# Guillotine (move)

Guillotine
ハサミギロチン Pincer Guillotine
[[File:|300pxpx|center]]
Type Normal Physical 5 (max. 8) — 30% {{{priority}}} Makes contact Affected by Protect Not affected by Magic Coat Not affected by Snatch Not affected by Mirror Move Not affected by King's Rock
Target
 Foe Foe Foe Self Ally Ally May affect anyone adjacent to the user
Availability
Introduced Generation I Not a TM, TR, HM, or Move Tutor move.
Condition Cool 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals.
Condition Cool 0 Earn +15 if all the Pokémon choose the same Judge.
Condition Cool 2 ♥♥ 1 ♥ Badly startles all Pokémon that successfully showed their appeal.
• On Smogon's Movedex:

Guillotine (Japanese: ハサミギロチン Pincer Guillotine) is a Normal-type one-hit knockout move introduced in Generation I.

## Effect

### Generation I

Guillotine always inflicts exactly 65535 HP damage if it hits. Its accuracy is 30%. Guillotine will break a substitute if it hits.

Unlike other moves that skip the damage formula, Guillotine does not bypass type immunities.

Guillotine will not affect a target whose current Speed stat is greater than the user's current Speed stat.

### Generation II

Guillotine now inflicts damage equal to the target's current HP. The accuracy of Guillotine is now calculated using the following formula:

${\displaystyle Accuracy=\left({\frac {(Level_{user}-Level_{target})\times 2+76}{256}}\right)\times 100\%}$

If the user is a lower level than the target, the move always fails (Speed no longer has any impact on the success of Guillotine). If the user is 90 levels or more higher than the target, Guillotine's accuracy is 100% (even though the formula would produce values over 100% for a difference of 91 or more).

This formula means that the accuracy starts at approximately 30% (${\displaystyle {\tfrac {76}{256}}}$ ) when the Pokémon have the same level, and grows by approximately 0.78% (${\displaystyle {\tfrac {2}{256}}}$ ) for every level higher than the target that the user is. This accuracy is affected by accuracy and evasion stats.

### Generations III to VII

Despite having an accuracy of 30% listed, Guillotine's chance of hitting a Pokémon is instead calculated using the following formula:

${\displaystyle HitChance=(Level_{user}-Level_{target}+30)\%}$

This formula means that the accuracy starts at 30% when the Pokémon have the same level, and is 1% more likely to hit for every level the user is higher than the target. If the user is at least 70 levels higher than the target, Guillotine will always hit. If the user is a lower level than the target, the move always fails.

This chance of hitting is not an accuracy: it is not affected by accuracy and evasion stats, nor is it affected by other accuracy modifiers such as Gravity, Wide Lens, and Compound Eyes. Additionally, Guillotine cannot hit a semi-invulnerable Pokémon. However, effects that guarantee moves to hit (such as No Guard and Lock-On) still affect Guillotine.

Guillotine can be used as part of a Pokémon Contest combination, with the user gaining an extra two appeal points if the move ViceGrip was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if any of the moves Lock-On, Mind Reader and Miracle Eye was used in the prior turn.

### Generation VIII

When used in a Max Raid Battle against a Dynamax Pokémon while it is under the effect of a mysterious barrier, Guillotine will deplete two bars of the barrier's strength. Otherwise, Guillotine will always fail against Dynamax Pokémon.

## Description

Games Description
StadStad2 A single-hit knockout attack. Learned only by Pokémon that have large pincers.
GSC A one-hit KO, pincer attack.
RSEColo.XD A powerful pincer attack that may cause fainting.
FRLG A vicious tearing attack with pincers. The foe will faint if it hits.
DPPtHGSSPBR A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits.
BWB2W2 A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
XYORAS
SMUSUMPE
SwShBDSPLA
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

## Learnset

### By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
098   Krabby
Water 3 25 27 34 31 31 31 31SMUSUM
41PE
48
099   Kingler
Water 3 25 27 38 37 37 37 37SMUSUM
56PE
60
127   Pinsir
Bug 30 31 37 47 47 47XY
50ORAS
50 48
207   Gligar

Bug 52 52 45 49BW
55B2W2
55 55 55BDSP
341   Corphish
Water 1 Water 3 44RSE
46FRLG
53 53 53XY
48ORAS
48 52
342   Crawdaunt

Water 1 Water 3 52RSE
56FRLG
65 65 1, 65XY
54ORAS
54 64
472   Gliscor

Bug 45 49BW
55B2W2
1, 55 1, 55 1, 55BDSP
610   Axew
Monster Dragon 51 50 50 45SwSh
611   Fraxure
Monster Dragon 54 54 54 51SwSh
612   Haxorus
Monster Dragon 58 58 58 53SwSh
624   Pawniard

Human-Like 62 62 62 65SwSh
625   Bisharp

Human-Like 71 1, 71 1, 71 71SwSh
632   Durant

Bug 61 1, 61 1, 51 56SwSh
738   Vikavolt

Bug 25 43SwSh
798   Kartana

No Eggs Discovered 73 70SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

## In other games

### Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Guillotine has 12PP and 35% accuracy. The user attacks enemy in front and makes them faint through "calamitous damage" (internally treated as 9999 damage), regardless of the level. Although most damaging moves can damage a Pokémon immune to the move in main series, Guillotine will always fail if the target has the type immunity.

In Explorers of Time, Darkness and Sky, the move's accuracy has been decreased to 20%.

### Description

Games Description
MDRB Defeats the target in one shot--if it hits. It has no effect on a Ghost-type foe.
MDTDS Defeats the target in one shot if it hits successfully. It has no effect on a Ghost-type enemy.
BSL てきポケモンを いちげきで たおしてしまうが めいちゅうしにくい ゴーストタイプの ポケモンには こうかがない
MDGtI
SMD
MDRTDX
The enemy will faint if this attack hits, but it's hard to land this move. It has no effect on Ghost-type Pokémon.

## In the anime

Pokémon Method User First Used In Gligar Gliscor Bisharp Durant The user viciously tears at the target with its big pincers. The target faints instantly if this attack hits. Gligar Gligar's claws glow white and it strikes the opponent with it; or, Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground. If the move lands, the opponent is instantly knocked out. Morrison's Gligar From Brags to Riches Debut Pinsir Pinsir's horns glow white and it grabs the opponent with them. Howie's Pinsir The Ole' Berate and Switch! None A Coordinator's Pinsir Dawn of a Royal Day! None Gliscor One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground. If the move lands, the opponent is instantly knocked out. Paul's Gliscor Chim - Charred! None Bertha's Gliscor An Elite Coverup! None Pawniard Pawniard raises both of its claws into the air, then crosses them over its chest. Pawniard's claws then glow white for a moment, and when the glow fades, they turn light blue and extend greatly. Pawniard then jumps into the air and falls down at the opponent, landing on top of it with its claws first. If the move lands, the opponent is instantly knocked out. Georgia's Pawniard Cilan Versus Trip, Ash Versus Georgia! None Bisharp The blades on Bisharp's elbows glow and then turn light blue. Bisharp then slashes at the opponent with them. If the move lands, the opponent is instantly knocked out. Georgia's Bisharp A Clubsplosion of Excitement! None Alain's Bisharp Finals Not for the Faint-Hearted! None Durant Durant opens its mandibles wide as they glow light blue and grow in size. It then crunches the opponent with them. A wild Durant Battling the Leaf Thieves! None

## Trivia

• The Axew and Pawniard evolutionary lines, as well as Kartana, can learn this move despite all six lacking pincers (which are necessary for the move, as indicated by the move description and Japanese name). However, in the anime, Pawniard and Bisharp are seen using this move by slashing at the opponent with their blades.
• With the exception of Smeargle, no Pokémon that learns Guillotine can learn any of the other one-hit knockout moves.

## In other languages

Language Title
Chinese Cantonese 斷頭鉗 Dyuhntàuh Kìhm *

Mandarin 斷頭鉗 / 断头钳 Duàntóu Qián *

Czech Gilotina
Danish Guillotine
Dutch Guillotine
Finnish Giljotiini
French Guillotine
German Guillotine
Greek Λαιμητόμος
Indonesian Guillotine
Italian Ghigliottina
Korean 가위자르기 Gawijareugi
Polish Gilotyna
Portuguese Guilhotina
Serbian Giljotina
Spanish Guillotina
Turkish Giyotin
Vietnamese Máy Cắt

One-hit knockout moves
 Fissure • Guillotine • Horn Drill Sheer Cold