Freeze Shock deals damage and has a 30% chance of paralyzing the target.
Freeze Shock does nothing on the turn it is selected, other than state that the user is being cloaked in a freezing light. This charge turn can be skipped using a Power Herb. On the following turn, Freeze Shock will deal damage, PP will be deducted from it, and it will count as the last move used. Once Freeze Shock is selected, the user will not be able to switch out until it is disrupted or fully executed.
If Freeze Shock is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user is charging, Mirror Move will copy the move that the user executed immediately before using Freeze Shock (or fail if it cannot).
Sleep, freeze, and flinching will pause but not disrupt the duration of Freeze Shock.
The turn after using this move, the user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis.
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
In Pokémon GO, Freeze Shock is a Charged Attack that was made available on February 21, 2025. Black Kyurem can only know this move if Kyurem knew Glaciate prior to fusion. Its Adventure Effect outside of battle will make it so Pokémon are immobilized during encounters and are easier to catch. This increased catch rate also includes accessory devices such as the Pokémon GO Plus. It costs 5,000 Stardust and 5 Kyurem Candy, and lasts 10 minutes.
The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. Has a chance (30%) of leaving the target paralyzed. No other actions can be taken while ready to attack.
It damages even a faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, the Pokémon's Travel Speed goes down and it can't attack or use moves. It damages even faraway Pokémon. It could also cause the Paralysis status condition. With the Paralysis status, their Travel Speed goes down and they can't attack or use moves.*
Black Kyurem puts its claws together, and a light bluish-white ball of energy surrounded by electricity is formed and becomes larger. Black Kyurem then separates its claws, and the ball is fired at the opponent. When the ball hits the opponent, it freezes it.
This move seems to draw reference to both Zekrom and Kyurem, as it is Ice-type and its name and side-effect are related to the Electric type. Furthermore, in Pokémon Black and White, the animation for the actual attacking part resembles that of Bolt Strike, one of Zekrom's signature moves.
Ice Burn, a move variation of Freeze Shock, likewise references Kyurem and Reshiram.
Freeze Shock is tied with Ice Burn for the highest base power of all Ice-type moves, excluding Z-Moves, Max Moves, and G-Max Moves.
A Subzero Slammer based on either of them has the highest base power of all Ice-type moves.
Freeze Shock and Ice Burn are programmed into Pokémon Black and White, but were not legitimately usable prior to the release of Black 2 and White 2, in which a Smeargle that has Sketched the moves can be traded back to Black and White.