Barrage (move)

Barrage
たまなげ Ball Throw
Barrage PE.png
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cute
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.

Effect

Generation I

Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.

Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.

Generation II

All strikes now do damage independently, enabling any of them to be critical hits. Barrage may now continue attacking after breaking a substitute.

If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.

Generations III and IV

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generations V to VII

There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 15% base miss chance) is now 39.5.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

Barrage has no effect on targets with Bulletproof.

Generation VIII onwards

Barrage cannot be selected in a battle.

Description

Games Description
StadStad2 Several spheres are thrown consecutively at the target to inflict damage.
GSC Throws orbs to hit 2-5 times.
RSEColo. Hurls round objects at the foe 2 to 5 times.
FRLG Round objects are hurled at the foe to strike two to five times.
XD Hurls round objects at the target 2 to 5 times.
DPPtHGSSPBR Round objects are hurled at the foe to strike two to five times in a row.
BWB2W2
XYORAS
SMUSUMPE
Round objects are hurled at the target to strike two to five times in a row.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0102    
 
Grass Grass 1 1 1 1 1 1 1
0103    
 
Grass Grass 1 1 1 1 1 1 1
0103  
Exeggutor
Alolan Form
 
 
Grass Grass 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Barrage inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Prior to Super Mystery Dungeon, if a targeted Pokémon faints in middle of the attack, the remaining projectiles will be able to hit a new target. The move's critical-hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series). In Super Mystery Dungeon, the move's range is increased to affect an area in a fan-like area up to 5 tiles away.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 1 - 17 - 78% - Front Enemy Yes
MDTDS 1 - 12 - 44% - Front Enemy Yes
BSL 1 - 12 - 44% - Front Enemy Yes
SMD 2 50 15 30 55% 98% Front area Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

  Barrage
★★
Attack power 31.43242 (Hit 1), 29.40452 (Hits 2-4), 59.823 (Hit 5)
Charge time 0.62 seconds (Hit 1), 0.58 (Hits 2-4), 1.18 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Description

Games Description
MDRB Inflicts damage on the target. It hits two to five times in succession.
MDTDS Inflicts damage on the target using 2 to 5 attacks in a single turn.
BSL てきポケモンに 2〜5かいれんぞくで ダメージを あたえる
MDGtI  UNUSED
SMD It throws a round object in an arc. It hits an enemy even if it's not in front of you.*
It damages an enemy by throwing a round object in an arc. It damages the enemy 2 to 5 times.*


In the anime

Pokémon Origins


In the manga

Pokémon Adventures


Pokémon Gotta Catch 'Em All


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Along with Kinesis and Struggle, Barrage is one of three moves introduced in Generation I that has yet to be featured in the main anime series. It is also the only move to be featured in Pokémon Origins but not in the main anime.

In other languages

Language Title
Chinese Cantonese 投球 Tàuhkàuh
Mandarin 投球 Tóuqiú *
丟球 Diūqiú *
丢蛋 Diūdàn *
  Czech Hráz
  Danish Dæmning
  Dutch Versperring
  French Pilonnage
  German Stakkato
  Greek Καταιγισμός
  Italian SferattaccoIX+
Attacco PioggiaIV-VIII
Att. PioggiaI-III
  Korean 구슬던지기 Guseuldeonjigi
  Brazilian Portuguese Barricada (TCG, manga)
Barragem (The Official Pokémon Handbook)
  Serbian Baražna paljba
  Spanish Bombardeo*
Presa*
  Vietnamese Ném Trứng



Variations of the move Fury Attack
  Fury AttackBarrage


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.