Normal (type): Difference between revisions
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{{redirect|Normal|the glitch Normal type|List of glitch types | {{redirect|Normal|the glitch Normal type|List of glitch types in Generation II#Normal|List of glitch types in Generation II → Normal}} | ||
{{redirect|Normal|one of the ranges a [[move]] can have|Range}} | |||
---- | |||
{{Types}} | {{Types}} | ||
The '''Normal type''' (Japanese: '''ノーマルタイプ''' ''Normal type'') is one of the eighteen [[type]]s. | The '''Normal type''' (Japanese: '''ノーマルタイプ''' ''Normal type'') is one of the eighteen [[type]]s. Normal-type [[move]]s are not super-effective against any {{OBP|Pokémon|species}}, while Normal-type Pokémon are weak to {{type|Fighting}} moves. | ||
{{ | |||
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{{ | |||
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==Battle properties== | ==Battle properties== | ||
''Note: Type effectiveness multipliers may vary in other {{pkmn|games}} outside the [[core series]].'' | |||
===Generation I=== | ===Generation I=== | ||
{{Flexheader}} | |||
{{TypeProperties | |||
|type=Normal | |||
{{ | |prop=Off | ||
|nve={{TypeIcon|Rock}} | |||
|immune={{TypeIcon|Ghost}} | |||
}} | |||
{{TypeProperties | |||
|type=Normal | |type=Normal | ||
| | |prop=Def | ||
| | |se={{TypeIcon|Fighting}} | ||
| | |immune={{TypeIcon|Ghost}} | ||
| | |||
}} | }} | ||
{{Flexfooter}} | |||
===Generation II onwards=== | ===Generation II onwards=== | ||
{{Flexheader}} | |||
{{TypeProperties | |||
|type=Normal | |||
{{ | |prop=Off | ||
|nve={{TypeIcon|Rock}}{{TypeIcon|Steel}} | |||
|immune={{TypeIcon|Ghost}} | |||
}} | |||
{{TypeProperties | |||
|type=Normal | |type=Normal | ||
| | |prop=Def | ||
| | |se={{TypeIcon|Fighting}} | ||
| | |immune={{TypeIcon|Ghost}} | ||
| | |||
| | |||
}} | }} | ||
{{Flexfooter}} | |||
== | ===Additional effects=== | ||
= | If the user has the [[Ability]] {{a|Scrappy}} or {{a|Mind's Eye}}, or the target is under the effect of the [[move]]s {{m|Foresight}} or {{m|Odor Sleuth}}, Normal-type moves will deal ×1 damage to {{type|Ghost}} Pokémon. | ||
Normal-type Pokémon | In [[Generation I]], Normal-type Pokémon cannot be {{status|paralyzed}} by {{m|Body Slam}}. Normal-type Pokémon are also affected by {{m|Night Shade}}, despite the move being Ghost-type, which the Normal type is normally immune to. From [[Generation II]] onwards, Normal-type Pokémon can be paralyzed by Body Slam and are immune to Night Shade. | ||
== | ==Pokémon== | ||
As of [[Generation IX]], there are {{#expr: {{PAGESINCATEGORY:Normal-type Pokémon|pages}}-8}} {{cat|Normal-type Pokémon}} or {{#expr: (({{PAGESINCATEGORY:Normal-type Pokémon|pages}}-8)/{{numpkmn}}*100) round2}}% of all {{OBP|Pokémon|species}}, making it the second most common type after {{t|Water}} and before {{t|Grass}}. In [[Generation VI]], there are 8 Pokémon that changed their Normal-type into {{type|Fairy}}. | |||
The | The Pokémon below are listed by their current types. {{DL||Changed types|Some Pokémon}} have had their types changed, usually when a new type was introduced. | ||
===Pure Normal-type Pokémon=== | ===Pure Normal-type Pokémon=== | ||
Line 82: | Line 59: | ||
! Name | ! Name | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0019 | ||
!{{ | !{{ArtP|0019|Rattata}} | ||
|{{p|Rattata}} | |{{p|Rattata}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0020 | ||
!{{ | !{{ArtP|0020|Raticate}} | ||
|{{p|Raticate}} | |{{p|Raticate}} | ||
|- | |- | ||
| rowspan=2 | | | rowspan=2 style="font-family:monospace,monospace" | 0052 | ||
!{{ | !{{ArtP|0052|Meowth}} | ||
|{{p|Meowth}} | |{{p|Meowth}} | ||
|- | |- | ||
!{{ | !{{ArtP|0052|Meowth|form=-Gigantamax}} | ||
|<small>[[Gigantamax]]</small><br>{{p|Meowth}} | |<small>[[Gigantamax]]</small><br>{{p|Meowth}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0053 | ||
!{{ | !{{ArtP|0053|Persian}} | ||
|{{p|Persian}} | |{{p|Persian}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0108 | ||
!{{ | !{{ArtP|0108|Lickitung}} | ||
|{{p|Lickitung}} | |{{p|Lickitung}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0113 | ||
!{{ | !{{ArtP|0113|Chansey}} | ||
|{{p|Chansey}} | |{{p|Chansey}} | ||
|- | |- | ||
| rowspan="2" | | | rowspan="2" style="font-family:monospace,monospace" | 0115 | ||
!{{ | !{{ArtP|0115|Kangaskhan}} | ||
|{{p|Kangaskhan}} | |{{p|Kangaskhan}} | ||
|- | |- | ||
!{{ | !{{ArtP|0115|Kangaskhan|form=-Mega}} | ||
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Kangaskhan}} | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Kangaskhan}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0128 | ||
!{{ | !{{ArtP|0128|Tauros}} | ||
|{{p|Tauros}} | |{{p|Tauros}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0132 | ||
!{{ | !{{ArtP|0132|Ditto}} | ||
|{{p|Ditto}} | |{{p|Ditto}} | ||
|- | |- | ||
| rowspan="3" | | | rowspan="3" style="font-family:monospace,monospace" | 0133 | ||
!{{ | !{{ArtP|0133|Eevee}} | ||
|{{p|Eevee}} | |{{p|Eevee}} | ||
|- | |- | ||
!{{ | !{{ArtP|0133|Eevee|form=-Partner}} | ||
|<small>[[Partner Pokémon ( | |<small>[[Partner Pokémon (Let's Go, Pikachu! and Let's Go, Eevee!)|Partner]]</small><br>{{p|Eevee}} | ||
|- | |- | ||
!{{ | !{{ArtP|0133|Eevee|form=-Gigantamax}} | ||
|<small>[[Gigantamax]]</small><br>{{p|Eevee}} | |<small>[[Gigantamax]]</small><br>{{p|Eevee}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0137 | ||
!{{ | !{{ArtP|0137|Porygon}} | ||
|{{p|Porygon}} | |{{p|Porygon}} | ||
|- | |- | ||
|rowspan=2| | |rowspan=2 style="font-family:monospace,monospace" | 0143 | ||
!{{ | !{{ArtP|0143|Snorlax}} | ||
|{{p|Snorlax}} | |{{p|Snorlax}} | ||
|- | |- | ||
!{{ | !{{ArtP|0143|Snorlax|form=-Gigantamax}} | ||
|<small>[[Gigantamax]]</small><br>{{p|Snorlax}} | |<small>[[Gigantamax]]</small><br>{{p|Snorlax}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0161 | ||
!{{ | !{{ArtP|0161|Sentret}} | ||
|{{p|Sentret}} | |{{p|Sentret}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0162 | ||
!{{ | !{{ArtP|0162|Furret}} | ||
|{{p|Furret}} | |{{p|Furret}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0190 | ||
!{{ | !{{ArtP|0190|Aipom}} | ||
|{{p|Aipom}} | |{{p|Aipom}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0206 | ||
!{{ | !{{ArtP|0206|Dunsparce}} | ||
|{{p|Dunsparce}} | |{{p|Dunsparce}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0216 | ||
!{{ | !{{ArtP|0216|Teddiursa}} | ||
|{{p|Teddiursa}} | |{{p|Teddiursa}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0217 | ||
!{{ | !{{ArtP|0217|Ursaring}} | ||
|{{p|Ursaring}} | |{{p|Ursaring}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0233 | ||
!{{ | !{{ArtP|0233|Porygon2}} | ||
|{{p|Porygon2}} | |{{p|Porygon2}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0234 | ||
!{{ | !{{ArtP|0234|Stantler}} | ||
|{{p|Stantler}} | |{{p|Stantler}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0235 | ||
!{{ | !{{ArtP|0235|Smeargle}} | ||
|{{p|Smeargle}} | |{{p|Smeargle}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0241 | ||
!{{ | !{{ArtP|0241|Miltank}} | ||
|{{p|Miltank}} | |{{p|Miltank}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0242 | ||
!{{ | !{{ArtP|0242|Blissey}} | ||
|{{p|Blissey}} | |{{p|Blissey}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0263 | ||
!{{ | !{{ArtP|0263|Zigzagoon}} | ||
|{{p|Zigzagoon}} | |{{p|Zigzagoon}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0264 | ||
!{{ | !{{ArtP|0264|Linoone}} | ||
|{{p|Linoone}} | |{{p|Linoone}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0287 | ||
!{{ | !{{ArtP|0287|Slakoth}} | ||
|{{p|Slakoth}} | |{{p|Slakoth}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0288 | ||
!{{ | !{{ArtP|0288|Vigoroth}} | ||
|{{p|Vigoroth}} | |{{p|Vigoroth}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0289 | ||
!{{ | !{{ArtP|0289|Slaking}} | ||
|{{p|Slaking}} | |{{p|Slaking}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0293 | ||
!{{ | !{{ArtP|0293|Whismur}} | ||
|{{p|Whismur}} | |{{p|Whismur}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0294 | ||
!{{ | !{{ArtP|0294|Loudred}} | ||
|{{p|Loudred}} | |{{p|Loudred}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0295 | ||
!{{ | !{{ArtP|0295|Exploud}} | ||
|{{p|Exploud}} | |{{p|Exploud}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0300 | ||
!{{ | !{{ArtP|0300|Skitty}} | ||
|{{p|Skitty}} | |{{p|Skitty}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0301 | ||
!{{ | !{{ArtP|0301|Delcatty}} | ||
|{{p|Delcatty}} | |{{p|Delcatty}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0327 | ||
!{{ | !{{ArtP|0327|Spinda}} | ||
|{{p|Spinda}} | |{{p|Spinda}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0335 | ||
!{{ | !{{ArtP|0335|Zangoose}} | ||
|{{p|Zangoose}} | |{{p|Zangoose}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0351 | ||
!{{ | !{{ArtP|0351|Castform}} | ||
|{{p|Castform}} | |{{p|Castform}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0352 | ||
!{{ | !{{ArtP|0352|Kecleon}} | ||
|{{p|Kecleon}} | |{{p|Kecleon}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0399 | ||
!{{ | !{{ArtP|0399|Bidoof}} | ||
|{{p|Bidoof}} | |{{p|Bidoof}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0424 | ||
!{{ | !{{ArtP|0424|Ambipom}} | ||
|{{p|Ambipom}} | |{{p|Ambipom}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0427 | ||
!{{ | !{{ArtP|0427|Buneary}} | ||
|{{p|Buneary}} | |{{p|Buneary}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0428 | ||
!{{ | !{{ArtP|0428|Lopunny}} | ||
|{{p|Lopunny}} | |{{p|Lopunny}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0431 | ||
!{{ | !{{ArtP|0431|Glameow}} | ||
|{{p|Glameow}} | |{{p|Glameow}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0432 | ||
!{{ | !{{ArtP|0432|Purugly}} | ||
|{{p|Purugly}} | |{{p|Purugly}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0440 | ||
!{{ | !{{ArtP|0440|Happiny}} | ||
|{{p|Happiny}} | |{{p|Happiny}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0446 | ||
!{{ | !{{ArtP|0446|Munchlax}} | ||
|{{p|Munchlax}} | |{{p|Munchlax}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0463 | ||
!{{ | !{{ArtP|0463|Lickilicky}} | ||
|{{p|Lickilicky}} | |{{p|Lickilicky}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0474 | ||
!{{ | !{{ArtP|0474|Porygon-Z}} | ||
|{{p|Porygon-Z}} | |{{p|Porygon-Z}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0486 | ||
!{{ | !{{ArtP|0486|Regigigas}} | ||
|{{p|Regigigas}} | |{{p|Regigigas}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0493 | ||
!{{ | !{{ArtP|0493|Arceus}} | ||
|{{p|Arceus}} | |{{p|Arceus}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0504 | ||
!{{ | !{{ArtP|0504|Patrat}} | ||
|{{p|Patrat}} | |{{p|Patrat}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0505 | ||
!{{ | !{{ArtP|0505|Watchog}} | ||
|{{p|Watchog}} | |{{p|Watchog}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0506 | ||
!{{ | !{{ArtP|0506|Lillipup}} | ||
|{{p|Lillipup}} | |{{p|Lillipup}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0507 | ||
!{{ | !{{ArtP|0507|Herdier}} | ||
|{{p|Herdier}} | |{{p|Herdier}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0508 | ||
!{{ | !{{ArtP|0508|Stoutland}} | ||
|{{p|Stoutland}} | |{{p|Stoutland}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0531 | ||
!{{ | !{{ArtP|0531|Audino}} | ||
|{{p|Audino}} | |{{p|Audino}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0572 | ||
!{{ | !{{ArtP|0572|Minccino}} | ||
|{{p|Minccino}} | |{{p|Minccino}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0573 | ||
!{{ | !{{ArtP|0573|Cinccino}} | ||
|{{p|Cinccino}} | |{{p|Cinccino}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0626 | ||
!{{ | !{{ArtP|0626|Bouffalant}} | ||
|{{p|Bouffalant}} | |{{p|Bouffalant}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0659 | ||
!{{ | !{{ArtP|0659|Bunnelby}} | ||
|{{p|Bunnelby}} | |{{p|Bunnelby}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0676 | ||
!{{ | !{{ArtP|0676|Furfrou}} | ||
|{{p|Furfrou}} | |{{p|Furfrou}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0734 | ||
!{{ | !{{ArtP|0734|Yungoos}} | ||
|{{p|Yungoos}} | |{{p|Yungoos}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0735 | ||
!{{ | !{{ArtP|0735|Gumshoos}} | ||
|{{p|Gumshoos}} | |{{p|Gumshoos}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0772 | ||
!{{ | !{{ArtP|0772|Type: Null}} | ||
|{{p|Type: Null}} | |{{p|Type: Null}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0773 | ||
!{{ | !{{ArtP|0773|Silvally}} | ||
|{{p|Silvally}} | |{{p|Silvally}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0775 | ||
!{{ | !{{ArtP|0775|Komala}} | ||
|{{p|Komala}} | |{{p|Komala}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0819 | ||
!{{ | !{{ArtP|0819|Skwovet}} | ||
|{{p|Skwovet}} | |{{p|Skwovet}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0820 | ||
!{{ | !{{ArtP|0820|Greedent}} | ||
|{{p|Greedent}} | |{{p|Greedent}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0831 | ||
!{{ | !{{ArtP|0831|Wooloo}} | ||
|{{p|Wooloo}} | |{{p|Wooloo}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0832 | ||
!{{ | !{{ArtP|0832|Dubwool}} | ||
|{{p|Dubwool}} | |{{p|Dubwool}} | ||
|- | |||
| style="font-family:monospace,monospace" | 0915 | |||
!{{ArtP|0915|Lechonk}} | |||
|{{p|Lechonk}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0916 | |||
!{{ArtP|0916|Oinkologne}} | |||
|{{p|Oinkologne}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0924 | |||
!{{ArtP|0924|Tandemaus}} | |||
|{{p|Tandemaus}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0925 | |||
!{{ArtP|0925|Maushold}} | |||
|{{p|Maushold}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0982 | |||
!{{ArtP|0982|Dudunsparce}} | |||
|{{p|Dudunsparce}} | |||
|- | |||
| rowspan=3 style="font-family:monospace,monospace" | 1024 | |||
!{{ArtP|1024|Terapagos}} | |||
|{{p|Terapagos}}<br><small>{{form|Terapagos|Normal Form}}</small> | |||
|- | |||
!{{ArtP|1024|Terapagos|form=-Terastal}} | |||
|{{p|Terapagos}}<br><small>{{form|Terapagos|Terastal Form}}</small> | |||
|- | |||
!{{ArtP|1024|Terapagos|form=-Stellar}} | |||
|{{p|Terapagos}}<br><small>{{form|Stellar|Stellar Form}}</small> | |||
|} | |} | ||
|} | |} | ||
===Half Normal-type Pokémon=== | ===Half Normal-type Pokémon=== | ||
Line 389: | Line 395: | ||
! Type 2 | ! Type 2 | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0016 | ||
!{{ | !{{ArtP|0016|Pidgey}} | ||
|{{p|Pidgey}} | |{{p|Pidgey}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0017 | ||
!{{ | !{{ArtP|0017|Pidgeotto}} | ||
|{{p|Pidgeotto}} | |{{p|Pidgeotto}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| rowspan="2" | | | rowspan="2" style="font-family:monospace,monospace" | 0018 | ||
!{{ | !{{ArtP|0018|Pidgeot}} | ||
|{{p|Pidgeot}} | |{{p|Pidgeot}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
!{{ | !{{ArtP|0018|Pidgeot|form=-Mega}} | ||
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Pidgeot}} | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Pidgeot}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0021 | ||
!{{ | !{{ArtP|0021|Spearow}} | ||
|{{p|Spearow}} | |{{p|Spearow}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0022 | ||
!{{ | !{{ArtP|0022|Fearow}} | ||
|{{p|Fearow}} | |{{p|Fearow}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0039 | ||
!{{ | !{{ArtP|0039|Jigglypuff}} | ||
|{{p|Jigglypuff}}{{ | |{{p|Jigglypuff}}<sup>{{DL||Changed types|(VI+)}}</sup> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0040 | ||
!{{ | !{{ArtP|0040|Wigglytuff}} | ||
|{{p|Wigglytuff}}{{ | |{{p|Wigglytuff}}<sup>{{DL||Changed types|(VI+)}}</sup> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0083 | ||
!{{ | !{{ArtP|0083|Farfetch'd}} | ||
|{{p|Farfetch'd}} | |{{p|Farfetch'd}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0084 | ||
!{{ | !{{ArtP|0084|Doduo}} | ||
|{{p|Doduo}} | |{{p|Doduo}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0085 | ||
!{{ | !{{ArtP|0085|Dodrio}} | ||
|{{p|Dodrio}} | |{{p|Dodrio}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0163 | ||
!{{ | !{{ArtP|0163|Hoothoot}} | ||
|{{p|Hoothoot}} | |{{p|Hoothoot}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0164 | ||
!{{ | !{{ArtP|0164|Noctowl}} | ||
|{{p|Noctowl}} | |{{p|Noctowl}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0174 | ||
!{{ | !{{ArtP|0174|Igglybuff}} | ||
|{{p|Igglybuff}}{{ | |{{p|Igglybuff}}<sup>{{DL||Changed types|(VI+)}}</sup> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0203 | ||
!{{ | !{{ArtP|0203|Girafarig}} | ||
|{{p|Girafarig}} | |{{p|Girafarig}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0276 | ||
!{{ | !{{ArtP|0276|Taillow}} | ||
|{{p|Taillow}} | |{{p|Taillow}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0277 | ||
!{{ | !{{ArtP|0277|Swellow}} | ||
|{{p|Swellow}} | |{{p|Swellow}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0298 | ||
!{{ | !{{ArtP|0298|Azurill}} | ||
|{{p|Azurill}}{{ | |{{p|Azurill}}<sup>{{DL||Changed types|(VI+)}}</sup> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0333 | ||
!{{ | !{{ArtP|0333|Swablu}} | ||
|{{p|Swablu}} | |{{p|Swablu}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0396 | ||
!{{ | !{{ArtP|0396|Starly}} | ||
|{{p|Starly}} | |{{p|Starly}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0397 | ||
!{{ | !{{ArtP|0397|Staravia}} | ||
|{{p|Staravia}} | |{{p|Staravia}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0398 | ||
!{{ | !{{ArtP|0398|Staraptor}} | ||
|{{p|Staraptor}} | |{{p|Staraptor}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0400 | ||
!{{ | !{{ArtP|0400|Bibarel}} | ||
|{{p|Bibarel}} | |{{p|Bibarel}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Water}} | {{typetable|Water}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0428 | ||
!{{ | !{{ArtP|0428|Lopunny|form=-Mega}} | ||
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Lopunny}} | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Lopunny}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0441 | ||
!{{ | !{{ArtP|0441|Chatot}} | ||
|{{p|Chatot}} | |{{p|Chatot}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0519 | ||
!{{ | !{{ArtP|0519|Pidove}} | ||
|{{p|Pidove}} | |{{p|Pidove}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0520 | ||
!{{ | !{{ArtP|0520|Tranquill}} | ||
|{{p|Tranquill}} | |{{p|Tranquill}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0521 | ||
!{{ | !{{ArtP|0521|Unfezant}} | ||
| | | {{p|Unfezant}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
!{{ | | style="font-family:monospace,monospace" | 0531 | ||
| <small>[[ | !{{ArtP|0531|Audino|form=-Mega}} | ||
|<small>[[Mega Evolution|Mega]]</small><br>{{p|Audino}} | |||
{{typetable|Normal}} | |||
{{typetable|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0570 | |||
!{{ArtP|0570|Zorua|form=-Hisui}} | |||
|{{p|Zorua}}<br><small>[[Hisuian form|Hisuian Form]]</small> | |||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable| | {{typetable|Ghost}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0571 | ||
!{{ | !{{ArtP|0571|Zoroark|form=-Hisui}} | ||
|<small>[[ | |{{p|Zoroark}}<br><small>[[Hisuian form|Hisuian Form]]</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable| | {{typetable|Ghost}} | ||
|- | |- | ||
| rowspan=4 | | | rowspan=4 style="font-family:monospace,monospace" | 0585 | ||
!{{ | !{{ArtP|0585|Deerling}} | ||
|{{p|Deerling}}<br><small> | |{{p|Deerling}}<br><small>{{form|Deerling|Spring Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0585|Deerling|form=-Summer}} | ||
|{{p|Deerling}}<br><small> | |{{p|Deerling}}<br><small>{{form|Deerling|Summer Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0585|Deerling|form=-Autumn}} | ||
|{{p|Deerling}}<br><small> | |{{p|Deerling}}<br><small>{{form|Deerling|Autumn Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0585|Deerling|form=-Winter}} | ||
|{{p|Deerling}}<br><small> | |{{p|Deerling}}<br><small>{{form|Deerling|Winter Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
| rowspan=4 | | | rowspan=4 style="font-family:monospace,monospace" | 0586 | ||
!{{ | !{{ArtP|0586|Sawsbuck}} | ||
|{{p|Sawsbuck}}<br><small> | |{{p|Sawsbuck}}<br><small>{{form|Sawsbuck|Spring Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0586|Sawsbuck|form=-Summer}} | ||
|{{p|Sawsbuck}}<br><small> | |{{p|Sawsbuck}}<br><small>{{form|Sawsbuck|Summer Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0586|Sawsbuck|form=-Autumn}} | ||
|{{p|Sawsbuck}}<br><small> | |{{p|Sawsbuck}}<br><small>{{form|Sawsbuck|Autumn Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
!{{ | !{{ArtP|0586|Sawsbuck|form=-Winter}} | ||
|{{p|Sawsbuck}}<br><small> | |{{p|Sawsbuck}}<br><small>{{form|Sawsbuck|Winter Form}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0627 | ||
!{{ | !{{ArtP|0627|Rufflet}} | ||
|{{p|Rufflet}} | |{{p|Rufflet}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0628 | ||
!{{ | !{{ArtP|0628|Braviary}} | ||
|{{p|Braviary}} | |{{p|Braviary}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| rowspan=2 | | | rowspan=2 style="font-family:monospace,monospace" | 0648 | ||
!{{ | !{{ArtP|0648|Meloetta}} | ||
|{{p|Meloetta}}<br><small> | |{{p|Meloetta}}<br><small>{{form|Meloetta|Aria Forme}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|- | |- | ||
!{{ | !{{ArtP|0648|Meloetta|form=-Pirouette}} | ||
|{{p|Meloetta}}<br><small> | |{{p|Meloetta}}<br><small>{{form|Meloetta|Pirouette Forme}}</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0660 | ||
!{{ | !{{ArtP|0660|Diggersby}} | ||
|{{p|Diggersby}} | |{{p|Diggersby}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Ground}} | {{typetable|Ground}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0661 | ||
!{{ | !{{ArtP|0661|Fletchling}} | ||
|{{p|Fletchling}} | |{{p|Fletchling}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0731 | ||
!{{ | !{{ArtP|0731|Pikipek}} | ||
|{{p|Pikipek}} | |{{p|Pikipek}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0732 | ||
!{{ | !{{ArtP|0732|Trumbeak}} | ||
|{{p|Trumbeak}} | |{{p|Trumbeak}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0733 | ||
!{{ | !{{ArtP|0733|Toucannon}} | ||
|{{p|Toucannon}} | |{{p|Toucannon}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | {{typetable|Flying}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0759 | ||
!{{ | !{{ArtP|0759|Stufful}} | ||
|{{p|Stufful}} | |{{p|Stufful}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0760 | ||
!{{ | !{{ArtP|0760|Bewear}} | ||
|{{p|Bewear}} | |{{p|Bewear}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0765 | ||
!{{ | !{{ArtP|0765|Oranguru}} | ||
|{{p|Oranguru}} | |{{p|Oranguru}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0780 | ||
!{{ | !{{ArtP|0780|Drampa}} | ||
|{{p|Drampa}} | |{{p|Drampa}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Dragon}} | {{typetable|Dragon}} | ||
|- | |||
| style="font-family:monospace,monospace" | 0899 | |||
!{{ArtP|0899|Wyrdeer}} | |||
|{{p|Wyrdeer}} | |||
{{typetable|Normal}} | |||
{{typetable|Psychic}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0931 | |||
!{{ArtP|0931|Squawkabilly}} | |||
|{{p|Squawkabilly}} | |||
{{typetable|Normal}} | |||
{{typetable|Flying}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0981 | |||
!{{ArtP|0981|Farigiraf}} | |||
|{{p|Farigiraf}} | |||
{{typetable|Normal}} | |||
{{typetable|Psychic}} | |||
|} | |} | ||
|} | |} | ||
====Secondary Normal-type Pokémon==== | ====Secondary Normal-type Pokémon==== | ||
Line 701: | Line 731: | ||
! Type 2 | ! Type 2 | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0019 | ||
!{{ | !{{ArtP|0019|Rattata|form=-Alola}} | ||
|{{p|Rattata}}<br><small> | |{{p|Rattata}}<br><small>[[Alolan form]]</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0020 | ||
!{{ | !{{ArtP|0020|Raticate|form=-Alola}} | ||
|{{p|Raticate}}<br><small> | |{{p|Raticate}}<br><small>[[Alolan form]]</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0263 | ||
!{{ | !{{ArtP|0263|Zigzagoon|form=-Galar}} | ||
|{{p|Zigzagoon}}<br><small> | |{{p|Zigzagoon}}<br><small>[[Galarian form|Galarian Form]]</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0264 | ||
!{{ | !{{ArtP|0264|Linoone|form=-Galar}} | ||
|{{p|Linoone}}<br><small> | |{{p|Linoone}}<br><small>[[Galarian form|Galarian Form]]</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0667 | ||
!{{ | !{{ArtP|0667|Litleo}} | ||
|{{p|Litleo}} | |{{p|Litleo}} | ||
{{typetable|Fire}} | {{typetable|Fire}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0668 | ||
!{{ | !{{ArtP|0668|Pyroar}} | ||
| | |{{p|Pyroar}} | ||
{{typetable|Fire}} | {{typetable|Fire}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| style="font-family:monospace,monospace" | 0694 | |||
!{{ArtP|0694|Helioptile}} | |||
|- | |||
| | |||
!{{ | |||
|{{p|Helioptile}} | |{{p|Helioptile}} | ||
{{typetable|Electric}} | {{typetable|Electric}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0695 | ||
!{{ | !{{ArtP|0695|Heliolisk}} | ||
|{{p|Heliolisk}} | |{{p|Heliolisk}} | ||
{{typetable|Electric}} | {{typetable|Electric}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0862 | ||
!{{ | !{{ArtP|0862|Obstagoon}} | ||
|{{p|Obstagoon}} | |{{p|Obstagoon}} | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
| | | style="font-family:monospace,monospace" | 0876 | ||
!{{ | !{{ArtP|0876|Indeedee}} | ||
| | |{{p|Indeedee}} | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
|- | |- | ||
!{{ | | style="font-family:monospace,monospace" | 0901 | ||
| | !{{ArtP|0901|Ursaluna}} | ||
{{typetable| | |{{p|Ursaluna}} | ||
{{typetable|Ground}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0928 | |||
!{{ArtP|0928|Smoliv}} | |||
|{{p|Smoliv}} | |||
{{typetable|Grass}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0929 | |||
!{{ArtP|0929|Dolliv}} | |||
|{{p|Dolliv}} | |||
{{typetable|Grass}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0930 | |||
!{{ArtP|0930|Arboliva}} | |||
|{{p|Arboliva}} | |||
{{typetable|Grass}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0944 | |||
!{{ArtP|0944|Shroodle}} | |||
|{{p|Shroodle}} | |||
{{typetable|Poison}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0945 | |||
!{{ArtP|0945|Grafaiai}} | |||
|{{p|Grafaiai}} | |||
{{typetable|Poison}} | |||
{{typetable|Normal}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0967 | |||
!{{ArtP|0967|Cyclizar}} | |||
|{{p|Cyclizar}} | |||
{{typetable|Dragon}} | |||
{{typetable|Normal}} | |||
|} | |||
|} | |||
===Changed types=== | |||
These Normal-type Pokémon have had their types changed. | |||
{| class="roundy" style="margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse" | |||
|-style="background:#{{normal color light}}" | |||
! # | |||
! | |||
! Name | |||
! colspan="3" | Original types | |||
! colspan="3" | New types | |||
|- | |||
| style="font-family:monospace,monospace" | 0035 | |||
!{{ArtP|0035|Clefairy}} | |||
|{{p|Clefairy}} | |||
|Gen I-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0036 | |||
!{{ArtP|0036|Clefable}} | |||
|{{p|Clefable}} | |||
|Gen I-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0039 | |||
!{{ArtP|0039|Jigglypuff}} | |||
|{{p|Jigglypuff}} | |||
|Gen I-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable|Normal}} | |||
{{typetable|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0040 | |||
!{{ArtP|0040|Wigglytuff}} | |||
|{{p|Wigglytuff}} | |||
|Gen I-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable|Normal}} | |||
{{typetable|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0173 | |||
!{{ArtP|0173|Cleffa}} | |||
|{{p|Cleffa}} | |||
|Gen II-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0174 | |||
!{{ArtP|0174|Igglybuff}} | |||
|{{p|Igglybuff}} | |||
|Gen II-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable|Normal}} | |||
{{typetable|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0175 | |||
!{{ArtP|0175|Togepi}} | |||
|{{p|Togepi}} | |||
|Gen II-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0176 | |||
!{{ArtP|0176|Togetic}} | |||
|{{p|Togetic}} | |||
|Gen II-V | |||
{{typetable|Normal}} | |||
{{typetable|Flying}} | |||
|Gen VI+ | |||
{{typetable|Fairy}} | |||
{{typetable|Flying}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0209 | |||
!{{ArtP|0209|Snubbull}} | |||
|{{p|Snubbull}} | |||
|Gen II-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0210 | |||
!{{ArtP|0210|Granbull}} | |||
|{{p|Granbull}} | |||
|Gen II-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable2|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0298 | |||
!{{ArtP|0298|Azurill}} | |||
|{{p|Azurill}} | |||
|Gen III-V | |||
{{typetable2|Normal}} | |||
|Gen VI+ | |||
{{typetable|Normal}} | |||
{{typetable|Fairy}} | |||
|- | |||
| style="font-family:monospace,monospace" | 0468 | |||
!{{ArtP|0468|Togekiss}} | |||
|{{p|Togekiss}} | |||
|Gen IV-V | |||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{typetable|Flying}} | |||
|Gen VI+ | |||
{{typetable|Fairy}} | |||
{{typetable|Flying}} | |||
|} | |} | ||
|} | |} | ||
==[[Pokéstar Studios]] opponents== | ===[[Pokéstar Studios]] opponents=== | ||
{| align="center" | {| align="center" | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100 | | style="vertical-align:top" | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}} | ||
| ↔ | | ↔ | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00 2|ab=Reckless|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100 | | style="vertical-align:top" | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00 2|ab=Reckless|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}} | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Humanoid|Humanoid}}|type=Normal|image=Spr 5b2 Humanoid|ab=Insomnia|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size= | | style="vertical-align:top" | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Humanoid|Humanoid}}|type=Normal|image=Spr 5b2 Humanoid|ab=Insomnia|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=80}} | ||
| {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Monica|Monica}}|type=Normal|image=Spr 5b2 Monica|width="100%"|ab=Huge Power|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size= | | style="vertical-align:top" | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Monica|Monica}}|type=Normal|image=Spr 5b2 Monica|width="100%"|ab=Huge Power|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=135}} | ||
|} | |} | ||
==Moves== | ==Moves== | ||
As of [[Generation IX]], there are 202 Normal-type [[move]]s, which makes up 21.62% of all moves (excluding those that are Normal-type only under certain circumstances), making it the most common type among moves, with {{t|Psychic}} coming in second. | |||
Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Normal-type moves were [[physical move|physical]], but they may now also be [[special move|special]], depending on the move. | |||
{{DL||Changed types 2|Some moves}} have had their types changed. | |||
{{movelist/battle-head|Normal}} | {{movelist/battle-head|Normal}} | ||
{{movelist/battle|4|Acupressure|Status|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}} | {{movelist/battle|4|Acupressure|Status|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}} | ||
{{movelist/battle|5|After You|Status|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}} | {{movelist/battle|5|After You|Status|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}} | ||
{{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}} | {{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}} | ||
{{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If | {{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.}} | ||
{{movelist/battle|1|Barrage|Physical|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}} | {{movelist/battle|1|Barrage|Physical|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}} | ||
{{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}} | {{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}} | ||
{{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat | {{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat but loses HP equal to half its max HP.}} | ||
{{movelist/battle|5|Bestow|Status|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}} | {{movelist/battle|5|Bestow|Status|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}} | ||
{{movelist/battle|1|Bide|Physical|Tough|—|—|10|self|The user endures attacks for two turns, then strikes back to cause double the damage taken.}} | {{movelist/battle|1|Bide|Physical|Tough|—|—|10|self|The user endures attacks for two turns, then strikes back to cause double the damage taken.}} | ||
{{movelist/battle|1|Bind|Physical|Tough|15|85|20|anyadjacent| | {{movelist/battle|1|Bind|Physical|Tough|15|85|20|anyadjacent|A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns.}} | ||
{{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent | {{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent the target from fleeing.}} | ||
{{movelist/battle|1|Body Slam|Physical|Tough|85|100|15|anyadjacent|The user | {{movelist/battle|9|Blood Moon|Special||140|100|5|anyadjacent|The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row.}} | ||
{{movelist/battle|6|Boomburst|Special|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible | {{movelist/battle|1|Body Slam|Physical|Tough|85|100|15|anyadjacent|The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.}} | ||
{{movelist/battle|6|Boomburst|Special|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible explosive sound.}} | |||
{{movelist/battle|7|Breakneck Blitz|Physical||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} | {{movelist/battle|7|Breakneck Blitz|Physical||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} | ||
{{movelist/battle|7|Breakneck Blitz|Special||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} | {{movelist/battle|7|Breakneck Blitz|Special||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} | ||
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{{movelist/battle|1|Constrict|Physical|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.}} | {{movelist/battle|1|Constrict|Physical|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.}} | ||
{{movelist/battle|1|Conversion|Status|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}} | {{movelist/battle|1|Conversion|Status|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}} | ||
{{movelist/battle|2|Conversion 2|Status|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the | {{movelist/battle|2|Conversion 2|Status|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the move the target used last.}} | ||
{{movelist/battle|4|Copycat|Status|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}} | {{movelist/battle|4|Copycat|Status|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}} | ||
{{movelist/battle|8|Court Change|Status||—|100|10| | {{movelist/battle|8|Court Change|Status||—|100|10|allfield|With its mysterious power, the user swaps the effects on either side of the field. }} | ||
{{movelist/battle|3|Covet|Physical|Cute|60|100|25|anyadjacent|The user endearingly approaches the target, then steals the target's held item.}} | {{movelist/battle|3|Covet|Physical|Cute|60|100|25|anyadjacent|The user endearingly approaches the target, then steals the target's held item.}} | ||
{{movelist/battle|3|Crush Claw|Physical|Cool|75|95|10|anyadjacent|The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.}} | {{movelist/battle|3|Crush Claw|Physical|Cool|75|95|10|anyadjacent|The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.}} | ||
{{movelist/battle|4|Crush Grip|Physical|Tough|—|100|5|anyadjacent|The target is crushed with great force. The more HP the target has left, the greater | {{movelist/battle|4|Crush Grip|Physical|Tough|—|100|5|anyadjacent|The target is crushed with great force. The more HP the target has left, the greater the move's power.}} | ||
{{movelist/battle|1|Cut|Physical|Cool|50|95|30|anyadjacent|The target is cut with a scythe or | {{movelist/battle|1|Cut|Physical|Cool|50|95|30|anyadjacent|The target is cut with a scythe, a claw, or the like to inflict damage.}} | ||
{{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up | {{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up and boosts its Defense stat.}} | ||
{{movelist/battle|1|Disable|Status|Clever|—|100|20|anyadjacent|For four turns, | {{movelist/battle|1|Disable|Status|Clever|—|100|20|anyadjacent|For four turns, the target will be unable to use whichever move it last used.}} | ||
{{movelist/battle|1|Dizzy Punch|Physical|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}} | {{movelist/battle|1|Dizzy Punch|Physical|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}} | ||
{{movelist/battle|4|Double Hit|Physical|Cool|35|90|10|anyadjacent|The user slams the target with a | {{movelist/battle|9|Doodle|Status||—|100|10|adjacentfoe|The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.}} | ||
{{movelist/battle|4|Double Hit|Physical|Cool|35|90|10|anyadjacent|The user slams the target with a tail or the like. The target is hit twice in a row.}} | |||
{{movelist/battle|1|Double Slap|Physical|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}} | {{movelist/battle|1|Double Slap|Physical|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}} | ||
{{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to | {{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.}} | ||
{{movelist/battle|1|Double-Edge|Physical|Tough|120|100|15|anyadjacent|A reckless | {{movelist/battle|1|Double-Edge|Physical|Tough|120|100|15|anyadjacent|A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.}} | ||
{{movelist/battle|5|Echoed Voice|Special|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used | {{movelist/battle|5|Echoed Voice|Special|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted.}} | ||
{{movelist/battle|1|Egg Bomb|Physical|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}} | {{movelist/battle|1|Egg Bomb|Physical|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}} | ||
{{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}} | {{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}} | ||
{{movelist/battle|3|Endeavor|Physical|Tough|—|100|5|anyadjacent| | {{movelist/battle|3|Endeavor|Physical|Tough|—|100|5|anyadjacent|The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.}} | ||
{{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. | {{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.}} | ||
{{movelist/battle|5|Entrainment|Status|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}} | {{movelist/battle|5|Entrainment|Status|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}} | ||
{{movelist/battle|1|Explosion|Physical|Beautiful|250|100|5|alladjacent|The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.}} | {{movelist/battle|1|Explosion|Physical|Beautiful|250|100|5|alladjacent|The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.}} | ||
{{movelist/battle|7|Extreme Evoboost|Status||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}} | {{movelist/battle|7|Extreme Evoboost|Status||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}} | ||
{{movelist/battle|2|Extreme Speed|Physical|Cool|80|100|5|anyadjacent|The user charges the target at blinding speed. This move always goes first.}} | {{movelist/battle|2|Extreme Speed|Physical|Cool|80|100|5|anyadjacent|The user charges the target at blinding speed. This move always goes first.}} | ||
{{movelist/battle|3|Facade|Physical|Cute|70|100|20|anyadjacent|This | {{movelist/battle|3|Facade|Physical|Cute|70|100|20|anyadjacent|This move's power is doubled if the user is poisoned, burned, or paralyzed.}} | ||
{{movelist/battle|3|Fake Out|Physical|Cute|40|100|10|anyadjacent|This attack hits first and makes the target flinch. It only | {{movelist/battle|3|Fake Out|Physical|Cute|40|100|10|anyadjacent|This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.}} | ||
{{movelist/battle|2|False Swipe|Physical|Cool|40|100|40|anyadjacent|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} | {{movelist/battle|2|False Swipe|Physical|Cool|40|100|40|anyadjacent|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} | ||
{{movelist/battle|4|Feint|Physical|Clever|30|100|10|anyadjacent|This attack | {{movelist/battle|4|Feint|Physical|Clever|30|100|10|anyadjacent|This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.}} | ||
{{movelist/battle|9|Fillet Away|Status||—|—|10|self|The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.}} | |||
{{movelist/battle|2|Flail|Physical|Cute|—|100|15|anyadjacent|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} | {{movelist/battle|2|Flail|Physical|Cute|—|100|15|anyadjacent|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} | ||
{{movelist/battle|1|Flash|Status|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target's accuracy.}} | {{movelist/battle|1|Flash|Status|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target's accuracy.}} | ||
{{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits | {{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.}} | ||
{{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all | {{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all opposing Pokémon take aim only at the user.}} | ||
{{movelist/battle|2|Foresight|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} | {{movelist/battle|2|Foresight|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} | ||
{{movelist/battle|2|Frustration|Physical|Cute|—|100|20|anyadjacent|This full-power attack grows more powerful the less the user likes its Trainer.}} | {{movelist/battle|2|Frustration|Physical|Cute|—|100|20|anyadjacent|This full-power attack grows more powerful the less the user likes its Trainer.}} | ||
{{movelist/battle|1|Fury Attack|Physical|Cool|15|85|20|anyadjacent|The target | {{movelist/battle|1|Fury Attack|Physical|Cool|15|85|20|anyadjacent|The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.}} | ||
{{movelist/battle|1|Fury Swipes|Physical|Tough|18|80|15|anyadjacent|The target | {{movelist/battle|1|Fury Swipes|Physical|Tough|18|80|15|anyadjacent|The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row.}} | ||
{{movelist/battle|8|G-Max Cuddle|Physical||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.}} | |||
{{movelist/battle|8|G-Max Cuddle|Special||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.}} | |||
{{movelist/battle|8|G-Max Gold Rush|Physical||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.}} | |||
{{movelist/battle|8|G-Max Gold Rush|Special||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.}} | |||
{{movelist/battle|8|G-Max Replenish|Physical||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.}} | |||
{{movelist/battle|8|G-Max Replenish|Special||—|—|3|adjacentfoe|A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.}} | |||
{{movelist/battle|4|Giga Impact|Physical|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can't move on the next turn.}} | {{movelist/battle|4|Giga Impact|Physical|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can't move on the next turn.}} | ||
{{movelist/battle|1|Glare|Status|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}} | {{movelist/battle|1|Glare|Status|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}} | ||
{{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack | {{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.}} | ||
{{movelist/battle|1|Growth|Status|Beautiful|—|—|20|self|The user's body grows all at once, boosting the Attack and Sp. Atk stats.}} | |||
{{movelist/battle|1|Guillotine|Physical|Cool|—|30|5|anyadjacent|A vicious tearing attack with big pincers. The target faints instantly if this attack hits.}} | |||
{{movelist/battle|6|Happy Hour|Status|Cute|—|—|30|allyfield|Using Happy Hour doubles the amount of prize money received after battle.}} | |||
{{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to boost its Defense stat.}} | |||
{{movelist/battle|5|Head Charge|Physical|Tough|120|100|15|anyadjacent|The user charges its head into the target, using its powerful guard hair. This also damages the user a little.}} | |||
{{movelist/battle|1|Growth|Status|Beautiful|—|—|20|self|The user's body grows all at once, | |||
{{movelist/battle|1|Guillotine|Physical|Cool|—|30|5|anyadjacent|A vicious | |||
{{movelist/battle|6|Happy Hour|Status|Cute|—|—|30| | |||
{{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to | |||
{{movelist/battle|5|Head Charge|Physical|Tough|120|100|15|anyadjacent|The user charges its head into | |||
{{movelist/battle|1|Headbutt|Physical|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}} | {{movelist/battle|1|Headbutt|Physical|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}} | ||
{{movelist/battle|2|Heal Bell|Status|Beautiful|—|—|5|team|The user makes a soothing bell chime to | {{movelist/battle|2|Heal Bell|Status|Beautiful|—|—|5|team|The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.}} | ||
{{movelist/battle|3|Helping Hand|Status|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally's attack.}} | {{movelist/battle|3|Helping Hand|Status|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally's attack.}} | ||
{{movelist/battle|2|Hidden Power|Special|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}} | {{movelist/battle|2|Hidden Power|Special|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}} | ||
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{{movelist/battle|1|Horn Attack|Physical|Cool|65|100|25|anyadjacent|The target is jabbed with a sharply pointed horn to inflict damage.}} | {{movelist/battle|1|Horn Attack|Physical|Cool|65|100|25|anyadjacent|The target is jabbed with a sharply pointed horn to inflict damage.}} | ||
{{movelist/battle|1|Horn Drill|Physical|Cool|—|30|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}} | {{movelist/battle|1|Horn Drill|Physical|Cool|—|30|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}} | ||
{{movelist/battle|3|Howl|Status|Cool|—|—|40| | {{movelist/battle|3|Howl|Status|Cool|—|—|40|team|The user howls loudly to rouse itself {{tt|and its allies|Generation VIII onwards}}. This boosts their Attack stats.}} | ||
{{movelist/battle|1|Hyper Beam|Special|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can't move on the next turn.}} | {{movelist/battle|1|Hyper Beam|Special|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can't move on the next turn.}} | ||
{{movelist/battle|9|Hyper Drill|Physical||100|100|5|anyadjacent|The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect.}} | |||
{{movelist/battle|1|Hyper Fang|Physical|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}} | {{movelist/battle|1|Hyper Fang|Physical|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}} | ||
{{movelist/battle|3|Hyper Voice|Special|Cool|90|100|10|adjacentfoes|The user | {{movelist/battle|3|Hyper Voice|Special|Cool|90|100|10|adjacentfoes|The user attacks by letting loose a horribly loud, resounding cry.}} | ||
{{movelist/battle|4|Judgment|Special|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move's type | {{movelist/battle|4|Judgment|Special|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user.}} | ||
{{movelist/battle|7|Laser Focus|Status||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}} | {{movelist/battle|7|Laser Focus|Status||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}} | ||
{{movelist/battle|4|Last Resort|Physical|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}} | {{movelist/battle|4|Last Resort|Physical|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}} | ||
{{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers | {{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.}} | ||
{{movelist/battle|2|Lock-On|Status|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next | {{movelist/battle|2|Lock-On|Status|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the user's next move does not miss that target.}} | ||
{{movelist/battle|1|Lovely Kiss|Status|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to | {{movelist/battle|1|Lovely Kiss|Status|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to kiss the target. If it succeeds, the target falls asleep.}} | ||
{{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30| | {{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30|allyfield|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}} | ||
{{movelist/battle|8|Max Guard|Status||—|—|3|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}} | {{movelist/battle|8|Max Guard|Status||—|—|3|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}} | ||
{{movelist/battle|8|Max Strike|Physical||—|—|3| | {{movelist/battle|8|Max Strike|Physical||—|—|3|adjacentfoe|This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.}} | ||
{{movelist/battle|8|Max Strike|Special||—|—|3| | {{movelist/battle|8|Max Strike|Special||—|—|3|adjacentfoe|This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.}} | ||
{{movelist/battle|4|Me First|Status|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.}} | {{movelist/battle|4|Me First|Status|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.}} | ||
{{movelist/battle|2|Mean Look|Status|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}} | {{movelist/battle|2|Mean Look|Status|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}} | ||
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{{movelist/battle|1|Mega Punch|Physical|Tough|80|85|20|anyadjacent|The target is slugged by a punch thrown with muscle-packed power.}} | {{movelist/battle|1|Mega Punch|Physical|Tough|80|85|20|anyadjacent|The target is slugged by a punch thrown with muscle-packed power.}} | ||
{{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}} | {{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}} | ||
{{movelist/battle|2|Milk Drink|Status|Cute|—|—| | {{movelist/battle|2|Milk Drink|Status|Cute|—|—|5|self|The user restores its own HP by up to half its max HP.}} | ||
{{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the target | {{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.}} | ||
{{movelist/battle|2|Mind Reader|Status|Clever|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}} | {{movelist/battle|2|Mind Reader|Status|Clever|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}} | ||
{{movelist/battle|1|Minimize|Status|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply | {{movelist/battle|1|Minimize|Status|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.}} | ||
{{movelist/battle|2|Morning Sun|Status|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}} | {{movelist/battle|2|Morning Sun|Status|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}} | ||
{{movelist/battle|7|Multi-Attack|Physical||120|100|10|anyadjacent|Cloaking itself in | {{movelist/battle|7|Multi-Attack|Physical||120|100|10|anyadjacent|Cloaking itself in powerful energy, the user slams into the target to inflict damage. This move's type changes depending on the kind of memory disc held by the user.}} | ||
{{movelist/battle|4|Natural Gift|Physical|Clever|—|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}} | {{movelist/battle|4|Natural Gift|Physical|Clever|—|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}} | ||
{{movelist/battle|3|Nature Power|Status|Beautiful|—|—|20|anyadjacent|This attack makes use of nature's power. Its effects vary depending on the user's environment.}} | {{movelist/battle|3|Nature Power|Status|Beautiful|—|—|20|anyadjacent|This attack makes use of nature's power. Its effects vary depending on the user's environment.}} | ||
{{movelist/battle|6|Noble Roar|Status|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}} | {{movelist/battle|6|Noble Roar|Status|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}} | ||
{{movelist/battle|3|Odor Sleuth|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} | {{movelist/battle|3|Odor Sleuth|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} | ||
{{movelist/battle|2|Pain Split|Status|Clever|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally | {{movelist/battle|2|Pain Split|Status|Clever|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.}} | ||
{{movelist/battle|1|Pay Day|Physical|Clever|40|100|20|anyadjacent| | {{movelist/battle|1|Pay Day|Physical|Clever|40|100|20|anyadjacent|Coins are hurled at the target to inflict damage. Money is earned after the battle.}} | ||
{{movelist/battle|2|Perish Song|Status|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}} | {{movelist/battle|2|Perish Song|Status|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}} | ||
{{movelist/battle|6|Play Nice|Status|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}} | {{movelist/battle|6|Play Nice|Status|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}} | ||
{{movelist/battle|9|Population Bomb|Physical||20|90|10|anyadjacent|The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row.}} | |||
{{movelist/battle|1|Pound|Physical|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}} | {{movelist/battle|1|Pound|Physical|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}} | ||
{{movelist/battle|8|Power Shift|Status||—|—|10|self|The user swaps its Attack and Defense stats.}} | |||
{{movelist/battle|2|Present|Physical|Cute|—|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}} | {{movelist/battle|2|Present|Physical|Cute|—|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}} | ||
{{movelist/battle|2|Protect|Status|Cute|—|—|10|self| | {{movelist/battle|2|Protect|Status|Cute|—|—|10|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}} | ||
{{movelist/battle|2|Psych Up|Status|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}} | {{movelist/battle|2|Psych Up|Status|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}} | ||
{{movelist/battle|7|Pulverizing Pancake|Physical||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}} | {{movelist/battle|7|Pulverizing Pancake|Physical||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}} | ||
{{movelist/battle|1|Quick Attack|Physical|Cool|40|100|30|anyadjacent|The user lunges at the target at | {{movelist/battle|1|Quick Attack|Physical|Cool|40|100|30|anyadjacent|The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.}} | ||
{{movelist/battle|1|Rage|Physical|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}} | {{movelist/battle|1|Rage|Physical|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}} | ||
{{movelist/battle|2|Rapid Spin|Physical|Cool| | {{movelist/battle|9|Raging Bull|Physical||90|100|10|anyadjacent|The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect.}} | ||
{{movelist/battle|2|Rapid Spin|Physical|Cool|50|100|40|anyadjacent|The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.{{tt|*|Generation VIII onwards}}}} | |||
{{movelist/battle|1|Razor Wind|Special|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}} | {{movelist/battle|1|Razor Wind|Special|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}} | ||
{{movelist/battle|1|Recover|Status|Clever|—|—| | {{movelist/battle|1|Recover|Status|Clever|—|—|5|self|The user regenerates its cells, restoring its own HP by up to half its max HP.}} | ||
{{movelist/battle|3|Recycle|Status|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}} | {{movelist/battle|3|Recycle|Status|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}} | ||
{{movelist/battle|5|Reflect Type|Status|Clever|—|—|15|anyadjacent|The user reflects the target's type | {{movelist/battle|5|Reflect Type|Status|Clever|—|—|15|anyadjacent|The user reflects the target's type to become the same type as the target.}} | ||
{{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}} | {{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}} | ||
{{movelist/battle|5|Relic Song|Special|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}} | {{movelist/battle|5|Relic Song|Special|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}} | ||
{{movelist/battle|5|Retaliate|Physical|Cool|70|100|5|anyadjacent|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.}} | {{movelist/battle|5|Retaliate|Physical|Cool|70|100|5|anyadjacent|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.}} | ||
{{movelist/battle|2|Return|Physical|Cute|—|100|20|anyadjacent|This full-power attack grows more powerful the more the user likes its Trainer.}} | {{movelist/battle|2|Return|Physical|Cute|—|100|20|anyadjacent|This full-power attack grows more powerful the more the user likes its Trainer.}} | ||
{{movelist/battle|7|Revelation Dance|Special||90|100|15|anyadjacent|The user attacks the target by dancing | {{movelist/battle|7|Revelation Dance|Special||90|100|15|anyadjacent|The user attacks the target by dancing with all its might. This move becomes the same type as the user's type.}} | ||
{{movelist/battle|9|Revival Blessing|Status||—|—|1|self|The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP.}} | |||
{{movelist/battle|1|Roar|Status|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} | {{movelist/battle|1|Roar|Status|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} | ||
{{movelist/battle|4|Rock Climb|Physical|Tough|90|85|20|anyadjacent|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}} | {{movelist/battle|4|Rock Climb|Physical|Tough|90|85|20|anyadjacent|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}} | ||
{{movelist/battle|5|Round|Special|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. | {{movelist/battle|5|Round|Special|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.}} | ||
{{movelist/battle|2|Safeguard|Status|Beautiful|—|—|25| | {{movelist/battle|2|Safeguard|Status|Beautiful|—|—|25|allyfield|The user creates a protective field that prevents status conditions for five turns.}} | ||
{{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}} | {{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}} | ||
{{movelist/battle|1|Scratch|Physical|Tough|40|100|35|anyadjacent|Hard, pointed, sharp claws rake the target to inflict damage.}} | {{movelist/battle|1|Scratch|Physical|Tough|40|100|35|anyadjacent|Hard, pointed, sharp claws rake the target to inflict damage.}} | ||
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{{movelist/battle|1|Self-Destruct|Physical|Beautiful|200|100|5|alladjacent|The user attacks everything around it by causing an explosion. The user faints upon using this move.}} | {{movelist/battle|1|Self-Destruct|Physical|Beautiful|200|100|5|alladjacent|The user attacks everything around it by causing an explosion. The user faints upon using this move.}} | ||
{{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}} | {{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}} | ||
{{movelist/battle|5|Shell Smash|Status|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply | {{movelist/battle|9|Shed Tail|Status||—|—|10|self|The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.}} | ||
{{movelist/battle|5|Simple Beam|Status|Cute|—|100|15|anyadjacent|The user | {{movelist/battle|5|Shell Smash|Status|Tough|—|—|15|self|The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.}} | ||
{{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a | {{movelist/battle|5|Simple Beam|Status|Cute|—|100|15|anyadjacent|The user emits a mysterious psychic wave that changes the target's Ability to Simple.}} | ||
{{movelist/battle|2|Sketch|Status|Clever|—|—|1|anyadjacent| | {{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a beautiful voice that puts the target to sleep.}} | ||
{{movelist/battle|2|Sketch|Status|Clever|—|—|1|anyadjacent|This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}} | |||
{{movelist/battle|1|Skull Bash|Physical|Tough|130|100|10|anyadjacent|The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.}} | {{movelist/battle|1|Skull Bash|Physical|Tough|130|100|10|anyadjacent|The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.}} | ||
{{movelist/battle|3|Slack Off|Status|Cute|—|—| | {{movelist/battle|3|Slack Off|Status|Cute|—|—|5|self|The user slacks off, restoring its own HP by up to half its max HP.}} | ||
{{movelist/battle|1|Slam|Physical|Tough|80|75|20|anyadjacent|The target is slammed with a long tail, vines, or the like to inflict damage.}} | {{movelist/battle|1|Slam|Physical|Tough|80|75|20|anyadjacent|The target is slammed with a long tail, vines, or the like to inflict damage.}} | ||
{{movelist/battle|1|Slash|Physical|Cool|70|100|20|anyadjacent|The target is attacked with a slash of claws or | {{movelist/battle|1|Slash|Physical|Cool|70|100|20|anyadjacent|The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.}} | ||
{{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self| | {{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self|The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.}} | ||
{{movelist/battle|3|Smelling Salts|Physical|Tough|70|100|10|anyadjacent|This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.}} | {{movelist/battle|3|Smelling Salts|Physical|Tough|70|100|10|anyadjacent|This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.}} | ||
{{movelist/battle|1|Smokescreen|Status|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.}} | {{movelist/battle|1|Smokescreen|Status|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.}} | ||
{{movelist/battle|2|Snore|Special|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}} | {{movelist/battle|2|Snore|Special|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}} | ||
{{movelist/battle|1|Soft-Boiled|Status|Cute|—|—| | {{movelist/battle|1|Soft-Boiled|Status|Cute|—|—|5|self|The user restores its own HP by up to half its max HP.}} | ||
{{movelist/battle|1|Sonic Boom|Special|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}} | {{movelist/battle|1|Sonic Boom|Special|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}} | ||
{{movelist/battle|1|Spike Cannon|Physical|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}} | {{movelist/battle|1|Spike Cannon|Physical|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}} | ||
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{{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}} | {{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}} | ||
{{movelist/battle|7|Spotlight|Status||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}} | {{movelist/battle|7|Spotlight|Status||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}} | ||
{{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user | {{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.}} | ||
{{movelist/battle|1|Stomp|Physical|Tough|65|100|20|anyadjacent|The target | {{movelist/battle|1|Stomp|Physical|Tough|65|100|20|anyadjacent|The user attacks by stomping on the target with a big foot. This may also make the target flinch.}} | ||
{{movelist/battle|1|Strength|Physical|Tough|80|100|15|anyadjacent|The target is slugged with a punch thrown at maximum power.}} | {{movelist/battle|1|Strength|Physical|Tough|80|100|15|anyadjacent|The target is slugged with a punch thrown at maximum power.}} | ||
{{movelist/battle|1|Struggle|Physical|Tough|50|—|1| | {{movelist/battle|1|Struggle|Physical|Tough|50|—|1|random|This attack is used in desperation only if the user has no remaining PP. It also damages the user a little.}} | ||
{{movelist/battle|8|Stuff Cheeks|Status||—|—|10|self|The user eats its held Berry, then sharply | {{movelist/battle|8|Stuff Cheeks|Status||—|—|10|self|The user eats its held Berry, then sharply boosts its Defense stat.}} | ||
{{movelist/battle|1|Substitute|Status|Cute|—|—|10|self|The user | {{movelist/battle|1|Substitute|Status|Cute|—|—|10|self|The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.}} | ||
{{movelist/battle|1|Super Fang|Physical|Tough|—|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.}} | {{movelist/battle|1|Super Fang|Physical|Tough|—|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.}} | ||
{{movelist/battle|1|Supersonic|Status|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}} | {{movelist/battle|1|Supersonic|Status|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}} | ||
{{movelist/battle|2|Swagger|Status|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.}} | {{movelist/battle|2|Swagger|Status|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.}} | ||
{{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to | {{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.}} | ||
{{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes| | {{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes|The user releases a scent that harshly lowers opposing Pokémon's evasiveness.}} | ||
{{movelist/battle|1|Swift|Special|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at | {{movelist/battle|1|Swift|Special|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at opposing Pokémon. This attack never misses.}} | ||
{{movelist/battle|1|Swords Dance|Status|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply | {{movelist/battle|1|Swords Dance|Status|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.}} | ||
{{movelist/battle|1|Tackle|Physical|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}} | {{movelist/battle|1|Tackle|Physical|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}} | ||
{{movelist/battle|5|Tail Slap|Physical|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. | {{movelist/battle|5|Tail Slap|Physical|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. This move hits two to five times in a row.}} | ||
{{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary | {{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.}} | ||
{{movelist/battle|1|Take Down|Physical|Tough|90|85|20|anyadjacent|A reckless | {{movelist/battle|1|Take Down|Physical|Tough|90|85|20|anyadjacent|A reckless full-body charge attack for slamming into the target. This also damages the user a little.}} | ||
{{movelist/battle|7|Tearful Look|Status||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.}} | {{movelist/battle|7|Tearful Look|Status||—|—|20|anyadjacent|The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.}} | ||
{{movelist/battle|8|Teatime|Status||—|—|10|all|The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.}} | {{movelist/battle|8|Teatime|Status||—|—|10|all|The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry.}} | ||
{{movelist/battle|5|Techno Blast|Special|Cool|120|100|5|anyadjacent|The user | {{movelist/battle|5|Techno Blast|Special|Cool|120|100|5|anyadjacent|The user attacks by firing a beam of light at the target. This move's type changes depending on the kind of drive held by the user.}} | ||
{{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses | {{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses every Pokémon around it.}} | ||
{{movelist/battle|8|Terrain Pulse|Special| | {{movelist/battle|9|Tera Blast|Special||80|100|10|anyadjacent|If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user.}} | ||
{{movelist/battle|1|Thrash|Physical|Tough|120|100|10| | {{movelist/battle|9|Tera Starstorm|Special||120|100|5|anyadjacent|With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon.}} | ||
{{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, | {{movelist/battle|8|Terrain Pulse|Special||50|100|10|anyadjacent|The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used.}} | ||
{{movelist/battle|1|Transform|Status|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}} | {{movelist/battle|1|Thrash|Physical|Tough|120|100|10|random|The user rampages and attacks for two to three turns. The user then becomes confused.}} | ||
{{movelist/battle|1|Tri Attack|Special|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. | {{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, lowering its Attack and Defense stats.}} | ||
{{movelist/battle|9|Tidy Up|Status||—|—|10|self|The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats.}} | |||
{{movelist/battle|1|Transform|Status|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target, right down to having the same move set.}} | |||
{{movelist/battle|1|Tri Attack|Special|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.}} | |||
{{movelist/battle|4|Trump Card|Special|Cool|—|—|5|anyadjacent|The fewer PP this move has, the greater its power.}} | {{movelist/battle|4|Trump Card|Special|Cool|—|—|5|anyadjacent|The fewer PP this move has, the greater its power.}} | ||
{{movelist/battle|3|Uproar|Special|Cute|90|100|10| | {{movelist/battle|3|Uproar|Special|Cute|90|100|10|random|The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.}} | ||
{{movelist/battle|7|Veevee Volley|Physical||—|—|1|anyadjacent|The more Eevee loves its Trainer, the greater the move’s power. It never misses.}} | {{movelist/battle|7|Veevee Volley|Physical||—|—|1|anyadjacent|The more Eevee loves its Trainer, the greater the move’s power. It never misses.}} | ||
{{movelist/battle|1|Vise Grip|Physical|Tough|55|100|30|anyadjacent|The target is gripped and squeezed from both sides to inflict damage.}} | {{movelist/battle|1|Vise Grip|Physical|Tough|55|100|30|anyadjacent|The target is gripped and squeezed from both sides to inflict damage.}} | ||
{{movelist/battle|3|Weather Ball|Special|Beautiful|50|100|10|anyadjacent|This | {{movelist/battle|3|Weather Ball|Special|Beautiful|50|100|10|anyadjacent|This move's type and power change depending on the weather at the time the move is used.}} | ||
{{movelist/battle|1|Whirlwind|Status|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} | {{movelist/battle|1|Whirlwind|Status|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} | ||
{{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.}} | {{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.}} | ||
{{movelist/battle|5|Work Up|Status|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats | {{movelist/battle|5|Work Up|Status|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats are boosted.}} | ||
{{movelist/battle|1|Wrap|Physical|Tough|15|90|20|anyadjacent|A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.}} | {{movelist/battle|1|Wrap|Physical|Tough|15|90|20|anyadjacent|A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.}} | ||
{{movelist/battle|4|Wring Out|Special|Tough|—|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move's power.}} | {{movelist/battle|4|Wring Out|Special|Tough|—|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move's power.}} | ||
{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}} | {{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}} | ||
{{movelist/battle-foot|Normal}} | {{movelist/battle-foot|Normal}} | ||
===Changed types=== | |||
The following Normal-type moves have had their types changed into another. | |||
{| class="roundy" style="margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse" | |||
|-style="background:#{{normal color light}}" | |||
! Move | |||
! colspan="2" | Original type | |||
! colspan="2" | New type | |||
|- | |||
| {{m|Bite}} || Gen I |{{typetable|Normal}} || Gen II+ |{{typetable|Dark}} | |||
|- | |||
| {{m|Charm}} || Gen II–V |{{typetable|Normal}} || Gen VI+ |{{typetable|Fairy}} | |||
|- | |||
| {{m|Gust}} || Gen I |{{typetable|Normal}} || Gen II+ |{{typetable|Flying}} | |||
|- | |||
| {{m|Karate Chop}} || Gen I |{{typetable|Normal}} || Gen II+ |{{typetable|Fighting}} | |||
|- | |||
| {{m|Moonlight}} || Gen II–V |{{typetable|Normal}} || Gen VI+ |{{typetable|Fairy}} | |||
|- | |||
| {{m|Sand Attack}} || Gen I |{{typetable|Normal}} || Gen II+ |{{typetable|Ground}} | |||
|- | |||
| {{m|Sweet Kiss}} || Gen II–V |{{typetable|Normal}} || Gen VI+ |{{typetable|Fairy}} | |||
|} | |||
|} | |||
==Abilities== | ==Abilities== | ||
===Interacting with the Normal type=== | ===Interacting with the Normal type=== | ||
A {{OBP|Pokémon|species}} with {{a| | A {{OBP|Pokémon|species}} with {{a|Protean}} or {{a|Libero}} will become a Normal-[[type]] Pokémon if it uses a Normal-type [[move]]. A Pokémon with {{a|Color Change}} or {{a|Imposter}} will become a Normal-[[type]] Pokémon if (respectively) it is hit with a Normal-type [[move]] or is sent out against a Normal-type opponent. | ||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" | ||
Line 993: | Line 1,218: | ||
! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description | ! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description | ||
|- | |- | ||
! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | {{color2|fff|Generation VI|VI}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Aerilate|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Aerilate|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Flying-type moves. | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Flying-type moves. The power of those moves is boosted a little. | ||
|- | |- | ||
! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | VII | ! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | {{color2|fff|Generation VII|VII}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Galvanize|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Galvanize|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left;" | Normal-type moves become Electric-type moves. | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left;" | Normal-type moves become Electric-type moves. The power of those moves is boosted a little. | ||
|- | |||
! width="30px" style="background:#{{paldea color}}; border:1px solid #{{paldea color dark}}" | {{color2|fff|Generation IX|IX}} | |||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Mind's Eye|000}} | |||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. | |||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | {{color2|fff|Generation IV|IV}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Normalize|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Normalize|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | All the Pokémon's moves become | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | All the Pokémon's moves become Normal type. The power of those moves is boosted a little. | ||
|- | |- | ||
! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | {{color2|fff|Generation VI|VI}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Pixilate|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Pixilate|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Fairy-type moves. | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. | ||
|- | |- | ||
! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | {{color2|fff|Generation VI|VI}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Refrigerate|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Refrigerate|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Ice-type moves. | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Ice-type moves. The power of those moves is boosted a little. | ||
|- | |- | ||
! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV | ! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | {{color2|fff|Generation IV|IV}} | ||
| width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Scrappy|000}} | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Scrappy|000}} | ||
| style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate. | ||
|- class="unsortable" | |- class="unsortable" | ||
! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation | ! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.</small> | ||
|} | |} | ||
===Exclusive Abilities=== | ===Exclusive Abilities=== | ||
Currently, no Abilities are exclusive to Normal-type Pokémon. This does not include [[Signature Ability|signature Abilities]]. | |||
<!-- | |||
{| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" | ||
|- | |- | ||
Line 1,034: | Line 1,263: | ||
|- class="unsortable" | |- class="unsortable" | ||
! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual Ability's page.</small> | ! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual Ability's page.</small> | ||
|} | |}--> | ||
==Items== | ==Items== | ||
Line 1,043: | Line 1,272: | ||
! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description | ! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Blank Plate|SV}} | ||
| [[Blank Plate]] | |||
| A stone tablet imbued with the essence of normalcy. When used on {{p|Arceus|a certain Pokémon}}, it allows that Pokémon to gain the power of the Normal type. | |||
|- style="background:#FFF" | |||
| {{bag/s|Chilan Berry|SV}} | |||
| [[Chilan Berry]] | | [[Chilan Berry]] | ||
| If | | If a Pokémon holding this [[Berry]] is hit with a Normal-type move, the power of that move will be weakened. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Normal Gem|SV}} | ||
| [[Normal Gem]] | | [[Normal Gem]] | ||
| | | An item to be held by a Pokémon. This [[gem]] is imbued with the essence of normalcy and will boost the power of a Normal-type move—but only once. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Normal Tera Shard|SV}} | ||
| [[Normal Tera Shard]] | |||
| On rare occasions, these shards form when a {{Tera}} Pokémon falls in battle and its Tera Jewel shatters. | |||
|- style="background:#FFF" | |||
| [[File:Dream Normalium Z Sprite.png|40px|link=Normalium Z]] | |||
| [[Normalium Z]] | | [[Normalium Z]] | ||
| | | This is a crystallized form of Z-Power. It upgrades Normal-type moves to [[Z-Move]]s. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | | ||
Line 1,063: | Line 1,300: | ||
| Powers up Normal-type moves. | | Powers up Normal-type moves. | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Silk Scarf|SV}} | ||
| [[Silk Scarf]] | | [[Silk Scarf]] | ||
| An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. | | An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of the holder's Normal-type moves. | ||
|- class="unsortable" | |- class="unsortable" | ||
! colspan=3 style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation | ! colspan=3 style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.</small> | ||
|} | |} | ||
Line 1,076: | Line 1,313: | ||
! style="background:#{{normal color light}}; {{roundytr|8px}}" | Name | ! style="background:#{{normal color light}}; {{roundytr|8px}}" | Name | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Ability Capsule|SV}} | ||
| [[Ability Capsule]] | | [[Ability Capsule]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Amulet Coin|SV}} | ||
| [[Amulet Coin]] | | [[Amulet Coin]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Choice Scarf|SV}} | ||
| [[Choice Scarf]] | | [[Choice Scarf]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Full Incense|SV}} | ||
| [[Full Incense]] | | [[Full Incense]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Luck Incense|SV}} | ||
| [[Luck Incense]] | | [[Luck Incense]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Lucky Egg|SV}} | ||
| [[Lucky Egg]] | | [[Lucky Egg]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|PP Max|SV}} | ||
| [[PP Max]] | | [[PP Max]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|PP Up|SV}} | ||
| [[PP Up]] | | [[PP Up]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Quick Claw|SV}} | ||
| [[Quick Claw]] | | [[Quick Claw]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | style="line-height:40px" | [[File:Dream Quick Powder Sprite.png|34px|link=Quick Powder]] | ||
| [[Quick Powder]] | | [[Quick Powder]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Safety Goggles|SV}} | ||
| [[Safety Goggles]] | | [[Safety Goggles]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|Upgrade|SV}} | ||
| [[Upgrade]] | | [[Upgrade]] | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| {{ | | {{bag/s|White Apricorn|SV}} | ||
| [[White Apricorn]] | | [[White Apricorn]] | ||
|- class="unsortable" | |- class="unsortable" | ||
Line 1,128: | Line 1,365: | ||
! style="background:#{{Normal color light}}; {{roundytr|8px}}" | Location | ! style="background:#{{Normal color light}}; {{roundytr|8px}}" | Location | ||
|- | |- | ||
! style="background:#{{Johto color}}; border:1px solid #{{Johto color dark}}" | | ! style="background:#{{Johto color}}; border:1px solid #{{Johto color dark}}" | {{color2|fff|Generation II|II}} | ||
| [[File:VSWhitney.png|link=Whitney]]<br>[[Whitney]] | | [[File:VSWhitney.png|link=Whitney]]<br>[[Whitney]] | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Goldenrod Gym]] | | [[Goldenrod Gym]] | ||
|- | |- | ||
! style="background:#{{Hoenn color}}; border:1px solid #{{Hoenn color dark}}" | | ! style="background:#{{Hoenn color}}; border:1px solid #{{Hoenn color dark}}" | {{color2|fff|Generation III|III}} | ||
| [[File:VSNorman.png|x64px|link=Norman]]<br>[[Norman]] | | [[File:VSNorman.png|x64px|link=Norman]]<br>[[Norman]] | ||
| [[Gym Leader]] | | [[Gym Leader]] | ||
| [[Petalburg Gym]] | | [[Petalburg Gym]] | ||
|- | |- | ||
! style="background:#{{Unova color}}; border:1px solid #{{Unova color dark}}" | | ! style="background:#{{Unova color}}; border:1px solid #{{Unova color dark}}" | {{color2|fff|Generation V|V}} | ||
| [[File:VSLenora.png|link=Lenora]]<br>[[Lenora]] | | [[File:VSLenora.png|link=Lenora]]<br>[[Lenora]] | ||
| [[Gym Leader]]{{sup/5|BW}}<br>[[Pokémon Trainer]]{{sup/5|B2W2}} | | [[Gym Leader]]{{sup/5|BW}}<br>[[Pokémon Trainer]]{{sup/5|B2W2}} | ||
| [[Nacrene Gym]]{{sup/5|BW}} | | [[Nacrene Gym]]{{sup/5|BW}} | ||
|- | |- | ||
! style="background:#{{Unova color}}; border:1px solid #{{Unova color dark}}" | | ! style="background:#{{Unova color}}; border:1px solid #{{Unova color dark}}" | {{color2|fff|Generation V|V}} | ||
| [[File:VSCheren 2.png|link=Cheren]]<br>[[Cheren]] | | [[File:VSCheren 2.png|link=Cheren]]<br>[[Cheren]] | ||
| [[Gym Leader]]{{sup/5|B2W2}} | | [[Gym Leader]]{{sup/5|B2W2}} | ||
| [[Aspertia Gym]]{{sup/5|B2W2}} | | [[Aspertia Gym]]{{sup/5|B2W2}} | ||
|- | |- | ||
! style="background:#{{Alola color}}; border:1px solid #{{Alola color dark}}" | | ! style="background:#{{Alola color}}; border:1px solid #{{Alola color dark}}" | {{color2|fff|Generation VII|VII}} | ||
| [[File:VSIlima USUM.png|x64px|link=Ilima]]<br>[[Ilima]] | | [[File:VSIlima USUM.png|x64px|link=Ilima]]<br>[[Ilima]] | ||
| [[Trial Captain]] | | [[Trial Captain]] | ||
| [[Verdant Cavern]] | | [[Verdant Cavern]] | ||
|- | |||
! style="background:#{{Paldea color}}; border:1px solid #{{Paldea color dark}}" | {{color2|fff|Generation IX|IX}} | |||
| [[File:VSLarry.png|x64px|link=Larry]]<br>[[Larry]]{{tt|*|Also works as a Flying-type Elite Four member}} | |||
| [[Gym Leader]] | |||
| [[Medali Gym]] | |||
|} | |} | ||
Line 1,157: | Line 1,399: | ||
===[[Core series]]=== | ===[[Core series]]=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC. | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC RSE.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC FRLG.png]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC FRLG.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Big.png]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Big.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC BW.png]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC BW.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File: | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC XY.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC SM.png]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC SM.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC PE.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal icon SwSh.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal icon SwSh.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC BDSP.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal icon SV.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC LA.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal icon LA.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC SV.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Tera.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:TeraGem Normal.png]] | |||
|- | |- | ||
| Icon from<br>{{color2|000|Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon Emerald|Emerald}}, {{color2|000|Pokémon HeartGold and SoulSilver|HeartGold and SoulSilver}} | | Icon from<br>{{color2|000|Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon Emerald|Emerald}}, {{color2|000|Pokémon HeartGold and SoulSilver|HeartGold and SoulSilver}} | ||
| Icon from<br>{{color2|000|Pokémon FireRed and LeafGreen}} | | Icon from<br>{{color2|000|Pokémon FireRed and LeafGreen}} | ||
| Icon from<br>{{color2|000| | | Icon from<br>{{color2|000|Generation IV}} | ||
| Icon from<br>{{color2|000|Generation V}} | | Icon from<br>{{color2|000|Generation V}} | ||
| Icon from<br>{{color2|000|Generation VI}} | | Icon from<br>{{color2|000|Generation VI}} | ||
| Icon from<br>{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}} | | Icon from<br>{{color2|000|Pokémon Sun and Moon|Pokémon Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon}} | ||
| Icon from<br>{{color2|000| | | Icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!; Let's Go, Eevee!}} | ||
| Symbol icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! | | Icon from<br>{{color2|000|Pokémon Sword and Shield}} | ||
| Symbol icon from<br>{{color2|000|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu!; Let's Go, Eevee!}}; {{color2|000|Pokémon Sword and Shield|Sword, Shield}} and {{color2|000|Pokémon HOME|HOME}} (Gen VIII) | |||
| Icon from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Pokémon Brilliant Diamond, Shining Pearl}}, {{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}, and {{color2|000|Pokémon HOME|HOME}} (Gen IX) | |||
| Icon from<br>{{color2|000|Pokémon Legends: Arceus}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Legends: Arceus}} | |||
| Icon from<br>{{color2|000|Pokémon Scarlet and Violet}} | |||
| Tera icon from<br>{{color2|000|Pokémon Scarlet and Violet}} | |||
| Tera symbol icon from<br>{{color2|000|Pokémon Scarlet and Violet}} | |||
|} | |} | ||
===[[Side series]]=== | ===[[Side series]]=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Stad.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Stad2.png]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Colo.png|48px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Colo.png|48px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC XD.png|48px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC XD.png|48px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC PBR.png|48px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC PBR.png|48px]] | ||
|- | |- | ||
| Icon from<br>{{color2|000|Pokémon Stadium}} | |||
| Icon from<br>{{color2|000|Pokémon Stadium 2}} | |||
| Icon from<br>{{color2|000|Pokémon Colosseum}} | | Icon from<br>{{color2|000|Pokémon Colosseum}} | ||
| Icon from<br>{{color2|000|Pokémon XD: Gale of Darkness}} | | Icon from<br>{{color2|000|Pokémon XD: Gale of Darkness}} | ||
| Icon from<br>{{color2|000|Pokémon Battle Revolution}} | | Icon from<br>{{color2|000|Pokémon Battle Revolution}} | ||
|} | |} | ||
===[[Spin-off games]]=== | ===[[Spin-off games]]=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%" | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal Assist.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Battrio Normal type.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Battrio Normal type.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Tretta Normal type.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Tretta Normal type.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:GO Normal.png]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:GO Normal.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC RR.png|64px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Masters.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC Masters.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File: | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:PMD DX Normal type.png]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Mezastar Normal type.png|64px]] | |style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Mezastar Normal type.png|64px]] | ||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:NormalIC NPSnap.png|48px]] | |||
|style="{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#eee; width:80px; height:80px" | [[File:Normal icon Sleep.png|64px]] | |||
|- | |- | ||
| Symbol icon from<br>{{color2|000|Pokémon Ranger: Guardian Signs|Pokémon Ranger: Guardian Signs}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Battrio}} | | Symbol icon from<br>{{color2|000|Pokémon Battrio}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Tretta}} | | Symbol icon from<br>{{color2|000|Pokémon Tretta}} | ||
| Symbol icon from<br>{{color2|000|Pokémon GO}} | | Symbol icon from<br>{{color2|000|Pokémon GO}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Rumble Rush}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Masters EX}} | | Symbol icon from<br>{{color2|000|Pokémon Masters EX}} | ||
| Symbol icon from<br>{{color2|000|Pokémon | | Symbol icon from<br>{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX}} | ||
| Symbol icon from<br>{{color2|000|Pokémon Mezastar}} | | Symbol icon from<br>{{color2|000|Pokémon Mezastar}} | ||
| Symbol icon from<br>{{color2|000|New Pokémon Snap}} | |||
| Symbol icon from<br>{{color2|000|Pokémon Sleep}} | |||
|} | |} | ||
==Statistical averages== | |||
===Overall=== | |||
{{BaseStatNoCat | |||
|type=normal | |||
|HP=77.11 | |||
|Attack=75.98 | |||
|Defense=62.17 | |||
|SpAtk=61.11 | |||
|SpDef=66.73 | |||
|Speed=73.61 | |||
|Total=416.71 | |||
}} | |||
<!--As of Generation 9, including The Indigo Disk. 168 Pokémon total, including all forms separately.--> | |||
===Fully evolved=== | |||
{{BaseStatNoCat | |||
|type=normal | |||
|HP=87.55 | |||
|Attack=88.11 | |||
|Defense=72.75 | |||
|SpAtk=71.66 | |||
|SpDef=78.7 | |||
|Speed=84.83 | |||
|Total=483.6 | |||
}} | |||
<!--As of Generation 9, including The Indigo Disk. 100 Pokémon total, including all forms separately.--> | |||
==Trivia== | ==Trivia== | ||
* [[Generation I]] introduced the most Normal-type {{OBP|Pokémon|species}} of any [[generation]], with 22 (24 if {{p|Clefairy}} and {{p|Clefable}}, | * [[Generation I]] introduced the most Normal-type {{OBP|Pokémon|species}} of any [[generation]], with 22 (24 if {{p|Clefairy}} and {{p|Clefable}}, who had their [[type]] changed from [[Generation VI]] onward, are counted). Generation VI introduced the fewest Normal-type Pokémon, with eight. | ||
* Generation I introduced the most Normal-type [[move]]s of any generation, with 78 (counting {{m|Gust}}, {{m|Karate Chop}}, {{m|Bite}}, and {{m|Sand-Attack}}, which had their type changed from Generation II onward). Generation VI introduced the fewest Normal-type moves, with eight. | * Generation I introduced the most Normal-type [[move]]s of any generation, with 78 (counting {{m|Gust}}, {{m|Karate Chop}}, {{m|Bite}}, and {{m|Sand-Attack}}, which had their type changed from [[Generation II]] onward). Generation VI introduced the fewest Normal-type moves, with eight. | ||
* With | * With {{#expr: {{PAGESINCATEGORY:Normal-type moves|pages}}-7}} {{cat|Normal-type moves}}, this type has the most moves available. | ||
** Additionally, there are | ** Additionally, there are two unique Normal-type [[Max Move]]s (not including [[G-Max Move]]s), the most of any type. | ||
** The Normal type is the only type that has more moves than Pokémon. | |||
* The Normal type is tied with the {{t|Electric}} type for the fewest defensive weaknesses. | |||
* The Normal type is the only type that does not have any resistances. | |||
* On average, Normal-type Pokémon have the lowest base {{stat|Defense}} of all types.<!--As of Gen IX--> | |||
* The Normal type is the only type that is not super effective against any other type. | |||
* The Normal type has the fewest non-neutral type relations, with only four. | * The Normal type has the fewest non-neutral type relations, with only four. | ||
* {{t|Ghost}} and Normal are the only | * {{t|Ghost}} and Normal are the only types that are immune to each other. | ||
* No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{t|Bug}} type. | * No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{t|Bug}} type. | ||
** Additionally, no Pokémon gains the Normal type upon changing forms | ** Additionally, no Pokémon gains the Normal type upon changing forms, unless reverting to its base form. | ||
* | * Normal/{{t|Flying}} is the [[List of type combinations by abundance|most abundant]] dual-type combination. | ||
* Normal has the most unused type combinations at four, as there are no Normal-type Pokémon that are also part {{t|Steel}}, {{t|Rock}}, {{t|Bug}}, and {{t|Ice}}. | |||
** This makes Normal the only type that has not been paired up with {{t|Steel}}. | |||
* [[Generation VI]] added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), the first dual-typed Pokémon with Normal as a secondary type, and the fewest Normal/Flying-type Pokémon (with only {{p|Fletchling|one}}) of any generation that introduced Pokémon with that type combination; [[Generation VIII]] did not introduce any. | * In {{pkmn|contest}}s, the Normal type has the most moves that can [[Jamming|jam]]. | ||
* [[Generation VI]] added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/{{t|Fairy}} are counted), the first dual-typed Pokémon with Normal as a secondary type, and the fewest Normal/Flying-type Pokémon (with only {{p|Fletchling|one}}) of any generation that introduced Pokémon with that type combination; [[Generation VIII]] did not introduce any. | |||
** Prior to Generation VI, Normal was only present as a secondary type for Pokéstar Studio opponents, or on Glitch Pokémon (notably Red/Blue [[MissingNo.]]). | |||
* Normal is the only type to have ever lost Pokémon, having lost Clefairy, Clefable, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]]. | * Normal is the only type to have ever lost Pokémon, having lost Clefairy, Clefable, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]]. | ||
** Additionally, it is the only type to have the same number of Pokémon in two consecutive | ** Additionally, it is the only type to have the same number of Pokémon in two consecutive generations. | ||
* For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it | * For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle, it is not. | ||
* The Normal type is frequently associated with type changing: | * The Normal-type is frequently associated with type changing: | ||
** More Pokémon lose the Normal type upon evolving than any other type, with a total of | ** More Pokémon lose the Normal type upon evolving than any other type, with a total of five (twelve if all of {{p|Eevee}}'s evolutions are counted separately). | ||
** Eight Normal-type Pokémon have at least one [[signature move]] or a [[signature Ability]] which involves changing their type. | ** Eight Normal-type Pokémon have at least one [[signature move]] or a [[signature Ability]] which involves changing their type. | ||
** Most moves which involve changing the user's type or with a varying damage type are Normal-type. | ** Most moves which involve changing the user's type or with a varying damage type are Normal-type. | ||
** Most | ** Most {{Abilities}} that change a move's type affect Normal-type moves. | ||
* Normal-type attacks are completely unresisted during an [[Inverse Battle]]. | * Normal-type attacks are completely unresisted during an [[Inverse Battle]]. | ||
* Normal is the only type with no [[Paradox Pokémon]]. | |||
* {{Ash}} has never beaten a Normal-type [[Gym Leader]] on his first try in the {{pkmn|anime}}. | |||
* In {{g|Shuffle}}, Normal is the only type that lacks immunities to [[status condition#Pokémon Shuffle|status conditions]]. | |||
==In other languages== | ==In other languages== | ||
Line 1,233: | Line 1,539: | ||
|ja=ノーマル ''Normal'' | |ja=ノーマル ''Normal'' | ||
|zh_yue=一般 ''{{tt|Yātbūn|Normal}}'' {{tt|*|Games, Anime (Original series - BW series) & Manga}}<br>普通 ''{{tt|Póutūng|Normal}}'' {{tt|*|XY series}}<br>無屬性 ''{{tt|Mòuhsuhksing|Typeless}}'' {{tt|*|M17}} | |zh_yue=一般 ''{{tt|Yātbūn|Normal}}'' {{tt|*|Games, Anime (Original series - BW series) & Manga}}<br>普通 ''{{tt|Póutūng|Normal}}'' {{tt|*|XY series}}<br>無屬性 ''{{tt|Mòuhsuhksing|Typeless}}'' {{tt|*|M17}} | ||
|zh_cmn=一般 ''{{tt| | |zh_cmn=一般 ''{{tt|Yībān|Normal}}'' | ||
|cs=Normální | |cs=Normální | ||
|da=Normal | |da=Normal | ||
Line 1,242: | Line 1,548: | ||
|el=Φυσιολογικός ''Fysiologikós'' | |el=Φυσιολογικός ''Fysiologikós'' | ||
|he=רגיל ''Ragil''<br>נורמאלי ''Normali'' | |he=רגיל ''Ragil''<br>נורמאלי ''Normali'' | ||
|hi=साधारण ''Saadhaaran'' | |hi=नॉर्मल ''Normal''<br>साधारण ''Saadhaaran''{{tt|*|Pokémon Smile (prior to version 2.0.0)}} | ||
|hu=Normál | |hu=Normál | ||
|id=Normal | |id=Normal |
Latest revision as of 00:56, 21 September 2024
- Normal redirects here. For the glitch Normal type, see List of glitch types in Generation II → Normal.
- Normal redirects here. For one of the ranges a move can have, see Range.
The Normal type (Japanese: ノーマルタイプ Normal type) is one of the eighteen types. Normal-type moves are not super-effective against any Pokémon, while Normal-type Pokémon are weak to Fighting-type moves.
Battle properties
Note: Type effectiveness multipliers may vary in other games outside the core series.
Generation I
Offensive properties of Normal-type moves | ||
---|---|---|
Super effective (×2) | Not very effective (×½) | No effect (×0) |
None | Rock | Ghost |
Defensive properties of Normal-type Pokémon | ||
---|---|---|
Weak to (×2) | Resists (×½) | Immune to (×0) |
Fighting | None | Ghost |
Generation II onwards
Offensive properties of Normal-type moves | ||
---|---|---|
Super effective (×2) | Not very effective (×½) | No effect (×0) |
None | Rock Steel | Ghost |
Defensive properties of Normal-type Pokémon | ||
---|---|---|
Weak to (×2) | Resists (×½) | Immune to (×0) |
Fighting | None | Ghost |
Additional effects
If the user has the Ability Scrappy or Mind's Eye, or the target is under the effect of the moves Foresight or Odor Sleuth, Normal-type moves will deal ×1 damage to Ghost-type Pokémon.
In Generation I, Normal-type Pokémon cannot be paralyzed by Body Slam. Normal-type Pokémon are also affected by Night Shade, despite the move being Ghost-type, which the Normal type is normally immune to. From Generation II onwards, Normal-type Pokémon can be paralyzed by Body Slam and are immune to Night Shade.
Pokémon
As of Generation IX, there are 133 Normal-type Pokémon or 12.98% of all Pokémon, making it the second most common type after Water and before Grass. In Generation VI, there are 8 Pokémon that changed their Normal-type into Fairy-type.
The Pokémon below are listed by their current types. Some Pokémon have had their types changed, usually when a new type was introduced.
Pure Normal-type Pokémon
Half Normal-type Pokémon
Primary Normal-type Pokémon
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Secondary Normal-type Pokémon
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Changed types
These Normal-type Pokémon have had their types changed.
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Pokéstar Studios opponents
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Moves
As of Generation IX, there are 202 Normal-type moves, which makes up 21.62% of all moves (excluding those that are Normal-type only under certain circumstances), making it the most common type among moves, with Psychic coming in second.
Prior to changes in Generation IV, all damaging Normal-type moves were physical, but they may now also be special, depending on the move.
Some moves have had their types changed.
Gen | Move | Category | Contest | Power | Accuracy | PP | Range | Description | |||||||||
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IV | Acupressure | Status | Tough | — | —% | 30 (max 48) |
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The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | |||||||||
V | After You | Status | Cute | — | —% | 15 (max 24) |
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The user helps the target and makes it use its move right after the user. | |||||||||
III | Assist | Status | Cute | — | —% | 20 (max 32) |
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The user hurriedly and randomly uses a move among those known by ally Pokémon. | |||||||||
II | Attract | Status | Cute | — | 100% | 15 (max 24) |
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If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves. | |||||||||
I | Barrage | Physical | Cute | 15 | 85% | 20 (max 32) |
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Round objects are hurled at the target to strike two to five times in a row. | |||||||||
II | Baton Pass | Status | Cute | — | —% | 40 (max 64) |
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The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
II | Belly Drum | Status | Cute | — | —% | 10 (max 16) |
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The user maximizes its Attack stat but loses HP equal to half its max HP. | |||||||||
V | Bestow | Status | Cute | — | —% | 15 (max 24) |
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The user passes its held item to the target when the target isn't holding an item. | |||||||||
I | Bide | Physical | Tough | — | —% | 10 (max 16) |
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The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
I | Bind | Physical | Tough | 15 | 85% | 20 (max 32) |
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A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. | |||||||||
III | Block | Status | Cute | — | —% | 5 (max 8) |
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The user blocks the target's way with arms spread wide to prevent the target from fleeing. | |||||||||
IX | Blood Moon | Special | 140 | 100% | 5 (max 8) |
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The user unleashes the full brunt of its spirit from a full moon that shines as red as blood. This move can't be used twice in a row. | ||||||||||
I | Body Slam | Physical | Tough | 85 | 100% | 15 (max 24) |
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The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
VI | Boomburst | Special | Tough | 140 | 100% | 10 (max 16) |
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The user attacks everything around it with the destructive power of a terrible explosive sound. | |||||||||
VII | Breakneck Blitz | Physical | — | —% | 1 (max 1) |
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The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||||||||
VII | Breakneck Blitz | Special | — | —% | 1 (max 1) |
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The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||||||||
III | Camouflage | Status | Clever | — | —% | 20 (max 32) |
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The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
IV | Captivate | Status | Cute | — | 100% | 20 (max 32) |
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If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
VI | Celebrate | Status | Cute | — | —% | 40 (max 64) |
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The Pokémon congratulates you on your special day! | |||||||||
V | Chip Away | Physical | Tough | 70 | 100% | 20 (max 32) |
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Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. | |||||||||
I | Comet Punch | Physical | Tough | 18 | 85% | 15 (max 24) |
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The target is hit with a flurry of punches that strike two to five times in a row. | |||||||||
VI | Confide | Status | Cute | — | —% | 20 (max 32) |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
I | Constrict | Physical | Tough | 10 | 100% | 35 (max 56) |
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The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat. | |||||||||
I | Conversion | Status | Beautiful | — | —% | 30 (max 48) |
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The user changes its type to become the same type as the move at the top of the list of moves it knows. | |||||||||
II | Conversion 2 | Status | Beautiful | — | —% | 30 (max 48) |
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The user changes its type to make itself resistant to the type of the move the target used last. | |||||||||
IV | Copycat | Status | Cute | — | —% | 20 (max 32) |
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The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
VIII | Court Change | Status | — | 100% | 10 (max 16) |
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With its mysterious power, the user swaps the effects on either side of the field. | ||||||||||
III | Covet | Physical | Cute | 60 | 100% | 25 (max 40) |
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The user endearingly approaches the target, then steals the target's held item. | |||||||||
III | Crush Claw | Physical | Cool | 75 | 95% | 10 (max 16) |
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The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | |||||||||
IV | Crush Grip | Physical | Tough | — | 100% | 5 (max 8) |
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The target is crushed with great force. The more HP the target has left, the greater the move's power. | |||||||||
I | Cut | Physical | Cool | 50 | 95% | 30 (max 48) |
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The target is cut with a scythe, a claw, or the like to inflict damage. | |||||||||
I | Defense Curl | Status | Cute | — | —% | 40 (max 64) |
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The user curls up and boosts its Defense stat. | |||||||||
I | Disable | Status | Clever | — | 100% | 20 (max 32) |
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For four turns, the target will be unable to use whichever move it last used. | |||||||||
I | Dizzy Punch | Physical | Cute | 70 | 100% | 10 (max 16) |
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The target is hit with rhythmically launched punches. This may also leave the target confused. | |||||||||
IX | Doodle | Status | — | 100% | 10 (max 16) |
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The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target. | ||||||||||
IV | Double Hit | Physical | Cool | 35 | 90% | 10 (max 16) |
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The user slams the target with a tail or the like. The target is hit twice in a row. | |||||||||
I | Double Slap | Physical | Cute | 15 | 85% | 10 (max 16) |
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The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
I | Double Team | Status | Cool | — | —% | 15 (max 24) |
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By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |||||||||
I | Double-Edge | Physical | Tough | 120 | 100% | 15 (max 24) |
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A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
V | Echoed Voice | Special | Beautiful | 40 | 100% | 15 (max 24) |
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The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. | |||||||||
I | Egg Bomb | Physical | Cute | 100 | 75% | 10 (max 16) |
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A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
II | Encore | Status | Cute | — | 100% | 5 (max 8) |
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The user compels the target to keep using the move it encored for three turns. | |||||||||
III | Endeavor | Physical | Tough | — | 100% | 5 (max 8) |
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The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
II | Endure | Status | Tough | — | —% | 10 (max 16) |
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The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
V | Entrainment | Status | Cute | — | 100% | 15 (max 24) |
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The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||||||||
I | Explosion | Physical | Beautiful | 250 | 100% | 5 (max 8) |
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The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
VII | Extreme Evoboost | Status | — | —% | 1 (max 1) |
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After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply. | ||||||||||
II | Extreme Speed | Physical | Cool | 80 | 100% | 5 (max 8) |
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The user charges the target at blinding speed. This move always goes first. | |||||||||
III | Facade | Physical | Cute | 70 | 100% | 20 (max 32) |
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This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
III | Fake Out | Physical | Cute | 40 | 100% | 10 (max 16) |
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This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | |||||||||
II | False Swipe | Physical | Cool | 40 | 100% | 40 (max 64) |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
IV | Feint | Physical | Clever | 30 | 100% | 10 (max 16) |
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This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
IX | Fillet Away | Status | — | —% | 10 (max 16) |
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The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP. | ||||||||||
II | Flail | Physical | Cute | — | 100% | 15 (max 24) |
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The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
I | Flash | Status | Beautiful | — | 100% | 20 (max 32) |
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The user flashes a bright light that cuts the target's accuracy. | |||||||||
I | Focus Energy | Status | Cool | — | —% | 30 (max 48) |
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The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
III | Follow Me | Status | Cute | — | —% | 20 (max 32) |
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The user draws attention to itself, making all opposing Pokémon take aim only at the user. | |||||||||
II | Foresight | Status | Clever | — | —% | 40 (max 64) |
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Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
II | Frustration | Physical | Cute | — | 100% | 20 (max 32) |
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This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
I | Fury Attack | Physical | Cool | 15 | 85% | 20 (max 32) |
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The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. | |||||||||
I | Fury Swipes | Physical | Tough | 18 | 80% | 15 (max 24) |
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The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. | |||||||||
VIII | G-Max Cuddle | Physical | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents. | ||||||||||
VIII | G-Max Cuddle | Special | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents. | ||||||||||
VIII | G-Max Gold Rush | Physical | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. | ||||||||||
VIII | G-Max Gold Rush | Special | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. | ||||||||||
VIII | G-Max Replenish | Physical | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten. | ||||||||||
VIII | G-Max Replenish | Special | — | —% | 3 (max 4) |
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A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten. | ||||||||||
IV | Giga Impact | Physical | Tough | 150 | 90% | 5 (max 8) |
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The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
I | Glare | Status | Tough | — | 100% | 30 (max 48) |
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The user intimidates the target with the pattern on its belly to cause paralysis. | |||||||||
I | Growl | Status | Cute | — | 100% | 40 (max 64) |
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The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
I | Growth | Status | Beautiful | — | —% | 20 (max 32) |
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The user's body grows all at once, boosting the Attack and Sp. Atk stats. | |||||||||
I | Guillotine | Physical | Cool | — | 30% | 5 (max 8) |
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A vicious tearing attack with big pincers. The target faints instantly if this attack hits. | |||||||||
VI | Happy Hour | Status | Cute | — | —% | 30 (max 48) |
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Using Happy Hour doubles the amount of prize money received after battle. | |||||||||
I | Harden | Status | Tough | — | —% | 30 (max 48) |
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The user stiffens all the muscles in its body to boost its Defense stat. | |||||||||
V | Head Charge | Physical | Tough | 120 | 100% | 15 (max 24) |
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The user charges its head into the target, using its powerful guard hair. This also damages the user a little. | |||||||||
I | Headbutt | Physical | Tough | 70 | 100% | 15 (max 24) |
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The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
II | Heal Bell | Status | Beautiful | — | —% | 5 (max 8) |
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The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. | |||||||||
III | Helping Hand | Status | Clever | — | —% | 20 (max 32) |
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The user assists an ally by boosting the power of that ally's attack. | |||||||||
II | Hidden Power | Special | Clever | 60 | 100% | 15 (max 24) |
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A unique attack that varies in type depending on the Pokémon using it. | |||||||||
VI | Hold Back | Physical | Cool | 40 | 100% | 40 (max 64) |
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The user holds back when it attacks, and the target is left with at least 1 HP. | |||||||||
VI | Hold Hands | Status | Cute | — | —% | 40 (max 64) |
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The user and an ally hold hands. This makes them very happy. | |||||||||
I | Horn Attack | Physical | Cool | 65 | 100% | 25 (max 40) |
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The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
I | Horn Drill | Physical | Cool | — | 30% | 5 (max 8) |
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The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
III | Howl | Status | Cool | — | —% | 40 (max 64) |
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The user howls loudly to rouse itself and its allies. This boosts their Attack stats. | |||||||||
I | Hyper Beam | Special | Cool | 150 | 90% | 5 (max 8) |
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The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
IX | Hyper Drill | Physical | 100 | 100% | 5 (max 8) |
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The user spins the pointed part of its body at high speed to pierce the target. This attack can hit a target using a move such as Protect or Detect. | ||||||||||
I | Hyper Fang | Physical | Cool | 80 | 90% | 15 (max 24) |
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The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
III | Hyper Voice | Special | Cool | 90 | 100% | 10 (max 16) |
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The user attacks by letting loose a horribly loud, resounding cry. | |||||||||
IV | Judgment | Special | Beautiful | 100 | 100% | 10 (max 16) |
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The user releases countless shots of light at the target. This move's type changes depending on the kind of plate held by the user. | |||||||||
VII | Laser Focus | Status | — | —% | 30 (max 48) |
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The user concentrates intensely. The attack on the next turn always results in a critical hit. | ||||||||||
IV | Last Resort | Physical | Cute | 140 | 100% | 5 (max 8) |
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This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
I | Leer | Status | Cool | — | 100% | 30 (max 48) |
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The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | |||||||||
II | Lock-On | Status | Clever | — | —% | 5 (max 8) |
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The user takes sure aim at the target. This ensures the user's next move does not miss that target. | |||||||||
I | Lovely Kiss | Status | Beautiful | — | 75% | 10 (max 16) |
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With a scary face, the user tries to kiss the target. If it succeeds, the target falls asleep. | |||||||||
IV | Lucky Chant | Status | Cute | — | —% | 30 (max 48) |
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The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | |||||||||
VIII | Max Guard | Status | — | —% | 3 (max 4) |
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This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
VIII | Max Strike | Physical | — | —% | 3 (max 4) |
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This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | ||||||||||
VIII | Max Strike | Special | — | —% | 3 (max 4) |
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This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | ||||||||||
IV | Me First | Status | Clever | — | —% | 20 (max 32) |
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The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | |||||||||
II | Mean Look | Status | Beautiful | — | —% | 5 (max 8) |
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The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
I | Mega Kick | Physical | Cool | 120 | 75% | 5 (max 8) |
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The target is attacked by a kick launched with muscle-packed power. | |||||||||
I | Mega Punch | Physical | Tough | 80 | 85% | 20 (max 32) |
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The target is slugged by a punch thrown with muscle-packed power. | |||||||||
I | Metronome | Status | Cute | — | —% | 10 (max 16) |
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The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
II | Milk Drink | Status | Cute | — | —% | 5 (max 8) |
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The user restores its own HP by up to half its max HP. | |||||||||
I | Mimic | Status | Cute | — | —% | 10 (max 16) |
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The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle. | |||||||||
II | Mind Reader | Status | Clever | — | —% | 5 (max 8) |
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The user senses the target's movements with its mind to ensure its next attack does not miss the target. | |||||||||
I | Minimize | Status | Cute | — | —% | 10 (max 16) |
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The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. | |||||||||
II | Morning Sun | Status | Beautiful | — | —% | 5 (max 8) |
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The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
VII | Multi-Attack | Physical | 120 | 100% | 10 (max 16) |
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Cloaking itself in powerful energy, the user slams into the target to inflict damage. This move's type changes depending on the kind of memory disc held by the user. | ||||||||||
IV | Natural Gift | Physical | Clever | — | 100% | 15 (max 24) |
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The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
III | Nature Power | Status | Beautiful | — | —% | 20 (max 32) |
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This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
VI | Noble Roar | Status | Tough | — | 100% | 30 (max 48) |
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Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | |||||||||
III | Odor Sleuth | Status | Clever | — | —% | 40 (max 64) |
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Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
II | Pain Split | Status | Clever | — | —% | 20 (max 32) |
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The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |||||||||
I | Pay Day | Physical | Clever | 40 | 100% | 20 (max 32) |
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Coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
II | Perish Song | Status | Beautiful | — | —% | 5 (max 8) |
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Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||||||
VI | Play Nice | Status | Cute | — | —% | 20 (max 32) |
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The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
IX | Population Bomb | Physical | 20 | 90% | 10 (max 16) |
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The user's fellows gather in droves to perform a combo attack that hits the target one to ten times in a row. | ||||||||||
I | Pound | Physical | Tough | 40 | 100% | 35 (max 56) |
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The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
VIII | Power Shift | Status | — | —% | 10 (max 16) |
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The user swaps its Attack and Defense stats. | ||||||||||
II | Present | Physical | Cute | — | 90% | 15 (max 24) |
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The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | |||||||||
II | Protect | Status | Cute | — | —% | 10 (max 16) |
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This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
II | Psych Up | Status | Clever | — | —% | 10 (max 16) |
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The user hypnotizes itself into copying any stat change made by the target. | |||||||||
VII | Pulverizing Pancake | Physical | 210 | —% | 1 (max 1) |
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Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force. | ||||||||||
I | Quick Attack | Physical | Cool | 40 | 100% | 30 (max 48) |
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The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
I | Rage | Physical | Tough | 20 | 100% | 20 (max 32) |
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
IX | Raging Bull | Physical | 90 | 100% | 10 (max 16) |
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The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | ||||||||||
II | Rapid Spin | Physical | Cool | 50 | 100% | 40 (max 64) |
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The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.* | |||||||||
I | Razor Wind | Special | Cool | 80 | 100% | 10 (max 16) |
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In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
I | Recover | Status | Clever | — | —% | 5 (max 8) |
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The user regenerates its cells, restoring its own HP by up to half its max HP. | |||||||||
III | Recycle | Status | Clever | — | —% | 10 (max 16) |
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The user recycles a held item that has been used in battle so it can be used again. | |||||||||
V | Reflect Type | Status | Clever | — | —% | 15 (max 24) |
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The user reflects the target's type to become the same type as the target. | |||||||||
III | Refresh | Status | Cute | — | —% | 20 (max 32) |
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The user rests to cure itself of poisoning, a burn, or paralysis. | |||||||||
V | Relic Song | Special | Beautiful | 75 | 100% | 10 (max 16) |
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The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | |||||||||
V | Retaliate | Physical | Cool | 70 | 100% | 5 (max 8) |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
II | Return | Physical | Cute | — | 100% | 20 (max 32) |
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This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
VII | Revelation Dance | Special | 90 | 100% | 15 (max 24) |
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The user attacks the target by dancing with all its might. This move becomes the same type as the user's type. | ||||||||||
IX | Revival Blessing | Status | — | —% | 1 (max 1) |
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The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon's max HP. | ||||||||||
I | Roar | Status | Cool | — | —% | 20 (max 32) |
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The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
IV | Rock Climb | Physical | Tough | 90 | 85% | 20 (max 32) |
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The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||||
V | Round | Special | Beautiful | 60 | 100% | 15 (max 24) |
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The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted. | |||||||||
II | Safeguard | Status | Beautiful | — | —% | 25 (max 40) |
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The user creates a protective field that prevents status conditions for five turns. | |||||||||
II | Scary Face | Status | Tough | — | 100% | 10 (max 16) |
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The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
I | Scratch | Physical | Tough | 40 | 100% | 35 (max 56) |
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Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
I | Screech | Status | Clever | — | 85% | 40 (max 64) |
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An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
III | Secret Power | Physical | Clever | 70 | 100% | 20 (max 32) |
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The additional effects of this attack depend upon where it was used. | |||||||||
I | Self-Destruct | Physical | Beautiful | 200 | 100% | 5 (max 8) |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
I | Sharpen | Status | Cute | — | —% | 30 (max 48) |
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The user makes its edges more jagged, which raises its Attack stat. | |||||||||
IX | Shed Tail | Status | — | —% | 10 (max 16) |
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The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting. | ||||||||||
V | Shell Smash | Status | Tough | — | —% | 15 (max 24) |
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The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats. | |||||||||
V | Simple Beam | Status | Cute | — | 100% | 15 (max 24) |
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The user emits a mysterious psychic wave that changes the target's Ability to Simple. | |||||||||
I | Sing | Status | Cute | — | 55% | 15 (max 24) |
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A soothing lullaby is sung in a beautiful voice that puts the target to sleep. | |||||||||
II | Sketch | Status | Clever | — | —% | 1 (max 1) |
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This move enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. | |||||||||
I | Skull Bash | Physical | Tough | 130 | 100% | 10 (max 16) |
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
III | Slack Off | Status | Cute | — | —% | 5 (max 8) |
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The user slacks off, restoring its own HP by up to half its max HP. | |||||||||
I | Slam | Physical | Tough | 80 | 75% | 20 (max 32) |
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The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
I | Slash | Physical | Cool | 70 | 100% | 20 (max 32) |
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The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | |||||||||
II | Sleep Talk | Status | Cute | — | —% | 10 (max 16) |
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The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
III | Smelling Salts | Physical | Tough | 70 | 100% | 10 (max 16) |
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This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however. | |||||||||
I | Smokescreen | Status | Clever | — | 100% | 20 (max 32) |
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The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||||||||
II | Snore | Special | Cute | 50 | 100% | 15 (max 24) |
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
I | Soft-Boiled | Status | Cute | — | —% | 5 (max 8) |
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The user restores its own HP by up to half its max HP. | |||||||||
I | Sonic Boom | Special | Cool | — | 90% | 20 (max 32) |
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The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||||||
I | Spike Cannon | Physical | Cool | 20 | 100% | 15 (max 24) |
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Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
III | Spit Up | Special | Tough | — | 100% | 10 (max 16) |
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The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
I | Splash | Status | Cute | — | —% | 40 (max 64) |
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The user just flops and splashes around to no effect at all... | |||||||||
VII | Spotlight | Status | — | —% | 15 (max 24) |
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The user shines a spotlight on the target so that only the target will be attacked during the turn. | ||||||||||
III | Stockpile | Status | Tough | — | —% | 20 (max 32) |
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The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. | |||||||||
I | Stomp | Physical | Tough | 65 | 100% | 20 (max 32) |
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The user attacks by stomping on the target with a big foot. This may also make the target flinch. | |||||||||
I | Strength | Physical | Tough | 80 | 100% | 15 (max 24) |
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The target is slugged with a punch thrown at maximum power. | |||||||||
I | Struggle | Physical | Tough | 50 | —% | 1 (max 1) |
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This attack is used in desperation only if the user has no remaining PP. It also damages the user a little. | |||||||||
VIII | Stuff Cheeks | Status | — | —% | 10 (max 16) |
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The user eats its held Berry, then sharply boosts its Defense stat. | ||||||||||
I | Substitute | Status | Cute | — | —% | 10 (max 16) |
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The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
I | Super Fang | Physical | Tough | — | 90% | 10 (max 16) |
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The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
I | Supersonic | Status | Clever | — | 55% | 20 (max 32) |
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The user generates odd sound waves from its body that confuse the target. | |||||||||
II | Swagger | Status | Cute | — | 85% | 15 (max 24) |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
III | Swallow | Status | Tough | — | —% | 10 (max 16) |
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The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. | |||||||||
II | Sweet Scent | Status | Cute | — | 100% | 20 (max 32) |
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The user releases a scent that harshly lowers opposing Pokémon's evasiveness. | |||||||||
I | Swift | Special | Cool | 60 | —% | 20 (max 32) |
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Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
I | Swords Dance | Status | Beautiful | — | —% | 20 (max 32) |
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A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
I | Tackle | Physical | Tough | 40 | 100% | 35 (max 56) |
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A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
V | Tail Slap | Physical | Cute | 25 | 85% | 10 (max 16) |
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The user attacks by striking the target with its hard tail. This move hits two to five times in a row. | |||||||||
I | Tail Whip | Status | Cute | — | 100% | 30 (max 48) |
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The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | |||||||||
I | Take Down | Physical | Tough | 90 | 85% | 20 (max 32) |
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A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
VII | Tearful Look | Status | — | —% | 20 (max 32) |
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The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | ||||||||||
VIII | Teatime | Status | — | —% | 10 (max 16) |
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The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry. | ||||||||||
V | Techno Blast | Special | Cool | 120 | 100% | 5 (max 8) |
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The user attacks by firing a beam of light at the target. This move's type changes depending on the kind of drive held by the user. | |||||||||
III | Teeter Dance | Status | Cute | — | 100% | 20 (max 32) |
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The user performs a wobbly dance that confuses every Pokémon around it. | |||||||||
IX | Tera Blast | Special | 80 | 100% | 10 (max 16) |
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If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user. | ||||||||||
IX | Tera Starstorm | Special | 120 | 100% | 5 (max 8) |
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With the power of its crystals, the user bombards and eliminates the target. When used by Terapagos in its Stellar Form, this move damages all opposing Pokémon. | ||||||||||
VIII | Terrain Pulse | Special | 50 | 100% | 10 (max 16) |
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The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used. | ||||||||||
I | Thrash | Physical | Tough | 120 | 100% | 10 (max 16) |
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The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
III | Tickle | Status | Cute | — | 100% | 20 (max 32) |
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The user tickles the target into laughing, lowering its Attack and Defense stats. | |||||||||
IX | Tidy Up | Status | — | —% | 10 (max 16) |
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The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats. | ||||||||||
I | Transform | Status | Clever | — | —% | 10 (max 16) |
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The user transforms into a copy of the target, right down to having the same move set. | |||||||||
I | Tri Attack | Special | Beautiful | 80 | 100% | 10 (max 16) |
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The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
IV | Trump Card | Special | Cool | — | —% | 5 (max 8) |
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The fewer PP this move has, the greater its power. | |||||||||
III | Uproar | Special | Cute | 90 | 100% | 10 (max 16) |
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
VII | Veevee Volley | Physical | — | —% | 1 (max 1) |
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The more Eevee loves its Trainer, the greater the move’s power. It never misses. | ||||||||||
I | Vise Grip | Physical | Tough | 55 | 100% | 30 (max 48) |
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The target is gripped and squeezed from both sides to inflict damage. | |||||||||
III | Weather Ball | Special | Beautiful | 50 | 100% | 10 (max 16) |
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This move's type and power change depending on the weather at the time the move is used. | |||||||||
I | Whirlwind | Status | Clever | — | —% | 20 (max 32) |
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The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
III | Wish | Status | Cute | — | —% | 10 (max 16) |
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One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. | |||||||||
V | Work Up | Status | Tough | — | —% | 30 (max 48) |
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The user is roused, and its Attack and Sp. Atk stats are boosted. | |||||||||
I | Wrap | Physical | Tough | 15 | 90% | 20 (max 32) |
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A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
IV | Wring Out | Special | Tough | — | 100% | 5 (max 8) |
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The user powerfully wrings the target. The more HP the target has, the greater the move's power. | |||||||||
III | Yawn | Status | Cute | — | —% | 10 (max 16) |
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The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left. |
Changed types
The following Normal-type moves have had their types changed into another.
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Abilities
Interacting with the Normal type
A Pokémon with Protean or Libero will become a Normal-type Pokémon if it uses a Normal-type move. A Pokémon with Color Change or Imposter will become a Normal-type Pokémon if (respectively) it is hit with a Normal-type move or is sent out against a Normal-type opponent.
Gen | Ability | Description |
---|---|---|
VI | Aerilate | Normal-type moves become Flying-type moves. The power of those moves is boosted a little. |
VII | Galvanize | Normal-type moves become Electric-type moves. The power of those moves is boosted a little. |
IX | Mind's Eye | The Pokémon ignores changes to opponents' evasiveness, its accuracy can't be lowered, and it can hit Ghost types with Normal- and Fighting-type moves. |
IV | Normalize | All the Pokémon's moves become Normal type. The power of those moves is boosted a little. |
VI | Pixilate | Normal-type moves become Fairy-type moves. The power of those moves is boosted a little. |
VI | Refrigerate | Normal-type moves become Ice-type moves. The power of those moves is boosted a little. |
IV | Scrappy | The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate. |
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page. |
Exclusive Abilities
Currently, no Abilities are exclusive to Normal-type Pokémon. This does not include signature Abilities.
Items
Name | Description | |
---|---|---|
Blank Plate | A stone tablet imbued with the essence of normalcy. When used on a certain Pokémon, it allows that Pokémon to gain the power of the Normal type. | |
Chilan Berry | If a Pokémon holding this Berry is hit with a Normal-type move, the power of that move will be weakened. | |
Normal Gem | An item to be held by a Pokémon. This gem is imbued with the essence of normalcy and will boost the power of a Normal-type move—but only once. | |
Normal Tera Shard | On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters. | |
Normalium Z | This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. | |
Pink Bow | Powers up Normal-type moves. | |
Polkadot Bow | Powers up Normal-type moves. | |
Silk Scarf | An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of the holder's Normal-type moves. | |
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page. |
Cram-o-matic
Name | |
---|---|
Ability Capsule | |
Amulet Coin | |
Choice Scarf | |
Full Incense | |
Luck Incense | |
Lucky Egg | |
PP Max | |
PP Up | |
Quick Claw | |
Quick Powder | |
Safety Goggles | |
Upgrade | |
White Apricorn | |
Notable Normal-type Trainers
- Main article: Category:Normal-type Trainers
Gen | Trainer | Title | Location |
---|---|---|---|
II | Whitney |
Gym Leader | Goldenrod Gym |
III | Norman |
Gym Leader | Petalburg Gym |
V | Lenora |
Gym LeaderBW Pokémon TrainerB2W2 |
Nacrene GymBW |
V | Cheren |
Gym LeaderB2W2 | Aspertia GymB2W2 |
VII | Ilima |
Trial Captain | Verdant Cavern |
IX | Larry* |
Gym Leader | Medali Gym |
Icons
Core series
Icon from Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver |
Icon from Pokémon FireRed and LeafGreen |
Icon from Generation IV |
Icon from Generation V |
Icon from Generation VI |
Icon from Pokémon Sun, Moon, Ultra Sun and Ultra Moon |
Icon from Let's Go, Pikachu!; Let's Go, Eevee! |
Icon from Pokémon Sword and Shield |
Symbol icon from Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII) |
Icon from Pokémon Brilliant Diamond and Shining Pearl |
Symbol icon from Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX) |
Icon from Pokémon Legends: Arceus |
Symbol icon from Pokémon Legends: Arceus |
Icon from Pokémon Scarlet and Violet |
Tera icon from Pokémon Scarlet and Violet |
Tera symbol icon from Pokémon Scarlet and Violet |
Side series
Icon from Pokémon Stadium |
Icon from Pokémon Stadium 2 |
Icon from Pokémon Colosseum |
Icon from Pokémon XD: Gale of Darkness |
Icon from Pokémon Battle Revolution |
Spin-off games
Symbol icon from Pokémon Ranger: Guardian Signs |
Symbol icon from Pokémon Battrio |
Symbol icon from Pokémon Tretta |
Symbol icon from Pokémon GO |
Symbol icon from Pokémon Rumble Rush |
Symbol icon from Pokémon Masters EX |
Symbol icon from Pokémon Mystery Dungeon: Rescue Team DX |
Symbol icon from Pokémon Mezastar |
Symbol icon from New Pokémon Snap |
Symbol icon from Pokémon Sleep |
Statistical averages
Overall
Stat | |||
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Fully evolved
Stat | |||
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Trivia
- Generation I introduced the most Normal-type Pokémon of any generation, with 22 (24 if Clefairy and Clefable, who had their type changed from Generation VI onward, are counted). Generation VI introduced the fewest Normal-type Pokémon, with eight.
- Generation I introduced the most Normal-type moves of any generation, with 78 (counting Gust, Karate Chop, Bite, and Sand-Attack, which had their type changed from Generation II onward). Generation VI introduced the fewest Normal-type moves, with eight.
- With 203 Normal-type moves, this type has the most moves available.
- Additionally, there are two unique Normal-type Max Moves (not including G-Max Moves), the most of any type.
- The Normal type is the only type that has more moves than Pokémon.
- The Normal type is tied with the Electric type for the fewest defensive weaknesses.
- The Normal type is the only type that does not have any resistances.
- On average, Normal-type Pokémon have the lowest base Defense of all types.
- The Normal type is the only type that is not super effective against any other type.
- The Normal type has the fewest non-neutral type relations, with only four.
- Ghost and Normal are the only types that are immune to each other.
- No Pokémon gains the Normal type upon evolving. It shares this distinction with the Bug type.
- Additionally, no Pokémon gains the Normal type upon changing forms, unless reverting to its base form.
- Normal/Flying is the most abundant dual-type combination.
- Normal has the most unused type combinations at four, as there are no Normal-type Pokémon that are also part Steel, Rock, Bug, and Ice.
- This makes Normal the only type that has not been paired up with Steel.
- In contests, the Normal type has the most moves that can jam.
- Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), the first dual-typed Pokémon with Normal as a secondary type, and the fewest Normal/Flying-type Pokémon (with only one) of any generation that introduced Pokémon with that type combination; Generation VIII did not introduce any.
- Prior to Generation VI, Normal was only present as a secondary type for Pokéstar Studio opponents, or on Glitch Pokémon (notably Red/Blue MissingNo.).
- Normal is the only type to have ever lost Pokémon, having lost Clefairy, Clefable, Cleffa, Togepi, Togetic, Snubbull, Granbull, and Togekiss when the Fairy type was introduced in Generation VI.
- Additionally, it is the only type to have the same number of Pokémon in two consecutive generations.
- For the purpose of the Purify Chamber, Normal is considered strong against itself, even though in battle, it is not.
- The Normal-type is frequently associated with type changing:
- More Pokémon lose the Normal type upon evolving than any other type, with a total of five (twelve if all of Eevee's evolutions are counted separately).
- Eight Normal-type Pokémon have at least one signature move or a signature Ability which involves changing their type.
- Most moves which involve changing the user's type or with a varying damage type are Normal-type.
- Most Abilities that change a move's type affect Normal-type moves.
- Normal-type attacks are completely unresisted during an Inverse Battle.
- Normal is the only type with no Paradox Pokémon.
- Ash has never beaten a Normal-type Gym Leader on his first try in the anime.
- In Pokémon Shuffle, Normal is the only type that lacks immunities to status conditions.
In other languages
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