Goldeen (Pokémon)

For Pokémon GO information on this species, see the game's section.
0117MS.png #0117: Seadra
Pokémon
#0119: Seaking 0119MS.png
This article is about the species. For a specific instance of this species, see Goldeen (disambiguation).
Goldeen
Goldfish Pokémon
トサキント
Tosakinto
#0118
Goldeen



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Swift Swim or Water Veil Cacophony
Cacophony
Lightning Rod
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
225 (39.9%)
Breeding
Egg Group
Water 2
Hatch time
20 cycles
Height
2′00″ 0.6 m
Goldeen
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
33.1 lbs. 15.0 kg
Goldeen
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
111
Gen. I-IV
Unknown
IV
64
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Goldeen
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body03.png
Footprint
F0118.png F000.png
{{{form2}}}
Pokédex color
Red
Base friendship
70
External Links

Goldeen (Japanese: トサキント Tosakinto) is a Water-type Pokémon introduced in Generation I.

It evolves into Seaking starting at level 33.

Biology

Goldeen is a white piscine Pokémon with orange markings. It has circular blue eyes with orange lids and prominent pink lips. On its forehead is a large horn, which is larger on a male than on a female. It has a small, wavy dorsal fin surrounded by an orange patch and long pectoral fins with orange markings at the bases. Goldeen's billowing tail fin is orange around the base and turns white toward the edges. Its tail is admired by many for its beauty and similarity to a ballroom dress.

Goldeen has a wild temperament and will use its horn to smash its way to freedom if kept in an aquarium. It competes with others of its kind to determine which has the strongest, thickest horn. Humans swimming near it must exercise caution lest Goldeen rams them. Goldeen is a very common sight in any body of fresh water, including ponds, lakes, and rivers. It can be seen swimming upstream in large schools during the breeding season in spring. Its strong fins allow it to maintain a steady speed of five knots while swimming upstream. It is known as the "Water Dancer" due to its elegant movements in the water. In Generation I, Waterfall was its signature move.

Evolution

Goldeen evolves into Seaking.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Goldeen
 Water 

 
First evolution
Seaking
 Water 


In the anime

Main series

 
Goldeen in the anime

Major appearances

Misty's Goldeen

Goldeen debuted in Pokémon Emergency!, under the ownership of Misty. It wasn't seen very much throughout the series due to it being a water-bound species, flailing when displaced from it.

Other

In Here Comes the Squirtle Squad, a Squirtle knocked Pikachu into a lake, which angered a Goldeen living in it. It proceeded to attack Pikachu with a Horn Attack, which severely injured him.

In The Great Eight Fate!, a Goldeen was part of Juan's Sootopolis City Water Exhibit. It and Juan's other Pokémon were captured by Team Rocket, but they all worked together to escape.

In Historical Mystery Tour!, multiple Goldeen were in a stall run by Team Rocket.

In A Little Rocket R & R!, Goh caught a Goldeen while fishing at Resort Area. It has since made further appearances in Pokémon Journeys: The Series.

Minor appearances

A Goldeen appeared in The Water Flowers of Cerulean City, under the ownership of Lily.

A Goldeen appeared in a fantasy in the banned episode EP035.

The Sensational Sisters own multiple Goldeen, which first appeared in The Misty Mermaid. They reappeared in Cerulean Blues and in a fantasy in Alola, Alola!.

In Showdown at the Po-ké Corral, multiple Goldeen were living at Professor Oak's Laboratory.

In Pikachu's Vacation, a Goldeen was at the Pokémon Theme Park.

A Goldeen appeared in Misty's fantasy in Bye Bye Psyduck.

A wild Goldeen appeared in Pikachu's Rescue Adventure.

A Goldeen appeared in a fantasy in The Totodile Duel.

In Beauty and the Breeder, a Pokémon Breeder's Goldeen participated in a Pokémon breeding competition.

In The Joy of Water Pokémon, a Goldeen was receiving special treatment in a salt bath tank in the Pokémon Center located near Lake Lucid. Another Goldeen was being personally treated by Nurse Joy due to health problems.

In Around the Whirlpool, a Goldeen was stolen from the Pokémon Center of Blue Point Isle.

In Bulbasaur... the Ambassador!, multiple Goldeen were among the feuding Pokémon at Professor Oak's Laboratory.

In Enlighten Up!, a giant Goldeen was living in Lake Slowpoke.

In On Olden Pond, a Goldeen was living in the old lake.

A Goldeen appeared in Jessie's fantasy in Three Jynx and a Baby!.

A Coordinator's Goldeen appeared in May, We Harley Drew'd Ya!.

In Pokémon Ranger and the Temple of the Sea, The Marina Group used multiple Goldeen for their Marina Underwater Pokémon Show.

A Goldeen appeared in Drifloon On the Wind!.

Multiple Goldeen appeared in Giratina and the Sky Warrior.

In Up Close and Personable!, a Goldeen was living in the lake near the Pokémon Summer Academy.

In Strategy Begins at Home!, multiple Goldeen were living in a lake. Team Rocket spent a part of the episode trying to fish for one.

A Goldeen appeared in the opening sequence of Zoroark: Master of Illusions.

Multiple Goldeen appeared in Kalos, Where Dreams and Adventures Begin!.

In Going for the Gold!, multiple Goldeen were living in the Ambrette Aquarium.

Multiple Goldeen appeared in Diancie and the Cocoon of Destruction.

A Goldeen appeared in The Guardian's Challenge!.

A Goldeen appeared in a fantasy in Yo, Ho, Ho! Go, Popplio!.

A Goldeen appeared in I Choose You!.

Multiple wild Goldeen appeared in Alola, Kanto!, with one appearing in a photo taken by Rotom.

In Deceiving Appearances!, two Goldeen were silhouetted at Aether Paradise.

In Dewpider Ascending!, multiple Goldeen swam along the river.

A Goldeen appeared in Keeping Your Eyes on the Ball!.

Four Goldeen appeared in Pikachu's Exciting Adventure!.

Three Goldeen appeared in Legend? Go! Friends? Go!.

Multiple Goldeen appeared alongside Goh's in A Little Rocket R & R!.

In Healing the Healer!, a Goldeen was healed by a Suicune.

A Goldeen appeared in Distant Blue Sky!.

Pokédex entries

Episode Pokémon Source Entry
JN024 Goldeen Goh's Rotom Phone Goldeen, the Goldfish Pokémon. A Water type. When the weather warms up, Goldeen form schools and swim upriver. Some say this is a sign that spring has arrived.

Pokémon Evolutions

In The Show, two Goldeen briefly appeared in the seas around the Whirl Islands.

In the manga

Ash & Pikachu

Main article: Misty's Goldeen

A Goldeen appeared in Catch The Wobbuffet!!.

Misty's Goldeen appears in The Grand Rhydon Plan.

Pokémon Adventures

Main article: Misty's Goldeen

Goldeen debuted in Breath of the Dragonair Part 1, under the ownership of a Trainer. It was used in a surfing contest, before it was interrupted by Lance controlling the winning prize, a Dragonair.

Misty has a Goldeen that was briefly used in Punching Poliwrath.

A Goldeen appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Goldeen was one of the aquarium Pokémon seen in Archie's collection in Stick This in Your Craw, Crawdaunt! I.

The Battle Tower rented a Goldeen, which was stolen by Guile Hideout in The Final Battle VII.

Pokémon Battle Frontier

Mitsuki's Goldeen was first seen battling alongside Enta's Vulpix in Enta Arrives at the Battle Frontier!.

Pokémon Gotta Catch 'Em All

Shu caught a Goldeen in GDZ51.

In the TCG

Main article: Goldeen (TCG)

Other appearances

Super Smash Bros.

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Super Smash Bros. Melee

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Goldeen is also a Pokéfloat. It will appear from the bottom of the screen but quickly drop down to the bottom again, knocking out any character it hits.

Trophy information

These Water-types are often referred to as "water dancers," as their elegant fins make them incredible agile underwater. They can even travel upstream in rapids at a speed of five knots; of course, they're not quite as nimble on dry land. Goldeen's Horn Drill is so strong that it can KO an enemy with one strike if it connects.

Super Smash Bros. Brawl

Goldeen will sometimes be found in a Poké Ball and will use Splash when released. It does nothing to affect the battle. On the official blog, Masahiro Sakurai commented that Goldeen appearing at the most critical of times is in keeping with Murphy's Law.[1]

Trophy information

"A Goldfish Pokémon. In contrast to its elegant appearance, it has a wild temperament, and its attack with its horn is severe. Among the techniques it can master, Horn Drill is especially reliable. It evolves into Seaking, but if raised without evolving, it can learn the powerful Bug-type Megahorn. There are male and female Goldeen--the male's horn is longer."

Super Smash Bros. for Nintendo 3DS/Wii U

 
Goldeen trophy in Super Smash Bros. for 3DS

Goldeen will sometimes appear from a Poké Ball or even a Master Ball. As in the previous games, it uses Splash when released, having no effect on the battle.

Goldeen also appears as a trophy in both versions of the game.

Trophy information

NA: This Water-type Pokémon sports a fancy horn on its head. An excellent swimmer, it can literally swim up waterfalls. In the world of Pokémon, this elegant Pokémon has a variety of effective moves in battle. In Smash Bros., however, all it can use is an ineffective Splash attack.

PAL: A Water-type Pokémon with a distinctive horn. Thanks to its powerful fins, Goldeen can swim comfortably through the most torrential waters and even up waterfalls. It's known for both its strength and grace. That said, don't expect it to make a big splash in this game - just a little one when it uses Splash... It's super ineffective!

Super Smash Bros. Ultimate

Goldeen returns as a Poké Ball summon, retaining the same behavior as before.

Game data

Pokédex entries

Generation I Kanto
#118
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen.
Blue
Yellow When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Stadium Its beautiful tail fin billows and flutters like an elegant dress. Swims at a speed of five knots.
Generation II Johto
#078
Gold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Silver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots.
Crystal During spawning season, they swim gracefully in the water, searching for their perfect mate.
Stadium 2 Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Generation III Hoenn
#050
Kanto
#118
Ruby Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don't let your guard down around this Pokémon - it could ram you powerfully with its horn.
Sapphire Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Emerald In the springtime, schools of Goldeen can be seen swimming up falls and rivers. It metes out staggering damage with its single horn.
FireRed Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
LeafGreen Its tail fin billows like an elegant ballroom dress, giving it the nickname of "The Water Queen".
Generation IV Sinnoh
#078
Johto
#078
Diamond It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.
Pearl It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
Platinum Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
HeartGold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
SoulSilver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour.
Generation V Unova
#—
Black Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
White
Black 2 Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
White 2
Generation VI Kalos
Central #053
Hoenn
#051
X It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
Y Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Omega Ruby Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don't let your guard down around this Pokémon—it could ram you powerfully with its horn.
Alpha Sapphire Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Generation VII Alola
SM: #153
Alola
USUM: #186
Kanto
#118
Sun When the weather grows warm, they form groups and swim upriver. This sight serves as a poetic reminder that spring has arrived.
Moon Spellbound by the length of its horn and the beauty of its fins, many strange Trainers raise Goldeen and nothing but Goldeen.
Ultra Sun Although known for their splendid tail fins, Goldeen apparently compete among themselves to see whose horn is thickest and sharpest.
Ultra Moon The way it swims along fluttering its dress-like fins has earned it the name “princess of the water.”
Let's Go Pikachu When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Let's Go Eevee
Generation VIII Galar
#146
Galar
Isle of Armor #094
Sinnoh
#078
Hisui
#—
This Pokémon has no Pokédex entries in Legends: Arceus.
Sword Its dorsal, pectoral, and tail fins wave elegantly in water. That is why it is known as the Water Dancer.
Shield Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
Brilliant Diamond It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.
Shining Pearl It swims at a steady five knots. If it senses danger, it will strike back with its sharp horn.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


 
Goldeen in the Alola Pokédex

Game locations

Generation I
Red Blue
Routes 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25, Pallet Town, Viridian City, Cerulean City, Vermilion City, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau, Cerulean Cave (Good Rod)
Routes 12, 13, 17, 18, 19, 20, 21, 22, 24, and 25, Cerulean City, Fuchsia City, Seafoam Islands, Cinnabar Island (Super Rod)
Blue (Japan)
Routes 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25, Pallet Town, Viridian City, Cerulean City, Vermilion City, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau (Good Rod)
Routes 12, 13, 17, 18, 19, 20, 21, 22, 24, and 25, Cerulean City, Fuchsia City, Seafoam Islands, Cinnabar Island (Super Rod)
Yellow
Routes 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25, Pallet Town, Viridian City, Cerulean City, Vermilion City, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, Indigo Plateau, Cerulean Cave (Good Rod)
Routes 6 and 24, Cerulean City, Celadon City, Cerulean Cave (Super Rod)
Generation II
Gold Silver
Dark Cave, Union Cave 1F/B1F, Slowpoke Well (fishing)
Routes 4, 9, 10, 24, 25, and 42, Mt. Mortar, Tohjo Falls, Mt. Silver Cave, Cerulean City (Surfing and fishing)
Crystal
Route 4 (Surfing)
Dark Cave, Union Cave 1F/B1F, Slowpoke Well (fishing)
Routes 9, 10, 24, 25, and 42, Mt. Mortar, Tohjo Falls, Mt. Silver Cave, Cerulean City (Surfing and fishing)
Generation III
Ruby Sapphire
Routes 102, 111, 114, 117, and 120, Petalburg City, Meteor Falls, Victory Road (Old Rod and Good Rod)
Safari Zone (fishing)
Emerald
Routes 102, 111, 114, 117, and 120 (Surfing, Old Rod and Good Rod)
Petalburg City, Meteor Falls, Victory Road (Old Rod and Good Rod)
Safari Zone (fishing)
FireRed LeafGreen
Routes 6, 22, 23, 25, Ruin Valley, Cape Brink, Viridian City, Four Island, Cerulean Cave, Icefall Cave (Good Rod)
Fuchsia City, Berry Forest, Safari Zone (Old Rod and Good Rod)
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 203, 204, 209, 212, and 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, Resort Area, Sendoff Spring (Good Rod)
Platinum
Routes 203, 204, 208, 209, 212, 214, and 229, Lake Acuity, Celestic Town, Lake Verity, Twinleaf Town, Lake Valor, Sendoff Spring (Good Rod)
HeartGold SoulSilver
Routes 4, 9, 10, 24, 25, 42, Slowpoke Well, Union Cave, Mt. Mortar, Mt. Silver Cave, Dark Cave, Cerulean City, Cerulean Cave, Tohjo Falls
Safari Zone (Surfing and Good Rod in Swamp, default; Old Rod in Swamp, default, and with 2 Waterside points; fishing in Rocky Beach, default)
Pal Park
Pond
Pokéwalker
Blue Lake, Warm Beach
Generation V
Black White
Routes 3, 11, and 14, Striaton City, Pinwheel Forest interior, Lostlorn Forest, Abundant Shrine (fishing)
Black 2 White 2
Routes 3, 11, 14, and 22, Pinwheel Forest, Abundant Shrine, Aspertia City, Striaton City (fishing)
Dream World
Sparkling Sea
Generation VI
X Y
Routes 3, 22, Parfum Palace (fishing)
Omega Ruby Alpha Sapphire
Routes 102, 111, 114, 117, 120, 123, Petalburg City, Meteor Falls, Scorched Slab, Safari Zone, Victory Road (Old Rod and Good Rod)
Generation VII
Sun Moon
Brooklet Hill, Malie Garden (fishing)
Ultra Sun Ultra Moon
Brooklet Hill, Malie Garden (fishing)
Let's Go Pikachu Let's Go Eevee
Route 6 (Sea Skim)
Generation VIII
Sword Shield
Routes 4, 5, 6, West Lake Axewell, East Lake Axewell, North Lake Miloch, South Lake Miloch, Bridge Field, Giant's Cap
Expansion Pass
Forest of Focus
Brilliant Diamond Shining Pearl
Routes 203, 204, 209, 212, and 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, Resort Area, Sendoff Spring (Good Rod)
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
Unobtainable


In side games

Generation I
Snap
Valley
Pinball
Red Field: Cycling Road, Seafoam Islands
Blue Field: Viridian City, Mt. Moon, Fuchia City
Both Fields: Cerulean City
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Secret Cove
Pinball: R&S
Lake (Sapphire Field)
Trozei!
Phobos Submarine, Endless Level 13, Forever Level 13, Mr. Who's Den
MD Red MD Blue
Waterfall Pond (1F-5F)
Ranger
Safra Sea
Generation IV
MD Time MD Darkness
Lake Afar (B1F-B12F)
MD Sky
Lake Afar (B1F-B12F)
Rumble
Bright Beach (Both Modes B)
Generation V
Rumble Blast
Lake: Shimmering Lake
Rumble U
Frenzy Square: Make a Big Splash!
Generation VI
Battle Trozei
Safari Jungle: Stage 1We
Rumble World
Dewdrop Bay: Castle Moat (All Areas), Plasma Tundra: Misty Moor (All Areas)
Generation VII
Rumble Rush
Mewtwo Sea, Bulbasaur Sea, Mewtwo SeaFinal
Generation VIII
MD DX
Murky Cave (1F-5F), Waterfall Pond (1F-5F)
Fainted Pokémon: Wyvern Hill
Cross-Generation
Shuffle
Event: Pokémon Safari (15th release)
Masters EX
Scottie/Bettie & GoldeenEgg


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Swords Dance Goldeen English United States 5 June 8 to 21, 2002;
November 8 to 14, 2002;
January 17 to 23, 2003

Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
  TM33 (Ice Punch) (100%)
Yellow
Omega Ruby Alpha Sapphire
Sun Moon
Ultra Sun Ultra Moon
Sword Shield
Brilliant Diamond Shining Pearl

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
67
64 - 130 125 - 256
60
58 - 123 112 - 240
35
36 - 95 67 - 185
50
49 - 112 94 - 218
63
61 - 126 117 - 247
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/4 ★★☆☆
Skill
2/3 ★★
Stamina
1/2
Jump
3/3 ★★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Notes:

Learnset

Goldeen is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Peck Flying Physical 03535 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
055 Supersonic Normal Status 0000 05555% 20
1010 Water Pulse Water Special 06060 100100% 20
1515 Horn Attack Normal Physical 06565 100100% 25
2020 Agility Psychic Status 0000 00——% 30
2525 Aqua Ring Water Status 0000 00——% 20
3030 Flail Normal Physical 0000 100100% 15
3535 Waterfall Water Physical 08080 100100% 15
4040 Soak Water Status 0000 100100% 20
4545 Megahorn Bug Physical 120120 08585% 10
5050 Horn Drill Normal Physical 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM96 TM96 Smart Strike Steel Physical 07070 00—}}—% 10
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR28 TR28 Megahorn Bug Physical 120120 085}}85% 10
TR45 TR45 Muddy Water Water Special 09090 085}}85% 10
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR87 TR87 Drill Run Ground Physical 08080 095}}95% 10
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM07 TM07 Hail Ice Status 0000 —}}—% 10
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM49 TM49 Scald Water Special 08080 100}}100% 15
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM75 TM75 Swords Dance Normal Status 0000 —}}—% 20
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM99 TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acupressure Normal Status —% 30
Aqua Tail Water Physical 90 90% 10
Haze* Ice Status —% 30
Mud-Slap Ground Special 20 100% 10
Psybeam Psychic Special 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Goldeen in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Goldeen in that game.
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acupressure Normal Status —% 30
Aqua Tail Water Physical 90 90% 10
Body Slam Normal Physical 85 100% 15
Haze* Ice Status —% 30
Hydro Pump Water Special 110 80% 5
Mud Shot* Ground Special 55 95% 15
Mud-Slap Ground Special 20 100% 10
Psybeam Psychic Special 65 100% 20
Skull Bash* Normal Physical 130 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Goldeen in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Goldeen in that game.
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Flip Turn Water Physical 60 100% 20
Sw Sh EP BD SP Scale Shot Dragon Physical 25 90% 20
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Fury Attack Normal Physical 01515 085}}85% 20
I II III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Knock Off Dark Physical 06565 100}}100% 20
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Quick Attack Normal Physical 04040 100}}100% 30
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Water Gun Water Special 04040 100}}100% 25
I II III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Splash Goldeen (Expedition 111)

Side game data

Pokémon Pinball
   
Acquisition: Catch
Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 11.9%
Friend Area: Rub-a-Dub River
Phrases
51%-100% HP Does this frilly outfit suit me?
26%-50% HP Oh, no, I have only half my HP left...
1%-25% HP I'm nearly finished... There's no power left. Help me...
Level up Leveled up! My gorgeous looks also leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 8.2%
IQ group: A
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Retrieve the Popular Ribbon from Basculin
Connected to: Inkay
Connection Orb Set: 9

Phrases
Normal Don't you love my horn? Golly…
Low HP (< 50%) Hey, I'm getting tired… Gol…
Pokémon Ranger
Group:
Water
Poké Assist:  
Water
Field move: None
Loops: 1 Min. exp.: N/A Max. exp.: N/A
Browser entry R-110
Goldeen can't be captured while it's in the water. Target it when it leaps out!
Pokémon Rumble
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 2.92 seconds Base HP: 46
Base Attack: 69 Base Defense: 49 Base Speed: 60
Pokémon Battle Trozei
Water
Attack Power: ★★★★

 

Pokémon Shuffle
 
Water
  Attack Power: 50 - 100   5

#687
 

Eject+
Sometimes removes three non-Support Pokémon icons.


Pokémon GO
  Base HP: 128 Base Attack: 123 Base Defense: 110
Egg Distance: N/A* Buddy Distance: 3 km Evolution Requirement:   50
Fast Attacks: Peck, Mud Shot
Charged Attacks: Water Pulse, Horn Attack, Aqua Tail

Evolution data

 
Unevolved
Goldeen
 Water 
 
Level 33
 
First evolution
Seaking
 Water 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Generation VIII
Sword Shield
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
   
  For other sprites and images, please see Goldeen images on the Bulbagarden Archives.


Other sprites

   
Auric in Pokémon Super Contests Goldy in Pokémon Super Contests

Trivia

Origin

Goldeen seems to be based on the Tosakin (curly fantail) breed of goldfish due to its flat tail and red-and-white scales. It might also be inspired by the Kōhaku variety of koi fish. Its billowing tail and prominent lips and eyelids give it a feminine appearance reminiscent of a queen wearing a dress and makeup. This royal theme may come from the Japanese word for goldfish which is 金魚 Kingyo. Its horn may be a reference to Matsya, a giant horned fish that is one of the avatars assumed by the Hindu deity Vishnu.

Name origin

Goldeen may be a combination of goldfish or golden and queen.

Tosakinto may be derived from 土佐金 tosakin (curly fantail goldfish), a distinctive breed of goldfish.

In other languages

Language Title Meaning
  Japanese トサキント Tosakinto From 土佐金 tosakin
  French Poissirène From poisson, sirène, and reine
  Spanish Goldeen Same as English name
  German Goldini Similar to English name
  Italian Goldeen Same as English name
  Korean 콘치 Konchi From unicorn and -치 chi
  Mandarin Chinese 角金魚 / 角金鱼 Jiǎojīnyú From jiǎo and 金魚 / 金鱼 jīnyú
  Cantonese Chinese 角金魚 Gokgāmyùh*
獨角金魚 Duhkgokgām'yùh
From gok and 金魚 gāmyùh
From 獨角 duhkgok and 金魚 gāmyùh


Related articles

References

  1. (June 5, 2007). "What Are Poké Balls?" Smash Bros. DOJO!! (Archived link)

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  #0117: Seadra
Pokémon
#0119: Seaking  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.