Scale Shot inflicts damage, hitting the target 2-5 times per use. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance that it will hit 3 times, a ~16.7% chance that it will hit 4 times, and a ~16.7% chance that it will hit 5 times. This means that it will hit about ~3.167 times on average provided that it does not miss, giving it an average power of ~79.2. If the user does not miss, the user's Speed is raised by one stage, while its Defense is lowered by one stage. Each strike made has an equal chance to be a critical hit.
Scale Shot may continue attacking after breaking a substitute. Counter will only acknowledge the last strike of this move.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Pokémon with the Ability Skill Link will always hit five times when using Scale Shot unless it misses.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
|| The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
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