Water Pledge (move)

Water Pledge
みずのちかい Water Oath
Water Pledge VIII.png
Water Pledge VIII rainbow.png
Type  Water
Category  Special
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  {{{priority}}}
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Excites the audience in any kind of contest.

Water Pledge (Japanese: みずのちかい Water Oath) is a damage-dealing Water-type move introduced in Generation V.


Generation V

Water Pledge inflicts damage. It has a regular power of 50.

When two allies attempt to use Water Pledge and either Fire Pledge or Grass Pledge on the same turn, the ally moving first will not itself use a move, but instead the ally moving second will use a combined attack with a power of 150 and an additional effect immediately after it:

  • If Water Pledge and Fire Pledge are used in the same turn, the ally moving second will use Water Pledge with a power of 150, and create a rainbow on the user's side of the field for four turns. The rainbow doubles the probability of secondary effects taking place for moves used by that side of the field (not including Secret Power); this effect is cumulative with Serene Grace for chances to cause a stat change or inflict a status, but not for chances to cause flinching. Due to the way certain secondary effects are handled, this can lead to an overflow glitch.
  • If Water Pledge and Grass Pledge are used in the same turn, the ally moving second will use Grass Pledge with a power of 150, and create a swamp on the target's side of the field for four turns. This swamp quarters the Speed of all Pokémon on that side of the field.

If a Pokémon uses one Pledge move and a partner has selected another Pledge move, but none of its partners are able to use their selected Pledge move that turn (e.g. paralysis, Sky Drop, etc.), no move will be executed.

Water Pledge is unaffected by a held Water Gem (and will not consume it). If a combined move is used, it will always receive the same-type attack bonus no matter which Pokémon is the one executing it, or what type the combined move is.

Generation VI onward

Water Pledge's regular power changed from 50 to 80. In addition, Water Pledge does not work in Sky Battles.


Games Description
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
SMUSUM A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
SwShLA A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


By Move Tutor

Various Move Tutors can teach Water Pledge to any Water-type starter Pokémon of any evolutionary stage. From Generation VII onward, Move Tutors will also teach Water Pledge to the Water-type elemental monkeys. From Generation V to VII, Move Tutors will only teach this move to Pokémon with maximized friendship.

The Move Tutors who teach this move are:

# Pokémon Types Egg Groups Game
007   Squirtle
  Monster Water 1
008   Wartortle
  Monster Water 1
009   Blastoise
  Monster Water 1
158   Totodile
  Monster Water 1
159   Croconaw
  Monster Water 1
160   Feraligatr
  Monster Water 1
258   Mudkip
  Monster Water 1
259   Marshtomp
Monster Water 1
260   Swampert
Monster Water 1
393   Piplup
  Water 1 Field
394   Prinplup
  Water 1 Field
395   Empoleon
Water 1 Field
501   Oshawott
  Field Field
502   Dewott
  Field Field
503   Samurott
  Field Field
515   Panpour
  Field Field
516   Simipour
  Field Field
656   Froakie
  Water 1 Water 1
657   Frogadier
  Water 1 Water 1
658   Greninja
Water 1 Water 1
728   Popplio
  Water 1 Field
729   Brionne
  Water 1 Field
730   Primarina
Water 1 Field
816   Sobble
  Water 1 Field
817   Drizzile
  Water 1 Field
818   Inteleon
  Water 1 Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games


Games Description
SMD It damages an enemy. If it's used with Fire Pledge in an Alliance, you and your teammates will get the rainbow condition, and if it's used with Grass Pledge, the enemies in the same room will get the swamp condition.

In the manga

Be the Best! Pokémon B+W

Pokémon Adventures

In other generations

Core series games

Spin-off series games


In other languages

Language Title
Chinese Cantonese 水之誓約 Séui-jī Saihyeuk *
Mandarin 水之誓約 / 水之誓约 Shuǐ-zhī Shìyuē *
水的誓約 Shuǐ-de Shìyuē *
  French Aire d'Eau
  German Wassersäulen
  Italian Acquapatto
  Korean 물의맹세 Mul-ui Maengse
  European Portuguese Penhor de Água
  Spanish Voto Agua
  Vietnamese Thề Ước Của Nước

Pledge Moves
  Grass PledgeFire PledgeWater Pledge

  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.