Breakneck Blitz (move)

Breakneck Blitz
ウルトラダッシュアタック Ultra Dash Attack
Breakneck Blitz VII.png
Breakneck Blitz VII 2.png
Type  Normal
Category  Varies
PP  — (max. —)
Power  Varies
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Breakneck Blitz (Japanese: ウルトラダッシュアタック Ultra Dash Attack) is a damage-dealing Normal-type Z-Move introduced in Generation VII.

Effect

Generation VII

Breakneck Blitz inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.

Breakneck Blitz is unaffected by Pixilate, Refrigerate, Aerilate, and Galvanize. However, it is affected by Ion Deluge and Electrify.

If Breakneck Blitz is used during weather with Weather Ball as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move (e.g. via Z-Sleep Talk).

Base move Power Cat.
Barrage 100 Physical
Bide 100 Physical
Bind 100 Physical
Body Slam 160 Physical
Boomburst 200 Special
Chip Away 140 Physical
Comet Punch 100 Physical
Constrict 100 Physical
Covet 120 Physical
Crush Claw 140 Physical
Crush Grip 190 Physical
Cut 100 Physical
Dizzy Punch 140 Physical
Double Hit 140 Physical
Double Slap 100 Physical
Double-Edge 190 Physical
Echoed Voice 100 Special
Egg Bomb 180 Physical
Endeavor 160 Physical
Explosion 200 Physical
Extreme Speed 160 Physical
Facade 140 Physical
Fake Out 100 Physical
False Swipe 100 Physical
Feint 100 Physical
Flail 160 Physical
Frustration 160 Physical
Fury Attack 100 Physical
Fury Swipes 100 Physical
Giga Impact 200 Physical
Guillotine 180 Physical
Head Charge 190 Physical
Headbutt 140 Physical
Hidden Power 120 Special
Hold Back 100 Physical
Horn Attack 120 Physical
Horn Drill 180 Physical
Hyper Beam 200 Special
Hyper Fang 160 Physical
Hyper Voice 175 Special
Judgment 180 Special
Last Resort 200 Physical
Mega Kick 190 Physical
Mega Punch 160 Physical
Multi-Attack 185 Physical
Natural Gift 160 Physical
Pay Day 100 Physical
Pound 100 Physical
Present 100 Physical
Quick Attack 100 Physical
Rage 100 Physical
Rapid Spin 100 Physical
Razor Wind 160 Special
Relic Song 140 Special
Retaliate 140 Physical
Return 160 Physical
Revelation Dance 175 Special
Rock Climb 175 Physical
Round 120 Special
Scratch 100 Physical
Secret Power 140 Physical
Self-Destruct 200 Physical
Skull Bash 195 Physical
Slam 160 Physical
Slash 140 Physical
Smelling Salts 140 Physical
Snore 100 Special
Sonic Boom 100 Special
Spike Cannon 100 Physical
Spit Up 100 Special
Stomp 120 Physical
Strength 160 Physical
Struggle 1 Physical
Super Fang 100 Physical
Swift 120 Special
Tackle 100 Physical
Tail Slap 140 Physical
Take Down 175 Physical
Techno Blast 190 Special
Thrash 190 Physical
Tri Attack 160 Special
Trump Card 160 Special
Uproar 175 Special
Vice Grip 100 Physical
Weather Ball* 160 Special
Wrap 100 Physical
Wring Out 190 Special

Generation VIII onwards

Breakneck Blitz cannot be selected in a battle.

Description

Games Description
SMUSUM The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Any non-Mega Evolved, non-Primal Pokémon can use Breakneck Blitz if it knows a damaging Normal-type move, holds a Normalium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.

In the anime

 
Pikachu
 
Rowlet
 
Rockruff
The user gathers Z-Power and attacks the opponent with a powerful tackle.
Pokémon Method
User First Used In Notes
  Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Pikachu Trial and Tribulation! Debut
Base move is Quick Attack
  Rowlet strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Rowlet Young Kiawe Had a Farm! Base move is Tackle
  Rockruff strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Rockruff A Guardian Rematch! Base move is Tackle
  Litten strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Litten Currying Favor and Flavor! Base move is Fury Swipes, Slash, or Scratch
  Silvally builds Z-Power. It then becomes surrounded by a golden aura and charges at the opponent with a full-speed tackle.
Gladion's Silvally The Prism Between Light and Darkness! Base move is Crush Claw or Multi-Attack


In the manga

Pokémon Adventures


Appearance

Pose

Trivia

In other languages

Language Title
Chinese Cantonese 究極無敵大衝撞 Gaugihk Mòuhdihk Daaihchūngjòhng
Mandarin 究極無敵大衝撞 / 究极无敌大冲撞 Jiūjí Wúdí Dàchōngzhuàng
  Dutch Razende bliksem
  French Turbo-Charge Bulldozer
  German Hyper-Sprintangriff
  Italian Carica Travolgente
  Korean 울트라대시어택 Ulteuradaesi-eotaek
  Polish Hiperbombardowanie
Portuguese   Brazil Carreira Esmagadora
  Portugal Ataque Esmagador
  Russian Головокружительный удар Golovokruzhitel'nyy udar
  Spanish Carrera Arrolladora
  Thai อัลตร้าแดชแอ็ทแทค Ultra Dash Attack
  Vietnamese Bạo Kích Cực Mãnh Liệt


Type-based Z-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-based Z-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.