Crush Grip deals damage. Its power is greater the more HP the target has.
Generation IV
Its power varies between 1 and 121. It is calculated as:
Generation V to VII
Its power now varies between 1 and 120. It is calculated as:
However, its power cannot be less than 1.
Generation VIII
In Versions 1.0 to 1.2.1 of Pokémon Sword and Shield, Crush Grip could not be selected in a battle. Starting with Version 1.3.0, it is usable and functions the same as it did in the previous generation.
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
Crush Grip deals damage. Its power is increased the higher the enemy's current HP. In the Explorers and Adventure Squad series, the damage dealt is multiplied by ½ if the enemy's HP is at 51-75%, 51/256 (~0.2×) when at 26-50% and 25/256 (~0.1×) when at 25% or lower.
In Super Mystery Dungeon, the multiplier ranges from 1.0x to 0.0x based on the target's current HP percentage, dealing a minimum of 1 damage.
Regigigas grabs the opponent and its body becomes surrounded with an orange-yellow aura. Waves of orange-yellow energy then start coming off of its hands and onto the opponent and Regigigas pushes them back with great force.