Tickle (move)

Tickle
くすぐる Tickle
Tickle IX.png
Tickle IX 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Worsens the condition of those that made appeals.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Brings down the energy of any Pokémon that have already used a move this turn.

Tickle (Japanese: くすぐる Tickle) is a non-damaging Normal-type move introduced in Generation III.

Effect

Tickle reduces the target's Attack and Defense stats by one stage each.

In Generation III only, Tickle is not blocked by Substitute.

If powered up by a Normalium Z into Z-Tickle, the user's Defense stat rises by one stage.

Description

Games Description
RSE Makes the foe laugh to lower Attack and Defense.
FRLG The foe is made to laugh, reducing its Attack and Defense stats.
Colo.XD Makes the target laugh to lower Attack and Defense.
DPPtHGSSPBR The user tickles the foe into laughing, reducing its Attack and Defense stats.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user tickles the target into laughing, reducing its Attack and Defense stats.
SV The user tickles the target into laughing, lowering its Attack and Defense stats.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0114     Grass Grass 46 47 47BW
46B2W2
44 44 44 44
0138    
 
Water 1 Water 3 43 43 43 43 43
0139    
 
Water 1 Water 3 46 48 48 48 48
0190     Field Field 25 15 15 15 15 15 15
0340    
 
Water 2 Water 2 1 1 1 1 1 1 1 1
0424     Field Field 15 15 15 15 15 15
0439    
 
No Eggs Discovered No Eggs Discovered 1 1 1 1
0465     Grass Grass 47 47BW
46B2W2
46 46 44 44
0572     Field Field 9 9 9 36 36
0573     Field Field 1 1 1 1 Rem.
0574     Human-Like Human-Like 7 7 7 8 8
0575     Human-Like Human-Like 1, 7 1, 7 1, 7 1 1
0576     Human-Like Human-Like 1, 7 1, 7 1, 7 1 1
0786    
 
No Eggs Discovered No Eggs Discovered 38 65
0793    
 
No Eggs Discovered No Eggs Discovered 1 10
0977     Water 2 Water 2 5
1001    
 
No Eggs Discovered No Eggs Discovered 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0043    
 
Grass Grass
0066     Human-Like Human-Like
0069    
 
Grass Grass
0072    
 
Water 3 Water 3
0098     Water 3 Water 3
0131    
 
Monster Water 1
0133     Field Field
0138    
 
Water 1 Water 3
0172     Field Fairy
0173     Fairy Fairy
0183    
 
Water 1 Fairy
0263     Field Field
0270    
 
Water 1 Grass
0287     Field Field
0298    
 
Water 1 Fairy
0300     Field Fairy
0303    
 
Field Fairy
0320     Field Water 2
0345    
 
Water 3 Water 3
0349     Water 1 Dragon
0387     Monster Grass
0420     Fairy Grass
0439    
 
Human-Like Human-Like
0456     Water 2 Water 2
0511     Field Field
0513     Field Field
0515     Field Field
0546    
 
Grass Fairy
0587    
 
Field Field
0594     Water 1 Water 2
0631     Field Field
0677     Field Field
0688    
 
Water 3 Water 3
0771     Water 1 Water 1
0777    
 
Field Fairy
0780    
 
Monster Dragon
0877    
 
Field Fairy
0924     Field Fairy
0948    
 
Grass Grass
0963     Field Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0300     Field Fairy Dream World - Pleasant Forest
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0174    
 
No Eggs Discovered No Eggs Discovered PokéPark Eggs
0360     No Eggs Discovered No Eggs Discovered PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0302    
 
Human-Like Human-Like Chief Golgo's Sableye
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Tickle lowers the target's Attack and Defense by one stage each. This move is affected by Magic Coat.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy No
MDTDS - - 17 - 100% - Front Enemy No
BSL - - 17 - 100% - Front Enemy No
MDGtI - - 17 50 100% - Front Enemy No
SMD - - 17 40 100% - Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Tickle could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Tickle could be seen as a move used by Boss Mime Jr., Minccino, Gothita.

  Tickle
Charge time 0.62 seconds
Range type Arc (melee)
Target Enemy
Additional effect Lowers the foe's Attack and Defense

Description

Games Description
MDRB Reduces the target's Attack and Defense by one level.
MDTDS Reduces the target's Attack and Defense by 1 level.
BSL てきポケモンの こうげき ぼうぎょを 1だんかいさげる
MDGtI
SMD
It lowers the enemy's Attack and Defense.
MDRTDX It tickles an enemy, making them giggle and lowering their Attack and Defense.


In the anime

 
Bianca's Minccino
 
Team Rocket's Minccino
 
Mime Jr.
 
Whiscash
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Pokémon Method
User First Used In Notes
  Whiscash tickles the opponent with its whiskers, weakening the opponent's defensive capabilities and attack strength.
Juan's Whiscash Eight Ain't Enough Debut
  Mime Jr. tickles the opponent with its hands; or, Mime Jr. makes tickling gestures in the air and blue energy comes off its body and tickles the opponent.
James's Mime Jr. Spontaneous Combusken! None
  Minccino uses its tail to tickle the opponent, causing them to laugh uncontrollably.
Bianca's Minccino Minccino—Neat and Tidy! None
Team Rocket's Minccino Gotta Catch a What?! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 搔癢 Sōuyéuhng
Mandarin 搔癢 Sāoyǎng *
挠痒 Náoyǎng *
  Czech Šimravý útok
  Dutch Kietel
  Finnish Kutitus
  French Chatouille
  German Spaßkanone
  Greek Γαργάλημα Gargalema
  Hindi Gudd Gudi गुद गुदि
  Indonesian Gelitik
  Italian Solletico
  Korean 간지르기 Ganjireugi
  Polish Łaskotki
  Portuguese Cócegas
  Romanian Gâdilatul
  Serbian Golicanje
  Spanish Cosquillas
  Vietnamese Chọc Lét


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.