Sonic Boom (move)

Sonic Boom
ソニックブーム Sonic Boom
Sonic Boom PE.png
[[File:|300px|center]]
Type  Normal
Category  Special
PP  20 (max. 32)
Power  —
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Sonic Boom (Japanese: ソニックブーム Sonic Boom), formatted as SonicBoom prior to Pokémon X and Y, is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Sonic Boom always inflicts exactly 20 damage if it hits. It has no secondary effects and does not take weaknesses or resistances into account. SonicBoom is not affected by type immunities, so it can hit Ghost-type Pokémon.

Generation II to VII

Sonic Boom is now affected by type immunities, so it cannot hit Ghost-type Pokémon normally. In Generation II only, its base power is displayed as 20 instead of —.

Generation VIII onwards

Sonic Boom cannot be selected in a battle.

Description

Games Description
Stad A Normal-type attack. It inflicts a set amount of damage regardless of the target's type.
Stad2 A Normal-type attack. It always inflicts a set amount of damage.
GSC Always inflicts 20HP damage.
RSEColo.XD Launches shock waves that always inflict 20 HP damage.
FRLG The foe is hit with a shock wave that always inflicts 20-HP damage.
DPPtHGSSPBR The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
BWB2W2
XYORAS
SMUSUMPE
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0081    
 
Mineral Mineral 21 16 16 14 14BW
11B2W2
11 17 15
0082    
 
Mineral Mineral 1, 21 1, 16 16 14 14BW
1, 11B2W2
1XY
1, 11ORAS
17 15
0100     Mineral Mineral 17 17 15 8 8 8XY
4ORAS
4 6
0101     Mineral Mineral 1, 17 1, 17 1, 15 1, 8 1, 8 1XY
1, 4ORAS
1, 4 1, 6
0193    
 
Bug Bug 19 19RSE
17FRLG
14 14 14 14
0329    
 
Bug Dragon 1 1 1 1
0330    
 
Bug Dragon 1 1 1 1
0418     Water 1 Field 1 1 1 1
0419     Water 1 Field 1 1 1 1
0462    
 
Mineral Mineral 14 14BW
1, 11B2W2
1XY
1, 11ORAS
17
0469    
 
Bug Bug 14 14 14 14
0801  
Magearna
All forms
 
 
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Egg Groups Egg Move
0167    
 
Bug Bug
0517     Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0021    
 
Flying Flying New York Pokémon Center
0123    
 
Bug Bug New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Mystery Dungeon series

Sonic Boom deals a fixed amount of damage varying with each game. In the Rescue Team series, Sonic Boom does 55 HP damage. From the Explorers series onwards, the move does 20 HP damage instead.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 22 - 100% - 10 tiles away All Yes
MDTDS - - 11 - 95% - 10 tiles away All Yes
BSL - - 11 - 95% - 10 tiles away All Yes
SMD - - 20 40 80% 98% Front Enemy Yes
MDRTDX - - 20 ? 80% ?% Front Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

  Sonic Boom
Attack power 4.113774
Charge time 0.62 seconds
Range type Wide Shot
Number of hits 3
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Description

Games Description
MDRB Inflicts a set amount of damage on the target, even at a distance.
MDTDS Inflicts 20 HP damage on the target, even at a distance.
BSL はなれたポケモンに かならず 20ダメージを あたえる
MDGtI  UNUSED
SMD
MDRTDX
It inflicts a set amount of damage on an enemy.


In the anime

 
Magnezone
 
Magnemite
 
Magneton
 
Crobat
The foe is hit with a destructive shock wave.
Pokémon Method
User First Used In Notes
  Yanma flaps its wings at a fast speed and one or multiple shock waves head towards the opponent; or, Yanma's wings glow white and it waves them, releasing a shock wave from its wings at the opponent.
Zachary Evans's Yanma Wings 'N' Things Debut
Forrester Franklin's Yanma All in a Day's Wurmple None
Jessie's Yanma The Thief that Keeps on Thieving! None
Tyler's Yanma The Thief the Keeps on Thieving! None
  Crobat flaps its wings so fast that they become a blur and a cyclone-like shock wave comes out of them and hits the opponent.
Brock's Crobat Lapras of Luxury Crobat cannot legally learn Sonic Boom
  Buizel's two tails glow white and it flips around, sending a large, white shock wave at the opponent.
Ash's Buizel Buizel Your Way Out of This! None
  Yanmega's wings glow white and it waves its wings, releasing one large, white shock wave or multiple, smaller shock waves from them at the opponent.
Jessie's Yanmega The Thief That Keeps on Thieving! None
Multiple wild Yanmega Defending the Homeland! None
  All three of Magnezone's magnets glow white and it spins around, sending a large, white shock wave at the opponent.
A wild Magnezone Regaining the Home Advantage! None
  Magnemite spins rapidly around, sending a large, white shock wave at the opponent.
A Team Plasma Grunt's Magnemite Team Plasma's Pokémon Power Plot! None
  Magneton sends a large, white shock wave at the opponent.
Clemont's Magneton Battling with a Clean Slate! None


In the manga

Pokémon Adventures


In other generations

Core series games

NOTE: The move's animation in Korean Generation II is the same as the Japanese one.

Side series games

Spin-off series games

Trivia

  • In the Japanese and Korean versions of Pokémon Gold, Silver, and Crystal, SonicBoom's animation is a shock wave hitting the opponent. In the Western localizations, Sonic Boom uses the Gust animation (a tornado hitting the opponent).
  • In Little Cup and Little Battle, Sonic Boom is banned due to low level Pokémon having low HP.
  • Despite its name, Sonic Boom is not considered a sound-based move.
  • This move's animation in the core series games resembles the move performed by the Street Fighter character Guile with the same name, Sonic Boom.

In other languages

Language Title
Chinese Cantonese 音爆 Yāmbaau *
音波爆擊 Yāmbō Baaugīk *
Mandarin 音爆 Yīnbào
  Czech Zvukový třesk
  Danish Lydmursbrag
  Dutch Supersone knal
  Finnish Äänipommi (EP177)
Ääniaalto (AG014)
  French Sonic BoomVIII+
SonicboomIVII
  German Ultraschall
  Greek Ηχοέκρηξη
  Indonesian SonicBoom
  Italian Sonicboom
  Korean 소닉붐 Sonikbum
  Polish Bomba Dźwięku
Portuguese   Brazil Explosão Sônica (Pokémon the Series: XY–present, TCG, manga)
Bomba Sônica (early anime)
Ribombo (The Official Pokémon Handbook)
Estouro Sônico (The Official Pokémon Handbook)
  Portugal Bomba Sónica
  Romanian Explozia Sonică
Unda Sonică
  Serbian Sonična bomba
Spanish   Latin America Rayo Sónico (EP177-EP257)
Bomba Sónica (AG014-Season 10, BW112)
Explosión Sónica (Season 11 and 12)
Explosónica (Season 13)
  Spain Bomba Sónica
  Turkish Ses Bombası
  Vietnamese Bom Sóng Âm


Set-damage moves
  Sonic BoomDragon Rage


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.