czech Gilotina
  Danish Guillotine
  Dutch Guillotine
  Finnish Giljotiini
  French Guillotine
  German Guillotine
  Greek Λαιμητόμος
  Indonesian Guillotine
  Italian Ghigliottina
  Korean 가위자르기 Gawijareugi
  Polish Gilotyna
  Portuguese Guilhotina
  Serbian Giljotina
  Spanish Guillotina
  Turkish Giyotin
  Vietnamese Máy Cắt



One-hit knockout moves
  FissureGuillotineHorn Drill
  Sheer Cold


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.